International Journal of Human-Computer Interaction

Papers
(The TQCC of International Journal of Human-Computer Interaction is 7. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-09-01 to 2025-09-01.)
ArticleCitations
Toward an Educative EEG-Based neuroIIR System for Adapting Contents335
Usevalia: Managing Inspection-Based Usability Audits275
Team at Your Service: Investigating Functional Specificity for Trust Calibration in Automated Driving with Conversational Agents262
Non-Real-Time Chatbot: Improving Anthropomorphism and Realizing Long-Term Human–Chatbot Interaction206
TouchWheel: Enabling Flick-and-Stop Interaction on the Mouse Wheel187
Correction178
Validating Social Service Robot Interaction Trust (SSRIT) Scale in Measuring Consumers’ Trust Toward Interaction With Artificially Intelligent (AI) Social Robots With a Chinese Sample of Adults150
Working Memory Capacity for Mid-Air Gestures in Human–Computer Interaction132
Adaptive Human–Computer Interface Design for Supervision Task Based on User Attention and System State121
Exploring the Effects of Regenerative Braking and the Auditory Cues for Alleviating Motion Sickness in Electric Vehicles110
Research on the Effect of the Empathy Ability of AI Service Robots on Consumer Well-Being: The Chain Mediating Model102
Effect of Human Interaction Modalities on the Usability and Performance of a Robotic Cyber-Physical System for Construction Progress Monitoring98
Effects of Human and Robot Feedback on Shaping Human Movement Behaviors during Reaching Tasks92
The Impact of Visual and Kinesthetic Motor Imagery on Mental Fatigue and Classification Performance in Untrained Participants88
Consequence-Aware Takeovers: Enhancing Safety in Autonomous Driving Transitions86
The Unit and Size of Information Supporting Auditory Feedback for Voice User Interface83
Capturing “Coolness”: Exploring the Impact of AR Advertising on Consumers’ New Product Purchases83
A One-Point Calibration Design for Hybrid Eye Typing Interface81
How the Preattentive Process is Exploited in Practical Information Visualization Design: A Review81
“…Anything My Friend Shares, I Would Want to Support Them by Clicking on It”: Co-Designing Story-Based Interventions Against Clickbait for Teenagers80
Relationship between Brand Experience, Local Presence, Flow, and Brand Attitude While Applying Spatial Augmented Reality to a Brand Store74
Implementing Facial Recognition Technology in a University Setting: An Organizational Justice Perspective73
Haptic Zoom: An Interaction Model for Desktop Haptic Devices with Limited Workspace72
Experience Shaping, Social Cues and Safety: Headphone Use and Non-Use While Hiking in the United States72
Data Transparency Design in Internet of Things: A Systematic Review71
Exploring Factors Influencing Word-of-Mouth Intentions for AI Profile Picture Generation Services: Evidence from the TAM, Self-Presentation Theory, and Perceived Risk Theory69
Coping Responses to the Stress of Using News Platforms’ Recommendation Algorithms69
Adoption Intention of an IoT Based Healthcare Technologies in Rehabilitation Process68
“I Can’t Even Recall What I Bought”: How Design Influences Impulsive Buying in Douyin Live Sales66
UCD Sprint: A Fast Process to Involve Users in the Design Practices of Software Companies64
The Impact of Perceived Experience on Customer Privacy Concerns During AI-Human Interaction: The Chain Mediating Effect of Hedonic Value and Trust63
Research on Universal Design of Smart Home Interface Navigation Based on Visual Interaction63
Understanding Children’s Perceptions of Game Elements in an Online Gamified Intervention: Contributions by the Self-Determination Theory62
Let’s Talk Games: An Expert Exploration of Speech Interaction with NPCs62
Enhancing Online Learning: A Multimodal Approach for Cognitive Load Assessment61
Design Thinking Framework for Integration of Transparency Measures in Time-Critical Decision Support61
A Usability Evaluation Instrument for Pain Management Mobile Applications: An Elderly’s Perspective60
Trapped in the Prompt Loop: Reprompt Behavior in Writing with ChatGPT59
Effects of Robot’s Emotional Expressions on Users’ Perception and Visual Behavior: An Investigation of Unimodal and Multimodal Contexts58
Why Do I Share? Participants’ Personality Traits and Online Participation58
Examining the Factors That Influence User Information Security Behavior toward COVID-19 Scams56
How the Human-Like Characteristics of AI Assistants Affect Employee Creativity: A Social Network Ties Perspective56
Priority Design in Multi-Target AR-HUD Warning: Evidence from Eye Movement and Behavior of the Novice Driver55
Bringing Together Ergonomic Concepts and Cognitive Mechanisms for Human—AI Agents Cooperation54
Exploring Engagement, Self-Efficacy, and Anxiety in Large Language Model EFL Learning: A Latent Profile Analysis of Chinese University Students53
Explainable Artificial Intelligence Improves Human Decision-Making: Results from a Mushroom Picking Experiment at a Public Art Festival51
Attention Grabbing through Forward Reference: An ERP Study on Clickbait and Top News Stories51
Voices that Care Differently: Understanding the Effectiveness of a Conversational Agent with an Alternative Empathy Orientation and Emotional Expressivity in Mitigating Verbal Abuse49
The Artificial Intelligence Paradox: Opportunity or Threat for Humanity?49
Continued Intention of mHealth Care Applications among the Elderly: An Enabler and Inhibitor Perspective48
Predicting the Determinants of Recomendation of Online Food Delivery Apps: A Hybrid SEM-Neural Network Approach48
Haptic Feedback to Overcome Barriers for Visually Impaired Users in Digital Audio Workstations47
Credtwi: Investigating Social Media Credibility with a Browser Plugin45
Emerging Themes and Future Directions in Neurodesign and Human-Computer Interaction: A Systematic Review45
A Hybrid Soft Computing Approach for Prediction of Cloud-Based Learning Management Systems Determinants45
The Impact of AR Embodied Gaming and 2D Gaming on Children’s Social Cognition and Learning Experience: An fNIRS Controlled Trial45
A Comparative Analysis Between Real Human and Virtual Human Interactions in an Academic Learning Context Using Emotion Recognition44
A Multi-User Virtual Reality Social Connecting Space for People Living with Dementia and Their Support Persons: A Participatory Action Research Study44
Exploring the Impact of Anthropomorphism in AI Navigation Systems on Elderly Users’ Efficiency, Trust, Satisfaction, and Cognitive Load43
Cross-Contextual Analysis of the Effects of Vertical and Horizontal Privacy Perceptions on Willingness to Disclose Personal Information on the Internet43
Applying Functional Animation to Pictorial Symbols for Supporting P300–Brain–Computer Interface Access to Augmentative and Alternative Communication Devices by Children43
How Do Users Regulate Interaction Behaviors While Performing a Drag-and-Drop Task in a Virtual Reality Environment?43
Examining the Effect of Background Music on Learners’ Attention and Cognition in Virtual Reality Environments: A Psychophysiological Study43
Co-Designing Companion Robots for the Wild: Ideating Towards a Design Space42
Effects of Short-Term Exposure to Interactive vs. Non-Interactive Virtual Nature on Cognitive Performance and Mental Health in College Students42
Experience Matters: Exploring the Impact of User Experience on Stickiness and Loyalty in OTT Platforms42
The Developers’ Design Thinking Toolbox in Hackathons: A Study on the Recurring Design Methods in Software Development Marathons42
Factors Affecting Family Caregivers’ Behavioral Intention to Use Socially Assistive AI Robots for Elderly Care Within Their Own Home Environment41
What Drives Continuance Usage Intention Toward Virtual Reality Games? Gamer-Avatar Identification and Experiential Consumption Perspectives41
Interaction Design and Research for User Interfaces of Central Bank Digital Currency: An Empirical Study41
Exploring the Psychological Path of How Digital Literacy Education Alleviates Chatbot Dependency: A Study on Language Professionals Using Structural Equation Modeling40
Selfish but Socially Approved: The Effects of Perceived Collision Algorithms and Social Approval on Attitudes toward Autonomous Vehicles40
Positive Emodiversity in Everyday Human-Technology Interactions and Users’ Subjective Well-Being40
Psychological Traits and Appropriate Reliance: Factors Shaping Trust in AI39
Enhancing Perceived Health Competence: The Impact of Persuasive Social Support Features in Health and Fitness Apps39
Motivating Learning Through Digital Apps: The Importance of Relatedness Satisfaction39
Effects of Anthropomorphic Design Cues of Chatbots on Users’ Perception and Visual Behaviors39
Facing a Trend of Icon Simplicity: Evidence from Event-Related Potentials38
Effect of AI Chatbot’s Interactivity on Consumers’ Negative Word-of-Mouth Intention: Mediating Role of Perceived Empathy and Anger38
Artificial Intelligence-Based Conversational Agents Used for Sustainable Fashion: Systematic Literature Review38
Development of a Comprehensive Design Guideline to Evaluate the User Experiences of Meal-Assistance Robots considering Human-Machine Social Interactions37
Interactive Audio-Visual Course Teaching of Music Education Based on VR and AI Support37
Filtering Out the User?: Are Users Complacent with Phishing Emails Due to Automated Filters?37
Chinese CSUQ: Cross-Cultural Adaptation and Evaluation of Measurement Properties36
State-of-the-Art Human-Computer-Interaction in Metaverse36
“Treat Me as Your Friend, Not a Virtual Being”: The Impact of Intelligent Virtual Agent’s Self-Disclosure of Different Emotions on Children’s Friendship36
From Human-Human to Human-Animal Connectedness: An Ambient Display Connecting Humans to Pet Dogs36
Mechanical Device or Touchscreen Widget: The Effects of Input Device and Task Size on Data Entry on the Primary Flight Display36
The Effects of Emotions on Trust in Human-Computer Interaction: A Survey and Prospect36
Self-Determination in Wearable Fitness Technology: The Moderating Effect of Age35
Transformative Virtual Reality Games for Adaptive Sports Training: Exploring the Perceptions of Individuals with Mobility Impairments35
The Effects of Degrees of Freedom and Field of View on Motion Sickness in a Virtual Reality Context35
Ethical Issues in AI-Generated Texts: A Systematic Review and Analysis35
Visual Attention Distribution of Pilot Flying vs. Pilot Monitoring During Different Flight Phases35
Fundraising in Metaverse: Testing the Relationship Between Legitimization of Paltry Favors Effect, Self-Image Concern, Anthropomorphism, and Social Proof35
The Design and Evaluation of a Mental Health Educational App for Paternal Postpartum Depression35
Exploring Relationships Between Video Game Experience and Amateur Esports Participation: A Configurational Approach34
Cross-Platform Interface Design: To Conform or Not to Conform?33
Expressing Robot’s Understanding of Human Preference Based on Successive Estimations during Dialog33
CrossKeys: Text Entry for Virtual Reality Using a Single Controller via Wrist Rotation33
Operational Performance and Subjective Preferences of Elderly Users in Intelligent Interactive Interfaces: A Systematic Review33
Designing for Executive Functions: Exploring Design Issues and Preschool-Aged Children’s Characteristics Through Digital Games33
Evaluating the User Experience of V2X Communication Alerts for Emergencies in Level 3 Autonomous Driving32
An Arabic Version of the Visual Aesthetics of Websites Inventory (AR-VisAWI): Translation and Psychometric Properties32
Enhancing Young Generation’s Heritage Identity Through Emotional Responses to Virtual Cultural Heritage Experience: A Design Case with Azheke Community and Visitors at Hani Rice Terraces in China32
Web Search Engine Results Page Viewing Formats for Different Search Tasks32
Fraudsters Beware: Unleashing the Power of Metaverse Technology to Uncover Financial Fraud32
A Systematic Deconstruction of Human-Centric Privacy & Security Threats on Mobile Phones32
From Play to Pay: Exploring Imaginal and Emotional Virtual Item Retail Experiences in Online Game Environment31
“Artificial Intelligence - Carrying us into the Future”: A Study of Older Adults’ Perceptions of LLM-Based Chatbots30
Unraveling Gratifications, Concerns, and Acceptance of Generative Artificial Intelligence30
Mouse Movement Trajectories as an Indicator of Cognitive Workload30
Co-designing an Embodied e-Coach With Older Adults: The Tangible Coach Journey29
Enterprise Social Media Use and Employee Creativity: Moderating Role of Innovative Culture29
The Impacts of Social Humanoid Robot’s Nonverbal Communication on Perceived Personality Traits29
Leading Like Human: Clarifying the Connotation and Validating the Structure of Algorithmic Leadership29
Development of Usability Guidelines: A Systematic Literature Review29
Examining How the Large Language Models Impact the Conceptual Design with Human Designers: A Comparative Case Study28
Investigating Trust in Human-AI Collaboration for a Speech-Based Data Analytics Task28
Selling on Instagram: Factors that Determine the Adoption of Instagram Commerce28
An Empirical Analysis of Factors Affecting OTT Service Users’ Switching Intention: Focusing on Netflix and the Perspective of the Push-Pull-Mooring Framework27
How Organizational Electronic Performance Monitoring Affects Employee Proactive Behaviors: The Psychological Reactance Perspective27
Machine Learning Techniques in Adaptive and Personalized Systems for Health and Wellness27
The Effects of Type and Form of Collaborative Robots in Manufacturing on Trustworthiness, Risk Perceived, and Acceptance27
A Comparative Study on AI-Based Learning Behaviors: Evidence from Vietnam26
Virtual Audience Providing AI-Generated Emotional Reactions to Enhance Self-Disclosure in Self-Introduction26
Acceptance of Virtual Reality Exergames Among Chinese Older Adults26
Human-Centered Explainability for Intelligent Vehicles—A User Study25
The Digital Siren’s Call: Accepting Unethical AI Advice24
Human-Computer Interaction in Times of Grief: Unveiling Support Processes Among COVID-19 Bereaved Users in a Facebook Group Through Netnography24
Breaking Barriers in Accessibility: Mobile AR Solutions for Home Assessments24
How to Balance Privacy and (Health) Benefits: Privacy Calculus and the Intention to Use Health Tracking at the Workplace24
Correction24
The Usability of Neural Machine Translation in Creative-Text Post-Editing: Evidence from Users’ Performance and Perception24
“The Implementation of Public Chatbots to Raise Awareness of Computer Crime”24
Exploring the Relationships between Distractibility and Website Layout of Virtual Classroom Design with Visual Saliency24
Mobile Interface Design Patterns and Attentional Maps23
Manipulation Guidance Field for Collaborative Object Manipulation in VR23
Warrma Mangarrayi: Co-Designing an App for Learning Mangarrayi, an Indigenous Language of Northern Australia23
A Meta-Methodology for User Evaluation of Artificial Intelligence Generated Music; Using the Analytical Hierarchy Process, Likert and Emotional State Estimations23
How Did You Get My Information? The Influence of Personal Information Gathering Methods on Social Media Advertising Effectiveness23
Research on the Neural Mechanism of Subconscious Evaluation of Mobile Interfaces in Smart Apps23
Increasing Emotional Perception in Academic Singing During Vocal Performance: The Use of AI Solutions23
Human Interactions with Body-Worn Cameras in Service-Based Businesses: A Critical Review and Research Agenda23
From Perception to Trust: The Multidimensional Landscape of Anthropomorphism in Robotics23
Validation of a Revised Scale Measuring Media Multitasking During Cognitive Activities: Evidence from Saudi Undergraduates22
Gaming on the Go? Translation and Validation of the Video Game Demand Scale to Korean22
Gaining in Giving: Unveiling Continuous Engagement Intentions with the Chinese Pro-Environmental Gamification Ant Forest22
Mining Eye-Tracking Data for Text Summarization22
Research on the Antecedents of Data Privacy Concern Toward Intelligent Connected Vehicles22
The Role of Platform Brand in the Association Between Social Media Use, Stress and Educational Attainment22
Deciding to Stop Early or Continue the Experiment After Checking p -Values at Interim Points: Introducing Group Sequential Designs to UI-Based Comparative Studies22
GazeBubble: Exploring Bubble Mechanism for 3D Gaze Pointing to Enhance Target Acquisition in Virtual Reality22
The Benefits of Playing Action-Like Video Games on Salience Processing22
The Effect of Flight Expertise and Automation Reliability on Task Performance and Mental Workload in a Multitasking Environment22
Emotional Experience during Human-Computer Interaction: A Survey22
The Role of Gamification Attributes in Customer Behavior in Mobile Food Delivery22
Increasing Student Online Interactions: Applying the Video Timeline-Anchored Comment (VTC) Tool to Asynchronous Online Video Discussions22
Multimodal Emotion Recognition for Children with Autism Spectrum Disorder in Social Interaction21
Multidimensional Haptic Perception and Quantification Method for Ophthalmic Surgery Training21
E-Banking Identity Protection: A Protection Motivation and Future-Oriented Emotion Perspective21
Virtual Tours in Digital Museums: VR and AR Technologies in the Modern Cultural Space21
Effect of Social Identification on Esports Viewers Behaviours21
Unveiling Psychosocial Factors Influencing Metaverse-Associated App Adoption: Acumens from fsQCA Approach21
Chatbots or Humans? Effects of Agent Identity and Information Sensitivity on Users’ Privacy Management and Behavioral Intentions: A Comparative Experimental Study between China and the United States21
How Does Aesthetic Design Affect Continuance Intention in In-Vehicle Infotainment Systems? An Exploratory Study21
UI Design of eHMI of Autonomous Vehicles20
Understanding Relations Between Product Icon Type, Feature Type, and Abstraction: Evidence From ERPs and Eye-Tracking Studys20
Design and Evaluation of Online Educational Content: AI-Informed Guidelines Based on Machine Learning Analysis of Learners’ Interactions Traces20
Comparative Study of XAI Perception Between Eastern and Western Cultures20
Beyond Fatiguing Virtual Meetings: How Should Virtual Meetings for Workplaces Be Supported?20
Perspectives on the Acceptance and Social Implications of Smart Glasses: A Qualitative Focus Group Study in Healthcare20
The Effect of Digital Games on The Mathematical Reasoning Skills of Preschool Children19
The Role of Privacy Cynicism in Consumer Habits with Voice Assistants: A Technology Acceptance Model Perspective19
A Virtual Character’s Agency Affects Social Responses in Immersive Virtual Reality: A Systematic Review and Meta-Analysis19
Attitude Towards AI: Potential Influence of Conspiracy Belief, XAI Experience and Locus of Control19
Will Generative AI Create a New Social Divide? Investigating the Impacts of Generative AI Use on Social Capital in China19
The Role of Social Feedback in Technology Acceptance: A One-Week Diary Study with Exoskeleton Users at the Workplace19
“Yes, It’s Cute, But How Can I Be Sure It’s Safe or Not?” Investigating the Intention to Use Service Robots in the Context of Privacy Calculus19
The Influence of the Valence and Evaluation Type of Social Feedback on Game Streamers’ Emotion, Attention, and Performance19
AI Fairness in Action: A Human-Computer Perspective on AI Fairness in Organizations and Society19
From Uncertainty to Tenacity: Investigating User Strategies and Continuance Intentions in AI-Powered ChatGPT with Uncertainty Reduction Theory19
Real-Time Interactivity and Impulsive Buying in Livestreaming Commerce: The Focal Intermediary Role of Inspiration19
Correction18
Relative Merits of Nominal and Effective Indexes of Difficulty of Fitts’ Law: Effects of Sample Size and the Number of Repetitions on Model Fit18
Intelligent Chinese Typesetting Model Based on Information Importance Can Enhance Text Readability18
A Scientometric Analysis of User Experience: Exploring Evolution, Emerging Themes, and Impacts18
Action Video Games Training in Children with Developmental Dyslexia: A Meta-Analysis18
WristSketcher: Creating 2D Dynamic Sketches in AR With a Sensing Wristband18
I Am Not Your Typical Chatbot: Hedonic and Utilitarian Evaluation of Open-Domain Chatbots18
Navigate Through Massive and Mixed Online Reviews: The Role of Central and Peripheral Cues in Consumers’ Information Search18
Examining the Use of DanMu for Crowdsourcing Control in Virtual Gatherings18
Multimedia Teaching for Applied Linguistic Smart Education System18
From Old to New Technologies: Exploring the Role and Impact of Value Resonance18
Examining the Effect of Narrative Features and Thematic Music in an Audio-Based Exergame18
Impact of Different Employee–AI Interaction: Instrumental vs. Emotional Support and Gender Differences18
EmojiChat: Toward Designing Emoji-Driven Social Interaction in VR Museums18
User-Defined Foot Gestures for Eyes-Free Interaction in Smart Shower Rooms17
Brawl Stars Players’ Perceptions After the Removal of Loot Boxes17
Horizontal Versus Vertical Synergy: Exploring the Impact of Generative AI Synergies in Higher Education17
Why Users Reject AI Counselors? The Mediating Role of Trust and Perceived Self-Correction Ability in Imperfect Experiences17
The Effect of past Algorithmic Performance and Decision Significance on Algorithmic Advice Acceptance17
Understanding Students’ Cyberslacking Behaviour in e-Learning Environments: Is Student Engagement the Key?17
How to Talk to AI: The Role of Preset Prompt Language Styles in Shaping Conversational Experience17
From Propaganda to Memes: Resignification of Political Discourse Through Memes on the Chinese Internet17
The Comfort of the Soft-Safety Driver Alerts: Measurements and Evaluation17
Under Pressure: Cognitive Effort During Website-Based Task Performance is Associated with Pupil Size, Visual Exploration, and Users’ Intention to Recommend17
Comprehending the Crypto-Curious: How Investors and Inexperienced Potential Investors Perceive and Practice Cryptocurrency Trading17
Driving Pro-environmental Behavior Through AI-Enhanced Gamification Affordances: Insights from Ant Forest17
Medical Artificial Intelligence Information Disclosure on Healthcare Professional Involvement in Innovation: A Transactional Theory of Stress and Coping Model17
Comparative Analysis of User Experiences in Game Metaverses by Game Type, Gender, and Age17
Psychophysiological Investigation of the Effects of Virtual Reality, the New Dimension of Retail Shopping, on Generation Z17
Beyond Pleasure, Desire for Meaningful Consumption and Peacefulness from Digital Entertainment Platforms; Extending UTAUT2 Model with Eudemonic Motivation and Tranquility17
VTuber Attractiveness and Its Effect on Viewer Gifting17
Designing Chatbots for Misinformation Correction: Examining the Roles of Chatbot Expertise and Anthropomorphism17
Time Pressure and User Ratings on Consumers’ Choice and Eye Fixations17
Trust Conditions and Privacy Perceptions in the Acceptance of Ambient Technologies for Health-Related Purposes17
Enable Non-Technical End Users to Define, Publish and Share Their Own Scientific Data: Data Model and Interaction with High Usability17
The Effect of Tablet Computer Configurations and Touchscreen Gestures on Human Biomechanics, Performance, and Subjective Assessment17
Privacy vs. Security: Trade-Offs in the Acceptance of Smart Technologies for Aging-in-Place17
How Much Wearable Data is Enough for the Utility and Trust of Augmented Artificial Intelligence Systems? A Scenario-Based Interview with Medical Professionals17
How to Provide Feedback? The Role of Robot’s Language and Feedback Framework17
How Explainable AI Affects Human Performance: A Systematic Review of the Behavioural Consequences of Saliency Maps16
The Effect of Metaverse Concert Characteristics on User Re-Participation Intention: A Combination of the ETAM and the SPICE Model16
Reading and Walking with Smart Glasses: Effects of Display and Control Modes on Safety16
Challenges in Value-Sensitive AI Design: Insights from AI Practitioner Interviews16
Promoting Stress Management among Students in Higher Education: Evaluating the Effectiveness of a Persuasive Time Management Mobile App16
Empowering Consumers: The Role of Avatar Choice in Consumer-Chatbot Interaction and Psychological Ownership16
Interactive Output Modalities Design for Enhancement of User Trust Experience in Highly Autonomous Driving16
How Familiarity, Ease of Use, Usefulness, and Trust Influence the Acceptance of Generative Artificial Intelligence (AI)-Assisted Travel Planning16
Conceptual Model of Innovation Decision Process and Hesitation to Adopt Augmented Reality in Tourism Industry16
Digital Hoarding in Everyday Hedonic Social Media Use: The Roles of Fear of Missing out (FoMO) and Social Media Affordances16
Smart Cities, Playable Cities, and Cybersecurity: A Systematic Review16
Sonification Use Cases in Highly Automated Vehicles: Designing and Evaluating Use Cases in Level 4 Automation16
Interactive Digital Engagement With Visual Artworks and Cultural Artefacts Enhances User Aesthetic Experiences in the Laboratory and Museum16
Optimizing AR Pedestrian Navigation Interface Design: Factors Influencing Cognitive Load in Elderly Users16
Exploring the Structural Relationships of Microinteractions in Perception and Behavior by the Hedonic Motivation System Adoption Model16
Examining Generative AI User Intermittent Discontinuance from a C-A-C Perspective15
Intelligent Agents for Outdoor Workers: A Systematic Review15
What’s Behind the Graphic? The Impact of Pictogram-Semantic Mapping Structure on Icon Understanding15
Translation, Psychometric Evaluation, and Validation of the Croatian Version of the User Experience Questionnaire (UEQ)15
Enhancing Snippet Visualizations to Improve Web Search15
Mission Responses of Special Vehicle Crews: Effects of Experience Levels and Substitutability in High-Demand Visual/Motion Tasks15
RealtimeGen: An Intervenable AI Image Generation System for Commercial Digital Art Asset Creators15
Influences of Ethical Values of e-Travel Agents on Authenticity and Trust Formations: The Moderating Role of Privacy Concerns15
Correction15
Generating Personas for Products on Social Media: A Mixed Method to Analyze Online Users15
An Empirical Study of Mobile Application Usability: A Unified Hierarchical Approach15
Smooth Pursuit Study on an Eye-Control System for Continuous Variable Adjustment Tasks15
How Does Generation Z Imagine the Future of “Laundry Care” Experiences? A Scenario-Based Exploration of User Expectations15
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