Design Issues

Papers
(The TQCC of Design Issues is 0. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-04-01 to 2025-04-01.)
ArticleCitations
Design Semiotics and the Economy of Surplus-Enjoyment15
Revisiting Metaphor as an Analytical Tool for Design Research15
Value Deactivated: Waste as an Act of Sweeping6
Contributors5
How To Avoid a Climate Disaster: The Solutions We Have and the Breakthrough We Need by Bill Gates (Book Review)4
Fostering Natural World Engagements: Design Lessons and Issues from the My Naturewatch Training Program3
Introduction: Pragmatism, Dewey, and Design Inquiry3
The New Politics of the Handmade Craft, Art and Design by eds. Anthea Black and Nicole Burisch (Book Review)3
Critical Disciplinary Thinking and Curricular Design in Games2
The Design Problem Revisited2
How Constructive Design Researchers Drift: Four Epistemologies2
Collaborative Effect-Centered Problem-Solving2
Weaving Together a Decolonial Imaginary Through Design for Effective River Management: Pluriversal Ontological Design in Practice2
Values that Matter: A New Method to Design and Assess Moral Mediation of Technology2
Problematizer Design: A Foucaultian Approach2
Introduction2
On the Politics of Design Framing Practices2
Approaching Things that Trigger Things: A Review of Three Shifts in the Character of Things and Their Implications for Design2
The Delightful Phrase: Are There Really Designerly Ways of Knowing?2
Gaming Xiuhpohualli: A (Chicano) Theory of Game Design2
Issue Mapping Strategy: Process of Discovery, Places of Invention and Design Process Fallacies2
Feminist Pragmatist Design: Evolutionary Systems Change1
Service Design as Formgiving: Breaking Free from the Marketing-Dominant Logic1
L'Homme comme un “être d'habitude.” Essai d'anthropologie et d'épistémologie pour les Sciences du Design1
Let's Argue! Designing Satire in Digital Games1
Consilience in Urban Design (?): The Conceptual Convergence of Strange Bedfellows1
Integrating Technology and Art in Landscape Design1
Revisiting the Experience Machine: A Philosophical Note on the Limits of Experience Design1
Contributors1
Post-Atmosphere1
Pre-Reflection-in-Action: Rethinking Schön's Reflective Practice Through the “Habits of Design Artistry”1
Hypervernacular Design: Rethinking the Vernacular Design Paradigm1
The Significance of Aristotle's Four Causes in Design Research0
Toward a Unified Model of Design Knowledge0
Pandemic Design: Art, Space, and Embodiment0
Exploring the Potential of Off-the-Shelf Tools as Digital Probes: Appropriation of a Mobile Diary App0
Introduction0
A Gradient of Unisons: The Emergent Superunit in Collective Action0
Toward a Convivial Design0
Reparative Game Creation: Designing For and With Psychosocial Disability0
Contributors0
The Forgotten Legacy of Schön: From Materials to “Mediums” in the Design Activity0
Visualization and Interpretation by Johanna Drucker (Book Review)0
Autographic Design: The Matter of Data in a Self-Inscribing World0
Embodied, Everyday Systemic Design - A Pragmatist Perspective0
Setting the Stage: Disgust as an Aesthetic Food Experience0
Contributors0
The Kolam Drawing: A Point Lattice System0
Design and Democracy: Activist Thoughts and Examples for Political Empowerment0
Ethnographies of Unimagined Possibilities: Toward a Conversational Paradigm for Human-Centered Design Research0
Review of Weird Sensation Feels Good: The World of ASMR: Design Museum London, May 13, 2022-April 10, 2023 (Exhibition Review)0
Introduction to Design Education: Theory, Research, and Practical Applications for Educators0
Designing is Mining: Historicizing Material Ecologies of Design0
Icograda: The International Council of Graphic Design Associations 1963-20130
Contributors0
Disguising the National as International: The Design Strategy of the Argentine Furniture Firm Buró0
Synesthetic Interactions: Exploring the Multisensory Relationships Between Color and Scent in Human Perception0
Introduction0
On Fat Clothes: Unraveling Plus-Size Design Discourse0
Feminist Designer: On the Personal and the Political in Design0
Design Issues Editors' Index (2014-2023)0
Making Do: Improvisational Assemblages, or Exercises in “Loosening the Object”0
Methodology Approach to Digital Imagery Conception: The Designer Against the Homogeneity of Digital Media0
Paper Soldiers on the March: Colonial Toys for Imperial Play0
Introduction: Toward Critical Game Design0
Introduction0
An Anthology of Blackness: The State of Black Design0
Designing Equitable Worlds: Six Orientations to Evoke the Future0
Designing Period Shame: Period Product Advertising in Australian Women's Magazines0
Introduction0
Learning from “The Sounding Object”: Sound Design in the Critical Reimagining of Museum Object Narratives0
Contributors0
The Politics of Play: Ugo La Pietra's Design Without Ends0
Industrial Designers in UX Practice: Motivations, Professionalization, and the Construction of Designer Identity0
COVIC: Collecting Visualizations of COVID-19 to Outline a Space of Possibilities0
Livable Proximity: Ideas for the City that Cares0
Introduction0
Graphic Design Needs to Take Responsibility: Embedding Social Awareness and Ethics Through Social Science Knowledge and Pedagogical Change0
Design Issues Authors' Index (2014–2023)0
A Promising Break in the “Black Box”: Agency of Competencies and Interpretation in Istanbul Maker Ecologies0
Crossing Over: The Shared DNA of Design and Science0
Contributors0
Books Received0
Advancing Donald Schön's Reflective Practitioner: Where to Next?0
Generative Logics and Conceptual Clicks: A Case Study of the Method for Design Materialization0
Expanding Pragmatism with Symbolic Interactionism: Recounting the Story of Two Frameworks0
Design as Democratic Inquiry: Putting Experimental Civics into Practice0
The Disobedience of Design, (vol. Radical Thinkers in Design)0
Designing a New Brand of Islamic Places in the United States: The Hidden Program of Third Spaces0
Challenging Capabilities: The Value of Design from Ntaria0
Design Templates: Between Empowerment and Control of Amateur Graphic Designers0
Graphic Events: A Realist Account of Graphic Design0
Beauvoir versus Behavior Change: Introducing Existential Ethics to the Politics of Design0
Contributors0
Introduction0
Contributors0
Introduction0
The Intersection of Place and Game Design: The Case of Two Classic African Board Games0
Constructing a Reconstructed Philosophy: A Deweyan Philosophy-Through-Design0
Participatory Design: Addressing Speech-Language Pathologists' Challenges through Collaborative Interface Design0
About Visual Acuity and Type Design: A Protocol0
Nineteenth Century Color Printing for Visual Instruction0
Contributors0
New Design Knowledge and the Fifth Order of Design0
Undetectable Starting Points: Rethinking “Passing” in Level Design through Queerness, Disability, and Roxy's Got Balls0
Introduction0
Industrial Craft in Australia: Oral Histories of Creativity and Survival0
The Bauhaus of the Seas: A Manifesto for the New European Bauhaus0
Materializing the Agency of Design in Innovation Practices0
Obscurity and Humility: A Local View of Chinese Modern Design0
Design Issues Geographical Index 1984 - 20230
The Climate Book by Greta Thunberg0
Introduction0
Books Received0
Moral Engagement in Design: Five Considerations for Unpacking the Ethical Dimensions of Design Methods0
Flexible Environments for Hybrid Collaboration: Redesigning Virtual Work Through the Four Orders of Design0
Breaching-through-Service: Accounting and Shaping Social Order with Service Design0
Introduction0
Rethinking Design Ethics from the Perspective of Spinoza0
Contributors0
Decolonizing Design: A Cultural Justice Guidebook0
Navigating Problematic Bauhaus Inheritances: Critiques, Implications, and Questions from the Bauhaus of the Seas NEB Lighthouse0
Join the Fold: Video Games, Science Fiction, and the Refolding of Citizen Science0
Fungi Fabrics and Living Colors: Toward Ecocentric Biodesign?0
Personas as Public, Audience, and Stereotype: A Critical Inquiry0
The Value of Experience-Centered Design to Responsible Software Design and Engineering0
The Book of Cal's by Cal Swann0
Contributors0
McDesign: McDonald's Video Games and Digital Play Areas0
Design and Making Things Better: Relating the Pragmatism of John Dewey and Richard McKeon in Design Inquiry0
“Sketching With My Mind”: The Role of Prior Intentions and Intentions in Action for the Creative Process of Design0
Contributors0
Introduction0
Introduction0
Devices of Articulation: Who Ever Said They Have to Be Smart?0
Design Activism in South Africa: Design Interventions as Invented Spaces to Encourage Activist Citizenship0
Books Received0
Introduction0
Contributors0
Open Plan: A Design History of the American Office0
The Influence of Fonts on the Reading Performance in Easy-to-Read Texts: A Legibility Study with 145 Participants0
Design Thinking: Standing on the Shoulders of… Graphic Design!0
Shape of the Design Worldview: Does Language Inform the Design Sense?0
Dig If You Will the Picture…: Reading Prince's Semiotic World0
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