International Journal of Human-Computer Studies

Papers
(The H4-Index of International Journal of Human-Computer Studies is 38. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2022-06-01 to 2026-06-01.)
ArticleCitations
Editorial Board177
Towards understanding the design of playful bodily extensions via body schema and body image128
Editorial Board126
Story-based authentication for mobile devices using semantically-linked images119
Priming users with babies’ gestures: Investigating the influences of priming with different development origin of image schemas in gesture elicitation study109
Design with myself: A brain–computer interface design tool that predicts live emotion to enhance metacognitive monitoring of designers104
An experimental study on embodiment forms and interaction modes in affective robots for anxiety relief and emotional connection99
Loving-kindness and walking meditation with a robot: Countering negative mood by stimulating creativity98
Augmenting outdated museum exhibits with embodied and tangible interactions for prolonged use and learning enhancement76
Machine learning systems as mentors in human learning: A user study on machine bias transmission in medical training73
Gamification of virtual reality assembly training: Effects of a combined point and level system on motivation and training results72
BackTracer: Improving ray-casting 3D target acquisition by backtracking the interaction history71
Factor Structure and Psychometric Properties of the Digital Communication Empathy Scale (DCES)69
Editorial Board64
Designing for social impact: Understanding the social dynamics of interactive projections for public well-being63
From reader to experiencer: Design and evaluation of a VR data story for promoting the situation awareness of public health threats62
Editorial Board62
“Should I Introduce myself?”: Asynchronous semi-guided professional introductions for enhanced perceived team effectiveness in new virtual dyadic teams58
A framework and serious game for decision making in stressful situations; a fire evacuation scenario57
Voice agent accents can shape driver behavior and perception55
Aesthetic semantics: Affect rating of atomic visual web aesthetics for use in affective user experience design51
StoryPoint: GenAI-supported domain-specific data story authoring for enterprises50
Editorial Board48
Growing together: An analysis of measurement transparency across 15 years of player motivation questionnaires48
Trails, rails, and over-reliance: How navigation assistance affects route-finding and spatial learning in virtual environments48
Service recovery in robotic deliveries: Effects of apology strategy and anthropomorphism under delays of food delivery46
Social virtual reality elicits natural interaction behavior with self-similar and generic avatars46
Turn Left Turn Right - Delving type and modality of instructions in navigation assistant systems for people with visual impairments44
How do people evaluate the accuracy of video posts when a warning indicates they were generated by AI?44
Graphical features of interactive dashboards have little influence on engineering students performing a design task44
Emotional engagement in AI storytelling: The role of nonverbal cues in child-AI interactions44
Editorial Board42
Exploring enhanced strategies for emotionally-perceptive music recommendations in mid-day sleep induction scenarios40
AF-Mix: A gaze-aware learning system with attention feedback in mixed reality39
Visual aesthetics and user experience: A multiple-session experiment39
Eyes can draw: A high-fidelity free-eye drawing method with unimodal gaze control39
Uses and gratifications of photo sharing on Instagram38
An epistemic network analysis of communication strategies during drawing-supported spatial dialogue in VR38
Designing an age-friendly conversational AI agent for mobile banking: the effects of voice modality and lip movement38
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