Computer Graphics Forum

Papers
(The TQCC of Computer Graphics Forum is 5. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2022-01-01 to 2026-01-01.)
ArticleCitations
Editorial377
279
Front Matter105
Correction to “Reconstructing Curves from Sparse Samples on Riemannian Manifolds”81
SO(3)‐Pose: SO(3)‐Equivariance Learning for 6D Object Pose Estimation75
Front Matter75
Procedural Multiscale Geometry Modeling using Implicit Surfaces73
A Solver‐Aided Hierarchical Language for LLM‐Driven CAD Design68
SPG: Style‐Prompting Guidance for Style‐Specific Content Creation66
Efficient Texture Parameterization Driven by Perceptual‐Loss‐on‐Screen62
Triangle Rejection Sampling for Density‐Equipped Meshes on GPU62
Visualization of Escher‐like Kaleidoscopic Spherical Patterns of Regular Polyhedron Symmetry57
FSH3D: 3D Representation via Fibonacci Spherical Harmonics55
Search Me Knot, Render Me Knot: Embedding Search and Differentiable Rendering of Knots in 3D48
P‐Hologen: An End‐to‐End Generative Framework for Phase‐Only Holograms42
Exploratory Analysis of Scientific Publications for University Governance41
Narrow‐Band Screen‐Space Fluid Rendering37
Subpixel Deblurring of Anti‐Aliased Raster Clip‐Art35
MP‐NeRF: Neural Radiance Fields for Dynamic Multi‐person synthesis from Sparse Views34
Targeting Shape and Material in Lighting Design34
Model Averaging and Bootstrap Consensus‐based Uncertainty Reduction in Diffusion MRI Tractography33
Learning Camera Control in Dynamic Scenes from Limited Demonstrations33
Transition Motion Synthesis for Object Interaction based on Learning Transition Strategies32
Learning 3D Shape Aesthetics Globally and Locally31
Investigation and Simulation of Diffraction on Rough Surfaces31
The Impulse Particle‐In‐Cell Method30
A Grammar‐Based Approach for Applying Visualization Taxonomies to Interaction Logs30
Multiphysics Simulation Methods in Computer Graphics30
Adaptive Multi‐view Radiance Caching for Heterogeneous Participating Media26
LoCoPalettes: Local Control for Palette‐based Image Editing26
SDF‐StyleGAN: Implicit SDF‐Based StyleGAN for 3D Shape Generation24
Local Scale Adaptation to Hand Shape Model for Accurate and Robust Hand Tracking23
Visual Gaze Labeling for Augmented Reality Studies23
Smooth Transitions Between Parallel Coordinates and Scatter Plots via Polycurve Star Plots22
Adversarial Unsupervised Domain Adaptation for 3D Semantic Segmentation with 2D Image Fusion of Dense Depth22
Ray‐aligned Occupancy Map Array for Fast Approximate Ray Tracing22
GreenCloud: Volumetric Gradient Filtering via Regularized Green's Functions21
KerGen: A Kernel Computation Algorithm for 3D Polygon Meshes21
Fused Collapsing for Wide BVH Construction21
Embedded and Situated Visualisation in Mixed Reality to Support Interval Running20
Real‐Time Secondary Animation with Spring Decomposed Skinning20
Efficient Direct Isosurface Rasterization of Scalar Volumes19
Conditional Font Generation With Content Pre‐Train and Style Filter19
DiffNEG: A Differentiable Rasterization Framework for Online Aiming Optimization in Solar Power Tower Systems19
VizTA: Enhancing Comprehension of Distributional Visualization with Visual‐Lexical Fused Conversational Interface19
An Efficient Self‐supporting Infill Structure for Computational Fabrication19
A Survey on Cage‐based Deformation of 3D Models18
Data Parallel Multi‐GPU Path Tracing using Ray Queue Cycling18
Neural Garment Dynamics via Manifold‐Aware Transformers18
Evaluating Data‐type Heterogeneity in Interactive Visual Analyses with Parallel Axes18
From Delays to Densities: Exploring Data Uncertainty through Speech, Text, and Visualization18
World‐Space Spatiotemporal Path Resampling for Path Tracing18
PARC: A Two‐Stage Multi‐Modal Framework for Point Cloud Completion18
Perceptual Quality Assessment of NeRF and Neural View Synthesis Methods for Front‐Facing Views17
Fine‐Grained Memory Profiling of GPGPU Kernels17
Interactive Authoring of Terrain using Diffusion Models17
A Process Model for Dashboard Onboarding16
User‐Controllable Latent Transformer for StyleGAN Image Layout Editing16
A Process‐Oriented Approach to Analyze Analysts' Use of Visualizations: Revealing Insights into the What, When, and How16
State of the Art in Computational Mould Design16
Beyond ExaBricks: GPU Volume Path Tracing of AMR Data16
Point‐augmented bi‐cubic subdivision surfaces16
Curved Three‐Director Cosserat Shells with Strong Coupling16
Survey on Modeling of Human‐made Articulated Objects16
Row–Column Separated Attention Based Low‐Light Image/Video Enhancement15
Evaluating View Management for Situated Visualization in Web‐based Handheld AR15
Necessary but not Sufficient: Limitations of Projection Quality Metrics15
Effective Use of Likert Scales in Visualization Evaluations: A Systematic Review15
CoupNeRF: Property‐aware Neural Radiance Fields for Multi‐Material Coupled Scenario Reconstruction14
Issue Information14
Bracket Diffusion: HDR Image Generation by Consistent LDR Denoising14
Correction to “SkyGAN: Realistic Cloud Imagery for Image‐based Lighting”14
NEnv: Neural Environment Maps for Global Illumination14
Proliferating cell nuclear antigen sliding along DNA14
Spatially and Temporally Optimized Audio‐Driven Talking Face Generation14
A Data‐Driven Approach to Analytical Dwivedi Guiding14
Curved Image Triangulation Based on Differentiable Rendering14
Multi‐Modal Face Stylization with a Generative Prior14
ZoomShop: Depth‐Aware Editing of Photographic Composition14
Should I make it round? Suitability of circular and linear layouts for comparative tasks with matrix and connective data14
A Differential Diffusion Theory for Participating Media14
FAHNet: Accurate and Robust Normal Estimation for Point Clouds via Frequency‐Aware Hierarchical Geometry13
IntelliCircos: A Data‐driven and AI‐powered Authoring Tool for Circos Plots13
Line Drawing Vectorization via Coarse‐to‐Fine Curve Network Optimization13
Implicit Neural Deformation for Sparse‐View Face Reconstruction13
High‐Performance Elliptical Cone Tracing13
Interactive design of 2D car profiles with aerodynamic feedback13
SIGDT: 2D Curve Reconstruction12
Hierarchical Co‐generation of Parcels and Streets in Urban Modeling12
Fiblets for Real‐Time Rendering of Massive Brain Tractograms12
Where did my Lines go? Visualizing Missing Data in Parallel Coordinates12
Two‐Step Training: Adjustable Sketch Colourization via Reference Image and Text Tag12
Novel View Synthesis Of Transparent Object From a Single Image12
S‐ACORD: Spectral Analysis of COral Reef Deformation12
State of the Art in Efficient Translucent Material Rendering with BSSRDF12
A Survey on SPH Methods in Computer Graphics12
Cues to fast‐forward collaboration: A Survey of Workspace Awareness and Visual Cues in XR Collaborative Systems12
Im2SurfTex: Surface Texture Generation via Neural Backprojection of Multi‐View Images12
UTOPIC: Uncertainty‐aware Overlap Prediction Network for Partial Point Cloud Registration12
Many‐Light Rendering Using ReSTIR‐Sampled Shadow Maps12
Abstract Painting Synthesis via Decremental optimization12
Learning Image Fractals Using Chaotic Differentiable Point Splatting12
Neurosymbolic Models for Computer Graphics11
HardVis: Visual Analytics to Handle Instance Hardness Using Undersampling and Oversampling Techniques11
Fine‐Grained Scene Graph Generation with Overlap Region and Geometrical Center11
4‐LEGS: 4D Language Embedded Gaussian Splatting11
SOBB: Skewed Oriented Bounding Boxes for Ray Tracing11
Front Matter11
LOOPS: LOcally Optimized Polygon Simplification11
Infinite 3D Landmarks: Improving Continuous 2D Facial Landmark Detection11
Exploring Effects of Ecological Visual Analytics Interfaces on Experts' and Novices' Decision‐Making Processes: A Case Study in Air Traffic Control11
Eye‐Tracking‐Based Prediction of User Experience in VR Locomotion Using Machine Learning11
Neural Face Skinning for Mesh‐agnostic Facial Expression Cloning11
SMFS‐GAN: Style‐Guided Multi‐class Freehand Sketch‐to‐Image Synthesis10
Evolutive 3D Urban Data Representation through Timeline Design Space10
Voronoi Cell Interface‐Based Parameter Sensitivity Analysis for Labeled Samples10
TopoNet: Topology Learning for 3D Reconstruction of Objects of Arbitrary Genus10
Uncertainty‐Aware Visualization of Biomolecular Structures10
Neural field multi‐view shape‐from‐polarisation10
Robust Diffusion‐based Motion In‐betweening10
Real‐Time Underwater Spectral Rendering10
High‐Resolution 3D Shape Matching with Global Optimality and Geometric Consistency10
Learning to Learn and Sample BRDFs10
THGS: Lifelike Talking Human Avatar Synthesis From Monocular Video Via 3D Gaussian Splatting10
Scaling Painting Style Transfer10
Non‐Orthogonal Reduction for Rendering Fluorescent Materials in Non‐Spectral Engines10
Exact and Efficient Mesh‐Kernel Generation10
Visual Parameter Space Exploration in Time and Space10
LGSur‐Net: A Local Gaussian Surface Representation Network for Upsampling Highly Sparse Point Cloud10
Winding Number Features for Vector Sketch Colorization10
Survey of Inter‐Prediction Methods for Time‐Varying Mesh Compression10
SVBRDF Reconstruction by Transferring Lighting Knowledge10
RectEuler: Visualizing Intersecting Sets using Rectangles9
Mini‐VLAT: A Short and Effective Measure of Visualization Literacy9
Front Matter9
Cognitive Model of Agent Exploration with Vision and Signage Understanding9
Representing Animatable Avatar via Factorized Neural Fields9
2D Neural Fields with Learned Discontinuities9
Neural Semantic Surface Maps9
Real‐time Virtual‐Try‐On from a Single Example Image through Deep Inverse Graphics and Learned Differentiable Renderers9
MARV: Multiview Augmented Reality Visualisation for Exploring Rich Material Data9
9
PossibleImpossibles: Exploratory Procedural Design of Impossible Structures9
Correction to “Antarstick: Extracting Snow Height From Time‐Lapse Photography”9
Importance Sampling of the Micrograin Visible NDF9
LayerFlow: Layer‐wise Exploration of LLM Embeddings using Uncertainty‐aware Interlinked Projections9
Simplification of 2D Polygonal Partitions via Point‐line Projective Duality, and Application to Urban Reconstruction9
Tac‐Anticipator: Visual Analytics of Anticipation Behaviors in Table Tennis Matches9
Computational Design of Kinesthetic Garments9
Frequency‐Aware Facial Image Shadow Removal through Skin Color and Texture Learning9
Efficient Hardware Acceleration of Robust Volumetric Light Transport Simulation9
Garment Animation NeRF with Color Editing9
visMOP – A Visual Analytics Approach for Multi‐omics Pathways9
HyperFLINT: Hypernetwork‐based Flow Estimation and Temporal Interpolation for Scientific Ensemble Visualization9
Lossless Basis Expansion for Gradient‐Domain Rendering9
Controllable Biophysical Human Faces9
Neural Fields in Visual Computing and Beyond8
8
Real‐Time Per‐Garment Virtual Try‐On with Temporal Consistency for Loose‐Fitting Garments8
A Perceptual Shape Loss for Monocular 3D Face Reconstruction8
Generative Deformable Radiance Fields for Disentangled Image Synthesis of Topology‐Varying Objects8
Advances in Data‐Driven Analysis and Synthesis of 3D Indoor Scenes8
Surface‐aware Mesh Texture Synthesis with Pre‐trained 2D CNNs8
Interactive Editing of Discrete Chebyshev Nets8
Front Matter8
????‐Style: Stylized Gaussian Splatting8
Large‐Scale Worst‐Case Topology Optimization8
Real‐Time Ray Tracing of Micro‐Poly Geometry with Hierarchical Level of Detail8
Generating Upper‐Body Motion for Real‐Time Characters Making their Way through Dynamic Environments8
A Survey on Reinforcement Learning Methods in Character Animation8
Front Matter8
Correction to “A Data‐Driven Approach to Dwivedi Guiding”8
A Hierarchical Architecture for Neural Materials8
Eigenvalue Blending for Projected Newton8
Accelerating Signed Distance Functions8
Joint Hand and Object Pose Estimation from a Single RGB Image using High‐level 2D Constraints8
GA‐Sketching: Shape Modeling from Multi‐View Sketching with Geometry‐Aligned Deep Implicit Functions8
Linearly Transformed Spherical Distributions for Interactive Single Scattering with Area Lights7
Gaussians on their Way: Wasserstein‐Constrained 4D Gaussian Splatting with State‐Space Modeling7
Fast and Exact Root Parity for Continuous Collision Detection7
SOD‐diffusion: Salient Object Detection via Diffusion‐Based Image Generators7
Fabricable Multi‐Scale Wang Tiles7
Parallel Transformation of Bounding Volume Hierarchies into Oriented Bounding Box Trees7
Real‐Time and Controllable Reactive Motion Synthesis via Intention Guidance7
State‐of‐the‐Art Report on Optimizing Particle Advection Performance7
Enhancing Material Boundary Visualizations in 2D Unsteady Flow through Local Reference Frame Transformations7
Volume Preserving Neural Shape Morphing7
Self‐Supervised Humidity‐Controllable Garment Simulation via Capillary Bridge Modeling7
Controllable Garment Image Synthesis Integrated with Frequency Domain Features7
Semi‐MoreGAN: Semi‐supervised Generative Adversarial Network for Mixture of Rain Removal7
Spatio‐temporal Keyframe Control of Traffic Simulation using Coarse‐to‐Fine Optimization7
Neural Representation of Open Surfaces7
Recolorable Posterization of Volumetric Radiance Fields Using Visibility‐Weighted Palette Extraction7
Learning to Transfer In‐Hand Manipulations Using a Greedy Shape Curriculum7
LINGO : Visually Debiasing Natural Language Instructions to Support Task Diversity7
Resolving self‐intersections in 3D meshes while preserving floating‐point coordinates7
MODNet: Multi‐offset Point Cloud Denoising Network Customized for Multi‐scale Patches7
Guided Exploration of Industrial Sensor Data7
Interactive Groupwise Comparison for Reinforcement Learning from Human Feedback7
Shape Approximation by Surface Reuse7
Efficient Path‐Space Differentiable Volume Rendering With Respect To Shapes7
Towards a Better Evaluation of 3D CVML Algorithms: Immersive Debugging of a Localization Model7
Front Matter6
PriFit: Learning to Fit Primitives Improves Few Shot Point Cloud Segmentation6
Meso‐Skeleton Guided Hexahedral Mesh Design6
Continuous Layout Editing of Single Images with Diffusion Models6
Optimizing Grid Layouts for Level‐of‐Detail Exploration of Large Data Collections6
Exploring How Visualization Design and Situatedness Evoke Compassion in the Wild6
Optimizing Surface Voxelization for Triangular Meshes with Equidistant Scanlines and Gap Detection6
GerontoVis: Data Visualization at the Confluence of Aging6
Distinguishing Structures from Textures by Patch‐based Contrasts around Pixels for High‐quality and Efficient Texture filtering6
StyleBlend: Enhancing Style‐Specific Content Creation in Text‐to‐Image Diffusion Models6
Raster‐to‐Graph: Floorplan Recognition via Autoregressive Graph Prediction with an Attention Transformer6
State‐of‐the‐art in Large‐Scale Volume Visualization Beyond Structured Data6
Neural Free‐Viewpoint Relighting for Glossy Indirect Illumination6
What's in a Decade? Transforming Faces Through Time6
Quad‐fisheye Image Stitching for Monoscopic Panorama Reconstruction6
VividHairEdit: Disentangled Latent Control for High‐Fidelity Hairstyle Transfer via StyleGAN2 Inversion6
Deep Reconstruction of 3D Smoke Densities from Artist Sketches6
GLS‐PIA: n‐Dimensional Spherical B‐Spline Curve Fitting based on Geodesic Least Square with Adaptive Knot Placement6
Efficient Environment Map Rendering Based on Decomposition6
Image‐Based Spatio‐Temporal Interpolation for Split Rendering6
Front Matter6
Process and Pitfalls of Online Teaching and Learning with Design Study “Lite” Methodology: A Retrospective Analysis6
3DGS.zip: A survey on 3D Gaussian Splatting Compression Methods6
MatAIRials: Isotropic Inflatable Metamaterials for Freeform Surface Design6
6
OptFlowCam: A 3D‐Image‐Flow‐Based Metric in Camera Space for Camera Paths in Scenes with Extreme Scale Variations6
Dressi: A Hardware‐Agnostic Differentiable Renderer with Reactive Shader Packing and Soft Rasterization6
Optimized Dual‐Volumes for Tetrahedral Meshes6
Vessel Maps: A Survey of Map‐Like Visualizations of the Cardiovascular System6
iShapEditing: Intelligent Shape Editing with Diffusion Models6
Beyond Alternative Text and tables: Comparative Analysis of Visualization Tools and Accessibility Methods6
Strictly Conservative Neural Implicits6
Smooth Interpolating Curves with Local Control and Monotone Alternating Curvature6
GETr: A Geometric Equivariant Transformer for Point Cloud Registration5
Dynamic Voxel‐Based Global Illumination5
Authoring Virtual Crowds: A Survey5
Wavelet Representation and Sampling of Complex Luminaires5
Issue Information5
Monolithic Friction and Contact Handling for Rigid Bodies and Fluids Using SPH5
PERGAMO: Personalized 3D Garments from Monocular Video5
Real‐Time Image‐based Lighting of Glints5
DiffPop: Plausibility‐Guided Object Placement Diffusion for Image Composition5
On shape design and optimization of gerotor pumps5
MoNeRF: Deformable Neural Rendering for Talking Heads via Latent Motion Navigation5
Palette‐Based Recolouring of Gradient Meshes5
Misinformed by Visualization: What Do We Learn From Misinformative Visualizations?5
Streaming Approach to In Situ Selection of Key Time Steps for Time‐Varying Volume Data5
Physically‐based analytical erosion for fast terrain generation5
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