Computers & Graphics-UK

Papers
(The TQCC of Computers & Graphics-UK is 6. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2022-06-01 to 2026-06-01.)
ArticleCitations
TDG-Diff: Advancing customized text-to-image synthesis with two-stage diffusion guidance124
DGRN: Image super-resolution with dual gradient regression guidance110
Foreword to the special section on best papers of the Eurographics 2022 Education Papers Program44
Foreword to Special Section on EuroVA 202142
Editorial Board37
Editorial Note33
Editorial Board31
Structure-aware bottle cap art30
Editorial Board29
Parametric 3D human modeling with biharmonic SMPL27
TPVis: A visual analytics system for exploring test case prioritization methods27
Foreword to special section on SIBGRAPI 202227
Analyzing the effect of undermining on suture forces during simulated skin flap surgeries with a three-dimensional finite element method26
Adaptive module and accurate heatmap translator for multi-person human pose estimation25
Quadratic-attraction subdivision with contraction-ratio λ25
Polyhedron kernel computation using a geometric approach25
LFPeers: Temporal similarity search and result exploration25
Imitation in relative terms using ReGAIL: Making motion controllers agile and transferable25
The phantom effect in information visualization25
InstantHuman: Single-image to high-fidelity 3D human in under one second24
Peridynamics-based simulation of viscoelastic solids and granular materials24
Hand-raising gesture detection in classroom with spatial context augmentation and dilated convolution24
Poetry4painting: Diversified poetry generation for large-size ancient paintings based on data augmentation23
Data meets creativity: Authentic learning through data art design and exhibition23
Design, evaluation and calibration of wearable electrotactile interfaces for enhancing contact information in virtual reality22
Coarse-to-fine pipeline for 3D wireframe reconstruction from point cloud22
Design and development of asymmetric VR environment supporting collaborative interaction of physicians and patients with MRI data22
Enhance comprehension of over-the-counter drug instructions for the general public and medical professionals through visualization design21
Weighted guided image filtering with entropy evaluation weighting21
An unsupervised video stabilization algorithm based on gyroscope image fusion20
Clock mechanism generation using interaction graphs20
Binary segmentation of relief patterns on point clouds20
LiDAR-3DGS: LiDAR reinforcement for multimodal initialization of 3D Gaussian Splats20
Low-light image enhancement via improved lightweight YUV attention network20
Computing fast and accurate maps for explaining classification models19
Editorial Board19
DyNeRFactor: Temporally consistent intrinsic scene decomposition for dynamic NeRFs18
Editorial Board18
AccuStripes: Visual exploration and comparison of univariate data distributions using color and binning18
Identifying influences between artists based on artwork faces and geographic proximity18
HiSEG: Human assisted instance segmentation18
Foreword to the Computer Graphics & Visual Computing conference 2024 special section18
The role of different light settings on the perception of realism in virtual replicas in immersive Virtual Reality18
Exploring differential geometry in neural implicits18
Sparse prior guided deep multi-view stereo17
Foreword to Special Section on WEB3D 2021 Selected17
Improving readability of static, straight-line graph drawings: A first look at edge crossing resolution through iterative vertex splitting17
Mutual channel prior guided dual-domain interaction network for single image raindrop removal16
Render, Encode, Plan: A simple pipeline for hybrid RL-DL learning inside Unreal Engine16
Image motion deblurring via attention generative adversarial network16
Multi-Level Cross-Attention Point Cloud Completion Network16
Edge-Guided Transformer Network with multi-scale feature mapping for salient object detection in point clouds15
Guided spiral visualization for periodic time series and residual analysis15
Editorial Note Issue 134: Advancing Graphics, Visualization, and Extended Reality15
Edge-protected IDW-based DEM detail enhancement and 3D terrain visualization15
TextANIMAR: Text-based 3D animal fine-grained retrieval15
Neural 3D face rendering conditioned on 2D appearance via GAN disentanglement method15
Learning neural implicit representations with surface signal parameterizations15
Modeling with discrete equivalence classes of planar quads15
A3GC-IP: Attention-oriented adjacency adaptive recurrent graph convolutions for human pose estimation from sparse inertial measurements15
Terrain point cloud inpainting via signal decomposition14
Visual cues in VR for guiding attention vs. restoring attention after a short distraction14
3D-NLM: Voxel-based non-local means for 3D point cloud noise detection and smoothing14
Foreword to the special section on Recent Advances in Graphics and Interaction (RAGI 2023)14
Real-time meshlet decompression14
Mixed reality human teleoperation with device-agnostic remote ultrasound: Communication and user interaction14
Advanced liver surgery training in collaborative VR environments14
MonoPartNeRF: Human reconstruction from monocular video via part-based neural radiance fields14
Parametric model fitting for textured and animatable 3D avatar from a single frontal image of a clothed human14
UDAformer: Underwater image enhancement based on dual attention transformer14
Denoising-While-Completing Network (DWCNet): Robust point cloud completion under corruption14
SHREC 2022: Fitting and recognition of simple geometric primitives on point clouds14
Me! Me! Me! Me! A study and comparison of ego network representations13
SHREC 2023: Point cloud change detection for city scenes13
Computers and graphics special section on the 13th International EuroVis Workshop on Visual Analytics (EuroVA) 202213
Multi-channel network: Constructing efficient GCN baselines for skeleton-based action recognition13
A unified framework for interactive visual graph matching via attribute-structure synchronization13
Analyzing part functionality via multi-modal latent space embedding and interweaving13
Editorial Board13
Editorial Board13
Foreword to the special section on SIBGRAPI 2023 tutorials13
CausalPrism: A visual analytics approach for subgroup-based causal heterogeneity exploration13
Editorial Note13
Simultaneous 3D dithering of multiple images by curves13
Importance Sampling Guided Neural Radiosity12
Dynamic volumetric cloud modeling with edge details refinement12
Foreword to special section: Highlights from EuroVA 202412
Generating implicit object fragment datasets for machine learning12
Foreword to the Special Section on Smart Tools and Applications in Graphics (STAG 2023)12
ForwardTerrain: One-pass terrain modeling through mid-air sketching without backtracking12
Relevance gradient descent for parameter optimization of image enhancement12
Constrained modeling of multi-sided patches12
Differentiable point process texture basis functions for inverse procedural modeling of cellular stochastic structures12
Editorial Note Computers & Graphics Issue 11412
FocalFormer: Leveraging focal modulation for efficient action segmentation in egocentric videos11
Reasonable thickness determination for implicit porous sheet structure using persistent homology11
Audio-to-Deep-Lip: Speaking lip synthesis based on 3D landmarks11
An immersive labeling method for large point clouds11
Visual perception of fluid viscosity: Toward realistic fluid simulation11
A Lagrangian vortex method for smoke simulation with two-way fluid–solid coupling11
Crossing-free paths in the square grid11
STRive: An association rule-based system for the exploration of spatiotemporal categorical data11
SHREC 2022: Pothole and crack detection in the road pavement using images and RGB-D data11
NeRVis: Neural Radiance Field Model-Uncertainty Visualization11
Comparative study of interaction methods for mobile gaming while running on a treadmill11
Rendering, Reconstruction, and Generative Computing11
QuantizationGS: Differentiable quantization model for 3D Gaussian Splatting compression11
SparseSoftDECA — Efficient high-resolution physics-based facial animation from sparse landmarks11
Enhancing molecular visualization: Perceptual evaluation of line variables with application to uncertainty visualization11
Executing realistic earthquake simulations in unreal engine with material calibration11
Assessing the landscape of toolkits, frameworks, and authoring tools for urban visual analytics systems11
3D face reconstruction from a single image based on hybrid-level contextual information with weak supervision11
Anonymizing eye-tracking stimuli with stable diffusion11
MR-Net: Multiresolution sinusoidal neural networks11
Billboard-sorted hybrid rendering of large-scale multi-scale hybrid lattice–solid structure11
High-fidelity GAN inversion by frequency domain guidance11
TextStyler: A CLIP-based approach to text-guided style transfer11
Point-line feature fusion based field real-time RGB-D SLAM11
ScrutinAI: A visual analytics tool supporting semantic assessments of object detection models11
Coherent point drift with Skewed Distribution for accurate point cloud registration10
HDFSN: A hybrid dynamic fracture segmentation network based on pelvic CT images10
Immersive presentations of real-world medical equipment through interactive VR environment populated with the high-fidelity 3D model of mobile MRI unit10
Designing and evaluating an immersive VR experience of a historic sailing ship in museum contexts10
Design and feasibility study of a HCPS framework-based VR alpine skiing decision-making training system10
Creating terracotta panels through grayscale image processing and robotic hotwire cut molds10
LA-Net: Local augmentation network for point cloud analysis with feature decoupling10
HoughLaneNet: Lane detection with deep hough transform and dynamic convolution10
Comparative analysis of spatiotemporal playback manipulation on virtual reality training for External Ventricular Drainage10
Hyperkinetic movement disorder analysis using multidimensional projections10
High-quality parameterization of single-axis swept volumes for isogeometric analysis10
Real-time two-hand pose estimation and jitter mitigation in live video via a plug-and-play network10
Prior-information-guided corresponding point regression network for 6D pose estimation10
Dynamic scene novel view synthesis via deferred spatio-temporal consistency10
Evaluation of hybrid deep learning and optimization method for 3D human pose and shape reconstruction in simulated depth images10
Editorial Board10
InkSpirit: An expert knowledge-driven approach for enhancing the visual logic of traditional Chinese painting text-to-image generation10
HR-2DGS: Hybrid regularization for sparse-view 3D reconstruction with 2D Gaussian splatting10
Real-time indexing and visualization of LiDAR point clouds with arbitrary attributes using the M3NO data structure10
Measuring the quality of projections of high-dimensional labeled data10
Editorial Board10
Foreword to the special issue on Shape Modeling International 2022 (SMI2022)10
Can engineers represent surgeons in usability studies? Comparison of results from evaluating augmented reality guidance for laparoscopic surgery10
CtrlNeRF: The generative neural radiation fields for the controllable synthesis of high-fidelity 3D-aware images10
Detecting distracted students in educational VR environments using machine learning on eye gaze data10
MARF: The Medial Atom Ray Field object representation10
Understanding multi-modal brain network data: An immersive 3D visualization approach9
Underwater enhancement based on a self-learning strategy and attention mechanism for high-intensity regions9
Visual dubbing pipeline with localized lip-sync and two-pass identity transfer9
Visual comfort and depth perception measurement for stereoscopic image retargeting quality assessment9
CaRoLS: Condition-adaptive multi-level road layout synthesis9
Foreword to the special section on Spanish Computer Graphics Conference 20249
OpenECAD: An efficient visual language model for editable 3D-CAD design9
HR-IDF: Hessian-Regularized Implicit Displacement Fields for high precision industrial assembly representation9
Enhancement of human 3D pose estimation using a novel concept of depth prediction with pose alignment from a single 2D image9
PS-GS: Gaussian splatting for multi-view photometric stereo9
Single pass Poisson disk sampling via circle packing9
Fast spline collision detection (FSCD) algorithm for solving multiple contacts in real-time9
Parallel block Neo-Hookean XPBD using graph clustering9
Issue 113C: A Note from the Editor in Chief9
LiSurveying: A high-resolution TLS-LiDAR benchmark9
A Data-Driven Platform for the Coordination of Independent Visual Analytics Tools9
Editorial Note Computers & Graphics Issue 1259
Point cloud segmentation for 3D Clothed Human Layering9
Real-time dynamic 3D geological visualization based on Octree-TEN9
PointMatch: A consistency training framework for weakly supervised semantic segmentation of 3D point clouds9
VRArchEducation: Redesigning building survey process in architectural education using collaborative virtual reality9
Accurate and robust registration of low overlapping point clouds9
Interactive VPL-based global illumination on the GPU using fuzzy clustering9
Computer Vision Model Compression Techniques for Embedded Systems:A Survey9
Detail Enhancement Gaussian Avatar: High-quality head avatars modeling9
Finding the shear reflection symmetry plane in a 3D point cloud9
Image smoothing combining edge-consistency with region-piecewise flatting9
An impartial framework to investigate demosaicking input embedding options9
Multi-scale dehazing network via high-frequency feature fusion9
SwinFaceNet: Segmentation-guided transformer for UV-based 3D face reconstruction9
Note computers & graphics issue 1188
SynopFrame: Multiscale time-dependent visual abstraction framework for analyzing DNA nanotechnology simulations8
Structerf-SLAM: Neural implicit representation SLAM for structural environments8
An attention-based and deep sparse priori cascade multi-view stereo network for 3D reconstruction8
Editorial Board8
Graph Transformer for 3D point clouds classification and semantic segmentation8
How applicable are attribute-based approaches for human-centered ranking creation?8
Fast and accurate neural reflectance transformation imaging through knowledge distillation8
Memory-efficient filter-guided diffusion with domain transform filtering8
FanNet: A mesh convolution operator for learning dense maps8
Towards diverse image-to-image translation via adaptive normalization layer and contrast learning8
ShadoCookies: Creating user viewpoint-dependent information displays on edible cookies8
SpecTrHuMS: Spectral transformer for human mesh sequence learning8
Vision UFormer: Long-range monocular absolute depth estimation8
An enhanced interactive endoscope model based on position-based dynamics and Cosserat rods for colonoscopy simulation8
Semi-implicit representation of discrete black oil reservoir models8
Conformable mechanisms on freeform surfaces8
Foreword to the Special Section on XR Technologies for Healthcare and Wellbeing8
Foreword to the special section on eXtended Reality for Industrial and Occupational Supports (XRIOS)8
An interactive triangle-based ODF glyph rendering for high angular resolution diffusion imaging8
Mixed Reality Annotation of Robotic-Assisted Surgery videos with real- time tracking and stereo matching8
Inbetweening with occlusions for non-linear rough 2D animation7
Editorial Board7
Conditional room layout generation based on graph neural networks7
Editorial note computers & graphics issue 1217
MT-NeRF: Neural implicit representation based on multi-resolution geometric feature planes7
Foreword to the special section on Recent Advances in Industrial eXtended Reality (XR)7
3D Modeling of rural environments from multiscale aerial imagery7
Learning 3D shape geometry via Guided Multi-Walks7
Restoration of ancient temple murals using cGAN and PConv networks7
Enhancing semantic mapping in text-to-image diffusion via Gather-and-Bind7
Efficient inverse-kinematics solver for precise pose reconstruction of skinned 3D models7
Understanding reinforcement learned crowds7
Advances in vision-based deep learning methods for interacting hands reconstruction: A survey7
Fusing multi-stage clicks with deep feedback aggregation for interactive image segmentation7
SDLKF: Signed Distance Linear Kernel Function for surface reconstruction7
Primal residual reduction with extended position based dynamics and hyperelasticity7
GRPE: High-fidelity 3D Gaussian reconstruction for plant entities7
Efficient image generation with Contour Wavelet Diffusion7
Geometry-aware triplane diffusion for single shape generation with feature alignment7
Breaking art: Synthesizing abstract expressionism through image rearrangement7
NeuBTF: Neural fields for BTF encoding and transfer7
FluxomicsExplorer: Differential visual analysis of Flux Sampling based on Metabolomics7
Closed-form quadrangulation of n-sided patches7
Efficient boundary surface reconstruction from multi-label volumetric data with mathematical morphology7
Estimating intrinsic characteristics of images for shadow removal7
Screen space shape manipulation by global structural optimization7
CeRF: Convolutional neural radiance derivative fields for new view synthesis7
Learning-based geometric framework for noise discernment and denoising of 2D point sets7
Query-replace operations for topologically controlled 3D mesh editing7
TransPIFu: Combining Transformer and Pixel-Aligned Implicit Function for Single-view Clothed Human Reconstruction7
DesigNet: Learning to draw vector graphics as designers do6
SIT6: Indirect touch-based object manipulation for DeskVR6
US-Net: U-shaped network with Convolutional Attention Mechanism for ultrasound medical images6
Accurate hand contact detection from RGB images via image-to-image translation6
Special C&G session at EuroVis 20226
Editorial Note6
Image-based virtual try-on system with clothing extraction module that adapts to any posture6
Personality perception in human videos altered by motion transfer networks6
Neural implicit curve: A robust curve modeling approach on surface meshes6
A residuals-distribution-guided local optimization approach to B-spline fitting in capturing image outlines6
Data-driven modeling of subtle eye region deformations6
Transferable class statistics and multi-scale feature approximation for 3D object detection6
Foreword to special section on 15th Eurographics workshop on visual computing for biology and medicine6
Editorial Board6
Curriculum based Reinforcement Learning for traffic simulations6
Foreword to the special section on SIBGRAPI 20236
DynBioSketch: A tool for sketching dynamic visual summaries in biology, and its application to infection phenomena6
Geodesic heatmap-based segmentation-free framework for robust tooth landmark detection6
No-reference geometry quality assessment for colorless point clouds via list-wise rank learning6
Neuralux: Improving the decomposition of single-illumination multiview outdoor scenes6
HAXplorer: Interactive visual exploration of hierarchical item and attribute spaces6
Foreword to the special section on Pacific Graphics 20206
Editorial Board6
Wall-bounded flow simulation on vortex dynamics6
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