Journal of Science Education and Technology

Papers
(The TQCC of Journal of Science Education and Technology is 9. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2020-04-01 to 2024-04-01.)
ArticleCitations
Examining Science Education in ChatGPT: An Exploratory Study of Generative Artificial Intelligence156
TechCheck: Development and Validation of an Unplugged Assessment of Computational Thinking in Early Childhood Education73
Virtual Laboratories in Undergraduate Science and Engineering Courses: a Systematic Review, 2009–201949
Student Perceptions Using Augmented Reality and 3D Visualization Technologies in Chemistry Education43
The Effects of Scientific Self-efficacy and Cognitive Anxiety on Science Engagement with the “Question-Observation-Doing-Explanation” Model during School Disruption in COVID-19 Pandemic42
Transitioning to Online Teaching During the COVID-19 Pandemic: an Exploration of STEM Teachers’ Views, Successes, and Challenges42
Investigating Engagement and Flow with a Placed-Based Immersive Virtual Reality Game38
Comparison of Machine Learning Performance Using Analytic and Holistic Coding Approaches Across Constructed Response Assessments Aligned to a Science Learning Progression35
Children’s Emotions in Design-Based Learning: a Systematic Review32
A Meta-Analysis of Machine Learning-Based Science Assessments: Factors Impacting Machine-Human Score Agreements32
Exploring Differences in Student Learning and Behavior Between Real-life and Virtual Reality Chemistry Laboratories32
Practices and Theories: How Can Machine Learning Assist in Innovative Assessment Practices in Science Education32
Pop-up Questions Within Educational Videos: Effects on Students’ Learning30
The Impact of STEM Attitude and Thinking Style on Computational Thinking Determined via Structural Equation Modeling30
Using Machine Learning to Score Multi-Dimensional Assessments of Chemistry and Physics28
Understanding How the Perceived Usefulness of Mobile Technology Impacts Physics Learning Achievement: a Pedagogical Perspective24
Virtual Reality: a Tool for Preservice Science Teachers to Put Theory into Practice24
A Combined Strategy of Additive Manufacturing to Support Multidisciplinary Education in Arts, Biology, and Engineering24
Machine Learning-Enabled Automated Feedback: Supporting Students’ Revision of Scientific Arguments Based on Data Drawn from Simulation24
Students’ Context-Specific Epistemic Justifications, Prior Knowledge, Engagement, and Socioscientific Reasoning in a Mobile Augmented Reality Learning Environment23
Using Augmented Reality and the Structure–Behavior–Function Model to Teach Lower Secondary School Students about the Human Circulatory System23
The Effect of a Pedagogical STEAM Model on Students’ Project Competence and Learning Motivation23
Using the Social Cognitive Theory Framework to Chart Gender Differences in the Developmental Trajectory of STEM Self-Efficacy in Science and Engineering Students22
Self-directed Science Learning During COVID-19 and Beyond21
On the Validity of Machine Learning-based Next Generation Science Assessments: A Validity Inferential Network20
How Does Augmented Observation Facilitate Multimodal Representational Thinking? Applying Deep Learning to Decode Complex Student Construct20
Investigation of the Relationship Between Middle School Students’ Computational Thinking Skills and their STEM Career Interest and Attitudes Toward Inquiry19
Student-Generated Stop-Motion Animation in Science Classes: a Systematic Literature Review18
Embracing Digital Technology in Science Classrooms—Secondary School Teachers’ Enacted Teaching and Reflections on Practice18
Motivating Students to Learn STEM via Engaging Flight Simulation Activities18
A Learning Experience in Inquiry-Based Physics with Immersive Virtual Reality: Student Perceptions and an Interaction Effect Between Conceptual Gains and Attitudinal Profiles18
Bridging the Gap Between Qualitative and Quantitative Assessment in Science Education Research with Machine Learning — A Case for Pretrained Language Models-Based Clustering18
Combining Machine Learning and Qualitative Methods to Elaborate Students’ Ideas About the Generality of their Model-Based Explanations17
Testing the Impact of Novel Assessment Sources and Machine Learning Methods on Predictive Outcome Modeling in Undergraduate Biology16
Characterizing Students’ 4C Skills Development During Problem-based Digital Making15
Computer-Based Classification of Preservice Physics Teachers’ Written Reflections15
Physics Students’ Conceptual Understanding of Geometric Optics: Revisited Analysis14
Examining the Influence That Professional Development Has on Educators’ Perceptions of Integrated STEM Safety in Makerspaces14
Development and Validation of the ICT-TPACK-Science Scale14
The Influence of Online STEM Education Camps on Students’ Self-Efficacy, Computational Thinking, and Task Value14
Exploring the Effectiveness and Moderators of Augmented Reality on Science Learning: a Meta-analysis14
Teaching Chemistry with Arduino Experiments in a Mixed Virtual-Physical Learning Environment14
STEAM Designed and Enacted: Understanding the Process of Design and Implementation of STEAM Curriculum in an Elementary School14
Automated Scoring of Chinese Grades 7–9 Students’ Competence in Interpreting and Arguing from Evidence14
Choosing Chemistry at Different Education and Career Stages: Chemists, Chemical Engineers, and Teachers14
Student Self-perception on Digital Literacy in STEM Blended Learning Environments13
Computational Modeling of the Effects of the Science Writing Heuristic on Student Critical Thinking in Science Using Machine Learning13
An Investigation of University Students and Professionals’ Professional STEM Identity Status13
Mining Effective Learning Behaviors in a Web-Based Inquiry Science Environment13
Algorithmic Explanations: an Unplugged Instructional Approach to Integrate Science and Computational Thinking12
Examining the Effectiveness of a Professional Development Program: Integration of Educational Robotics into Science and Mathematics Curricula12
Web-Based Virtual Lab for Learning Design, Operation, Control, and Optimization of an Anaerobic Digestion Process12
Science Motivation and Achievement Among Minority Urban High School Students: an Examination of the Flipped Classroom Model12
Relationships between Facial Expressions, Prior Knowledge, and Multiple Representations: a Case of Conceptual Change for Kinematics Instruction12
Exploring the Effect of Augmented Reality on Cognitive Load, Attitude, Spatial Ability, and Stereochemical Perception12
How Much Cueing Is Needed in Instructional Animations? The Role of Prior Knowledge11
Research Trends in Technology-Enhanced Chemistry Learning: A Review of Comparative Research from 2010 to 201911
Professional Growth of Novice and Experienced STEM Teachers10
Exploring How Role and Background Influence Through Analysis of Spatial Dialogue in Collaborative Problem-Solving Games10
Pedagogy, Partnership, and Collaboration: A Longitudinal, Empirical Study of Serious Educational Gameplay in Secondary Biology Classrooms10
IoT in Project-Based Biology Learning: Students’ Experiences and Skill Development10
Comparative Learning Performance and Mental Involvement in Collaborative Inquiry Learning: Three Modalities of Using Virtual Lever Manipulative10
Science Teachers’ Attitudes towards Computational Modeling in the Context of an Inquiry-Based Learning Module10
Modeling Secondary Students’ Genetics Learning in a Game-Based Environment: Integrating the Expectancy-Value Theory of Achievement Motivation and Flow Theory10
Rising to the Challenge: The Effect of Individual and Social Metacognitive Scaffolds on Students’ Expressions of Autonomy and Competence Throughout an Inquiry Process9
Affordances of Computational Models for English Learners in Science Instruction: Conceptual Foundation and Initial Inquiry9
Increasing Student Use of a Learner Dashboard9
Commentary—Applying Machine Learning in Science Assessment: Opportunity and Challenges9
The Development and Validation of a Survey for Evaluating Primary Students’ Self-efficacy in STEM Activities9
“It’s Like I’m Really There”: Using VR Experiences for STEM Career Development9
Cognition, Attitude, and Interest in Cross-Disciplinary i-STEM Robotics Curriculum Developed by Thematic Integration Approaches of Webbed and Threaded Models: a Concurrent Embedded Mixed Methods Study9
Supporting Student System Modelling Practice Through Curriculum and Technology Design9
Comprehensive Exploration of Digital Literacy: Embedded with Self-Regulation and Epistemological Beliefs9
0.16671586036682