British Journal of Educational Technology

Papers
(The TQCC of British Journal of Educational Technology is 15. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-06-01 to 2025-06-01.)
ArticleCitations
The changing ecologies of international students: Comparing internationalisation at a distance and internationalisation abroad232
The impact of GenAI‐enabled coding hints on students' programming performance and cognitive load in an SRL‐based Python course223
Viewing tailored nudges is correlated with improved mastery‐based assessment scores193
Investigating pedagogical agents' scaffolding of self‐regulated learning in relation to learners' subgoals177
Development and validation of an instrument to measure online assessment acceptance in higher education150
Appropriation of adaptive literacy games into the German elementary school classroom138
Aligning human values and educational technologies with value‐sensitive design108
Exploring the reliability and its influencing factors of peer assessment in massive open online courses95
Multimodal learning analytics—In‐between student privacy and encroachment: A systematic review94
Upgrading financial education by adding Python‐based personalized financial projection: A randomized control trial87
The impact of an academic counselling learning analytics tool: Evidence from 3 years of use78
Empowering active learning: A social annotation tool for improving student engagement76
Collaborative versus individual problem solving in computational thinking through programming: A meta‐analysis73
A learning analytics approach towards understanding collaborative inquiry in a problem‐based learning environment72
Identifying factors influencing study skills engagement and participation for online learners in higher education during COVID‐1966
Issue Information62
BJET Editorial Spring 2025: Reporting on AIED research and ethical considerations60
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For to all those who have, will more be given? Evidence from the adoption of the SELFIE tool for the digital capacity of schools in Spain55
Interactivity and identity impact learners' sense of agency in virtual reality field trips53
Metacognition meets AI: Empowering reflective writing with large language models52
Remote vocational learning opportunities—A comparative eye‐tracking investigation of educational 2D videos versus 360° videos for car mechanics49
Beyond hard workout: A multimodal framework for personalised running training with immersive technologies48
Lessons learned from the student dropout patterns on COVID‐19 pandemic: An analysis supported by machine learning48
Students as digital multimodal text designers: A study of resources, affordances, and experiences46
Fostering low‐achieving students' productive disciplinary engagement through knowledge‐building inquiry and reflective assessment45
COVID‐19 as the tipping point for integrating e‐assessment in higher education practices43
Comparing video and virtual reality as tools for fostering interest and self‐efficacy in classroom management: Results of a pre‐registered experiment43
How do students' self‐regulation skills affect learning satisfaction and continuous intention within desktop‐based virtual reality? A structural equation modelling approach43
Large qualitative sample and thematic analysis to redefine student dropout and retention strategy in open online education42
Promoting students' learning achievement and self‐efficacy: A mobile chatbot approach for nursing training42
Applying social cognition to feedback chatbots: Enhancing trustworthiness through politeness41
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BJET Editorial 2024: A call for research rigour41
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Data privacy on the African continent: Opportunities, challenges and implications for learning analytics40
Using virtual classroom simulations in a mathematics methods course to develop pre‐service primary mathematics teachers' noticing skills37
Meeting the challenges of continuing education online courses: Can we promote self‐regulated learning strategies with adaptive support?37
The effectiveness of Tier 1 digital interventions for early reading: A meta‐analysis37
Teacher support, academic engagement and learning anxiety in online foreign language learning36
What is the impact of a multi‐modal pedagogical conversational AI system on parents' concerns about technology use by young children?36
Testing a novel extended educational technology acceptance model using student attitudes towards virtual classrooms35
Infusing educational technologies in the heart of the university—A systematic literature review from an organisational perspective35
Assessing approaches to learning with nonparametric multidimensional scaling35
Capturing self‐regulated learning processes in virtual reality: Causal sequencing of multimodal data35
Multimodal play: A threshold concept for early childhood curriculum?35
Examining students' attitudes and intentions towards using ChatGPT in higher education34
Exploring the impact of VoiceBots on multimedia programming education among Ghanaian university students33
Evaluating the use of BERT and Llama to analyse classroom dialogue for teachers' learning of dialogic pedagogy32
Promoting students' artwork appreciation: An experiential learning‐based virtual reality approach31
Primary school teachers' classroom‐based e‐assessment practices: Insights from the theory of planned behaviour29
Assessing implicit computational thinking in game‐based learning: A logical puzzle game study29
Using causal models to bridge the divide between big data and educational theory29
‘It's extremely weird to understand UK culture when you don't live there and just study from abroad’: An empirical investigation of internationalisation at a distance perspectives27
Design and evaluation of a social and embodied multiplayer reading game to engage primary school learners in Namibia27
Evidence‐based multimodal learning analytics for feedback and reflection in collaborative learning27
Exploring digital transformation through pretend play in kindergarten27
Student profiles based on in‐game performance and help‐seeking behaviours in an online mathematics game27
Towards automated transcribing and coding of embodied teamwork communication through multimodal learning analytics27
Requesting a commitment in school teachers to teach in unprecedented ways: The mediating role of teacher agency27
Effect of an AI‐based chatbot on students' learning performance in alternate reality game‐based museum learning27
The impact of the SMART program on cognitive and academic skills: A systematic review and meta‐analysis26
Analysing nontraditional students' ChatGPT interaction, engagement, self‐efficacy and performance: A mixed‐methods approach26
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Unveiling cognitive processes in digital reading through behavioural cues: A hybrid intelligence (HI) approach26
Development of a metacognitive regulation‐based collaborative programming system and its effects on students' learning achievements, computational thinking tendency and group metacognition24
Exploring Twitter as a social learning space for education scholars: An analysis of value‐added contributions to the #TPACK network24
Video demonstrations can predict the intention to use digital learning technologies24
The effects of physical fidelity and task repetition on perceived task load and performance in the virtual reality‐based training simulation24
Fostering complex professional skills with interactive simulation technology: A virtual reality‐based flipped learning approach24
How does drawing influence the effectiveness of oral self‐explanation versus instructional explanation in video learning?24
Evidence‐based learning analytics: Reusing and reapplying successful methods and techniques in real learning settings23
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An experimental study on reading in high‐immersion virtual reality23
Student engagement in online learning in Latin American higher education during the COVID‐19 pandemic: A systematic review23
Algorithmic versus teacher‐led sequencing in a digital serious game and the development of second language reading fluency and accuracy23
How to reflect more effectively in online video learning: Balancing processes and outcomes22
The more the better? How excessive content and online interaction hinder the learning effectiveness of high‐quality MOOCs22
Issue Information22
Raising student engagement using digital nudges tailored to students' motivation and perceived ability levels22
Providing tailored reflection instructions in collaborative learning using large language models22
Privacy risk quantification in education data using Markov model21
A Competency Framework for AI Literacy: Variations by Different Learner Groups and an Implied Learning Pathway21
Why do college students engage in in‐class media multitasking behaviours? A social learning perspective21
Technology addiction, abduction and adoption in higher education: Bird's eye view of the ICT4AD policy in Ghana 20 years on20
Hybrid teaching intelligence: Lessons learned from an embodied mathematics learning experience20
Effects of immersive virtual reality cardiopulmonary resuscitation training on prospective kindergarten teachers' learning achievements, attitudes and self‐efficacy20
Technology integration in higher education and student privacy beyond learning environments—A comparison of the UK and US perspective20
Learning analytics and assessment: Emerging research trends, promises and future opportunities20
A human‐centred learning analytics approach for developing contextually scalable K‐12 teacher dashboards20
Still a fallible tool? Revisiting effects of automated writing evaluation from activity theory perspective20
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Meta‐analysis of the effect of 360‐degree videos on students' learning outcomes and non‐cognitive outcomes20
Understanding higher education students' developing perceptions of geocapabilities through the creation of story maps with geographical information systems20
Issue Information20
“African magic” or “African science”: Issues of technology in African higher education19
Contextualizing privacy with wearable data in higher education19
The pedagogical makerspace: Learning opportunity and challenge for prospective teachers' growth of TPACK19
Beyond item analysis: Connecting student behaviour and performance using e‐assessment logs19
The impact of social robots' presence and roles on children's performance in musical instrument practice18
Driving is believing: Using telepresence robots to access makerspace for teachers in rural areas18
What influences student situational engagement in smart classrooms: Perception of the learning environment and students' motivation18
Learners' interaction patterns in asynchronous online discussions: An integration of the social and cognitive interactions18
Issue Information18
Comparing reusable, atomic feedback with classic feedback on a linear equations task using text mining and qualitative techniques18
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Exploring homeplace as a nexus of learning and socially reproductive labour: A feminist perspective on internationalisation at a distance18
Issue Information17
Design and validation of a conceptual model for children's continuance intention to use video apps17
Long‐term effects of an online math tool on U.S. adolescents' achievement17
Issue Information17
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Teachers' digital initiatives to bridge students' in‐class and out‐of‐class language learning and the influencing factors16
Towards integrating quality in theoretical models of acceptance: An extended proposed model applied to e‐learning services16
Influential factors on e‐learning adoption of university students with disability: Effects of type of disability16
AI and English language teaching: Affordances and challenges16
Do help options facilitate computer‐based L2 listening comprehension? Evidence from an activity theory perspective16
Educational apps and learning: Current evidence on design and evaluation16
Collaborative Cell Groups: Bridging separation in the Community of Inquiry in a context of Internationalization at a Distance16
Vulnerable student digital well‐being in AI‐powered educational decision support systems (AIEDSS) in higher education16
Improving students' inquiry learning in web‐based environments by providing structure: Does the teacher matter or platform matter?16
Leveraging cultural forms in human‐centred learning analytics design16
Issue Information16
What next for Universal Design for Learning? A systematic literature review of technology in UDL implementations at second level15
GeoSolvAR: Scaffolding spatial perspective‐taking ability of middle‐school students using AR‐enhanced inquiry learning environment15
The information won't just sink in: Helping teachers provide technology‐assisted data literacy instruction in social studies15
Co‐designing enduring learning analytics prediction and support tools in undergraduate biology courses15
Adaptive or adapted to: Sequence and reflexive thematic analysis to understand learners' self‐regulated learning in an adaptive learning analytics dashboard15
The quest to cultivate an ecocritical awareness in educational technology scholarship: A question of disciplinary focus in the age of environmental crisis15
Collaborative dialogue patterns of pair programming and their impact on programming self‐efficacy and coding performance15
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