ACM Transactions on Computer-Human Interaction

Papers
(The median citation count of ACM Transactions on Computer-Human Interaction is 7. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2022-01-01 to 2026-01-01.)
ArticleCitations
The Partner Modelling Questionnaire: A Validated Self-Report Measure of Perceptions toward Machines as Dialogue Partners141
Un/Making Data Imaginaries: The Data Epics138
Challenges and Opportunities for Multi-Device Management in Classrooms110
A Design Framework for Ingestible Play92
From Collaborative Habituation to Everyday Togetherness: A Long-Term Study of Use of the Messaging Kettle90
Classifying Presence Scores: Insights and Analysis from Two Decades of the Igroup Presence Questionnaire (IPQ)89
Whose Touch is This? : Understanding the Agency Trade-Off Between User-Driven Touch vs. Computer-Driven Touch84
Crafting Trajectories of Smart Phone Use at the Opera77
Building Instructions You Can Feel: Edge-Changing Haptic Devices for Digitally Guided Construction76
Collaborating with Bots and Automation on OpenStreetMap76
How Creative Practitioners Use Tools to Capture Ideas: A Cross-Domain Study70
Concurrent or Retrospective Thinking Aloud in Usability Tests: A Meta-Analytic Review70
Mediating Human–Nature Relations through Technology: A Scoping Review of Post-Anthropocentric Artifacts and Their Design Strategies65
Unmaking and HCI: Techniques, Technologies, Materials, and Philosophies beyond Making61
Integrated Exertion—Understanding the Design of Human–Computer Integration in an Exertion Context60
Linking Audience Physiology to Choreography59
RunMe: An Adaptive Sound System for Running Meditation59
Using Feedforward to Reveal Interaction Possibilities in Virtual Reality56
Reconceptualizing Technology for Chronic Disease Management Activities in the Family: Supporting Collective Routines55
CalMe: A Tangible Environment to Enhance Pupils Group Work Regulation55
Protecting Privacy on Mobile Apps: A Principal–Agent Perspective54
Blockchain and Beyond: Understanding Blockchains Through Prototypes and Public Engagement45
A Design Vocabulary for Data Physicalization44
Sense of Agency and User Experience: Is There a Link?44
Algorithmic Subjectivities44
CLERA: A Unified Model for Joint Cognitive Load and Eye Region Analysis in the Wild44
Comparative Structured Observation42
A Multi-Factorial Comparative Analysis of Perceived Privacy Violations Caused by Smart Speakers in Germany and the UK41
The Development and (Mis)appropriation of a Digital Kit for Jewellers40
Visualizing Topics and Opinions Helps Students Interpret Large Collections of Peer Feedback for Creative Projects40
“Protect Me Tomorrow”: Commitment Nudges to Remedy Compromised Passwords40
Experiences of user-centred design with agile development for clinically supported self-management of Long Covid40
Exploring the Lived Experience of Behavior Change Technologies: Towards an Existential Model of Behavior Change for HCI39
Dissecting Optional Micro-Decisions in Online Transactions: Perceptions, Deceptions, and Errors39
Me, My Health, and My Watch: How Children with ADHD Understand Smartwatch Health Data37
The AI Ghostwriter Effect: When Users do not Perceive Ownership of AI-Generated Text but Self-Declare as Authors36
Awareness, Intention, (In)Action: Individuals’ Reactions to Data Breaches35
Predicting Rating Distributions of Website Aesthetics with Deep Learning for AI-Based Research34
Decoding Realism of Virtual Objects: Exploring Behavioral and Ocular Reactions to Inaccurate Interaction Feedback34
Prototyping and Evaluation of Emotionally Resonant Vibrotactile Comfort Objects as a Calming Social Anxiety Intervention34
Examining Voice Community Use33
Towards a Unified and Efficient Command Selection Mechanism for Touch-Based Devices Using Soft Keyboard Hotkeys33
A Trade-off-centered Framework of Content Moderation32
Uncertainties as Generative Resources in Research through Design: Three Dynamics for Moving in a Design Space31
Iterative Design and Prototyping of Computer Vision Mediated Remote Sighted Assistance31
Collaboration, not Confrontation: Understanding General Practitioners’ Attitudes Towards Natural Language and Text Automation in Clinical Practice31
Are Word Suggestions Beneficial? The Effect of Typing Efficiency and Suggestion Accuracy31
Designing for Emotion Regulation Interventions: An Agenda for HCI Theory and Research31
Post-growth Human–Computer Interaction31
A Hybrid Prototype Method Combining Physical Models and Generative Artificial Intelligence to Support Creativity in Conceptual Design31
Assessing Human-AI Interaction Early through Factorial Surveys: A Study on the Guidelines for Human-AI Interaction30
Increasing User Trust in Optimisation through Feedback and Interaction30
EcoSanté Lifestyle Intervention: Encourage Reflections on the Connections between Health and Environment30
Lessons Learnt from a Multimodal Learning Analytics Deployment In-the-Wild30
Effect of Context on Smartphone Users’ Typing Performance in the Wild29
Exploring the Human-LLM Synergy in Advancing Theory-driven Qualitative Analysis29
Disconnected Platforms, Networked Lives28
“What's Your Name Again?”: How Race and Gender Dynamics Impact Codesign Processes and Output28
Malicious Selling Strategies in Livestream E-commerce: A Case Study of Alibaba’s Taobao and ByteDance’s TikTok27
TableTalk: Scaffolding Spreadsheet Development with a Language Agent27
A Virtual Reality Scene Taxonomy: Identifying and Designing Accessible Scene-Viewing Techniques27
It's Good to Talk: A Comparison of Using Voice Versus Screen-Based Interactions for Agent-Assisted Tasks27
The Placebo Effect of Artificial Intelligence in Human–Computer Interaction27
Between Rhetoric and Reality: Real-world Barriers to Uptake and Early Engagement in Digital Mental Health Interventions26
A Decade of International Migration Research in HCI: Overview, Challenges, Ethics, Impact, and Future Directions26
“They Didn’t Buy Their Smart TV to Watch Me with the Kids”: Comparing Nannies’ and Parents’ Privacy Threat Models for Smart Home Devices26
Prototyping with Uncertainties: Data, Algorithms, and Research through Design26
How Design Researchers Make Sense of Data Visualizations in Data-Driven Design: An Uncertainty-Aware Sensemaking Model26
Towards Individuated Reading Experiences: Different Fonts Increase Reading Speed for Different Individuals24
A Unified Model for Haptic Experience24
FormA11y - A tool for remediating PDF forms for accessibility24
“We are Researchers, but we are also Humans”: Creating a Design Space for Managing Graduate Student Stress23
Unmaking Electronic Waste23
“It’s Weird That it Knows What I Want”: Usability and Interactions with Copilot for Novice Programmers23
Managing Tasks across the Work–Life Boundary: Opportunities, Challenges, and Directions22
Household Wattch: Exploring Opportunities for Surveillance and Consent through Families’ Household Energy Use Data22
The Three Steps to Trans Death: Introducing Trans Cyber-Necropolitics in Digital Media22
Iffy-Or-Not: Critically Evaluating Potential Misinformation With Fallacy Detection and Socratic Questioning Using LLMs21
Conversational Breakdown in a Customer Service Chatbot: Impact of Task Order and Criticality on User Trust and Emotion21
Hypothesis Formalization: Empirical Findings, Software Limitations, and Design Implications21
Sensorimotor Regularities as Alignment between Humans and Large Language Models20
Alert Now or Never: Understanding and Predicting Notification Preferences of Smartphone Users20
How Engineers’ Imaginaries of Healthcare Shape Design and User Engagement: A Case Study of a Robotics Initiative for Geriatric Healthcare AI Applications19
Sketching Snapshots: Reflecting on Human-Computer Interaction Education through Sketching19
“I Did Watch ‘The Handmaid's Tale’”: Threat Modeling Privacy Post-roe in the United States19
Visual Noise Cancellation: Exploring Visual Discomfort and Opportunities for Vision Augmentations19
From Surplus and Scarcity toward Abundance: Understanding the Use of ICT in Food Resource Sharing Practices19
Exploring The Role of Generative AI in Dementia Resilience Building Activities: Uncovering Opportunities and Challenges19
Enhancing Youth Self-Regulation Through Wearable Apps: Increasing Usage Through Participatory Design in Low Income Youth19
Speculative Design as a Collaborative Practice: Ameliorating the Consequences of Illiteracy through Digital Touch18
Design and Evaluation of Accessible Collaborative Writing Techniques for People with Vision Impairments18
Towards Human-AI Synergy in UI Design: Supporting Iterative Generation with LLMs17
Marvista: Exploring the Design of a Human-AI Collaborative News Reading Tool17
Metrics and Macchiatos: Challenges for Service-Industry Workers and the Need for Worker-Driven ICTs17
Brain-Computer Integration: A Framework for the Design of Brain-Computer Interfaces from an Integrations Perspective16
Self-Determination Theory and HCI Games Research: Unfulfilled Promises and Unquestioned Paradigms16
“AI is Soulless”: Hollywood Film Workers’ Strike and Emerging Perceptions of Generative Cinema16
How Good Is ChatGPT in Giving Advice on Your Visualization Design?15
Exploiting Physical Referent Features as Input for Multidimensional Data Selection in Augmented Reality15
The Group Folding Effect: The Role of Collaborative Process Structuring and Social Interaction in Group Work15
Designing Alternative Form-Autocompletion Tools to Enhance Privacy Decision-making and Prevent Unintended Disclosure15
Understanding Freehand Cursorless Pointing Variability and Its Impact on Selection Performance15
Uncovering Parental Struggles: Using Digital Probes to Analyse Challenges in Applying Online Parenting Content15
Bans vs. Warning Labels: Examining Bystanders’ Support for Community-wide Moderation Interventions15
Augmenting Scientific Creativity with an Analogical Search Engine14
Metaphoraction: Support Gesture-based Interaction Design with Metaphorical Meanings14
Exploring Participants’ Representations and Shifting Sensitivities in a Hackathon for Dementia14
Detecting Covert Disruptive Behavior in Online Interaction by Analyzing Conversational Features and Norm Violations14
Theorizing Self Visibility on Social Media: A Visibility Objects Lens13
Social Contexts, Agency, and Conflicts: Exploring Critical Aspects of Design for Future Smart Home Technologies13
Threat Modeling Healthcare Privacy in the United States13
Climate Data Practices: A Research Approach for HCI and Climate Justice13
Understanding HCI Practices and Challenges of Experiment Reporting with Brain Signals: Towards Reproducibility and Reuse13
Meena Needs a Computer Now: Co-design Solutions to Barriers using Fictional Inquiry for Women in Computing12
First Things First? Order Effects in Online Product Recommender Systems12
Intercorporeal Biofeedback for Movement Learning12
MemoVis: A GenAI-Powered Tool for Creating Companion Reference Images for 3D Design Feedback11
Quarantined! Examining the Effects of a Community-Wide Moderation Intervention on Reddit11
Transitioning Cognitive Aids into Decision Support Platforms: Requirements and Design Guidelines11
Pushed by Sound: Effects of Sound and Movement Direction on Body Perception, Experience Quality, and Exercise Support11
Color2Vec: Web-Based Modeling of Word-Color Association with Sociocultural Contexts11
The Anatomy of Hardware Reverse Engineering: An Exploration of Human Factors During Problem Solving11
Emotions in Fandom Crowdfunding: Investigating How Online Interactions Affect Collaborative Monetary Activities10
“I Really Need Your Help with This Work...”: A System for Navigating the Tricky Terrain of Managing Up by Leveraging One’s Motivation to Get Things Done10
Clinician-Facing AI in the Wild: Taking Stock of the Sociotechnical Challenges and Opportunities for HCI10
Crowd-Powered Discovery of Mental Health Self-Care Techniques in Higher Education10
Wildfire and Forest Management: Opportunities for HCI Research10
Designing Smarter Conversational Agents for Kids: Lessons from Cognitive Work and Means-Ends Analyses10
Carefully Unmaking the “Marginalized User”: A Diffractive Analysis of a Gay Online Community10
C-PAK: Correcting and Completing Variable-Length Prefix-Based Abbreviated Keystrokes10
Patient Acceptance of Self-Monitoring on a Smartwatch in a Routine Digital Therapy: A Mixed-Methods Study9
Addressing Interpersonal Harm in Online Gaming Communities: The Opportunities and Challenges for a Restorative Justice Approach9
Unmake to Remake: Materiality-Driven Rapid Prototyping9
Generation Probabilities Are Not Enough: Uncertainty Highlighting in AI Code Completions9
Diversity and Impact: A Scientometric Analysis of CHI Papers9
Expressing the Needs in Smart Home: What Is the End Users’ Favorite Way9
An Investigation of Multimodal Kinematic Template Matching for Ray Pointing Prediction for Target Selection in VR9
Design Implications for One-Way Text Messaging Services that Support Psychological Wellbeing8
HeadShift: Head Pointing with Dynamic Control-Display Gain8
Modeling Adaptive Expression of Robot Learning Engagement and Exploring Its Effects on Human Teachers8
Configurations of Digital Participatory Budgeting8
Metaphors in Voice User Interfaces: A Slippery Fish8
Simulating Interaction Movements via Model Predictive Control8
“More than a cliché”: Experiencing Hybrid Gifting in the Wild8
Un-Paradoxing Privacy: Considering Hopeful Trust8
Tangles: Unpacking Extended Collision Experiences with Soma Trajectories8
It’s Complicated: The Relationship between User Trust, Model Accuracy and Explanations in AI8
Balancing the Unknown: Exploring Human Reliance on AI Advice under Aleatoric and Epistemic Uncertainty8
RadarHand: A Wrist-Worn Radar for On-Skin Touch-Based Proprioceptive Gestures8
Building Knowledge through Action: Considerations for Machine Learning in the Workplace8
Understanding the Importance of Cultural Appropriateness for User Interface Design: An Avatar Study8
Reading AI and Reading the World: Using an Interactive AI System to Promote Children’s Understanding of AI Bias7
Design (Not) Lost in Translation: A Case Study of an Intimate-Space Socially Assistive “Robot” for Emotion Regulation7
Emerging Technologies in K–12 Education: A Future HCI Research Agenda7
Flud: A Hybrid Crowd–Algorithm Approach for Visualizing Biological Networks7
Can Unhappy Pictures Enhance the Effect of Personas? A User Experiment7
Teaching Inclusive Design Skills with the CIDER Assumption Elicitation Technique7
Seeing Colours: Addressing Colour Vision Deficiency with Vision Augmentations using Computational Glasses7
The Perception of a Tap: Using Auditory Augmented Reality to Alter the Contact Properties of a Physical Object7
How Did They Build the Free Encyclopedia? A Literature Review of Collaboration and Coordination among Wikipedia Editors7
Nothing Like Compilation: How Professional Digital Fabrication Workflows Go Beyond Extruding, Milling, and Machines7
Authenticate as You Go: From Exploring Smart Home Authentication with Daily Objects to Authenticating with Primary Tasks7
Naturalistic Digital Behavior Predicts Cognitive Abilities7
Reflexive Data Curation: Opportunities and Challenges for Embracing Uncertainty in Human–AI Collaboration7
Beyond Words: An Experimental Study of Signaling in Crowdfunding7
Chatbots Language Design: The Influence of Language Variation on User Experience with Tourist Assistant Chatbots7
Encouraging Users to Change Breached Passwords Using the Protection Motivation Theory7
No More “Solutionism” or “Saviourism” in Futuring African HCI: A Manyfesto7
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