IEEE Transactions on Education

Papers
(The median citation count of IEEE Transactions on Education is 1. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-04-01 to 2025-04-01.)
ArticleCitations
IEEE Transactions on Education Reviewers 2022171
Active and Project-Based Learning Implementation in a Constructively Aligned Digital Systems Design Course62
Experiment-Based Approach to Teach Optimization Techniques61
Table of Contents47
Editorial47
Development and Evaluation of Remote Laboratory System for Simulated Induction Motor46
Table of contents46
Table of Contents42
IEEE Transactions on Education Information for Authors32
IEEE Transactions on Education Information for Authors31
IEEE Transactions on Education Publication Information29
IEEE Transactions on Education Information for Authors28
IEEE Transactions on Education Publication Information23
Engaging Engineering Students in Public Health Responses to Disease Outbreaks Through Hackathons23
Elementary School Pupils’ Mental Models Regarding Robots and Programming22
Layout-Based Digital IC Course Projects in Large Classes: Implementation, Evaluation, and Plagiarism Detection21
Assessing Opportunities for Self-Study and Out-of-Class Activities in a Prescriptive High Contact-Hour Engineering Curriculum21
Bridging Mathematics and Computer Science Through Threshold Concepts18
Transdisciplinarity as a Learning Challenge: Student Experiences and Outcomes in an Innovative Course on Wearable and Collaborative Robotics17
Self-Efficacy for Engineering Design (SEED): Instrument Development and Validation17
Tales of Hybrid Teaching in Software Engineering: Lessons Learned and Guidelines17
Structural Modeling and Measuring Impact of Active Learning Methods in Engineering Education16
Engineering Students’ Experiences of Assessment in Introductory Computer Science Courses16
Students’ Experience of an Integrated Electrical Engineering and Data Acquisition Course in an Undergraduate Mechanical Engineering Curriculum16
An Engineering Outreach Activity: How to Develop a Tendon-Based Soft Robotic Finger?15
Guest Editorial Special Issue on Transforming Engineering Education15
In Memoriam Prof. Jeffrey E. Froyd15
Integrating Computational Thinking With the Curriculum of Future Professional Musicians15
An Effective Approach to Teach Instrumentation and Control Systems for Engineering Students15
Intelligent Deep-Learning Tutoring System to Assist Instructors in Programming Courses15
Exploring Engineering Students’ Engagement Through Alignment of Values, Attitudes, and Beliefs14
Promoting Community of Inquiry in Synchronous Team Design Activities for Remote Engineering Laboratory Instruction14
Modeling a Problem-Solving Approach Through Computational Thinking for Teaching Programming14
From Science to Computing: A Study of Capital Among Bioinformatics Students14
Conceptualizing the Sample Mean: Insights for Computer Engineering Students in the Learning Process13
Q-Module-Bot: A Generative AI-Based Question and Answer Bot for Module Teaching Support13
Industry Members’ Perceptions About ABET-Based Accreditation: An Exploratory Study in a Developing Country13
A Gamified Learning Framework to Cultivate Critical Thinking Skills in Students12
Production and Evaluation of an Educational Process for Human–Computer Interaction (HCI) Courses12
Effects of Large-Scale Programmatic Change on Electrical and Computer Engineering Transfer Student Pathways12
Role-Playing Games for Fostering Communication and Negotiation Skills11
A Systematic Mapping of the Classification of Open Educational Resources for Computer Science Education in Digital Sources11
Teaching and Comprehensive Learning With Remote Laboratories and MATLAB for an Undergraduate System Identification Course11
A Do-It-Yourself (DIY) Light Wave Sensing and Communication Project: Low-Cost, Portable, Effective, and Fun11
Procedure for the Determination of the Student Workload and the Learning Environment Created in the Power Electronics Course Taught Through Project-Based Learning11
Illuminating the Role of Classmates in Reducing the Participation Gender Gap in Lecture-Based Engineering Classes10
Calculation of Step Discontinuities in Electric Circuits: A Time-Domain Analysis10
Open-Source Software in the Classroom: Empowering Students to Self-Select Projects to Contribute10
Conceptual-Based Writing Exercises in a Circuit Analysis Course10
Enhancing Teaching Evaluations Through Campus Data9
Investigating the Impact of Design Thinking-Based STEAM PBL on Students’ Creativity and Computational Thinking9
Information System Development by Using Agile Teamwork and Service-Learning9
Two Decades of PBL in Teaching Computing: A Systematic Mapping Study9
An Intelligent Serious Game for Digital Logic Education to Enhance Student Learning9
Women in Computer Science: High School Math Exam, School Belonging, Academic Self-Efficacy, and Their Relationship to First-Semester Grades9
Engineering Entrepreneurship Program Participation: Differences Across Men and Women9
A Pragmatic Framework for Assessing Learning Outcomes in Competency-Based Courses8
IEEE Transactions on Education Publication Information8
Teaching Electronics in the Context of Industry 4.0: A Survey on the Brazilian Scenario in the Areas of Reconfigurable Logic and Microcontrollers8
IEEE Transactions on Education Information for Authors7
IEEE Transactions on Education Information for Authors7
2023 IEEE Education Society Awards7
IEEE Transactions on Education Publication Information7
IEEE Transactions on Education Publication Information6
Table of Contents6
An Empirical Study on the Use of CDIO in Software Engineering Education6
Online or In-Person Course? Meaningful Discussion of Learning Effectiveness and Satisfaction of Microwave Filter Design Course in Graduate Students6
Editorial Review of 2022 and Changes to IEEE Transactions on Education for 20236
Using Final Letter Grades to Improve Institutional Course Sequence Recommendations6
IEEE Transactions on Education Information for Authors6
Exploring the Antecedents and Moderators of Impacting Self-Efficacy in Students’ Learning Computer Programming6
Preparing Students for a Digitized Future6
Attainment Factors of Information Technology Students From Polytechnic University in Mexico6
Collaborative Learning in Engineering Design Education: A Systematic Literature Review6
Table of Contents6
2022 IEEE Educational Activities Board Awards6
IEEE TRANSACTIONS ON EDUCATION Call for Papers—Special Issue on Conceptual Learning of Mathematics Intensive Concepts in Engineering6
Attributes and Entrepreneurial Intention in University Students of Electrical Engineering and Computing Sciences6
Engineering Student Profile Related to the Market of Operation: Competence Perspective6
Belonging in Engineering for Black, Latinx, and Indigenous Students: Promising Results From an Educational Intervention in an Introductory Programming Course5
Reducing the Impact of Emergency Remote Teaching Through an Understanding of Personal Digital Ecosystems5
C4 Skills in the Engineering Graduate: A Study to Align Software Engineering Education With Market-Driven Software Industry Needs5
Applying Competition-Based Learning to Stimulate Students’ Practical and Competitive AI Ability in a Machine Learning Curriculum5
Teaching Machine Learning as Part of Agile Software Engineering5
Computer-Aided Experiments (CAE): A Study Regarding a Remote-Controlled Experiment, Video Analysis, and Simulation on Kinematics5
Using Game-Based Learning and Quantum Computing to Enhance STEAM Competencies in K-16 Education5
Transforming Engineering Education in Learning Ecosystems for Resilient Engineers5
Assessing the Effectiveness of UMP STEM Cube as a Tool for Developing Digital Making Skill Sets5
Square Pegs and Round Holes: Pedagogy for Autistic Students in Computing Education5
Learning by Teaching: Creation of Tutorials in the Field of Vocational Training5
Contextual Influences on the Adoption of Evidence-Based Instructional Practices by Electrical and Computer Engineering Faculty5
Video Visualization Profile Analysis in Online Courses5
Design Principles for Using Rubrics in Engineering Mathematics5
Acceptance of Smart Teaching Tools and Its Influencing Factors Among University and College Teachers5
Evaluating an Engineering Design Problem for Its Complexity4
Do Teamwork Guidelines Improve Peer Assessment Accuracy or Attitudes During Collaborative Learning?4
Gender Mainstreaming and Diversity in Higher Education: An Experience in Software Engineering Education4
Contributions of ENADE to the Assessment of Control and Automation Engineering in Brazil4
Testing the Validity and Reliability of an Instrument Measuring Engineering Students’ Perceptions of Transversal Competency Levels4
Improving Writing Quality of Capstone Reports4
Software Engineering Education Knowledge Versus Industrial Needs4
Lessons From an Analysis of the Intended Learning Outcomes of Integrative Project Units Within Engineering Programs4
Knowledge Tracing Through Enhanced Questions and Directed Learning Interaction Based on Multigraph Embeddings in Intelligent Tutoring Systems4
Practical Active Learning Stations to Transform Existing Learning Environments Into Flexible, Active Learning Classrooms4
Assessing Novelty and Systems Thinking in Conceptual Models of Technological Systems4
Assessment of Collaborative Problem Solving in Engineering Students Through Hands-On Simulations4
Developing Nontechnical Professional Skills in African American Engineering Majors Through Co-Curricular Activities4
Toward Uncovering Meaning in Human-Robot Interactions4
Flipping Laboratory Sessions in a Computer Science Course: An Experience Report4
Motivation and Self-Regulated Learning in Computer Science: Lessons Learned From a Multiyear Program of Classroom Research4
Impact of Campus Environment and Personality Traits on the Academic Performance and Psychological Well-Being of Engineering Undergraduates: The Mediating Role of Engineering Self-Efficacy3
Relationship Between Professional Competencies Required by Engineering Students According to ABET and CDIO and Teaching–Learning Techniques3
Exploring an Engineer’s Role in Society: Service Learning in a First-Year Computing Course3
MOOC-Based Flipped Classroom for On-Campus Teaching in Undergraduate Engineering Courses3
Revising Computer Science Networking Hands-On Courses in the Context of the Future Internet3
Notice of Violation of IEEE Publication Principles: A Better Approach to Teaching Digital Logic Design to Engineering Undergraduates Than Using Only One of MSI/SSI, Schematic Entry or HDLs3
Table of Contents3
Comparing Traditional Teaching and Game-Based Learning Using Teacher-Authored Games on Computer Science Education3
Improving Soft Skills Through an Interdisciplinary Approach in a Realistic Context Between Education and CS Students in an HCI Course3
Halloween Educational Robotics3
IEEE Transactions on Education Information for Authors3
Table of Contents3
Table of Contents3
A Concept Map-Based Remedial Learning System With Applications to the IEEE Floating-Point Standard and MIPS Encoding3
Frontiers in Education (FIE) at 50: Advancing Computing and Engineering Education3
The Impact and Measurement of Today’s Learning Technologies in Teaching Software Engineering Course Using Design-Based Learning and Project-Based Learning3
Teaching Programming by Revealing Thinking Process: Watching Experts’ Live Coding Videos With Reflection Annotations3
An LLM-Driven Chatbot in Higher Education for Databases and Information Systems3
Cognitive Load Theory in the Context of Teaching and Learning Computer Programming: A Systematic Literature Review3
Exploring the Influence of Emotional States in Peer Interactions on Students’ Academic Performance3
Table of Contents3
IEEE Transactions on Education Publication Information3
Student-Led Tutorials Interactions and Learning in Electromagnetism3
Understanding Influences on Engineering Students’ Civic Engagement in High School and the First Year of College2
Comparing Student and Recruiter Evaluations of Computer Science Resumes2
A Design of Automatic Magnetic Properties Measurement System for Under/Postgraduate Open Experimental Project: Effective, Low Cost, and Scalable2
Perceived Discrimination and Dropout Intentions of Underrepresented Minority Students in Engineering Degrees2
Effects of Gender and Military Leave on the Academic Performance of Undergraduate Engineering Students2
LGBTQ+ in ECE: Culture and (Non)Visibility2
Guest Editorial Special Issue on Conceptual Learning of Mathematics-Intensive Concepts in Engineering2
Peer-Mentoring Program for the Individual Attention of Engineering Students2
Examining the Predictive Relationships Between Presences of a Community of Inquiry in a Desktop Virtual Reality (VR) Learning Environment2
Using 3-D Printed Badges to Improve Student Performance and Reduce Dropout Rates in STEM Higher Education2
Ubiquitous Learning Based on Mobile Devices and Industrial Prototypes2
Less Is More: Students Skim Lengthy Online Textbooks2
Comparative Study of Robotics Curricula2
Evaluation of Student’s Performance on a T-Shaped Degree2
Modular 3-D-Printed Education Tool for Blind and Visually Impaired Students Oriented to Net Structures2
Experienced Learning Outcomes for Interdisciplinary Projects in Engineering Education2
A Mars Exploration Control Virtual Simulation Experiment Platform for Engineering Practice in Control Engineering Education2
Utilization of Information Entropy in Training and Evaluation of Students’ Abstraction Performance and Algorithm Efficiency in Programming2
A Proposal for an Immersive Scavenger Hunt-Based Serious Game in Higher Education2
Unpacking High School Students’ Motivational Influences in Project-Based Learning2
Formative Tutoring: A Program for the Empowerment of Engineering Students2
Investigating Programming Students Problem Comprehension Ability and its Association With Learning Performance2
Switching to Outcome-Based Education (OBE) System, a Paradigm Shift in Engineering Education2
Comments on “A New Derivation of the Law of the Junctions”2
STEAM Project-Based Learning Approach to Enhance Teaching-Learning Process in the Topic of Pascal’s Principle2
PBL Intervention for Fostering Creativity in First-Year Engineering Students2
Sucre4Stem: A K-12 Educational Tool for Integrating Computational Thinking and Programming Across Multidisciplinary Disciplines2
IC-BTCN: A Deep Learning Model for Dropout Prediction of MOOCs Students2
A Law of Diminishing Returns: Quantifying Online Accessibility for Engineering Students With Disabilities in the Wake of the COVID-19 Pandemic2
Engineering Identity and Smartness Identity as They Relate to Women’s Participation in Engineering2
COVID-19 Lockdown Effects on Student Grades of a University Engineering Course: A Psychometric Study1
IEEE Transactions on Education Information for Authors1
An Approach of Project-Based Learning: Bridging the Gap Between Academia and Industry Needs in Teaching Integrated Circuit Design Course1
FIRST High-School Students and FIRST Graduates: STEM Exposure and Career Choices1
2023 IEEE Educational Activities Board Awards1
Latin American Women and Computer Science: A Systematic Literature Mapping1
Integrating Data Science Into Undergraduate Science and Engineering Courses: Lessons Learned by Instructors in a Multiuniversity Research-Practice Partnership1
The Impact of Design Thinking PBL Robot Course on College Students’ Learning Motivation and Creative Thinking1
Using Process and Motivation Data to Predict the Quality With Which Preservice Teachers Debugged Higher and Lower Complexity Programs1
Computer-Aided Teaching Using Animations for Engineering Curricula: A Case Study for Automotive Engineering Modules1
The Universal Micro-Credential Framework: The Role of Badges, Micro-Credentials, Skills Profiling, and Design Patterns in Developing Interdisciplinary Learning and Assessment Paths for Computing Educa1
Online Peer Instruction on Moodle to Foster Students’ Engagement at the Time of COVID-19 Pandemic1
Comparing the Effectiveness of Video-Based Learning and Game-Based Learning Using Teacher-Authored Video Games for Online Software Engineering Education1
Impact of NEWTON Technology-Enhanced Learning Solutions on Knowledge Acquisition in Pilots Involving Students With Hearing Impairments1
IEEE Transactions on Education Information for Authors1
A Systematic Interdisciplinary Engineering and Technology Model Using Cutting-Edge Technologies for STEM Education1
Physically Disabled Students in Summer Undergraduate Research Environments1
Laboratory Learning Objectives Measurement: Relationships Between Student Evaluation Scores and Perceived Learning1
How Do Table Shape, Group Size, and Gender Affect On-Task Actions in Computer Education Open-Ended Tasks1
Table of Contents1
Integrating the Entrepreneurial Mindset Into the Engineering Classroom1
Learning Through Explanation: Producing and Peer-Reviewing Videos on Electric Circuits Problem Solving1
IEEE Transactions on Education Publication Information1
A Step-by-Step Derivation of a Generalized Model Coupled With Questions Formulation Technique to Teach Different Types of dc Motors and Its Impact on Student Performance, the Course, and the Program1
Engineering Education for Development of Safety-Critical Systems1
A Three-Year Study on Peer Evaluation in a Software Engineering Project Course1
Diagnosing Cognitive Proficiency of Students Using Dense Neural Networks for Adaptive Assistance1
Developing a Framework for Blended Design-Based Learning in a First-Year Multidisciplinary Design Course1
Effects of a Spiral Curriculum With Application-Based Project and Lab Components on Motivation and Achievement of Engineering Students in an Urban University1
Enhancing Conceptual Understanding in Engineering Mathematics Through E-Textbooks1
Elevating Learning Effectiveness in Solid-State Physics Through Interactive Software and Stereoscopic Projection1
Table of Contents1
IEEE Transactions on Education Information for Authors1
Factors That Influence Career Choice in Engineering Students in Spain: A Gender Perspective1
IEEE Transactions on Education Publication Information1
Application of Open-Hardware-Based Solutions for Rapid Transition From Stationary to the Remote Teaching Model During Pandemic1
Preparing First-Year Engineering Students to Think About Code: A Guided Inquiry Approach1
IEEE Transactions on Education Publication Information1
Developing Teamwork Skills in Undergraduate Engineering Students: A Comparison Between Disciplinary and Cross-Disciplinary Projects1
Using Structural Equation Modeling to Examine the Relationship Between Preservice Teachers’ Computational Thinking Attitudes and Skills1
English as the Medium of Instruction (EMI) in Undergraduate Engineering Programs1
Gamifying Software Engineering Tools to Motivate Computer Science Students to Start and Finish Programming Assignments Earlier1
Table of Contents1
Analyzing Pedagogic Practice and Assessments in a Cross-Campus Programming Course1
Experimenting Team-Based Learning in a Large Computer Networks Class1
Effects of a Block-Based Scaffolded Tool on Students’ Introduction to Hierarchical Data Structures1
IEEE Transactions on Education Publication Information1
Analytical Techniques for Developing Argumentative Writing in STEM: A Pilot Study1
2021 IEEE Education Society Awards1
Learning and Motivational Impact of Game-Based Learning: Comparing Face-to-Face and Online Formats on Computer Science Education1
0.092108964920044