Cognition and Instruction

Papers
(The TQCC of Cognition and Instruction is 8. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-06-01 to 2025-06-01.)
ArticleCitations
Exploring Students’ Dynamic Measurement Reasoning About Right Prisms and Cylinders29
Time Literacy: Academic Support for Neurodivergent Students in Higher Education25
“Then the Nettle People Won’t Be Lonely”: Recognizing the Personhood of Plants in an Indigenous STEAM Summer Program23
Introducing Students to the Role of Assumptions in Mathematical Activity21
Museum Facilitator Practice as Infrastructure Design Work for Public Computing18
Goals in Motion: How Emergent Embodied Goals Support Elementary Students’ Mechanistic Reasoning in Collaborative Modeling Activities17
Leveraging Prediction and Reflection in a Computational Setting to Enrich Undergraduate Students’ Combinatorial Thinking16
The Role of Preservice Teachers’ Quantitative and Covariational Reasoning in Understanding Climate Change16
Equity Conjectures: A Methodological Tool for Centering Social Change in Learning and Design14
Seeking Coherence in the Multiplicative Conceptual Field: A Knowledge-in-Pieces Account14
Why Errybody Sayin ‘No New Friends’?: The Proverbs of Rap and Why Young People Recite Them13
Learning Inside the School, but Outside the Curriculum: An Extreme Case of Interest-Driven Learning in Alternative STEAM Learning Infrastructure for Schools12
Productive Tension in Research Practice Partnerships: Where Substance and Politics Intersect11
Teacher Responsiveness that Promotes Equity in Secondary Science Classrooms10
Using Mobile Dual Eye-Tracking to Capture Cycles of Collaboration and Cooperation in Co-located Dyads9
A Multi-dimensional Framework for Documenting Students’ Heterogeneous Experiences with Programming Bugs9
Collaborative Troubleshooting in STEM: A Case Study of High School Students Finding and Fixing Code, Circuit and Craft Challenges in Electronic Textiles8
“What Do You Think She’s Going to Do Next?” Irresolution and Ambiguity as Resources for Collective Engagement8
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