Computer Graphics Forum

Papers
(The TQCC of Computer Graphics Forum is 4. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-09-01 to 2025-09-01.)
ArticleCitations
Editorial338
251
82
Front Matter73
Narrow‐Band Screen‐Space Fluid Rendering63
Efficient Texture Parameterization Driven by Perceptual‐Loss‐on‐Screen63
Front Matter61
SO(3)‐Pose: SO(3)‐Equivariance Learning for 6D Object Pose Estimation61
Neural Sequence Transformation57
Learning Camera Control in Dynamic Scenes from Limited Demonstrations56
Transition Motion Synthesis for Object Interaction based on Learning Transition Strategies55
Learning 3D Shape Aesthetics Globally and Locally51
Investigation and Simulation of Diffraction on Rough Surfaces48
MP‐NeRF: Neural Radiance Fields for Dynamic Multi‐person synthesis from Sparse Views47
Targeting Shape and Material in Lighting Design45
Model Averaging and Bootstrap Consensus‐based Uncertainty Reduction in Diffusion MRI Tractography43
A Grammar‐Based Approach for Applying Visualization Taxonomies to Interaction Logs42
Subpixel Deblurring of Anti‐Aliased Raster Clip‐Art35
Using Position‐Based Dynamics for Simulating Mitral Valve Closure and Repair Procedures33
FSH3D: 3D Representation via Fibonacci Spherical Harmonics30
Visualization of Escher‐like Kaleidoscopic Spherical Patterns of Regular Polyhedron Symmetry30
Search Me Knot, Render Me Knot: Embedding Search and Differentiable Rendering of Knots in 3D30
P‐Hologen: An End‐to‐End Generative Framework for Phase‐Only Holograms28
LoCoPalettes: Local Control for Palette‐based Image Editing27
The Impulse Particle‐In‐Cell Method27
Adaptive Multi‐view Radiance Caching for Heterogeneous Participating Media26
Multiphysics Simulation Methods in Computer Graphics26
Hardware Adaptive High‐Order Interpolation for Real‐Time Graphics25
Exploratory Analysis of Scientific Publications for University Governance25
SDF‐StyleGAN: Implicit SDF‐Based StyleGAN for 3D Shape Generation24
Evaluating View Management for Situated Visualization in Web‐based Handheld AR24
User‐Controllable Latent Transformer for StyleGAN Image Layout Editing23
Efficient Direct Isosurface Rasterization of Scalar Volumes21
A Survey on Cage‐based Deformation of 3D Models21
GreenCloud: Volumetric Gradient Filtering via Regularized Green's Functions20
Real‐Time Secondary Animation with Spring Decomposed Skinning20
Perceptual Quality Assessment of NeRF and Neural View Synthesis Methods for Front‐Facing Views19
Evaluating Data‐type Heterogeneity in Interactive Visual Analyses with Parallel Axes19
KerGen: A Kernel Computation Algorithm for 3D Polygon Meshes19
Data Parallel Multi‐GPU Path Tracing using Ray Queue Cycling19
A Process Model for Dashboard Onboarding18
Embedded and Situated Visualisation in Mixed Reality to Support Interval Running18
Survey on Modeling of Human‐made Articulated Objects18
Effective Use of Likert Scales in Visualization Evaluations: A Systematic Review17
Necessary but not Sufficient: Limitations of Projection Quality Metrics17
A Process‐Oriented Approach to Analyze Analysts' Use of Visualizations: Revealing Insights into the What, When, and How17
VizTA: Enhancing Comprehension of Distributional Visualization with Visual‐Lexical Fused Conversational Interface17
DiffNEG: A Differentiable Rasterization Framework for Online Aiming Optimization in Solar Power Tower Systems16
Local Scale Adaptation to Hand Shape Model for Accurate and Robust Hand Tracking16
Point‐augmented bi‐cubic subdivision surfaces16
Visual Gaze Labeling for Augmented Reality Studies16
Fine‐Grained Memory Profiling of GPGPU Kernels16
State of the Art in Computational Mould Design16
An Efficient Self‐supporting Infill Structure for Computational Fabrication15
Ray‐aligned Occupancy Map Array for Fast Approximate Ray Tracing15
Adversarial Unsupervised Domain Adaptation for 3D Semantic Segmentation with 2D Image Fusion of Dense Depth15
Conditional Font Generation With Content Pre‐Train and Style Filter15
Curved Three‐Director Cosserat Shells with Strong Coupling15
Beyond ExaBricks: GPU Volume Path Tracing of AMR Data15
Interactive Authoring of Terrain using Diffusion Models15
Smooth Transitions Between Parallel Coordinates and Scatter Plots via Polycurve Star Plots15
Path Guiding Using Spatio‐Directional Mixture Models15
HardVis: Visual Analytics to Handle Instance Hardness Using Undersampling and Oversampling Techniques14
Neural Garment Dynamics via Manifold‐Aware Transformers14
Proliferating cell nuclear antigen sliding along DNA14
Line Drawing Vectorization via Coarse‐to‐Fine Curve Network Optimization14
Embedding QR Code onto Triangulated Meshes using Horizon Based Ambient Occlusion14
Row–Column Separated Attention Based Low‐Light Image/Video Enhancement14
Issue Information14
From Delays to Densities: Exploring Data Uncertainty through Speech, Text, and Visualization14
World‐Space Spatiotemporal Path Resampling for Path Tracing14
Multi‐Modal Face Stylization with a Generative Prior13
Hierarchical Co‐generation of Parcels and Streets in Urban Modeling13
Should I make it round? Suitability of circular and linear layouts for comparative tasks with matrix and connective data13
Cues to fast‐forward collaboration: A Survey of Workspace Awareness and Visual Cues in XR Collaborative Systems12
A Dynamic Mixture Model for Non‐equilibrium Multiphase Fluids12
NEnv: Neural Environment Maps for Global Illumination12
SIGDT: 2D Curve Reconstruction12
Eye‐Tracking‐Based Prediction of User Experience in VR Locomotion Using Machine Learning12
Two‐Step Training: Adjustable Sketch Colourization via Reference Image and Text Tag12
CoupNeRF: Property‐aware Neural Radiance Fields for Multi‐Material Coupled Scenario Reconstruction12
A Differential Diffusion Theory for Participating Media12
Fiblets for Real‐Time Rendering of Massive Brain Tractograms12
Where did my Lines go? Visualizing Missing Data in Parallel Coordinates12
Curved Image Triangulation Based on Differentiable Rendering12
Spatially and Temporally Optimized Audio‐Driven Talking Face Generation12
Novel View Synthesis Of Transparent Object From a Single Image12
Implicit Neural Deformation for Sparse‐View Face Reconstruction12
Bracket Diffusion: HDR Image Generation by Consistent LDR Denoising11
SOBB: Skewed Oriented Bounding Boxes for Ray Tracing11
UTOPIC: Uncertainty‐aware Overlap Prediction Network for Partial Point Cloud Registration11
ZoomShop: Depth‐Aware Editing of Photographic Composition11
Im2SurfTex: Surface Texture Generation via Neural Backprojection of Multi‐View Images11
S‐ACORD: Spectral Analysis of COral Reef Deformation11
State of the Art in Efficient Translucent Material Rendering with BSSRDF11
Exploring Effects of Ecological Visual Analytics Interfaces on Experts' and Novices' Decision‐Making Processes: A Case Study in Air Traffic Control11
Interactive design of 2D car profiles with aerodynamic feedback11
Many‐Light Rendering Using ReSTIR‐Sampled Shadow Maps11
Learning Image Fractals Using Chaotic Differentiable Point Splatting11
A Survey on SPH Methods in Computer Graphics11
Neurosymbolic Models for Computer Graphics11
A Data‐Driven Approach to Analytical Dwivedi Guiding10
Abstract Painting Synthesis via Decremental optimization10
IntelliCircos: A Data‐driven and AI‐powered Authoring Tool for Circos Plots10
Fine‐Grained Scene Graph Generation with Overlap Region and Geometrical Center10
Front Matter10
Cooperative Profile Guided Optimizations10
Learning to Learn and Sample BRDFs9
Voronoi Cell Interface‐Based Parameter Sensitivity Analysis for Labeled Samples9
SVBRDF Reconstruction by Transferring Lighting Knowledge9
Winding Number Features for Vector Sketch Colorization9
SMFS‐GAN: Style‐Guided Multi‐class Freehand Sketch‐to‐Image Synthesis9
Neural field multi‐view shape‐from‐polarisation9
Neural Face Skinning for Mesh‐agnostic Facial Expression Cloning9
Uncertainty‐Aware Visualization of Biomolecular Structures9
THGS: Lifelike Talking Human Avatar Synthesis From Monocular Video Via 3D Gaussian Splatting9
Scaling Painting Style Transfer9
Non‐Orthogonal Reduction for Rendering Fluorescent Materials in Non‐Spectral Engines9
LOOPS: LOcally Optimized Polygon Simplification9
4‐LEGS: 4D Language Embedded Gaussian Splatting9
Visual Parameter Space Exploration in Time and Space9
Infinite 3D Landmarks: Improving Continuous 2D Facial Landmark Detection9
Robust Diffusion‐based Motion In‐betweening9
Real‐Time Underwater Spectral Rendering9
Front Matter8
Tac‐Anticipator: Visual Analytics of Anticipation Behaviors in Table Tennis Matches8
GA‐Sketching: Shape Modeling from Multi‐View Sketching with Geometry‐Aligned Deep Implicit Functions8
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TopoNet: Topology Learning for 3D Reconstruction of Objects of Arbitrary Genus8
Frequency‐Aware Facial Image Shadow Removal through Skin Color and Texture Learning8
MARV: Multiview Augmented Reality Visualisation for Exploring Rich Material Data8
Computational Design of Kinesthetic Garments8
RectEuler: Visualizing Intersecting Sets using Rectangles8
Correction to “Antarstick: Extracting Snow Height From Time‐Lapse Photography”8
Efficient Hardware Acceleration of Robust Volumetric Light Transport Simulation8
Evolutive 3D Urban Data Representation through Timeline Design Space8
Advances in Data‐Driven Analysis and Synthesis of 3D Indoor Scenes8
Mini‐VLAT: A Short and Effective Measure of Visualization Literacy8
Survey of Inter‐Prediction Methods for Time‐Varying Mesh Compression8
Exact and Efficient Mesh‐Kernel Generation8
Lossless Basis Expansion for Gradient‐Domain Rendering8
Large‐Scale Worst‐Case Topology Optimization8
Generating Upper‐Body Motion for Real‐Time Characters Making their Way through Dynamic Environments8
A Hierarchical Architecture for Neural Materials8
????‐Style: Stylized Gaussian Splatting8
Surface‐aware Mesh Texture Synthesis with Pre‐trained 2D CNNs8
Garment Animation NeRF with Color Editing8
High‐Resolution 3D Shape Matching with Global Optimality and Geometric Consistency8
LGSur‐Net: A Local Gaussian Surface Representation Network for Upsampling Highly Sparse Point Cloud8
Neural Semantic Surface Maps8
A Perceptual Shape Loss for Monocular 3D Face Reconstruction8
visMOP – A Visual Analytics Approach for Multi‐omics Pathways8
Joint Hand and Object Pose Estimation from a Single RGB Image using High‐level 2D Constraints8
PossibleImpossibles: Exploratory Procedural Design of Impossible Structures8
7
Eigenvalue Blending for Projected Newton7
Simplification of 2D Polygonal Partitions via Point‐line Projective Duality, and Application to Urban Reconstruction7
Real‐Time Ray Tracing of Micro‐Poly Geometry with Hierarchical Level of Detail7
Importance Sampling of the Micrograin Visible NDF7
Parallel Transformation of Bounding Volume Hierarchies into Oriented Bounding Box Trees7
3DGS.zip: A survey on 3D Gaussian Splatting Compression Methods7
Front Matter7
Representing Animatable Avatar via Factorized Neural Fields7
HyperFLINT: Hypernetwork‐based Flow Estimation and Temporal Interpolation for Scientific Ensemble Visualization7
Cognitive Model of Agent Exploration with Vision and Signage Understanding7
LayerFlow: Layer‐wise Exploration of LLM Embeddings using Uncertainty‐aware Interlinked Projections7
Interactive Editing of Discrete Chebyshev Nets7
State‐of‐the‐art in Large‐Scale Volume Visualization Beyond Structured Data7
Front Matter7
LINGO : Visually Debiasing Natural Language Instructions to Support Task Diversity7
2D Neural Fields with Learned Discontinuities7
Real‐time Virtual‐Try‐On from a Single Example Image through Deep Inverse Graphics and Learned Differentiable Renderers7
Generative Deformable Radiance Fields for Disentangled Image Synthesis of Topology‐Varying Objects7
Controllable Biophysical Human Faces7
A Survey on Reinforcement Learning Methods in Character Animation7
Neural Fields in Visual Computing and Beyond7
Recolorable Posterization of Volumetric Radiance Fields Using Visibility‐Weighted Palette Extraction7
Process and Pitfalls of Online Teaching and Learning with Design Study “Lite” Methodology: A Retrospective Analysis6
Spatio‐temporal Keyframe Control of Traffic Simulation using Coarse‐to‐Fine Optimization6
Continuous Layout Editing of Single Images with Diffusion Models6
Deep Reconstruction of 3D Smoke Densities from Artist Sketches6
Front Matter6
Shape Approximation by Surface Reuse6
StyleBlend: Enhancing Style‐Specific Content Creation in Text‐to‐Image Diffusion Models6
Fast and Exact Root Parity for Continuous Collision Detection6
Neural Free‐Viewpoint Relighting for Glossy Indirect Illumination6
Linearly Transformed Spherical Distributions for Interactive Single Scattering with Area Lights6
Raster‐to‐Graph: Floorplan Recognition via Autoregressive Graph Prediction with an Attention Transformer6
Learning to Transfer In‐Hand Manipulations Using a Greedy Shape Curriculum6
Smooth Interpolating Curves with Local Control and Monotone Alternating Curvature6
PriFit: Learning to Fit Primitives Improves Few Shot Point Cloud Segmentation6
What's in a Decade? Transforming Faces Through Time6
Real‐Time and Controllable Reactive Motion Synthesis via Intention Guidance6
Neural Representation of Open Surfaces6
Volume Preserving Neural Shape Morphing6
MODNet: Multi‐offset Point Cloud Denoising Network Customized for Multi‐scale Patches6
Towards a Better Evaluation of 3D CVML Algorithms: Immersive Debugging of a Localization Model6
SOD‐diffusion: Salient Object Detection via Diffusion‐Based Image Generators6
MatAIRials: Isotropic Inflatable Metamaterials for Freeform Surface Design6
Guided Exploration of Industrial Sensor Data6
State‐of‐the‐Art Report on Optimizing Particle Advection Performance6
Semi‐MoreGAN: Semi‐supervised Generative Adversarial Network for Mixture of Rain Removal6
Fabricable Multi‐Scale Wang Tiles6
Efficient Path‐Space Differentiable Volume Rendering With Respect To Shapes6
Does 3D Gaussian Splatting Need Accurate Volumetric Rendering?6
Front Matter6
Resolving self‐intersections in 3D meshes while preserving floating‐point coordinates6
Beyond Alternative Text and tables: Comparative Analysis of Visualization Tools and Accessibility Methods6
Enhancing Material Boundary Visualizations in 2D Unsteady Flow through Local Reference Frame Transformations6
Controllable Garment Image Synthesis Integrated with Frequency Domain Features6
Meso‐Skeleton Guided Hexahedral Mesh Design6
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iShapEditing: Intelligent Shape Editing with Diffusion Models5
Graph‐Based Synthesis for Skin Micro Wrinkles5
ProtEGOnist: Visual Analysis of Interactions in Small World Networks Using Ego‐graphs5
Inverse Garment and Pattern Modeling with a Differentiable Simulator5
Learning Climbing Controllers for Physics‐Based Characters5
Exploring Multivariate Event Sequences with an Interactive Similarity Builder5
Optimizing Surface Voxelization for Triangular Meshes with Equidistant Scanlines and Gap Detection5
Topological Characterization and Uncertainty Visualization of Atmospheric Rivers5
Strictly Conservative Neural Implicits5
Do Disease Stories Need a Hero? Effects of Human Protagonists on a Narrative Visualization about Cerebral Small Vessel Disease5
Directionality‐Aware Design of Embroidery Patterns5
ShadowPatch: Shadow Based Segmentation for Reliable Depth Discontinuities in Photometric Stereo5
Exploring How Visualization Design and Situatedness Evoke Compassion in the Wild5
GerontoVis: Data Visualization at the Confluence of Aging5
Strokes2Surface: Recovering Curve Networks From 4D Architectural Design Sketches5
MOVIN: Real‐time Motion Capture using a Single LiDAR5
Misinformed by Visualization: What Do We Learn From Misinformative Visualizations?5
Distinguishing Structures from Textures by Patch‐based Contrasts around Pixels for High‐quality and Efficient Texture filtering5
Interactive Depixelization of Pixel Art through Spring Simulation5
ShellNeRF: Learning a Controllable High‐resolution Model of the Eye and Periocular Region5
Efficient Neural Representation of Volumetric Data using Coordinate‐Based Networks.5
Optimized Dual‐Volumes for Tetrahedral Meshes5
Dressi: A Hardware‐Agnostic Differentiable Renderer with Reactive Shader Packing and Soft Rasterization5
Quad‐fisheye Image Stitching for Monoscopic Panorama Reconstruction5
Procedural Roof Generation From a Single Satellite Image5
Efficient Environment Map Rendering Based on Decomposition5
OptFlowCam: A 3D‐Image‐Flow‐Based Metric in Camera Space for Camera Paths in Scenes with Extreme Scale Variations5
Computational Smocking through Fabric‐Thread Interaction5
ETBHD‐HMF: A Hierarchical Multimodal Fusion Architecture for Enhanced Text‐Based Hair Design5
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Optimizing Grid Layouts for Level‐of‐Detail Exploration of Large Data Collections5
Vessel Maps: A Survey of Map‐Like Visualizations of the Cardiovascular System5
GLS‐PIA: n‐Dimensional Spherical B‐Spline Curve Fitting based on Geodesic Least Square with Adaptive Knot Placement5
Simplified Physical Model‐based Balance‐preserving Motion Re‐targeting for Physical Simulation5
Visual Analysis of Two‐Phase Flow Displacement Processes in Porous Media5
Memory‐Efficient GPU Volume Path Tracing of AMR Data Using the Dual Mesh5
Real‐Time Image‐based Lighting of Glints4
Deep Deformation Detail Synthesis for Thin Shell Models4
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