Computer Graphics Forum

Papers
(The H4-Index of Computer Graphics Forum is 28. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-06-01 to 2025-06-01.)
ArticleCitations
Editorial293
Using Position‐Based Dynamics for Simulating Mitral Valve Closure and Repair Procedures217
185
Front Matter91
76
Front Matter75
Subpixel Deblurring of Anti‐Aliased Raster Clip‐Art62
Efficient Texture Parameterization Driven by Perceptual‐Loss‐on‐Screen59
Narrow‐Band Screen‐Space Fluid Rendering57
SO(3)‐Pose: SO(3)‐Equivariance Learning for 6D Object Pose Estimation56
Front Matter55
Multiphysics Simulation Methods in Computer Graphics52
The Impulse Particle‐In‐Cell Method50
P‐Hologen: An End‐to‐End Generative Framework for Phase‐Only Holograms48
Adaptive Multi‐view Radiance Caching for Heterogeneous Participating Media48
FSH3D: 3D Representation via Fibonacci Spherical Harmonics48
Search Me Knot, Render Me Knot: Embedding Search and Differentiable Rendering of Knots in 3D48
Thin‐Volume Visualization on Curved Domains42
Implicit Modeling of Patient‐Specific Aortic Dissections with Elliptic Fourier Descriptors40
Gauss Stylization: Interactive Artistic Mesh Modeling based on Preferred Surface Normals39
LoCoPalettes: Local Control for Palette‐based Image Editing38
Hardware Adaptive High‐Order Interpolation for Real‐Time Graphics38
Visualization of Escher‐like Kaleidoscopic Spherical Patterns of Regular Polyhedron Symmetry37
Neural Sequence Transformation36
Learning Camera Control in Dynamic Scenes from Limited Demonstrations35
Learning 3D Shape Aesthetics Globally and Locally33
Transition Motion Synthesis for Object Interaction based on Learning Transition Strategies33
Investigation and Simulation of Diffraction on Rough Surfaces30
MP‐NeRF: Neural Radiance Fields for Dynamic Multi‐person synthesis from Sparse Views28
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