Computers & Graphics-UK

Papers
(The TQCC of Computers & Graphics-UK is 6. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-09-01 to 2025-09-01.)
ArticleCitations
Erratum to “Stylized robotic clay sculpting” [Comput. Graph. 98 (2021) 150–164]171
Foreword to the special section on molecular graphics and visual analysis of molecular data (MolVA 2021)141
Low-light image enhancement via improved lightweight YUV attention network70
Editorial Board69
Structure-aware bottle cap art66
Foreword to Special Section on EuroVA 202161
Editorial Board55
Editorial Note52
Editorial Board48
Deep learning-based framework for Shape Instance Registration on 3D CAD models46
Simple implementation and low computational cost simulation of curved folds based on ruling-aware triangulation41
Adaptive module and accurate heatmap translator for multi-person human pose estimation35
Foreword to special section on SIBGRAPI 202233
Visual saliency detection via a recurrent residual convolutional neural network based on densely aggregated features33
TPVis: A visual analytics system for exploring test case prioritization methods32
Analyzing the effect of undermining on suture forces during simulated skin flap surgeries with a three-dimensional finite element method30
The phantom effect in information visualization29
Poetry4painting: Diversified poetry generation for large-size ancient paintings based on data augmentation27
Quadratic-attraction subdivision with contraction-ratio λ27
TDG-Diff: Advancing customized text-to-image synthesis with two-stage diffusion guidance27
DGRN: Image super-resolution with dual gradient regression guidance26
Foreword to the special section on best papers of the Eurographics 2022 Education Papers Program26
LFPeers: Temporal similarity search and result exploration26
Hand-raising gesture detection in classroom with spatial context augmentation and dilated convolution25
Parametric 3D human modeling with biharmonic SMPL25
Coarse-to-fine pipeline for 3D wireframe reconstruction from point cloud24
Design, evaluation and calibration of wearable electrotactile interfaces for enhancing contact information in virtual reality24
Data meets creativity: Authentic learning through data art design and exhibition24
A vision for contextualized evaluation of remote collaboration supported by AR23
Polyhedron kernel computation using a geometric approach23
A3GC-IP: Attention-oriented adjacency adaptive recurrent graph convolutions for human pose estimation from sparse inertial measurements21
Neural 3D face rendering conditioned on 2D appearance via GAN disentanglement method21
Weighted guided image filtering with entropy evaluation weighting21
Exploring differential geometry in neural implicits20
Image motion deblurring via attention generative adversarial network20
HiSEG: Human assisted instance segmentation19
Foreword to the special issue on 3D object retrieval 2021 workshop (3DOR2021)19
Edge-protected IDW-based DEM detail enhancement and 3D terrain visualization19
Identifying influences between artists based on artwork faces and geographic proximity19
SHREC 2022: Fitting and recognition of simple geometric primitives on point clouds19
Editorial Board18
Terrain point cloud inpainting via signal decomposition18
DyNeRFactor: Temporally consistent intrinsic scene decomposition for dynamic NeRFs18
As-rigid-as-possible volume tracking for time-varying surfaces18
Computing fast and accurate maps for explaining classification models17
Binary segmentation of relief patterns on point clouds17
Editorial Board17
TSR-VFD: Generating temporal super-resolution for unsteady vector field data17
Visual cues in VR for guiding attention vs. restoring attention after a short distraction17
Mixed reality human teleoperation with device-agnostic remote ultrasound: Communication and user interaction17
Foreword to Special Section on WEB3D 2021 Selected17
An unsupervised video stabilization algorithm based on gyroscope image fusion16
The role of different light settings on the perception of realism in virtual replicas in immersive Virtual Reality16
Improving readability of static, straight-line graph drawings: A first look at edge crossing resolution through iterative vertex splitting16
Multi-Level Cross-Attention Point Cloud Completion Network16
Modeling with discrete equivalence classes of planar quads16
Advanced liver surgery training in collaborative VR environments16
Learning neural implicit representations with surface signal parameterizations16
3D face reconstruction from a single image based on hybrid-level contextual information with weak supervision15
SHREC 2021: Retrieval and classification of protein surfaces equipped with physical and chemical properties15
Mutual channel prior guided dual-domain interaction network for single image raindrop removal15
TextANIMAR: Text-based 3D animal fine-grained retrieval15
Sparse prior guided deep multi-view stereo15
Foreword to the special section on Recent Advances in Graphics and Interaction (RAGI 2023)15
UDAformer: Underwater image enhancement based on dual attention transformer15
AccuStripes: Visual exploration and comparison of univariate data distributions using color and binning15
Audio-to-Deep-Lip: Speaking lip synthesis based on 3D landmarks14
Visual perception of fluid viscosity: Toward realistic fluid simulation14
Editorial Note Computers & Graphics Issue 11414
Constrained modeling of multi-sided patches14
Relevance gradient descent for parameter optimization of image enhancement14
Computers and graphics special section on the 13th International EuroVis Workshop on Visual Analytics (EuroVA) 202213
Editorial Board13
Simultaneous 3D dithering of multiple images by curves13
Editorial Note13
Editorial Board13
Editorial Note13
Editorial Board13
Generating implicit object fragment datasets for machine learning12
SHREC 2022: Pothole and crack detection in the road pavement using images and RGB-D data12
MR-Net: Multiresolution sinusoidal neural networks12
Analyzing part functionality via multi-modal latent space embedding and interweaving12
Reasonable thickness determination for implicit porous sheet structure using persistent homology12
Anonymizing eye-tracking stimuli with stable diffusion12
Foreword to the Special Section on Smart Tools and Applications in Graphics (STAG 2023)12
An interactive sketch-based CAD interface realizing geometrical and topological editing across multiple objects based on fuzzy logic12
SHREC 2023: Point cloud change detection for city scenes12
The design and evaluation of an AR-based serious game to teach programming11
Foreword to the special section on SIBGRAPI 2023 tutorials11
Comparative study of interaction methods for mobile gaming while running on a treadmill11
iVRoad: Immersive virtual road crossing as an assessment tool for unilateral spatial neglect11
Differentiable point process texture basis functions for inverse procedural modeling of cellular stochastic structures11
Me! Me! Me! Me! A study and comparison of ego network representations11
Point-line feature fusion based field real-time RGB-D SLAM11
Assessing the landscape of toolkits, frameworks, and authoring tools for urban visual analytics systems11
Multi-channel network: Constructing efficient GCN baselines for skeleton-based action recognition11
Mass simulation in VR using vibrotactile feedback and a co-located physically-based virtual hand11
An immersive labeling method for large point clouds11
STRive: An association rule-based system for the exploration of spatiotemporal categorical data10
Measuring the quality of projections of high-dimensional labeled data10
High-fidelity GAN inversion by frequency domain guidance10
A Lagrangian vortex method for smoke simulation with two-way fluid–solid coupling10
ScrutinAI: A visual analytics tool supporting semantic assessments of object detection models10
HoughLaneNet: Lane detection with deep hough transform and dynamic convolution10
Can engineers represent surgeons in usability studies? Comparison of results from evaluating augmented reality guidance for laparoscopic surgery10
Editorial Board10
Comparative analysis of spatiotemporal playback manipulation on virtual reality training for External Ventricular Drainage10
Evaluation of hybrid deep learning and optimization method for 3D human pose and shape reconstruction in simulated depth images10
SparseSoftDECA — Efficient high-resolution physics-based facial animation from sparse landmarks10
CtrlNeRF: The generative neural radiation fields for the controllable synthesis of high-fidelity 3D-aware images10
Computer Vision Model Compression Techniques for Embedded Systems:A Survey10
Enhancing molecular visualization: Perceptual evaluation of line variables with application to uncertainty visualization10
Foreword to the special issue on Shape Modeling International 2022 (SMI2022)10
MARF: The Medial Atom Ray Field object representation10
Foreword to the special section on SIBGRAPI 202110
Executing realistic earthquake simulations in unreal engine with material calibration10
Immersive presentations of real-world medical equipment through interactive VR environment populated with the high-fidelity 3D model of mobile MRI unit10
Unsupervised recursive deep fitting of 3D primitives to points10
Creating terracotta panels through grayscale image processing and robotic hotwire cut molds10
Prior-information-guided corresponding point regression network for 6D pose estimation10
Enhancing VR experience with RBF interpolation based dynamic tuning of stereoscopic rendering9
Issue 113C: A Note from the Editor in Chief9
An appearance-driven space to create new BRDFs9
Coherent point drift with Skewed Distribution for accurate point cloud registration9
Dynamic scene novel view synthesis via deferred spatio-temporal consistency9
Real-time indexing and visualization of LiDAR point clouds with arbitrary attributes using the M3NO data structure9
PointMatch: A consistency training framework for weakly supervised semantic segmentation of 3D point clouds9
Editorial Note Computers & Graphics Issue 1259
Fast spline collision detection (FSCD) algorithm for solving multiple contacts in real-time9
ProbNet: Bayesian deep neural network for point cloud analysis9
An impartial framework to investigate demosaicking input embedding options9
Cross-time registration of 3D point clouds9
Crossing-free paths in the square grid9
Design and feasibility study of a HCPS framework-based VR alpine skiing decision-making training system9
Underwater enhancement based on a self-learning strategy and attention mechanism for high-intensity regions9
Visual comfort and depth perception measurement for stereoscopic image retargeting quality assessment9
A Data-Driven Platform for the Coordination of Independent Visual Analytics Tools9
Visual dubbing pipeline with localized lip-sync and two-pass identity transfer9
Structerf-SLAM: Neural implicit representation SLAM for structural environments9
Understanding multi-modal brain network data: An immersive 3D visualization approach9
Detecting distracted students in educational VR environments using machine learning on eye gaze data9
OpenECAD: An efficient visual language model for editable 3D-CAD design9
TextStyler: A CLIP-based approach to text-guided style transfer9
Foreword to the special section on Spanish Computer Graphics Conference 20249
Accurate and robust registration of low overlapping point clouds9
Cognitive load considerations for Augmented Reality in network security training8
Towards diverse image-to-image translation via adaptive normalization layer and contrast learning8
Editorial note computers & graphics issue 1218
Mixed Reality Annotation of Robotic-Assisted Surgery videos with real- time tracking and stereo matching8
MT-NeRF: Neural implicit representation based on multi-resolution geometric feature planes8
Editorial Board8
LiSurveying: A high-resolution TLS-LiDAR benchmark8
Enhancement of human 3D pose estimation using a novel concept of depth prediction with pose alignment from a single 2D image8
Graph Transformer for 3D point clouds classification and semantic segmentation8
A collaborative virtual reality environment for liver surgery planning8
An attention-based and deep sparse priori cascade multi-view stereo network for 3D reconstruction8
Vision UFormer: Long-range monocular absolute depth estimation8
An enhanced interactive endoscope model based on position-based dynamics and Cosserat rods for colonoscopy simulation8
How applicable are attribute-based approaches for human-centered ranking creation?8
An interactive triangle-based ODF glyph rendering for high angular resolution diffusion imaging8
Editorial Board8
VRArchEducation: Redesigning building survey process in architectural education using collaborative virtual reality8
Multi-scale dehazing network via high-frequency feature fusion8
Parallel block Neo-Hookean XPBD using graph clustering8
Illumination Browser: An intuitive representation for radiance map databases8
Foreword to the special section on eXtended Reality for Industrial and Occupational Supports (XRIOS)8
ShadoCookies: Creating user viewpoint-dependent information displays on edible cookies8
Foreword to the Special Section on XR Technologies for Healthcare and Wellbeing8
Real-time 3D visualization of forest fire spread based on tree morphology and finite state machine8
SpecTrHuMS: Spectral transformer for human mesh sequence learning8
Image smoothing combining edge-consistency with region-piecewise flatting8
Real-time dynamic 3D geological visualization based on Octree-TEN8
Interactive VPL-based global illumination on the GPU using fuzzy clustering8
Note computers & graphics issue 1188
Foreword to the special section on Recent Advances in Industrial eXtended Reality (XR)7
Estimating intrinsic characteristics of images for shadow removal7
Mural image restoration with spatial geometric perception and progressive context refinement7
Screen space shape manipulation by global structural optimization7
Restoration of ancient temple murals using cGAN and PConv networks7
Extracting datums to reconstruct CSG models from 2D engineering sketches of polyhedral shapes7
Editorial Board7
Query-replace operations for topologically controlled 3D mesh editing7
Visualizing simulation ensembles of extreme weather events7
Conditional room layout generation based on graph neural networks7
Efficient boundary surface reconstruction from multi-label volumetric data with mathematical morphology7
Advances in vision-based deep learning methods for interacting hands reconstruction: A survey7
TransPIFu: Combining Transformer and Pixel-Aligned Implicit Function for Single-view Clothed Human Reconstruction7
Primal residual reduction with extended position based dynamics and hyperelasticity7
Editorial Board7
Three dimensional forest dynamic evolution based on hydraulic erosion and forest fire disturbance7
Editorial Note Computers & Graphics Issue 1247
Recent advances in vision-based indoor navigation: A systematic literature review7
An efficient method for acquisition of spectral BRDFs in real-world scenarios7
Closed-form quadrangulation of n-sided patches7
3D Modeling of rural environments from multiscale aerial imagery7
Efficient inverse-kinematics solver for precise pose reconstruction of skinned 3D models7
GRPE: High-fidelity 3D Gaussian reconstruction for plant entities7
Editorial Board7
Enhancing semantic mapping in text-to-image diffusion via Gather-and-Bind7
Efficient image generation with Contour Wavelet Diffusion7
Inbetweening with occlusions for non-linear rough 2D animation7
Issue 112: A Note from the Editor-in-Chief7
Understanding reinforcement learned crowds7
Breaking art: Synthesizing abstract expressionism through image rearrangement7
NeuBTF: Neural fields for BTF encoding and transfer7
FluxomicsExplorer: Differential visual analysis of Flux Sampling based on Metabolomics7
Foreword to the Special Section on Smart Tool and Applications for Graphics (STAG 2020)6
A vertex-centric representation for adaptive diamond-kite meshes6
Foreword to the special section on Pacific Graphics 20206
Corrigendum to “A Survey of Medical Animations” [Comput. Graph. 90 (2020) 145–168]6
HAXplorer: Interactive visual exploration of hierarchical item and attribute spaces6
TG-Net: Reconstruct visual wood texture with semantic attention6
A survey of medical animations6
Deep learning for brain electron microscopy segmentation: Advances, challenges, and future directions in connectomics and ultrastructure analysis6
US-Net: U-shaped network with Convolutional Attention Mechanism for ultrasound medical images6
Editorial Note6
An improved refinement rule for multi-sided faces6
Special C&G session at EuroVis 20226
SIT6: Indirect touch-based object manipulation for DeskVR6
3D Reconstruction in Robotics: A Comprehensive Review6
Foreword to the Special Section on CEIG 20226
FeaST: Feature-guided Style Transfer for high-fidelity art synthesis6
Wall-bounded flow simulation on vortex dynamics6
Illumination-guided inverse rendering benchmark: Learning real objects with few cameras6
SketchANIMAR: Sketch-based 3D animal fine-grained retrieval6
Accurate hand contact detection from RGB images via image-to-image translation6
Numerical approximations for energy preserving microfacet models6
A fast high-dimensional continuation hypercubes algorithm6
Image-based virtual try-on system with clothing extraction module that adapts to any posture6
Channel Self-Attention Based Low-Light Image Enhancement Network6
Editorial Board6
Multimodal registration across 3D point clouds and CT-volumes6
Curriculum based Reinforcement Learning for traffic simulations6
SHAPE: A visual computing pipeline for interactive landmarking of 3D photograms and patient reporting for assessing craniosynostosis6
Personality perception in human videos altered by motion transfer networks6
Real-time rendering and physics of complex dynamic terrains modeled as CSG trees of DEMs carved with spheres6
Editorial Board6
Editorial Board6
Foreword to the Special Section on 3D Object Retrieval 2022 Symposium (3DOR2022)6
GAMORRA: An API-level workload model for rasterization-based graphics pipeline architecture6
Ten years of immersive education: Overview of a Virtual and Augmented Reality course at postgraduate level6
Foreword to the special section on SIBGRAPI 20236
A residuals-distribution-guided local optimization approach to B-spline fitting in capturing image outlines6
Contrastive analysis for scatterplot-based representations of dimensionality reduction6
Image deraining based on dual-channel component decomposition6
Exploring user reception of speech-controlled virtual reality environment for voice and public speaking training6
HyperGraph based human mesh hierarchical representation and reconstruction from a single image6
No-reference geometry quality assessment for colorless point clouds via list-wise rank learning6
Visual demonstration of the Hubble law6
Foreword to the special section on SIBGRAPI 2022 tutorials6
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