IEEE Transactions on Education

Papers
(The H4-Index of IEEE Transactions on Education is 21. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-11-01 to 2025-11-01.)
ArticleCitations
Conceptualizing the Sample Mean: Insights for Computer Engineering Students in the Learning Process237
A Gamified Learning Framework to Cultivate Critical Thinking Skills in Students76
An Intelligent Serious Game for Digital Logic Education to Enhance Student Learning59
Teaching Electronics in the Context of Industry 4.0: A Survey on the Brazilian Scenario in the Areas of Reconfigurable Logic and Microcontrollers59
Engineering Entrepreneurship Program Participation: Differences Across Men and Women58
IEEE Transactions on Education Reviewers 202454
Women in Computer Science: High School Math Exam, School Belonging, Academic Self-Efficacy, and Their Relationship to First-Semester Grades41
2024 IEEE Educational Activities Board Award38
Attainment Factors of Information Technology Students From Polytechnic University in Mexico37
Computer-Aided Experiments (CAE): A Study Regarding a Remote-Controlled Experiment, Video Analysis, and Simulation on Kinematics36
Contextual Influences on the Adoption of Evidence-Based Instructional Practices by Electrical and Computer Engineering Faculty36
Learning by Teaching: Creation of Tutorials in the Field of Vocational Training32
Developing Nontechnical Professional Skills in African American Engineering Majors Through Co-Curricular Activities30
Acceptance of Smart Teaching Tools and Its Influencing Factors Among University and College Teachers27
Assessing the Effectiveness of UMP STEM Cube as a Tool for Developing Digital Making Skill Sets27
Cognitive Load Theory in the Context of Teaching and Learning Computer Programming: A Systematic Literature Review24
Comparing Traditional Teaching and Game-Based Learning Using Teacher-Authored Games on Computer Science Education24
Square Pegs and Round Holes: Pedagogy for Autistic Students in Computing Education23
Empowering Underrepresented High School Students in STEM Through Hands-On Engineering Technology Summer Camps23
Video Visualization Profile Analysis in Online Courses22
2024 IEEE Education Society Awards21
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