IEEE Transactions on Education

Papers
(The TQCC of IEEE Transactions on Education is 7. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2022-05-01 to 2026-05-01.)
ArticleCitations
Conceptualizing the Sample Mean: Insights for Computer Engineering Students in the Learning Process100
A Gamified Learning Framework to Cultivate Critical Thinking Skills in Students90
Engineering Entrepreneurship Program Participation: Differences Across Men and Women73
IEEE Transactions on Education Reviewers 202471
Women in Computer Science: High School Math Exam, School Belonging, Academic Self-Efficacy, and Their Relationship to First-Semester Grades57
An Intelligent Serious Game for Digital Logic Education to Enhance Student Learning50
Teaching Electronics in the Context of Industry 4.0: A Survey on the Brazilian Scenario in the Areas of Reconfigurable Logic and Microcontrollers49
Assessing the Effectiveness of UMP STEM Cube as a Tool for Developing Digital Making Skill Sets47
2024 IEEE Educational Activities Board Award45
Computer-Aided Experiments (CAE): A Study Regarding a Remote-Controlled Experiment, Video Analysis, and Simulation on Kinematics44
Square Pegs and Round Holes: Pedagogy for Autistic Students in Computing Education40
Cognitive Load Theory in the Context of Teaching and Learning Computer Programming: A Systematic Literature Review35
Empowering Underrepresented High School Students in STEM Through Hands-On Engineering Technology Summer Camps31
Attainment Factors of Information Technology Students From Polytechnic University in Mexico31
Learning by Teaching: Creation of Tutorials in the Field of Vocational Training31
Contextual Influences on the Adoption of Evidence-Based Instructional Practices by Electrical and Computer Engineering Faculty29
Video Visualization Profile Analysis in Online Courses26
Acceptance of Smart Teaching Tools and Its Influencing Factors Among University and College Teachers25
Developing Nontechnical Professional Skills in African American Engineering Majors Through Co-Curricular Activities23
Comparing Student and Recruiter Evaluations of Computer Science Resumes21
2024 IEEE Education Society Awards21
Table of Contents20
2023 IEEE Educational Activities Board Awards20
A Mars Exploration Control Virtual Simulation Experiment Platform for Engineering Practice in Control Engineering Education19
Guest Editorial Special Issue on Conceptual Learning of Mathematics-Intensive Concepts in Engineering18
Using Structural Equation Modeling to Examine the Relationship Between Preservice Teachers’ Computational Thinking Attitudes and Skills18
The Universal Micro-Credential Framework: The Role of Badges, Micro-Credentials, Skills Profiling, and Design Patterns in Developing Interdisciplinary Learning and Assessment Paths for Computing Educa18
Online Peer Instruction on Moodle to Foster Students’ Engagement at the Time of COVID-19 Pandemic18
Virtual Reality Laboratory for Teaching Power Systems in Electrical Engineering Undergraduate Courses17
IEEE Transactions on Education Information for Authors17
A Systematic Literature Review on Cyber Security Education for Children16
Computational Thinking and User Interfaces: A Systematic Review16
Transdisciplinarity and Team-Based Learning: Strategies for an Introductory Programming Course16
Leadership Growth Over Multiple Semesters in Project-Based Student Teams Embedded in Faculty Research (Vertically Integrated Projects)16
IEEE Transactions on Education Information for Authors15
IEEE Transactions on Education Publication Information15
IEEE Transactions on Education Publication Information15
Factors Influencing Students’ Choice of and Success in STEM: A Bibliometric Analysis and Topic Modeling Approach14
2022 IEEE Education Society Awards14
Persistence of Early Misconceptions Hinders Progress in Learning Computer Programming14
First-Year Engineering Students’ Experiences and Motivation Amid Emergency Remote Instruction14
Broadening the Pool of Precollege Engineering Teachers: The Path Experienced by a Music Teacher14
A Digital Logic Flipped Classroom for Promoting Students’ Preclass Preparation and Participation in Classroom Activities Using a Guided Reflective Thinking Mechanism13
From Theory to Practice: Experiential Learning in Analog Electronic Circuits Lab13
Constructing a Computational Thinking Evaluation Framework for Pupils13
Exactness: A Concept Important for Engineering Applications or a Source of Potential Difficulties?12
IEEE Transactions on Education Reviewers 202312
Table of Contents12
Analysis of Oral Exams With Speaker Diarization and Speech Emotion Recognition: A Case Study12
Introduction to the Mathematics of Control Education in Calculus for Engineering Students12
IEEE Transactions on Education Information for Authors12
IEEE Transactions on Education Publication Information12
PBL Student Assessment: Consistency of Different Evaluation Methods in a Computing Faculty12
Digital Transformation of Education Toward Successful Internships: A Methodology Developed Over Seven Years and Tested During COVID-1912
FIE-TOE Guest Editorial Grand Challenges in Engineering and Computing Education: Beyond the Pandemic12
Interdisciplinary Project-Based Learning: Experiences and Reflections From Teaching Electronic Engineering in China12
The Impact of Scaffolding and Reflection During Problem Scoping in Capstone Design12
IEEE Transactions on Education Publication Information11
Transdisciplinarity as a Learning Challenge: Student Experiences and Outcomes in an Innovative Course on Wearable and Collaborative Robotics11
IEEE Transactions on Education Publication Information11
Engaging Engineering Students in Public Health Responses to Disease Outbreaks Through Hackathons11
Experimental Evaluation of a Serious Game for Teaching UML Diagrams11
Promoting Community of Inquiry in Synchronous Team Design Activities for Remote Engineering Laboratory Instruction11
Table of Contents10
Fostering Engineering Troubleshooting Proficiency: A Real-World Scenario-Based Electrical Training Hardware Using Embedded System10
Collaborative Learning in Engineering Design Education: A Systematic Literature Review10
IEEE Transactions on Education Information for Authors10
Predicting Student Performance Using a Cost-Sensitive Deep Learning Network With Sparse Attention Mechanism10
Knowledge Tracing Through Enhanced Questions and Directed Learning Interaction Based on Multigraph Embeddings in Intelligent Tutoring Systems10
IEEE Transactions on Education Information for Authors10
Toward Uncovering Meaning in Human-Robot Interactions10
Development and Evaluation of Television Media-Based Educational Game Framework for Materials Science and Engineering Education10
Belonging in Engineering for Black, Latinx, and Indigenous Students: Promising Results From an Educational Intervention in an Introductory Programming Course10
Utilization of Information Entropy in Training and Evaluation of Students’ Abstraction Performance and Algorithm Efficiency in Programming9
PBL Intervention for Fostering Creativity in First-Year Engineering Students9
Teaching Programming in Higher Education Using a Hybrid Project-Based Learning Approach9
Diagnosing Cognitive Proficiency of Students Using Dense Neural Networks for Adaptive Assistance9
Application of the Digital Competence Framework for Educators in Developing Areas in Kenya9
Latin American Women and Computer Science: A Systematic Literature Mapping9
Learning Through Explanation: Producing and Peer-Reviewing Videos on Electric Circuits Problem Solving8
Students’ Understanding of Stokes’ Theorem in Vector Calculus8
Switching to Outcome-Based Education (OBE) System, a Paradigm Shift in Engineering Education8
STEAM Project-Based Learning Approach to Enhance Teaching-Learning Process in the Topic of Pascal’s Principle8
Using 3-D Printed Badges to Improve Student Performance and Reduce Dropout Rates in STEM Higher Education8
Table of Contents8
Student Awareness of Models in First-Year Engineering Courses7
Improving the Social Connectivity in Engineering Educational Networks and Implications7
Introducing Innovative Prototypes in Course Materials and Fabrication Technologies in Medical Devices for Electrical and Biomedical Engineering Students7
IEEE Transactions on Education Publication Information7
Programming E-Books: Culture, English, and Scratch for Schoolchildren of Rural Taiwan7
What Is Common to Transportation and Health in Machine Learning Education? The Domain Neglect Bias7
Exploring the Awareness Outcomes of Educating ICT Students on the Environmental Implications of e-Waste Recycling and Energy Consumption in Data Centers7
Teaching Series and Parallel Connections7
Curricular Hackathons for Engineering Design Learning: The Case of Engineering Design Days7
Table of Contents7
Engineering Students’ Perception of Learner Agency Development in an Intercultural PBL (Problem- and Project-Based) Team Setting7
Breaking Barriers: Enhancing Student Satisfaction in Online Engineering Education7
In-Class Teaching With Serious Games—Does Experience Matter?7
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