Computers in Human Behavior

Papers
(The median citation count of Computers in Human Behavior is 11. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-09-01 to 2025-09-01.)
ArticleCitations
Personality and susceptibility to political microtargeting: A comparison between a machine-learning and self-report approach585
Editorial Board550
Positive mental health mediates the association between insomnia symptoms and addictive social media use in Germany and Poland544
Appearance-related teasing, rejection sensitivity, acceptance, and coping as risks and resources associated with online appearance preoccupation over one year385
The effect of affordance on deliberation when retweeting: From the perspective of expression effect306
The trajectories of online mental health information seeking: Modeling search behavior before and after completion of self-report screens252
Twitter content strategies to maximize engagement: The case of Thai Banks252
Illusion of diffusion: A percolation perspective on social structure and segregation in Twitter networks245
Longitudinal relations between gaming, physical activity, and athletic self-esteem212
Utilizing artificial intelligence to support analyzing self-regulated learning: A preliminary mixed-methods evaluation from a human-centered perspective200
Craving and attentional bias in gaming: Comparing esports, casual, and high-risk gamers using eye-tracking197
Third-party punishment and its neural mechanisms in the digital age: An fNIRS investigation of subjective social class and moral orientation197
Editorial Board192
What drives older adults’ acceptance of virtual humans? A conjoint and latent class analysis on virtual exercise coach attributes for a community-based exercise program189
Long-term effect of cybervictimization on displaced aggressive behavior across two years: Mutually predicting mediators of hostile emotion and moral disengagement189
Beneficial outcomes of (appropriate) nonverbal displays of negative affect in virtual teams185
Experiencing the body as play: Cultivating older adults’ exergame experiences using embodied metaphors and multimodal feedback171
Emotions in the time of coronavirus: Antecedents of digital and social media use among Millennials167
Adolescents’ online appearance preoccupation: A 5-year longitudinal study of the influence of peers, parents, beliefs, and disordered eating157
Social media behaviors and symptoms of anxiety and depression. A four-wave cohort study from age 10–16 years.153
Exploring user-avatar bond profiles: Longitudinal impacts on internet gaming disorder152
Diamonds are a TikTokers’ best friend: Unwrapping the motivations behind UK gifting on TikTok Live149
Distorting the truth versus blatant lies: The effects of different degrees of deception in domestic and foreign political deepfakes148
Investigating the negative bias towards artificial intelligence: Effects of prior assignment of AI-authorship on the aesthetic appreciation of abstract paintings147
Institutional behavior mechanism: Exploring the impacts of macro-environmental stimuli on continued digital payment adoption behavior146
Exploring the landscape of learning analytics privacy in fog and edge computing: A systematic literature review146
The cyber-industrialization of catfishing and romance fraud145
Effects of social skills on lexical alignment in human-human interaction and human-computer interaction140
Adults still can't resist: A social robot can induce normative conformity138
Migration, war trauma, mental health, and technology136
AI or human: How endorser shapes online purchase intention?132
Might insecurity and use of ICT enhance internet addiction and exhaust people? A study in two European countries during emergency remote working129
How do depression, duration of internet use and social connection in adolescence influence each other over time? An extension of the RI-CLPM including contextual factors128
Problematic gaming, social withdrawal, and Escapism: The Compensatory-Dissociative Online Gaming (C-DOG) model123
Robomorphism: Examining the effects of telepresence robots on between-student cooperation119
Talking to a bot or a wall? How chatbots vs. human agents affect anticipated communication quality108
The roles of stress, non-digital hobbies, and gaming time in adolescent problematic game use: A focus on sex differences107
Depression and social anxiety in relation to problematic TikTok use severity: The mediating role of boredom proneness and distress intolerance106
Celebrity status, sex, and variation in psychopathy predicts judgements of and proclivity to generate and distribute deepfake pornography106
Artificial intelligence and human behavioral development: A perspective on new skills and competences acquisition for the educational context105
Influencing driving safety by matching AI assistant's verbal emotions to driver: A randomized controlled trial on performance, attention, and emotion105
Secure software design evaluation and decision making model for ubiquitous computing: A two-stage ANN-Fuzzy AHP approach104
Social media addiction among Hong Kong adolescents before and after the pandemic: The effects of parenting behaviors102
The relationship between problematic internet use and anxiety disorder symptoms in youth: Specificity of the type of application and gender101
An individual adaptive ubiquitous learning paradigm: Focusing on the collection and utilization of academic emotions101
Analysis of individual characteristics influencing user polarization in COVID-19 vaccine hesitancy.100
Not so funny after all! Humor, parents, peers, and their link with cyberbullying experiences99
The influence of gestures and visuospatial ability during learning about movements with dynamic visualizations – An fNIRS study99
Do digital competencies and social support boost work engagement during the COVID-19 pandemic?98
Would you rather come to a tango concert in theater or in VR? Aesthetic emotions & social presence in musical experiences, either live, 2D or 3D98
Value co-destruction: The influence of failed interactions on members’ behaviors in online travel communities98
Organizational sensemaking in tough times: The ecology of NGOs’ COVID-19 issue discourse communities on social media97
Restrictive deterrence and the scope of hackers’ reoffending: Findings from two randomized field trials97
A whole new ball game: Fan perceptions of augmented reality enhanced sport broadcasts97
Profiling proclivity for technology-facilitated sexual violence through Dark Tetrad traits95
Where is the human in human-centered AI? Insights from developer priorities and user experiences95
Three Strikes and you are out!: The impacts of multiple human–robot trust violations and repairs on robot trustworthiness94
Exploring users' adoption intentions of intelligent virtual assistants in financial services: An anthropomorphic perspectives and socio-psychological perspectives94
How social anxiety leads to problematic use of conversational AI: The roles of loneliness, rumination, and mind perception93
Editorial Board92
Retraction notice to “Predicting the change trajectory of employee robot-phobia in the workplace: The role of perceived robot advantageousness and anthropomorphism” [Computers in Human Behavior 135 (292
Not all consumer-generated images are attractive and persuasive: A heuristic cue perspective90
Online communities as a risk factor for gambling and gaming problems: A five-wave longitudinal study89
What is the reported relationship between self-esteem and gaming disorder? A systematic review and meta-analysis86
Correcting climate change misinformation on social media: Reciprocal relationships between correcting others, anger, and environmental activism84
Evaluating and eliciting design requirements for an improved user experience in live-streaming commerce interfaces84
The search suggestion effect (SSE): A quantification of how autocomplete search suggestions could be used to impact opinions and votes83
Speed and symmetry: Developing effective organisational responses to social media criticism of CSR81
Associations between problematic internet use and substance misuse among US college students81
Relationships between use of geosocial mobile dating application “the L″ and self-objectification among Chinese female sexual minorities81
Reproducing age and sex biases in perceived pain intensity and prosocial behaviors using digital characters80
BoPo online, BoPo offline? Engagement with body positivity posts, positive appearance comments on social media, and adolescents' appearance-related prosocial tendencies80
Smartphone and the brain: Stress and self-control mediate the association between the connectome-based predictive modeling of fMRI brain network and problematic smartphone use79
Are screen media the new pacifiers? The role of parenting stress and parental attitudes for children's screen time in early childhood78
Online antecedents for young consumers’ impulse buying behavior77
The link between flow and performance is moderated by task experience76
Dating apps and their relationship with body image, mental health and wellbeing: A systematic review76
Social media: A double-edged sword for LGBTQ+ youth76
Cognitive effort in virtual worlds in the metaverse versus instant messaging: Disruptive impacts on team performance and strategies for recovery76
What affects the usage of artificial conversational agents? An agent personality and love theory perspective75
Mobile gaming and Internet addiction: When is playing no longer just fun and games?74
Sensation seeking and cyberbullying among Chinese adolescents: Examining the mediating roles of boredom experience and antisocial media exposure73
The roles of trust, personalization, loss of privacy, and anthropomorphism in public acceptance of smart healthcare services71
Gender differences in the longitudinal association between cumulative ecological risk and smartphone dependence among early adolescents: A parallel mediation model71
Voices of rape: Cognitive networks link passive voice usage to psychological distress in online narratives71
Towards Intelligent-TPACK: An empirical study on teachers’ professional knowledge to ethically integrate artificial intelligence (AI)-based tools into education71
Editorial Board70
Leveraging Instagram to enhance self-esteem: A self-affirmative intervention study and multilevel mediation analysis69
Problematic monetization in mobile games in the context of the human right to economic self-determination69
The impact of seeing and posting photos on mental health and body satisfaction: A panel study among Dutch and Japanese adolescents69
Why people join pro-Ana online communities? A psychological textual analysis of eating disorder blog posts69
Understanding user responses to the COVID-19 pandemic on Twitter from a terror management theory perspective: Cultural differences among the US, UK and India68
How placement affects brand preferences in advergames: A test of inhibition and facilitation processes during search68
Why are physicians willing to contribute knowledge? Evidence from online health communities68
Foundations for Human-AI teaming for self-regulated learning with explainable AI (XAI)68
Which storytelling people prefer? Mapping news topic and news engagement in social media67
Blockchain adoption: A study of cognitive factors underpinning decision making67
Analytical reasoning reduces internet fraud susceptibility66
The influence of parents and peers on adolescents’ problematic social media use revealed66
Effects of Explainable Artificial Intelligence on trust and human behavior in a high-risk decision task65
Can online behaviors be linked to mental health? Active versus passive social network usage on depression via envy and self-esteem64
Impact of artificial intelligence-enabled job characteristics and perceived substitution crisis on innovative work behavior of employees from high-tech firms64
Sexting, pressured sexting and associations with dating violence among early adolescents64
Why is instant messaging not instant? Understanding users’ negative use behavior of instant messaging software64
Gamification for sustainability: A systematic review of applications, trends, and opportunities64
AI-induced emotions in L2 education: Exploring EFL students’ perceived emotions and regulation strategies64
Assessing the role of self-control and technology access on adolescent sexting and sext dissemination63
Social media information literacy: Conceptualization and associations with information overload, news avoidance and conspiracy mentality63
The impact of construal level on review consistency and helpfulness in online evaluations62
The role of social media news usage and platforms in civic and political engagement: Focusing on types of usage and platforms62
Women's sensitivity to threat in online dating and the (in)effectiveness of standard safety warnings62
A systematic literature review of the longitudinal risk factors associated with juvenile cyber-deviance62
Brain dynamics of mental workload in a multitasking context: Evidence from dynamic causal modeling61
Deep versus superficial anthropomorphism: Exploring their effects on human trust in shared autonomous vehicles61
Cognitive emotion regulation mediates the relationship between big-five personality traits and internet use disorder tendencies61
Effectiveness of telemedicine on common mental disorders: An umbrella review and meta-meta-analysis61
The effect of different animated brand logos on consumer response —— an event-related potential and self-reported study61
Does an individualized learning design improve university student online learning? A randomized field experiment61
Service robots or human staff? The role of performance goal orientation in service robot adoption60
Youth sexting and associations with parental media mediation59
Influence mechanism of consumers’ characteristics on impulsive purchase in E-commerce livestream marketing59
Emotional contagion in online groups as a function of valence and status59
Spot the bot: Investigating user's detection cues for social bots and their willingness to verify Twitter profiles58
Make chatbots more adaptive: Dual pathways linking human-like cues and tailored response to trust in interactions with chatbots58
Integration and analysis of diverse healthcare data sources: A novel solution58
What are the psychological impacts of children's screen use? A critical review and meta-analysis of the literature underlying the World Health Organization guidelines58
Editorial Board57
Linking text characteristics of ideas to their popularity in online user innovation communities56
Who is to blame for AV crashes? Public perceptions of blame attribution using text mining based on social media56
Enhanced visual attention-based sensorimotor control abilities in long-term first person shooter game players: A gray matter comparison study on different video games56
Who needs What Support? Exploring the relationship between intergenerational support and digital media use among Chinese older adults: A latent profile analysis56
Longitudinal relationships between risky online behaviors and positive technological development among early adolescents: A person-centered approach55
Predicting the onset of acute performance decline in esports55
Do I still like myself? Human-robot collaboration entails emotional consequences55
Beyond the smartphone's mere presence effect: A quantitative mobile eye tracking study on the visual and internal distraction potential of smartphones55
Synchrony facilitates altruistic decision making for non-human avatars54
To ignore or not to ignore: The differential effect of coping mechanisms on depressive symptoms when facing adolescent cyberbullying53
Invisible algorithms, visible outcomes: Roles of emotional labor and work gamification in gigs53
The effects of cultural dimensions on algorithmic news: How do cultural value orientations affect how people perceive algorithms?53
Instagram sober journeys: How relapse narratives and viewing orders influence audience response on social media53
Impacts of video communication on psychological well-being and cosmetic surgery acceptance53
Corrigendum to cyberbullying through the lens of social influence: Predicting cyberbullying perpetration from perceived peer-norm, cyberspace regulations and ingroup processes [Comput. Hum. Behav. 10253
An empirical study for blockchain-based information sharing systems in electronic health records: A mediation perspective52
The more experienced, the better prepared? New evidence on the relation between teachers’ experience and their readiness for online teaching and learning52
What message features influence the intention to share misinformation about COVID-19 on social media? The role of efficacy and novelty52
Pandemic and the media: How risk information seeking influences media trust and emotions52
Online media consumption and depression in young people: A systematic review and meta-analysis52
Dialog in the echo chamber: Fake news framing predicts emotion, argumentation and dialogic social knowledge building in subsequent online discussions50
Associations between screen media use and young children's inhibitory control: Evidence from behavioral and fNIRS study50
Deep mind in social responses to technologies: A new approach to explaining the Computers are Social Actors phenomena49
Automated journalism: The effects of AI authorship and evaluative information on the perception of a science journalism article49
The agony of partner choice: The effect of excessive partner availability on fear of being single, self-esteem, and partner choice overload49
Evaluating privacy, security, and trust perceptions in conversational AI: A systematic review49
Designing and evaluating a high interactive augmented reality system for programming learning49
For imagination or disillusionment? The social compensation and social enhancement effects on dating anxiety for online daters who fear being single49
Avatar creation in the metaverse: A focus on event expectations48
Examining the relationship between online chatting and PISA reading literacy trends (2000-2018)48
Rage of righteousness: Anger's role in promoting debunking effects during the COVID-19 pandemic48
Factors affecting individual online rumor sharing behavior in the COVID-19 pandemic48
The relation between the cyberhate and cyberbullying experiences of adolescents in the Czech Republic, Poland, and Slovakia48
AI student success predictor: Enhancing personalized learning in campus management systems48
Virtual reality induces symptoms of depersonalization and derealization: A longitudinal randomised control trial47
Motivating healthcare professionals to correct online health misinformation: The roles of subjective norm, third-person perception, and channel differences47
AI-powered chatbot communication with customers: Dialogic interactions, satisfaction, engagement, and customer behavior47
‘What lies behind the filter?’ Uncovering the motivations for using augmented reality (AR) face filters on social media and their effect on well-being47
Network analysis of internet addiction and depression among Chinese college students during the COVID-19 pandemic: A longitudinal study47
How the use of mobile fitness technology influences older adults’ physical and psychological well-being46
Meltdowns and media: Moment-to-moment fluctuations in young children's media use transitions and the role of children's mood states46
Harsh parenting and smartphone addiction: The mediating role of core self-evaluation and the moderating role of nature connectedness46
Human-autonomy Teaming: Need for a guiding team-based framework?46
Corrigendum to “Understanding factors affecting perceived sociability of social software” [Comput. Hum. Behav. 26/6 (2010) 1406] 1846–186146
Longitudinal association between addictive internet use and depression in early adolescents over a 2-year period: A study using a random intercept cross-lagged model46
Cyberbullying victimization and suicide ideation: The mediating role of psychological distress among Malaysian youth46
Self-organized or meta-organized contests? The two faces of innovation contests in digital product innovation46
Social signature in an online environment: Stability and cognitive limits45
Gain-loss separability in human- but not computer-based changes of mind45
The relationship between loot box buying, gambling, internet gaming, and mental health: Investigating the moderating effect of impulsivity, depression, anxiety, and stress45
The dark side of #bodypositivity: The relationships between sexualized body-positive selfies on Instagram and acceptance of cosmetic surgery among women45
Does psychological empowerment mediate the relationship between digital competencies and job performance?44
A Machine's ethos? An inquiry into artificial ethos and trust44
Unleashing pre-service language teachers’ productivity with generative AI: Emotions, appraisal and coping strategies44
Extended multi-stream temporal-attention module for skeleton-based human action recognition (HAR)44
Summarizing the special issue on the human factor in cybercrime44
Digital distraction or accessible aid? Parental media use during feedings and parent-infant attachment, dysfunction, and relationship quality44
Effects of childhood adversity on smartphone addiction: The multiple mediation of life history strategies and smartphone use motivations44
Battle of the E-cowarriors: Differential effects of environmental appeals by influencers and organizations on youth's pro-environmental attitudes and behavior intentions44
Are social media platforms blurring the lines between coercive control and healthy relationship? A study investigating perceptions of coercive control44
Psychological barriers of using wearable devices by seniors: A mixed-methods study44
Exploring system wide trust prevalence and mitigation strategies with multiple autonomous agents44
Is there a cybercriminal personality? Comparing cyber offenders and offline offenders on HEXACO personality domains and their underlying facets43
Ubiquitous learning models for 5G communication network utility maximization through utility-based service function chain deployment43
Cybercrime on the menu? Examining cafeteria-style offending among financially motivated cybercriminals43
The neuroanatomical correlates of daily habitual tendencies and mediating effect on the association between daily habitual tendencies and symptoms of behavioral addictions43
Diffusion of innovation in direct-to-avatar (D2A): A study of immersive communication and branding in the metaverse43
Smartphone use during the perinatal period: Findings from a longitudinal study with first-time parents43
Conversational dynamics in social virtual reality: A large-scale, longitudinal study of speech acts and nonverbal behavior43
Implicit theories of the human mind predict competitive and cooperative responses to AI robots43
What drives AI-based risk information-seeking intent? Insufficiency of risk information versus (Un)certainty of AI chatbots42
Preliminary evidence that brief exposure to vaccination-related internet memes may influence intentions to vaccinate against COVID-1942
There's No place like home: Understanding users' intentions toward securing internet-of-things (IoT) smart home networks42
Does using a green gaming system make people more environmentally friendly?42
The actualization of meta affordances: Conceptualizing affordance actualization in the metaverse games41
Explanations and trust: What happens to trust when a robot partner does something unexpected?41
A comprehensive analysis of presence, seamlessness, and player responses in metaverse gaming41
Machine learning for suicidal ideation identification: A systematic literature review41
Exploring rumor behavior during the COVID-19 pandemic through an information processing perspective: The moderating role of critical thinking41
Would you be willing to purchase virtual gifts during esports live streams? Streamer characteristics and cultural traits41
To beautify or uglify! The effects of augmented reality face filters on body satisfaction moderated by self-esteem and self-identification41
The cyborg method: A method to identify fraudulent responses from crowdsourced data41
The moderating role of school facilitating conditions and attitudes towards ICT on teachers' ICT use and emphasis on developing students’ digital skills41
Editorial Board40
What makes people share political content on social media? The role of emotion, authority and ideology40
Talking back to mental health stigma: An exploration of YouTube comments on anti-stigma videos40
Editorial Board40
Measuring self-regulated learning and the role of AI: Five years of research using multimodal multichannel data40
Users’ emotional and behavioral responses to deepfake videos of K-pop idols40
HAPshop: How haptic information affects consumers’ purchase intentions toward online products40
Attentional inhibitory control interference related to videogames, pornography, and TV series exposure: An experimental study in three independent samples40
Conservatives endorse Fintech? Individual regulatory focus attenuates the algorithm aversion effects in automated wealth management40
Adaptive magnification network for precise tumor analysis in histopathological images40
Editorial Board40
Biased search engine autosuggestions against females and immigrants can lead to hiring discrimination: An experimental investigation39
“It’s a terrible choice to make but also a necessary one”: Exploring player experiences with moral decision making mechanics in video games39
Putting the Y in cyberflashing: Exploring the prevalence and predictors of the reasons for sending unsolicited nude or sexual images39
A computational deep learning approach for establishing long-term declarative episodic memory through one-shot learning39
A blockchain-empowered federated learning-based framework for data privacy in lung disease detection system39
Corrigendum to ‘Network analysis of internet addiction and depression among Chinese college students during the COVID-19 pandemic: A longitudinal study’ [Computers in Human Behavior, 138 (2023), 1074239
Understanding the processes of trust and distrust contagion in Human–AI Teams: A qualitative approach39
How do we like our online dates—customized or personalized? The differential effects of user vs. system tailoring on date preferences38
Examining online social behavior changes after migration: An empirical study based on OSN big data38
A randomized controlled trial investigating two protective filtering strategies to mitigate the effects of beauty-ideal media imagery on women's body image38
Game experience leads to improvement in cognitive functioning of the early middle-aged adults in contrast with the young-aged adults38
A two-week gaming abstinence reduces Internet Gaming Disorder and improves mental health: An experimental longitudinal intervention study38
Mobile mindfulness: Predictors of mobile screen time tracking38
Winners and losers of working-from home – The impact of perceived person-environment fit towards continuance intention38
Internet use and cyberbullying: Impacts on psychosocial and psychosomatic wellbeing among Chinese adolescents38
Augmented spirituality: Renewing human spirituality in a technology-driven world?38
The use and impact of digital technologies for and on the mental health and wellbeing of Indigenous people: A systematic review of empirical studies38
Time spent on separating waste is never wasted: Fostering people's recycling behavior through the use of a mobile application38
Computers and human behavior in the smart city: Issues, topics, and new research directions38
Linking gamers’ competitive spirit and in-game impulse purchase: The need for popularity as a mediator and social competence as a moderator38
Editorial Board37
Impartial endorsements: Influencer and celebrity declarations of non-sponsorship and honesty37
What shapes a parasocial relationship in RVGs? The effects of avatar images, avatar identification, and romantic jealousy among potential, casual, and core players37
The role of online group norms and social identity in youth problem gambling37
How travel vlog audience members become tourists: Exploring audience involvement and travel intention37
Need satisfaction, passion, empathy and helping behaviour in videogame play37
The future of artificial intelligence at work: A review on effects of decision automation and augmentation on workers targeted by algorithms and third-party observers37
Building trust in automatic video interviews using various AI interfaces: Tangibility, immediacy, and transparency37
The personalisation-privacy paradox: Consumer interaction with smart technologies and shopping mall loyalty37
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