Media Culture & Society

Papers
(The H4-Index of Media Culture & Society is 23. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-08-01 to 2025-08-01.)
ArticleCitations
‘We cracked a hole in this very white structure’: Indigenous journalism practices in mainstream Australian news organisations111
Infrastructures for media ‘extension’: licensing trade expos and the production of media distribution79
Keep it Oakland: e-commerce meets social justice61
Circulating cassettes of ceremony: Indigenous peer-to-peer networks in Arnhem Land57
Attention, ambivalence and algorithms: Publishers in the era of ubiquitous connectivity and expanding platforms56
Scripting Disability as the ‘New’ Bollywood: Pitching, reflecting, researching and negotiating55
Day of Rage: Forensic journalism and the US Capitol riot47
From Homeland-Mother to Azhong-Brother: a qualitative study of nation anthropomorphism among Chinese youths40
Of farms, legends, and fools: Re-engaging Ghana’s development narrative through social media39
Platformized childhood: How app stores construct children’s software audiences through platform governance and industry lore37
Proactive governance by official administrators on Chinese social media platforms: Boundary discourse and governance legitimacy35
Discostan and Hamnawa: Between erasure and preservation in South Asian digital diasporic archives34
A global communications standpoint: What might that mean?34
Media and cultural systems: Connecting national news dynamics and the cultures of social problems through a case study of climate change in the U.S. and U.K.32
Reconsidering trauma and symbolic wounds in times of online misogyny and platforms31
Media coverage of COVID-19 state surveillance in Israel: the securitization and militarization of a civil-medical crisis30
We are stronger when we are connected: Queer counterpublics and the Korean Queer Culture Festival28
“That’s PEGI, the American system!”: Perceptions of video game age ratings among families in Norway27
Fake digital identity and cyberbullying27
Media reporting of industrial wastewater issues in Kenya26
Happiness in newsroom contracts: communicative resistance for digital work and life satisfaction26
A gathering with fire: Exploring the audience reception of internet memes about Belfast riots25
Remembering a disastrous past to imagine catastrophic future(s) on social media: The expected Istanbul earthquake25
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