Computer Graphics Forum

Papers
(The median citation count of Computer Graphics Forum is 1. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-08-01 to 2025-08-01.)
ArticleCitations
Editorial315
229
80
Front Matter65
Efficient Texture Parameterization Driven by Perceptual‐Loss‐on‐Screen61
Front Matter56
SO(3)‐Pose: SO(3)‐Equivariance Learning for 6D Object Pose Estimation56
Narrow‐Band Screen‐Space Fluid Rendering56
Gauss Stylization: Interactive Artistic Mesh Modeling based on Preferred Surface Normals55
Using Position‐Based Dynamics for Simulating Mitral Valve Closure and Repair Procedures55
Hardware Adaptive High‐Order Interpolation for Real‐Time Graphics50
Neural Sequence Transformation46
Learning Camera Control in Dynamic Scenes from Limited Demonstrations43
Transition Motion Synthesis for Object Interaction based on Learning Transition Strategies41
Investigation and Simulation of Diffraction on Rough Surfaces39
Learning 3D Shape Aesthetics Globally and Locally39
MP‐NeRF: Neural Radiance Fields for Dynamic Multi‐person synthesis from Sparse Views34
Targeting Shape and Material in Lighting Design32
Model Averaging and Bootstrap Consensus‐based Uncertainty Reduction in Diffusion MRI Tractography31
A Grammar‐Based Approach for Applying Visualization Taxonomies to Interaction Logs31
Subpixel Deblurring of Anti‐Aliased Raster Clip‐Art30
SDF‐StyleGAN: Implicit SDF‐Based StyleGAN for 3D Shape Generation28
P‐Hologen: An End‐to‐End Generative Framework for Phase‐Only Holograms28
Multiphysics Simulation Methods in Computer Graphics26
Visualization of Escher‐like Kaleidoscopic Spherical Patterns of Regular Polyhedron Symmetry26
FSH3D: 3D Representation via Fibonacci Spherical Harmonics26
LoCoPalettes: Local Control for Palette‐based Image Editing25
The Impulse Particle‐In‐Cell Method24
Search Me Knot, Render Me Knot: Embedding Search and Differentiable Rendering of Knots in 3D24
Adaptive Multi‐view Radiance Caching for Heterogeneous Participating Media23
Exploratory Analysis of Scientific Publications for University Governance22
Embedding QR Code onto Triangulated Meshes using Horizon Based Ambient Occlusion22
Example‐Based Colour Transfer for 3D Point Clouds22
Evaluating View Management for Situated Visualization in Web‐based Handheld AR21
Evaluating Data‐type Heterogeneity in Interactive Visual Analyses with Parallel Axes19
Fine‐Grained Memory Profiling of GPGPU Kernels19
Point‐augmented bi‐cubic subdivision surfaces19
Local Scale Adaptation to Hand Shape Model for Accurate and Robust Hand Tracking19
A Robust Multi‐View System for High‐Fidelity Human Body Shape Reconstruction19
Efficient Direct Isosurface Rasterization of Scalar Volumes18
State of the Art in Computational Mould Design18
Visual Gaze Labeling for Augmented Reality Studies18
Path Guiding Using Spatio‐Directional Mixture Models17
Necessary but not Sufficient: Limitations of Projection Quality Metrics17
KerGen: A Kernel Computation Algorithm for 3D Polygon Meshes17
VizTA: Enhancing Comprehension of Distributional Visualization with Visual‐Lexical Fused Conversational Interface17
Beyond ExaBricks: GPU Volume Path Tracing of AMR Data17
Adversarial Unsupervised Domain Adaptation for 3D Semantic Segmentation with 2D Image Fusion of Dense Depth17
Smooth Transitions Between Parallel Coordinates and Scatter Plots via Polycurve Star Plots16
Curved Three‐Director Cosserat Shells with Strong Coupling16
Ray‐aligned Occupancy Map Array for Fast Approximate Ray Tracing16
A Survey on Cage‐based Deformation of 3D Models15
A Process‐Oriented Approach to Analyze Analysts' Use of Visualizations: Revealing Insights into the What, When, and How15
Embedded and Situated Visualisation in Mixed Reality to Support Interval Running15
Conditional Font Generation With Content Pre‐Train and Style Filter15
Data Parallel Multi‐GPU Path Tracing using Ray Queue Cycling15
World‐Space Spatiotemporal Path Resampling for Path Tracing15
Interactive Authoring of Terrain using Diffusion Models15
Survey on Modeling of Human‐made Articulated Objects15
From Delays to Densities: Exploring Data Uncertainty through Speech, Text, and Visualization15
An Efficient Self‐supporting Infill Structure for Computational Fabrication15
Effective Use of Likert Scales in Visualization Evaluations: A Systematic Review14
Perceptual Quality Assessment of NeRF and Neural View Synthesis Methods for Front‐Facing Views14
DiffNEG: A Differentiable Rasterization Framework for Online Aiming Optimization in Solar Power Tower Systems14
Neural Garment Dynamics via Manifold‐Aware Transformers14
A Process Model for Dashboard Onboarding14
Proliferating cell nuclear antigen sliding along DNA13
User‐Controllable Latent Transformer for StyleGAN Image Layout Editing13
Issue Information13
On Landmark Distances in Polygons12
Where did my Lines go? Visualizing Missing Data in Parallel Coordinates12
Neurosymbolic Models for Computer Graphics12
Implicit Neural Deformation for Sparse‐View Face Reconstruction12
Exploring Effects of Ecological Visual Analytics Interfaces on Experts' and Novices' Decision‐Making Processes: A Case Study in Air Traffic Control12
A Survey on SPH Methods in Computer Graphics12
Interactive design of 2D car profiles with aerodynamic feedback12
Novel View Synthesis Of Transparent Object From a Single Image12
HardVis: Visual Analytics to Handle Instance Hardness Using Undersampling and Oversampling Techniques12
Eye‐Tracking‐Based Prediction of User Experience in VR Locomotion Using Machine Learning12
ZoomShop: Depth‐Aware Editing of Photographic Composition12
A Dynamic Mixture Model for Non‐equilibrium Multiphase Fluids12
A Data‐Driven Approach to Analytical Dwivedi Guiding11
Bracket Diffusion: HDR Image Generation by Consistent LDR Denoising11
NEnv: Neural Environment Maps for Global Illumination11
SOBB: Skewed Oriented Bounding Boxes for Ray Tracing11
Abstract Painting Synthesis via Decremental optimization11
UTOPIC: Uncertainty‐aware Overlap Prediction Network for Partial Point Cloud Registration11
Fiblets for Real‐Time Rendering of Massive Brain Tractograms11
CoupNeRF: Property‐aware Neural Radiance Fields for Multi‐Material Coupled Scenario Reconstruction11
IntelliCircos: A Data‐driven and AI‐powered Authoring Tool for Circos Plots11
SIGDT: 2D Curve Reconstruction11
Row–Column Separated Attention Based Low‐Light Image/Video Enhancement11
Line Drawing Vectorization via Coarse‐to‐Fine Curve Network Optimization11
Hierarchical Co‐generation of Parcels and Streets in Urban Modeling11
Should I make it round? Suitability of circular and linear layouts for comparative tasks with matrix and connective data10
S‐ACORD: Spectral Analysis of COral Reef Deformation10
Curved Image Triangulation Based on Differentiable Rendering10
Multi‐Modal Face Stylization with a Generative Prior10
A Differential Diffusion Theory for Participating Media10
Learning Image Fractals Using Chaotic Differentiable Point Splatting10
Two‐Step Training: Adjustable Sketch Colourization via Reference Image and Text Tag10
Cues to fast‐forward collaboration: A Survey of Workspace Awareness and Visual Cues in XR Collaborative Systems10
Spatially and Temporally Optimized Audio‐Driven Talking Face Generation10
State of the Art in Efficient Translucent Material Rendering with BSSRDF10
Many‐Light Rendering Using ReSTIR‐Sampled Shadow Maps10
Front Matter9
TopoNet: Topology Learning for 3D Reconstruction of Objects of Arbitrary Genus9
Evolutive 3D Urban Data Representation through Timeline Design Space9
LGSur‐Net: A Local Gaussian Surface Representation Network for Upsampling Highly Sparse Point Cloud9
Mini‐VLAT: A Short and Effective Measure of Visualization Literacy9
Fabrication‐Aware Reverse Engineering for Carpentry9
Fine‐Grained Scene Graph Generation with Overlap Region and Geometrical Center9
Learning to Learn and Sample BRDFs9
Survey of Inter‐Prediction Methods for Time‐Varying Mesh Compression9
LOOPS: LOcally Optimized Polygon Simplification9
Cooperative Profile Guided Optimizations9
Neural field multi‐view shape‐from‐polarisation9
Voronoi Cell Interface‐Based Parameter Sensitivity Analysis for Labeled Samples9
4‐LEGS: 4D Language Embedded Gaussian Splatting9
Frequency‐Aware Facial Image Shadow Removal through Skin Color and Texture Learning8
GA‐Sketching: Shape Modeling from Multi‐View Sketching with Geometry‐Aligned Deep Implicit Functions8
A Survey on Reinforcement Learning Methods in Character Animation8
Neural Face Skinning for Mesh‐agnostic Facial Expression Cloning8
THGS: Lifelike Talking Human Avatar Synthesis From Monocular Video Via 3D Gaussian Splatting8
Infinite 3D Landmarks: Improving Continuous 2D Facial Landmark Detection8
Winding Number Features for Vector Sketch Colorization8
Non‐Orthogonal Reduction for Rendering Fluorescent Materials in Non‐Spectral Engines8
Controllable Biophysical Human Faces8
A Perceptual Shape Loss for Monocular 3D Face Reconstruction8
MARV: Multiview Augmented Reality Visualisation for Exploring Rich Material Data8
Advances in Data‐Driven Analysis and Synthesis of 3D Indoor Scenes8
Surface‐aware Mesh Texture Synthesis with Pre‐trained 2D CNNs8
Uncertainty‐Aware Visualization of Biomolecular Structures8
Real‐Time Underwater Spectral Rendering8
Robust Diffusion‐based Motion In‐betweening8
Visual Parameter Space Exploration in Time and Space8
Tac‐Anticipator: Visual Analytics of Anticipation Behaviors in Table Tennis Matches8
Importance Sampling of the Micrograin Visible NDF8
Eigenvalue Blending for Projected Newton8
Neural Semantic Surface Maps8
Garment Animation NeRF with Color Editing8
SMFS‐GAN: Style‐Guided Multi‐class Freehand Sketch‐to‐Image Synthesis8
SVBRDF Reconstruction by Transferring Lighting Knowledge8
Scaling Painting Style Transfer8
8
LayerFlow: Layer‐wise Exploration of LLM Embeddings using Uncertainty‐aware Interlinked Projections8
Lossless Basis Expansion for Gradient‐Domain Rendering8
Computational Design of Kinesthetic Garments7
LINGO : Visually Debiasing Natural Language Instructions to Support Task Diversity7
Interactive Editing of Discrete Chebyshev Nets7
Generative Deformable Radiance Fields for Disentangled Image Synthesis of Topology‐Varying Objects7
Front Matter7
Efficient Hardware Acceleration of Robust Volumetric Light Transport Simulation7
HyperFLINT: Hypernetwork‐based Flow Estimation and Temporal Interpolation for Scientific Ensemble Visualization7
A Hierarchical Architecture for Neural Materials7
Cognitive Model of Agent Exploration with Vision and Signage Understanding7
7
Front Matter7
Real‐time Virtual‐Try‐On from a Single Example Image through Deep Inverse Graphics and Learned Differentiable Renderers7
RectEuler: Visualizing Intersecting Sets using Rectangles7
2D Neural Fields with Learned Discontinuities7
PossibleImpossibles: Exploratory Procedural Design of Impossible Structures7
visMOP – A Visual Analytics Approach for Multi‐omics Pathways7
Large‐Scale Worst‐Case Topology Optimization7
Joint Hand and Object Pose Estimation from a Single RGB Image using High‐level 2D Constraints7
Front Matter7
Simplification of 2D Polygonal Partitions via Point‐line Projective Duality, and Application to Urban Reconstruction7
Neural Fields in Visual Computing and Beyond7
Generating Upper‐Body Motion for Real‐Time Characters Making their Way through Dynamic Environments7
Correction to “Antarstick: Extracting Snow Height From Time‐Lapse Photography”7
Real‐Time Ray Tracing of Micro‐Poly Geometry with Hierarchical Level of Detail7
????‐Style: Stylized Gaussian Splatting7
Guided Exploration of Industrial Sensor Data6
Semi‐MoreGAN: Semi‐supervised Generative Adversarial Network for Mixture of Rain Removal6
Recolorable Posterization of Volumetric Radiance Fields Using Visibility‐Weighted Palette Extraction6
PriFit: Learning to Fit Primitives Improves Few Shot Point Cloud Segmentation6
Smooth Interpolating Curves with Local Control and Monotone Alternating Curvature6
Neural Free‐Viewpoint Relighting for Glossy Indirect Illumination6
Linearly Transformed Spherical Distributions for Interactive Single Scattering with Area Lights6
Memory‐Efficient GPU Volume Path Tracing of AMR Data Using the Dual Mesh6
Procedural Roof Generation From a Single Satellite Image6
ShadowPatch: Shadow Based Segmentation for Reliable Depth Discontinuities in Photometric Stereo6
Directionality‐Aware Design of Embroidery Patterns6
State‐of‐the‐art in Large‐Scale Volume Visualization Beyond Structured Data6
Towards a Better Evaluation of 3D CVML Algorithms: Immersive Debugging of a Localization Model6
Fast and Exact Root Parity for Continuous Collision Detection6
Learning to Transfer In‐Hand Manipulations Using a Greedy Shape Curriculum6
Beyond Alternative Text and tables: Comparative Analysis of Visualization Tools and Accessibility Methods6
Spatio‐temporal Keyframe Control of Traffic Simulation using Coarse‐to‐Fine Optimization6
Fabricable Multi‐Scale Wang Tiles6
Controllable Garment Image Synthesis Integrated with Frequency Domain Features6
SOD‐diffusion: Salient Object Detection via Diffusion‐Based Image Generators6
Continuous Layout Editing of Single Images with Diffusion Models6
Quad‐fisheye Image Stitching for Monoscopic Panorama Reconstruction6
Deep Reconstruction of 3D Smoke Densities from Artist Sketches6
Enhancing Material Boundary Visualizations in 2D Unsteady Flow through Local Reference Frame Transformations6
State‐of‐the‐Art Report on Optimizing Particle Advection Performance6
Efficient Path‐Space Differentiable Volume Rendering With Respect To Shapes6
Real‐Time and Controllable Reactive Motion Synthesis via Intention Guidance6
What's in a Decade? Transforming Faces Through Time6
Process and Pitfalls of Online Teaching and Learning with Design Study “Lite” Methodology: A Retrospective Analysis6
MODNet: Multi‐offset Point Cloud Denoising Network Customized for Multi‐scale Patches6
Raster‐to‐Graph: Floorplan Recognition via Autoregressive Graph Prediction with an Attention Transformer6
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Visual Analysis of Two‐Phase Flow Displacement Processes in Porous Media6
3DGS.zip: A survey on 3D Gaussian Splatting Compression Methods6
Dressi: A Hardware‐Agnostic Differentiable Renderer with Reactive Shader Packing and Soft Rasterization6
Front Matter6
Parallel Transformation of Bounding Volume Hierarchies into Oriented Bounding Box Trees6
Neural Representation of Open Surfaces6
Meso‐Skeleton Guided Hexahedral Mesh Design6
Exploring How Visualization Design and Situatedness Evoke Compassion in the Wild5
ShellNeRF: Learning a Controllable High‐resolution Model of the Eye and Periocular Region5
5
Simplified Physical Model‐based Balance‐preserving Motion Re‐targeting for Physical Simulation5
ETBHD‐HMF: A Hierarchical Multimodal Fusion Architecture for Enhanced Text‐Based Hair Design5
Inverse Garment and Pattern Modeling with a Differentiable Simulator5
ReSTIR GI: Path Resampling for Real‐Time Path Tracing5
Nested Papercrafts for Anatomical and Biological Edutainment5
Efficient Environment Map Rendering Based on Decomposition5
Coverage Axis: Inner Point Selection for 3D Shape Skeletonization5
Graph‐Based Synthesis for Skin Micro Wrinkles5
GLS‐PIA: n‐Dimensional Spherical B‐Spline Curve Fitting based on Geodesic Least Square with Adaptive Knot Placement5
Front Matter5
Vessel Maps: A Survey of Map‐Like Visualizations of the Cardiovascular System5
Interactive Depixelization of Pixel Art through Spring Simulation5
Exploring Multivariate Event Sequences with an Interactive Similarity Builder5
A unified multi‐scale method for simulating immersed bubbles5
CEDRL: Simulating Diverse Crowds with Example‐Driven Deep Reinforcement Learning5
MOVIN: Real‐time Motion Capture using a Single LiDAR5
GerontoVis: Data Visualization at the Confluence of Aging5
Decision Boundary Visualization for Counterfactual Reasoning5
Stability analysis of explicit MPM5
iShapEditing: Intelligent Shape Editing with Diffusion Models5
PERGAMO: Personalized 3D Garments from Monocular Video5
Optimizing Surface Voxelization for Triangular Meshes with Equidistant Scanlines and Gap Detection5
StyleBlend: Enhancing Style‐Specific Content Creation in Text‐to‐Image Diffusion Models5
Do Disease Stories Need a Hero? Effects of Human Protagonists on a Narrative Visualization about Cerebral Small Vessel Disease5
Efficient Neural Representation of Volumetric Data using Coordinate‐Based Networks.5
Dynamic Diffuse Global Illumination Resampling5
Strokes2Surface: Recovering Curve Networks From 4D Architectural Design Sketches5
Computational Smocking through Fabric‐Thread Interaction5
Learning Climbing Controllers for Physics‐Based Characters5
ProtEGOnist: Visual Analysis of Interactions in Small World Networks Using Ego‐graphs5
OptFlowCam: A 3D‐Image‐Flow‐Based Metric in Camera Space for Camera Paths in Scenes with Extreme Scale Variations5
Stochastic Subsets for BVH Construction5
UprightRL: Upright Orientation Estimation of 3D Shapes via Reinforcement Learning5
Distinguishing Structures from Textures by Patch‐based Contrasts around Pixels for High‐quality and Efficient Texture filtering5
Optimizing Grid Layouts for Level‐of‐Detail Exploration of Large Data Collections5
Strictly Conservative Neural Implicits5
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