Computer Applications in Engineering Education

Papers
(The H4-Index of Computer Applications in Engineering Education is 24. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2022-05-01 to 2026-05-01.)
ArticleCitations
Impact of implementing project‐based assignment (PBA) in CDIO framework for computer numerical control application course82
Predicting individual learning performance using machine‐learning hybridized with the teaching‐learning‐based optimization58
Teaching Human–Computer Interaction Through the Integration of Engineering and Design Principles57
An Integrated Framework for Automated Measurement and Prediction of Program Outcome Attainment in Engineering Education55
Application of improved neighbor propagation algorithm in international communication and cooperation to promote internationalization of higher education55
Analysis of teamwork skill development in a flipped civil engineering course50
Teaching calculus in the first year of an engineering degree using a Digital Escape Room in an online scenario48
Who Is the Best Helper for University Students' Mathematical Creativity? A Quasi‐Experimental Study of Human–ChatGPT, Human–Google, and Human–Human Co‐Creation47
Microlearning strategy in the promotion of motivation and learning outcomes in software project management43
Understanding general concepts of requirements engineering through design thinking: An experimental study with students42
An open‐source data acquisition platform for teaching vibration analysis40
38
Serious Games in Engineering Education: Assessing Novelty Effects and the Influence of Prior Gaming Experience35
35
Automatic Generation of Cybersecurity Teaching Cases Using Large Language Models33
Immersive virtual reality in AECO/FM to enhance education: Systematic literature review and future directions31
Engineering Education at an Inflection Point: From Simulation on Diskettes to AI‐Driven Transformation30
Enhancing Learning Outcomes in an Undergraduate Course of Smart Construction Major Through the Application of a Simulation Tool27
Correction to “A Project‐Based Learning Approach: Designing MATLAB‐Aligned Mixed‐Signal Circuit Components With Open Source Tools”26
The impact of GitHub on students' learning and engagement in a software engineering course25
Teaching Variables Interaction Effects Through a Battery‐Aging Case Study in Undergraduate Engineering25
Framework for adaptive serious games25
ScienSolar: Development of an Open‐Source VBA‐Excel Based Package to Model 3D Physics Problems Without Coding25
Using PharmaPy with Jupyter Notebook to teach digital design in pharmaceutical manufacturing24
Exploring tubular steady‐state laminar flow reactors with orthogonal collocation24
Virtual‐laboratory based learning to improve students’ basic engineering competencies based on their spatial abilities24
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