Computer Applications in Engineering Education

Papers
(The median citation count of Computer Applications in Engineering Education is 2. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2022-05-01 to 2026-05-01.)
ArticleCitations
Impact of implementing project‐based assignment (PBA) in CDIO framework for computer numerical control application course82
Predicting individual learning performance using machine‐learning hybridized with the teaching‐learning‐based optimization58
Teaching Human–Computer Interaction Through the Integration of Engineering and Design Principles57
An Integrated Framework for Automated Measurement and Prediction of Program Outcome Attainment in Engineering Education55
Application of improved neighbor propagation algorithm in international communication and cooperation to promote internationalization of higher education55
Analysis of teamwork skill development in a flipped civil engineering course50
Teaching calculus in the first year of an engineering degree using a Digital Escape Room in an online scenario48
Who Is the Best Helper for University Students' Mathematical Creativity? A Quasi‐Experimental Study of Human–ChatGPT, Human–Google, and Human–Human Co‐Creation47
Microlearning strategy in the promotion of motivation and learning outcomes in software project management43
Understanding general concepts of requirements engineering through design thinking: An experimental study with students42
An open‐source data acquisition platform for teaching vibration analysis40
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Serious Games in Engineering Education: Assessing Novelty Effects and the Influence of Prior Gaming Experience35
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Automatic Generation of Cybersecurity Teaching Cases Using Large Language Models33
Immersive virtual reality in AECO/FM to enhance education: Systematic literature review and future directions31
Engineering Education at an Inflection Point: From Simulation on Diskettes to AI‐Driven Transformation30
Enhancing Learning Outcomes in an Undergraduate Course of Smart Construction Major Through the Application of a Simulation Tool27
Correction to “A Project‐Based Learning Approach: Designing MATLAB‐Aligned Mixed‐Signal Circuit Components With Open Source Tools”26
Teaching Variables Interaction Effects Through a Battery‐Aging Case Study in Undergraduate Engineering25
Framework for adaptive serious games25
ScienSolar: Development of an Open‐Source VBA‐Excel Based Package to Model 3D Physics Problems Without Coding25
The impact of GitHub on students' learning and engagement in a software engineering course25
Exploring tubular steady‐state laminar flow reactors with orthogonal collocation24
Virtual‐laboratory based learning to improve students’ basic engineering competencies based on their spatial abilities24
Using PharmaPy with Jupyter Notebook to teach digital design in pharmaceutical manufacturing24
Teaching and Learning Cybersecurity Using Capture the Flag: Effectiveness Comparison Between University Students in Finland and Czechia23
Issue Information23
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DC machines remote lab case study in Technical and Vocational University22
Impact of Artificial Intelligence Technology on Students' Computational and Reflective Thinking in a Computer Programming Course20
Knowledge mapping of 4D printing technologies in computer engineering20
A MATLAB GUI‐Based Calculation Platform for Soil Arching Effect to Assist Teaching and Learning in Soil Mechanics17
Dynamic Updating Method of Course Content Based on Multiple Intelligent Agents Collaboration17
The Evolving and Expanding Role of Industry Engagement in Engineering Education17
Efficient web‐based simulation on analog electronics circuits laboratory17
Effect of jigsaw‐integrated task‐driven learning on students' motivation, computational thinking, collaborative skills, and programming performance in a high‐school programming course17
Arduino practice judgment system based on function execution log in virtual execution environment17
Issue Information17
CAMPUS: A mobile app for construction processes learning and teaching in higher education16
An Innovative Remote Laboratory System With Controller Hardware, Management Software, and Fault Control System16
Tools for simultaneous online and in‐person teaching in a Linear Circuit Analysis subject15
Education 4.0 in higher education and computer science: A systematic review15
Enhancing educational efficiency: Generative AI chatbots and DevOps in Education 4.015
Designing a Python‐Based Simulation for Genetic Trait Segregation Experiments: Synergizing Probabilistic and Computational Thinking in STEM Education14
Advancing engineering education: Using the three‐phase methodology to teach IoT14
Readiness of Brazilian Industrial Engineering postgraduate programs for Industry 4.0: A knowledge dimensions assessment14
Computationally Enhanced Paper‐Like Problem Solving: pSolver as a Digital Notebook for Engineering Education14
Effectiveness of Pre‐Test and Post‐Test Strategies in Programming Education: A Five‐Year Longitudinal Study14
Introducing schoolchildren to computational thinking using smartphone apps: A way to encourage enrollment in engineering education14
Towards the Integration of Remote Laboratories in Massive Open Online Courses: Insights from Usage Logs and Student Feedback13
Fourier‐Series‐Based Application Modeling for Monthly Hydropower Generation13
Are learning styles useful? A new software to analyze correlations with grades and a case study in engineering13
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The Application Strategy of Diversified Teaching Mode in Japanese Curriculum Reform Using the E‐Learning Platform12
CDIO‐CT collaborative strategy for solving complex STEM problems in system modeling and simulation: An illustration of solving the period of mathematical pendulum12
Celebrating Computer Applications in Engineering Education12
SPOC online video learning clustering analysis: Identifying learners' group behavior characteristics12
Gamified learning: Assessing the influence of leaderboards on online formative quizzes in a computer programming course12
Development of an Interactive Web‐Based Tool for 2D Truss Analysis Using the Direct Stiffness Method12
A hybrid CAD/CAE/CAM project‐based laboratory framework integrating topology optimization and laser powder bed fusion for engineering education12
Can Multimodal Large Language Models Grade Like an Expert? A Study on UML Class Diagram Assessment Accuracy12
Teaching agile hardware development with an open‐source engineering simulator: An evaluation with industry participants12
Embodied design: A framework for teaching practices focused on the early development of computational thinking11
Big Data Research on Personalized Learning in Computer Education: A Thematic Evolution Analysis11
Educational impact of Metaverse learning environment for engineering mechanics dynamics11
First experiences of integrating computational thinking into a blended learning in‐service training program for STEM teachers11
Problem‐based learning on household electricity consumption analysis using predictive models and tools10
Finite element analysis megatrends: A road less traveled10
Development of a Smart Lamp Device Using Project‐Based Learning and the ADDIE Model for Teaching IoT to Software Engineering Students10
Students' Application of Abstract and Systems Thinking Skills for Modeling Software Systems10
Using Hierarchical Bayesian Analysis to Identify At‐Risk Students in Engineering Mathematics Prerequisites10
Construction of a new lifelong education system based on vector analysis algorithms for information age services10
Application of Gamification Mechanics to Computational Fluid Dynamics Seminars Using Genially10
Measuring the Impact of Web‐Based Educational Tools on Enhancing Student Learning Indicators in Programming Skills, Computational Thinking, and Problem‐Solving9
Game‐Based Learning in Mobile Robotics: Teaching ROS2 Through a Competitive Game9
Engineering Students' Perceptions and Use of Generative Artificial Intelligence9
A Problem‐to‐Code Teaching Framework for Technology‐Enhanced Database Programming in Engineering Education: A Mixed‐Methods Study9
Study of the impact of social learning and gamification methodologies on learning results in higher education9
Theory and practice of BIM skills of construction management professional based on conceive–design–implement–operate engineering teaching mode9
Development and Practice of an AI‐Enabled Smart Teaching Model in Basic Mechanics Education9
Introducing AI applications in engineering education (PBL): An implementation of power generation at minimum wind velocity and turbine faults classification using AI9
Comparative Analysis of Augmented Reality and Virtual Reality in Biomedical Engineering Education: Acceptance and Learning Effectiveness9
The Effects of a Generative AI‐Enabled CDIO Teaching Model on Undergraduates' Computational Thinking and Individual Psychological Constructs9
The effects of educational robotics in programming education on students' programming success, computational thinking, and transfer of learning8
Designing the HMI for a DC Motor Toolkit for Control Engineering Education8
Teaching and Assessing Abstraction in K‐12 Computational Thinking Education: A Systematic Literature Review8
Use of Decision‐Based Learning to Develop Conditional Knowledge of Binary Phase Diagram Interpretation in Mechanical Engineering8
An empirical study on the evaluation system of innovation and entrepreneurship education in applied universities8
Automated and continuous assessment implementation in a programming course8
Educational interactive virtual strain and consolidation tests using LabVIEW and Arduino Uno microcontroller8
Designing Earthquake‐Resistant Buildings With Karamba3D: A Method for Teaching Indonesian Architecture Students8
Subject: Join Us in Making CAE's 35th Anniversary Special Issue a Landmark Publication8
A Hardware‐in‐the‐Loop and 3D Simulation Framework for Active Learning in Engineering Education7
Holistic transfer educational learning approach for higher education7
Integrating Computational Design Optimization Into Architectural Design Pedagogy—An Experimental Course for Performance‐Based Building Design Optimization and Exploration7
QoS‐enhanced load balancing strategies for metaverse‐infused VR/AR in engineering education 5.07
Exploring Factors Causing the Mathematics Performance Gaps of Different Genders Using an Explainable Machine Learning7
A Web3 secure platform for assessments and educational resources based on blockchain7
Utilization of open‐source software in teaching the physics of P‐N diodes7
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Towards Personalized AI Education: Context‐Aware Retrieval‐Augmented Generation With Grade‐Level LLM Adaptation7
Enhancing design thinking in engineering students with project‐based learning7
Virtual Laboratory for Control Education Using a Solar Collector Field System7
Evaluating Knowledge Gain and Retention in IoT Circuit Assembly Using Mobile Augmented Reality Technology7
Analyzing and Predicting Student Performance in Discrete Mathematics Using Supervised Learning Algorithms6
Application of learning analytics for sequential patterns detection associated with moments of distraction in students in e‐learning platforms6
Formative quizzes in the learning of sensors and transducers: Online vs. paper based6
Gamification strategy to promote social and human factors in the training of software engineers: A case study6
Investigating the impact of adopting Python and C languages for introductory engineering programming courses6
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Computer‐aided experimental studies for adaptive beamforming algorithms and array processing in engineering education6
Enhancing Operating System Education With a Generative AI‐Supported Boppps Model: An Empirical Study6
Using game concepts to improve programming learning: A multi‐level meta‐analysis6
Integrating Artificial Intelligence in Higher Education to Enhance Teaching and Learning6
An intelligent women safety app for educational campus6
ArtEM: Enhancing the Understanding of Integer and Modular Arithmetic Through Interactive Learning Software6
Teaching experience for process identification using first‐order‐plus‐time‐delay models6
Correction to “A Systematic Review of Technology‐Enhanced Learning Approaches to Foster Construction Engineering and Management Competencies”6
Learning counterfactual outcomes of MOOC multiple learning behaviors6
Issue Information6
Applying Agile Principles as a Pedagogical Framework in Vocational Software Development Education6
On learning platform metrics as markers for student success in a course6
Competitive programming in computational thinking and problem solving education6
Examining the effect of feedback type and gender on computing achievements, engagement, flipped learning readiness, and autonomous learning in online flipped classroom5
Exploring Undergraduate Students' Computational Thinking Skills Across Engineering Design Processes5
The design and implementation of a 16 bit floating point arithmetic unit using BZK.SAU.FPGA microcomputer assembly language5
Learning environments in software testing education: An overview5
Pedagogy of transformation of a random variable, censoring, and truncation of data5
A team‐oriented course development experience in distance education for multidisciplinary engineering design5
Active Learning of Parallel Programming in Engineering Through Recurring Problems5
Using evidence‐based decision‐making and cognitive apprenticeship approach to develop students' entrepreneurial mindset5
Issue Information5
A Novel Cognitive Diagnosis Model With Multiple Attributes and Multidimensional Discrimination5
AABC: A Tool for Assessing Arduino Basic Coding Skills5
Effective application of operator training simulator in experiential education5
Blended learning for engineering education 4.0: Students' perceptions and their learning difficulties5
USQA: A User Story Quality Analyzer prototype for supporting software engineering students5
Design, development, and implementation of a simulation application for gifted students in robotics teaching5
Scenario‐Based Teaching of Activated Sludge Processes Using an Excel‐Based Simulation Tool5
Teaching design and implementation of traffic system simulation course based on a computer virtual reality software under the background of engineering education5
Educational Platform in Higher Education With LLM‐Driven Chatbot for Computer Networks and Telecommunications Course5
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Navigating ChatGPT in ASEAN Higher Education: Ethical and Pedagogical Perspectives5
Rbox: A web API for software integration with the R programming language5
Issue Information5
A VR‐based wiring learning platform for promoting practice experience of electrical engineering5
Exploring the Pedagogical Implications of Virtual Labs: A Case Study of the Ward Design Project5
Integrating Deep Learning Into Mechanical Engineering: A Systematic Review of Applications and Educational Implications5
An object‐oriented approach toward two‐dimensional engineering mechanics5
Automated hearing impairment diagnosis using machine‐learning: An open‐source software development undergraduate research project5
Research and innovation of engineering simulation practice teaching platform based on the civil engineering talent training5
Student Experiences of Hybrid and Online Engineering Labs in a Logic Control Course4
Advancing students' trouble shooting skills with open‐ended questions and computer‐aided learning using Aspen Plus® in a multistage lab experiment4
Issue Information4
Promoting higher engineering education: Three‐level progressive cultivation of mechanical thinking based on multi‐classroom integration4
What topics should or should not be included in software security education—Qualitative content analysis4
Improving the Transfer Pipeline Through STEM Scholarships: Is It More Than Just the Money?4
Fostering computational thinking with simulated 3D robots in secondary education4
Metaverse for Education: Developments, Challenges, and Future Direction4
Online course recommendation algorithm based on multilevel fusion of user features and item features4
An active learning approach to teach distributed forces using augmented reality with guided inquiry4
Design and Development of a Cylinder Head Production Line Virtual Simulation Cognition System Based on Unity3D4
The Pythagorean Academy Application—Design, Development, Implementation, and Evaluation of a Mobile Game for the Junior High School Geometry4
Boosting computer‐aided design pedagogy using  interactive self‐assessmentgraphical tools4
An Adaptive PIV Software for Pedagogy‐Oriented Practice and a Closed‐Loop Framework for Flow Experiments4
Comparing reflective and supportive scaffolding in 3D computer‐aided design course: Engineering students' metacognitive strategies, spatial ability self‐efficacy, and spatial anxiety4
Students' Conceptual Explanations of Neural Networks Enabled by Extended Reality Learning: A Multiple Methods Approach4
AI‐Driven Personalized Microlearning Framework for Enhanced E‐Learning4
Development and Application of BeiDou Satellite Navigation Simulator in Maritime Engineering Education4
EDUPERES and GAMERES: A smart interactive education platform and digital gamification for basic circuit analysis4
The Promise and Pitfalls: A Literature Review of Generative Artificial Intelligence as a Learning Assistant in ICT Education4
Didactic Strategy for Applied Learning of Control of State‐Space Systems Through Low‐Cost Electronic Modules4
Player profiles for game‐based applications in engineering education4
Implementation of an Industrial Automation Remote Lab (IARL) and validation using a deep learning approach during the COVID pandemic4
Gamifying structural analysis assessments for first‐year architecture engineering students4
How to Visualize Computational Mechanics: Animating Finite Elements, Continuum Mechanics, and Tensor Calculus4
Intelligent Feedback for Individualized Introductory Programming Exercises4
Applying active learning by contextualizing robotic applications to historical heritage4
Genie‐on‐demand: A custom AI chatbot for enhancing learning performance, self‐efficacy, and technology acceptance in occupational health and safety for engineering education3
Digital visualization in graduate transport phenomena3
Application of artificial intelligence in adaptation of gamification in education: A literature review3
Training future engineers: Integrating Computational Thinking and effective learning methodologies into education3
MATLAB‐based program for computation of open‐channel flow profiles3
Development of a MATLAB‐based graphical user interface to illustrate Coulomb's law and Gauss's law3
The Effects of Robot Programming on Mathematical Achievement, Mathematics Anxiety, and Programming Self‐Efficacy3
Insights 4.0: Transformative learning in industrial engineering through problem‐based learning and project‐based learning3
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ChatGPT‐3.5 and ‐4.0 and mechanical engineering: Examining performance on the FE mechanical engineering and undergraduate exams3
Fine‐Tuning Lightweight LLMs With Human‐Curated Data on Electrical Circuit Fundamentals for E‐Learning3
Issue Information3
Optimizing Engineering Education in the Maldives: A Data‐Driven Analysis of Key Barriers and Statistical Visualization Using R Programming3
Advancing Civil Engineering Education: Implications of Using Augmented Reality in Teaching Structural Analysis3
Digital Simulation‐Based Learning for Reaction Engineering: Activity Design and Student Metacognition3
Mitigating Spatial Visualization Challenges in Materials Science Education Through a Low‐Cost Mobile Augmented Reality System3
Virtual reality‐facilitated engineering education: A case study on sustainable systems knowledge3
Harnessing Artificial Intelligence for Advancements in Electrical Engineering: A Systematic Literature Review of Applications, Challenges, and Future Trends3
Investigation of the Influence of Flipped Learning and Text‐Based Generative Artificial Intelligence in Programming Education: Effectiveness and Pedagogical Strategies3
A meta‐analysis of the effects of augmented reality technologies in interactive learning environments (2012–2022)3
Towards hybrid technical learning: Transforming traditional Laboratories for distance learning3
Risk‐based student performance prediction model for engineering courses3
MATLAB Smart Assignment Grader (MSAG) for Consistent, Adaptive, and Fair Grading of Coding Assignments3
Key technologies and case implementation of online course3
Unveiling the Mechanisms of the Development of Students' Artificial Intelligence Application Abilities in Interdisciplinary Education3
Evaluating the Success of AI Tools in Supporting Student Performance in Mathematical Kangaroo Competition3
Correction to “On learning‐based approaches in power electronics engineering curriculum: A high switching inchworm motor drive case study”3
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Edge‐AI Driven Gamification in Engineering Education for Improving Student Engagement3
An automatic feedback model for learning programming via block‐based programming platforms3
Transforming IoT Skill Development in Engineering Education: The Influence of Augmented Reality‐Based Learning Environment3
Combining hands‐on and virtual experiments for enhancing fluid mechanics teaching: A design‐based research study3
Research and innovation of the “ship navigation radar” course based on the four‐in‐one approach in engineering education accreditation3
Undergraduate and graduate students' conceptual understanding of model classification outcomes under the lens of scientific argumentation3
Learning beyond books: A hybrid model to learn real‐world problems3
A systematic review of the factors affecting girls' participation in science, technology, engineering, and mathematics subjects3
A multimodal pedagogical approach to teaching electromagnetics3
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Improving learning experiences in software engineering capstone courses using artificial intelligence virtual assistants3
ChatGPT as an educational resource for civil engineering students3
Web 3.0 and blended learning for increasing student retention and engagement in e‐learning environment3
Enhancing self‐regulated learning in engineering education with lightboard videos as a support tool3
The Learning Gains Achievable in the Teaching Laboratory Across the Cognitive, Psychomotor and Affective Domains for Hardware, Software, Simulation, Virtual and Mixed‐Mode Laboratories3
Impact of C‐coding self‐assessment exercises on exam performance: A study in engineering education3
Using Adaptive Learning Platform Data in a Flipped Classroom for Early Detection and Tutoring of Low‐Performing Students3
Issue Information3
Distributed generator and capacitor‐embedded reconfiguration in three‐phase unbalanced distribution systems using teaching learning‐based optimization3
An analysis of the use of augmented reality and virtual reality as educational resources3
Empowering Computer Vision in Higher Education: A Novel Tool for Enhancing Video Coding Comprehension3
Correction to “Python‐Powered Structural Analysis: Modelling and Solving 2D Truss Systems with the ‘Anastruct’ Module”2
UnrealMentor GPT: A System for Teaching Programming Based on a Large Language Model2
A computer‐aided educational device and toolbox for biomedical signal processing at the undergraduate level2
Exploring Online Teaching's Impact on Instructors in Core Engineering Courses: Insights, Challenges, and Future Directions2
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Semiconductor Upskilling Program Using Field‐Programmable Gate Arrays as a Training Vehicle2
Automation in the simulation of processes with Aspen HYSYS: An academic approach2
AI‐Based Prediction of Program Learning Outcomes for an Engineering Undergraduate Degree2
Application of Visual Teaching in Engineering Geology2
Adaptive learning framework for learning computational thinking using educational robotics2
A simple chemical equilibrium algorithm applied for single and multiple reaction systems2
mCIT app for teaching and learning the estimation and automatic control of DC motors2
Software‐Oriented Collaborative Project‐Based Learning of Biomedical Signal Processing in Simulated Industry‐Like Conditions2
Competency‐based TPACK approaches to computational thinking and integrated STEM: A conceptual exploration2
Advancing Manufacturing Process Education for Industry 4.0: A Multi‐Case Study2
A meta‐analysis and systematic review of the effect of virtual reality technology on users' learning outcomes2
Integrated Education and Teaching Mode of Engineering Fractured Rock Mechanics Laboratory Testing and PFC3D Computer Simulation Based on Conceive‐Design‐Implement‐Operate2
Experiment Teaching Design of Engine Casting Virtual Simulation Based on Unity3D2
Issue Information2
The course on modern 5G/6G networks: A step toward understanding a flexible network core2
Bringing active learning, experimentation, and student‐created videos in engineering: A study about teaching electronics and physical computing integrating online and mobile learning2
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