International Journal of Human-Computer Interaction

Papers
(The H4-Index of International Journal of Human-Computer Interaction is 54. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2022-01-01 to 2026-01-01.)
ArticleCitations
Toward an Educative EEG-Based neuroIIR System for Adapting Contents478
Trapped in the Prompt Loop: Reprompt Behavior in Writing with ChatGPT369
Effects of Robot’s Emotional Expressions on Users’ Perception and Visual Behavior: An Investigation of Unimodal and Multimodal Contexts354
TouchWheel: Enabling Flick-and-Stop Interaction on the Mouse Wheel264
Correction233
Beyond Passive Viewing: A Systematic Review and Meta-Analysis of Human-Computer Interaction Design Modalities in Spherical Video-Based Virtual Reality Learning Systems227
Constructing a Methodological Discourse for Using Emotion Recognition in AI Ethics—From Behaviorist to Cognitive Approaches179
Why Do I Share? Participants’ Personality Traits and Online Participation178
Validating Social Service Robot Interaction Trust (SSRIT) Scale in Measuring Consumers’ Trust Toward Interaction With Artificially Intelligent (AI) Social Robots With a Chinese Sample of Adults142
When Virtual Influencers Succeed: An Explanation of Consumer Control and Sensory Experience140
Intelligent Digital Visualization System for Novice Choir Conductors: Can Real-Time Visual Cues Enhance Learning Experiences and Reduce Cognitive Load?120
Haptic Zoom: An Interaction Model for Desktop Haptic Devices with Limited Workspace118
Effects of Human and Robot Feedback on Shaping Human Movement Behaviors during Reaching Tasks116
Design Thinking Framework for Integration of Transparency Measures in Time-Critical Decision Support113
When Generative Artificial Intelligence Meets Extended Reality: A Systematic Review112
UCD Sprint: A Fast Process to Involve Users in the Design Practices of Software Companies108
Research on Universal Design of Smart Home Interface Navigation Based on Visual Interaction107
Priority Design in Multi-Target AR-HUD Warning: Evidence from Eye Movement and Behavior of the Novice Driver106
Effect of Human Interaction Modalities on the Usability and Performance of a Robotic Cyber-Physical System for Construction Progress Monitoring104
Implementing Facial Recognition Technology in a University Setting: An Organizational Justice Perspective96
A Human Values Perspective on Playability Issues of Mobile Games91
A Meta-Analysis of Online Presence in Metaverse Social Commerce: Examining the Impact of User Interaction and Experience Design on Consumer Decision-Making91
Cybersickness Exploration for Different VR Tasks Under Variable Rendering Conditions90
Predicting the Determinants of Recomendation of Online Food Delivery Apps: A Hybrid SEM-Neural Network Approach87
Understanding Children’s Perceptions of Game Elements in an Online Gamified Intervention: Contributions by the Self-Determination Theory84
A Usability Evaluation Instrument for Pain Management Mobile Applications: An Elderly’s Perspective83
Exploring Factors Influencing Word-of-Mouth Intentions for AI Profile Picture Generation Services: Evidence from the TAM, Self-Presentation Theory, and Perceived Risk Theory81
Team at Your Service: Investigating Functional Specificity for Trust Calibration in Automated Driving with Conversational Agents81
“I Can’t Even Recall What I Bought”: How Design Influences Impulsive Buying in Douyin Live Sales78
Adaptive Human–Computer Interface Design for Supervision Task Based on User Attention and System State77
Attention Grabbing through Forward Reference: An ERP Study on Clickbait and Top News Stories77
Experience Shaping, Social Cues and Safety: Headphone Use and Non-Use While Hiking in the United States76
Capturing “Coolness”: Exploring the Impact of AR Advertising on Consumers’ New Product Purchases76
Data Transparency Design in Internet of Things: A Systematic Review75
Coping Responses to the Stress of Using News Platforms’ Recommendation Algorithms73
Working Memory Capacity for Mid-Air Gestures in Human–Computer Interaction71
The Unit and Size of Information Supporting Auditory Feedback for Voice User Interface71
Consequence-Aware Takeovers: Enhancing Safety in Autonomous Driving Transitions69
Explainable Artificial Intelligence Improves Human Decision-Making: Results from a Mushroom Picking Experiment at a Public Art Festival68
A One-Point Calibration Design for Hybrid Eye Typing Interface67
Effects of Mini-Map Usage and Spatial Ability on Cybersickness in Virtual Reality Navigation65
Research on the Visual Search Time of Metro Driving Human-Machine Interface Based on Cognitive Load Equilibrium in GoA 2 Mode65
Examining the Factors That Influence User Information Security Behavior toward COVID-19 Scams64
Relationship between Brand Experience, Local Presence, Flow, and Brand Attitude While Applying Spatial Augmented Reality to a Brand Store64
Can AI Become a Friend to Older Adults? Exploring Chatbot Interaction Design Strategies to Alleviate Social Isolation64
The Impact of Visual and Kinesthetic Motor Imagery on Mental Fatigue and Classification Performance in Untrained Participants64
Stigma Reduction, Anonymity, and the Attitude–Intention Link in Medical Chatbot Use59
The Impact of Perceived Experience on Customer Privacy Concerns During AI-Human Interaction: The Chain Mediating Effect of Hedonic Value and Trust58
CMFeel: Hand-Tracking-Based Texture Reproduction Haptic Device Design for Effective VR Design Reviews for Color, Materials, and Finish Designers58
Adoption Intention of an IoT Based Healthcare Technologies in Rehabilitation Process57
Non-Real-Time Chatbot: Improving Anthropomorphism and Realizing Long-Term Human–Chatbot Interaction57
Research on the Effect of the Empathy Ability of AI Service Robots on Consumer Well-Being: The Chain Mediating Model57
Continued Intention of mHealth Care Applications among the Elderly: An Enabler and Inhibitor Perspective56
How the Human-Like Characteristics of AI Assistants Affect Employee Creativity: A Social Network Ties Perspective55
Let’s Talk Games: An Expert Exploration of Speech Interaction with NPCs54
Exploring Engagement, Self-Efficacy, and Anxiety in Large Language Model EFL Learning: A Latent Profile Analysis of Chinese University Students54
Bringing Together Ergonomic Concepts and Cognitive Mechanisms for Human—AI Agents Cooperation54
Usevalia: Managing Inspection-Based Usability Audits54
“…Anything My Friend Shares, I Would Want to Support Them by Clicking on It”: Co-Designing Story-Based Interventions Against Clickbait for Teenagers54
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