IEEE Transactions on Visualization and Computer Graphics

Papers
(The TQCC of IEEE Transactions on Visualization and Computer Graphics is 10. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2022-05-01 to 2026-05-01.)
ArticleCitations
3D Gamut Morphing for Non-Rectangular Multi-Projector Displays249
A Topological Distance Between Multi-Fields Based on Multi-Dimensional Persistence Diagrams216
VIS 2024 Steering Committee156
3D Surface-Closed Mesh Clipping Based on Polygonal Partitioning for Surgical Planning142
IEEE VR 2022 Introducing the Special Issue133
Effects of Ankle Tendon Electrical Stimulation on Detection Threshold and Applicability of Redirected Walking132
Controllable Human Video Generation From Sparse Sketches131
Floor Plan Restoration: A Multimodal Method Under One Second126
Isomorphic Mesh Generation From Point Clouds With Multilayer Perceptrons119
FROST-BRDF: A Fast and Robust Optimal Sampling Technique for BRDF Acquisition113
Fast Comparative Analysis of Merge Trees Using Locality Sensitive Hashing113
PACT: Modeling Coordination Dynamics in Scale-Asymmetric Virtual Reality Collaboration108
One-Step Out-of-Place Resetting for Redirected Walking in VR104
Does Multi-Actuator Vibrotactile Feedback Within Tangible Objects Enrich VR Manipulation?100
Instant Segmentation and Fitting of Excavations in Subsurface Utility Engineering91
SurfPatch: Enabling Patch Matching for Exploratory Stream Surface Visualization90
Immersive Analytics as a Support Medium for Data-Driven Monitoring in Hydropower87
GEViTRec: Data Reconnaissance Through Recommendation Using a Domain-Specific Visualization Prevalence Design Space86
Dynamic Multi-projection Mapping Based on Parallel Intensity Control84
What You See Is What You Wear: Crafting Garments for Diverse Avatars with Consistent Wearing Effects81
Unsupervised 3D Point Cloud Completion via Multi-View Adversarial Learning79
KnowledgeVIS: Interpreting Language Models by Comparing Fill-in-the-Blank Prompts78
Instant Reality: Gaze-Contingent Perceptual Optimization for 3D Virtual Reality Streaming77
A Unified Viscoelastic Solver for Multiphase Fluid Simulation Based on a Mixture Model74
GeoTexDensifier: Geometry-Texture-Aware Densification for High-Quality Photorealistic 3D Gaussian Splatting73
TROPHY: A Topologically Robust Physics-Informed Tracking Framework for Tropical Cyclones72
A Calibrated Force-Based Model for Mixed Traffic Simulation72
Make the Unhearable Visible: Exploring Visualization for Musical Instrument Practice71
Make-Your-Anchor+: Temporal Consistent 2D Avatar Generation via Video Diffusion Prior71
PointCG: Self-Supervised Point Cloud Learning via Joint Completion and Generation69
From Sketch to Reality: Enabling High-Quality, Cross-Category 3D Model Generation from Free-Hand Sketches with Minimal Data69
Accurate Registration of Cross-Modality Geometry via Consistent Clustering69
TopoMap++: A Faster and More Space Efficient Technique to Compute Projections with Topological Guarantees67
A Qualitative Interview Study of Distributed Tracing Visualisation: A Characterisation of Challenges and Opportunities67
HiRegEx: Interactive Visual Query and Exploration of Multivariate Hierarchical Data66
Submerse: Visualizing Storm Surge Flooding Simulations in Immersive Display Ecologies65
Marjorie: Visualizing Type 1 Diabetes Data to Support Pattern Exploration61
Correcting Misperceptions at a Glance: Using Data Visualizations to Reduce Political Sectarianism60
Impact of Vertical Scaling on Normal Probability Density Function Plots60
F-Hash: Feature-Based Hash Design for Time-Varying Volume Visualization via Multi-Resolution Tesseract Encoding59
Expanding Access to Science Participation: A FAIR Framework for Petascale Data Visualization and Analytics58
Explaining With Examples: Lessons Learned From Crowdsourced Introductory Description of Information Visualizations58
Learning-Based Recommendations for Efficient Urban Visual Query58
Self-Supervised Continuous Colormap Recovery from a 2D Scalar Field Visualization without a Legend58
Your Model Is Unfair, Are You Even Aware? Inverse Relationship Between Comprehension and Trust in Explainability Visualizations of Biased ML Models57
SceneFusion: Room-Scale Environmental Fusion for Efficient Traveling Between Separate Virtual Environments57
MAICO: A Visualization Design Study on AI-Assisted Music Composition55
U-NEXT: A User-Centered New Prototype for Walking Excavator Simulator55
Hi-LSplat: Hierarchical 3D Language Gaussian Splatting55
Effective VR Intervention to Reduce Implicit Bias Towards People with Physical Disabilities: The Interplay Between Experience Design and Individual Characteristics53
Exploring and Modeling the Effects of Eye-Tracking Accuracy and Precision on Gaze-Based Steering in Virtual Environments52
Investigating Professional Analyst Strategies in Immersive Space to Think52
Stitching Meaning: Practices of Data Textile Creators52
A Study on Collaborative Visual Data Analysis in Augmented Reality with Asymmetric Display Types51
A Review and Analysis of Evaluation Practices in VIS Domain Applications51
StrategyAtlas: Strategy Analysis for Machine Learning Interpretability51
A Survey on Annotations in Information Visualization: Empirical Studies, Applications and Challenges51
Beyond Symmetry: A Novel Asymmetric Interaction Strategy for Immersive VR-Based Mirror Therapy50
Visual Explanation for Open-Domain Question Answering With BERT50
EMPHASISCHECKER: A Tool for Guiding Chart and Caption Emphasis50
How Does Attention Work in Vision Transformers? A Visual Analytics Attempt50
Local Surface Approximation Contours for Virtual Reality Stylisation50
Beyond Problem Solving: Framing and Problem-Solution Co-Evolution in Data Visualization Design50
LIVE-GS: LLM Powers Interactive VR Experience with Physics-Aware Gaussian Splatting50
EV-LFV: Synthesizing Light Field Event Streams from an Event Camera and Multiple RGB Cameras49
GeoDualCNN: Geometry-Supporting Dual Convolutional Neural Network for Noisy Point Clouds49
SummonBrush: Enhancing Touch Interaction on Large XR User Interfaces by Augmenting Users' Hands with Virtual Brushes48
Real-Time Seamless Multi-Projector Displays on Deformable Surfaces48
PCDNF: Revisiting Learning-Based Point Cloud Denoising via Joint Normal Filtering48
Preface47
GraspDiff: Grasping Generation for Hand-Object Interaction With Multimodal Guided Diffusion47
IEEE VR 2023 Message from the Program Chairs and Guest Editors47
A General Framework for Augmenting Lossy Compressors With Topological Guarantees46
PSDF: Prior-Driven Neural Implicit Surface Learning for Multi-View Reconstruction46
Exploring Remote Collaborative Tasks: The Impact of Avatar Representation on Dyadic Haptic Interactions in Shared Virtual Environments46
PhraseMap: Attention-Based Keyphrases Recommendation for Information Seeking46
Large-Strain Surface Modeling Using Plasticity46
Immersive Study Analyzer: Collaborative Immersive Analysis of Recorded Social VR Studies45
Laplacian2Mesh: Laplacian-Based Mesh Understanding45
VGTC Virtual Reality Technical Achievement Award45
Usability Evaluation of Integrated and Separated Interfaces in an Immersive Authoring Tool based on Panoramic Videos45
TapeTouch: A Handheld Shape-changing Device for Haptic Display of Soft Objects45
Low-Latency Ocular Parallax Rendering and Investigation of Its Effect on Depth Perception in Virtual Reality43
Physics-Based Efficient Full Projector Compensation Using Only Natural Images43
3D Gaussian Splatting Texture Editing via Single Modified Image43
RCMVis: A Visual Analytics System for Route Choice Modeling43
Decoupling Judgment and Decision Making: A Tale of Two Tails42
Monkey See, Monkey Break? Study of Rule-Breaking Imitation in Virtual Crowds42
VisRecall: Quantifying Information Visualisation Recallability via Question Answering41
DG Comics: Semi-Automatically Authoring Graph Comics for Dynamic Graphs41
Embellishments Revisited: Perceptions of Embellished Visualisations Through the Viewer's Lens41
Heuristics for Supporting Cooperative Dashboard Design41
Leveraging Tendon Vibration to Enhance Pseudo-Haptic Perceptions in VR41
Investigating How Brain Stimulation Mitigates Motion Sickness Using Spatiotemporal Nystagmus Parameters Captured in VR40
Multimodal Feedback for Handheld Tool Guidance: Combining Wrist-Based Haptics with Augmented Reality40
Investigating the Neural Correlates of a Thermal Illusion in Augmented Reality Using Electroencephalography39
Exploring Freehand Selection Techniques of Polyhedron Faces in VR Environments39
Radiance Fields in XR: A Survey on How Radiance Fields are Envisioned and Addressed for XR Research38
VirtualCube: An Immersive 3D Video Communication System37
IEEE ISMAR 2025 Science & Technology Program Committee Members for Journal Papers37
Casual-VRAuth: A Design Framework Bridging Focused and Casual Interactions for Behavioral Authentication in Virtual Reality36
From Simple to Polychromatic: An Empirical Study on Optimal Color Schemes for Optical See-Through Head-Mounted Displays36
Visual Diagnostics of Parallel Performance in Training Large-Scale DNN Models36
Visceral Notices and Privacy Mechanisms for Eye Tracking in Augmented Reality36
GDR-Net: A Geometric Detail Recovering Network for 3D Scanned Objects36
IEEE Transactions on Visualization and Computer Graphics: 2025 IEEE International Symposium on Mixed and Augmented Reality36
Visual Stenography: Feature Recreation and Preservation in Sketches of Noisy Line Charts35
Foveated Stochastic Lightcuts35
Mystique: Deconstructing SVG Charts for Layout Reuse35
The Impacts of Referent Display on Gesture and Speech Elicitation35
Subspace-Map: Interactive Visual Analysis for Subspace Data with a Map Metaphor35
ExTreeM: Scalable Augmented Merge Tree Computation via Extremum Graphs35
Prismatic: Interactive Multi-View Cluster Analysis of Concept Stocks35
Unveiling the Visual Rhetoric of Persuasive Cartography: A Case Study of the Design of Octopus Maps34
NerfCap: Human Performance Capture With Dynamic Neural Radiance Fields34
Uncertainty-Aware PCA Revisited34
StyleRF-VolVis: Style Transfer of Neural Radiance Fields for Expressive Volume Visualization34
Co-Designing Dynamic Mixed Reality Drill Positioning Widgets: A Collaborative Approach with Dentists in a Realistic Setup33
Interactive Design and Optics-Based Visualization of Arbitrary Non-Euclidean Kaleidoscopic Orbifolds33
Real-Time Globally Consistent 3D Reconstruction With Semantic Priors33
VIS 2025 Conference Committee33
Mitigation of VR Sickness During Locomotion With a Motion-Based Dynamic Vision Modulator33
CataAnno: An Ancient Catalog Annotator for Annotation Cleaning by Recommendation33
The Differential Effects of Multisensory Attentional Cues on Task Performance in VR Depending on the Level of Cognitive Load and Cognitive Capacity33
MonoRelief V2: Leveraging Real Data for High-Fidelity Monocular Relief Recovery33
A Deep Generative Model for Reordering Adjacency Matrices32
Directly from Alpha to Omega: Controllable End-to-End Vector Floor Plan Generation32
Path-Based Design Model for Constructing and Exploring Alternative Visualisations32
PuzzleFixer: A Visual Reassembly System for Immersive Fragments Restoration32
A Framework for Multimodal Medical Image Interaction32
Dust to Tower: Prior-Driven Coarse-to-Fine Photo-Realistic Scene Reconstruction from Sparse Uncalibrated Images31
Assisted walking-in-place: Introducing assisted motion to walking-by-cycling in embodied virtual reality31
Video See-Through Mixed Reality with Focus Cues31
VIS 2024 Executive Committee30
Exploring Mid-Air Hand Interaction in Data Visualization30
What Makes a Visualization Image Complex?30
Handwriting for Efficient Text Entry in Industrial VR Applications: Influence of Board Orientation and Sensory Feedback on Performance30
BoundaryScreen: Summoning the Home Screen in VR via Walking Outward30
Efficient Non-Local Point Cloud Denoising Using Curvature Entropy and $\gamma$γ-Norm Minimization30
SEAL: Spatially-resolved Embedding Analysis with Linked Imaging Data30
GaussianHead: High-Fidelity Head Avatars With Learnable Gaussian Derivation30
Topology Optimization Via Spatially-Varying TPMS30
Tooth Alignment Network Based on Landmark Constraints and Hierarchical Graph Structure30
2024 VGTC Visualization Service Award30
Multisource Differential Fusion Driven Monocular Endoscope Hybrid 3-D Tracking for Augmented Reality Assisted Surgery30
IEEE VR 2022 Message from the Journal Paper Chairs and Guest Editors30
Mixed Reality Golf Putting: a Comparative Analysis of Golf Putting Performance in Real, Virtual, and Augmented Virtuality Environments30
Adaptive Assessment of Visualization Literacy30
PrettiSmart: Visual Interpretation of Smart Contracts via Simulation30
CellScout: Visual Analytics for Mining Biomarkers in Cell State Discovery29
Causality-based Visual Analytics of Sentiment Contagion in Social Media Topics29
MuNeRF: Robust Makeup Transfer in Neural Radiance Fields29
Locally Adapted Reference Frame Fields using Moving Least Squares29
LoGCC: Local-to-Global Correlation Clustering for Scalar Field Ensembles29
Understanding Aortic Dissection Hemodynamics: Evaluating Adapted Smoke Surfaces Against Streakline-Based Techniques29
Are We Closing the Loop Yet? Gaps in the Generalizability of VIS4ML Research29
Set Size Matters: Capacity-Limited Perception of Grouped Spatial-Frequency Glyphs29
Characterizing Visualization Perception with Psychological Phenomena: Uncovering the Role of Subitizing in Data Visualization29
AnchorCrafter: Animate Cyber-Anchors Selling Your Products via Human-Object Interacting Video Generation29
CSLens: Towards Better Deploying Charging Stations via Visual Analytics — a Coupled Networks Perspective29
Visual Exploratory Analysis for Designing Large-Scale Network-on-Chip Architectures: A Domain Expert-Led Design Study28
Ada: A Distributed, Power-Aware, Real-Time Scene Provider for XR28
Errata to “Parallax Free Registration for Augmented Reality Optical See-Through Displays in the Peripersonal Space” [1] (DOI: 10.1109/TVCG.2020.3021534)28
Stylizing Ribbons: Computing Surface Contours With Temporally Coherent Orientations28
SimuExplorer: Visual Exploration of Game Simulation in Table Tennis28
Errata to “DiffFit: Visually-Guided Differentiable Fitting of Molecule Structures to a Cryo-EM Map”28
Facilitating the Exploration of Linearly Aligned Objects in Controller-Free 3D Environment with Gaze and Microgestures28
Simulating Two-Phase Fluid-Rigid Interactions With an Overset-Grid Kinetic Solver27
Adaptively Isotropic Remeshing Based on Curvature Smoothed Field27
A Self-Occlusion Aware Lighting Model for Real-Time Dynamic Reconstruction27
Exploring the Effect of Viewing Attributes of Mobile AR Interfaces on Remote Collaborative and Competitive Tasks27
Light Field Depth Estimation via Stitched Epipolar Plane Images27
A Comparative Evaluation of Optical See-Through Augmented Reality in Surgical Guidance27
A Two-Part Transformer Network for Controllable Motion Synthesis27
Intrinsic Omnidirectional Image Decomposition With Illumination Pre-Extraction27
UNOC: Understanding Occlusion for Embodied Presence in Virtual Reality27
I Can't See That! Considering the Readability of Small Objects in Virtual Environments27
Tailorable Sampling for Progressive Visual Analytics27
XNLI: Explaining and Diagnosing NLI-Based Visual Data Analysis27
2D Embeddings of Multi-Dimensional Partitionings27
TriCI: Triple Cross-Intra Branch Contrastive Learning for Point Cloud Analysis27
Introducing Agent Personality in Crowd Simulation Improves Social Presence and Experienced Realism in Immersive VR27
3D Question Answering27
PointSee: Image Enhances Point Cloud26
Machine Learning Approaches for 3D Motion Synthesis and Musculoskeletal Dynamics Estimation: A Survey26
Towards Walkable and Safe Areas: DRL-Based Redirected Walking Leveraging Spatial Walkability Entropy26
WonderFlow: Narration-Centric Design of Animated Data Videos26
SPROUT: An Interactive Authoring Tool for Generating Programming Tutorials With the Visualization of Large Language Models26
FS/DS: A Theoretical Framework for the Dual Analysis of Feature Space and Data Space26
Fast 3D Indoor Scene Synthesis by Learning Spatial Relation Priors of Objects26
At the Peak: Empirical Patterns for Creating Climaxes in Data Videos26
“I Came Across a Junk”: Understanding Design Flaws of Data Visualization from the Public's Perspective26
GranSSG: Correlating Volumetric Granularities for 3D Semantic Scene Graph Prediction26
InnovationInsights: A Visual Analytics Approach for Understanding the Dual Frontiers of Science and Technology26
Understanding Missing Links in Bipartite Networks With MissBiN26
Effect of Interpupillary Distance Mismatch on Distance and Orientation Perception in Action Space across HMDs26
Data Playwright: Authoring Data Videos With Annotated Narration26
MisVisFix: An Interactive Dashboard for Detecting, Explaining, and Correcting Misleading Visualizations using Large Language Models26
Litforager: Exploring Multimodal Literature Foraging Strategies in Immersive Sensemaking25
Multimodal Neural Acoustic Fields for Immersive Mixed Reality25
CrowbarLimbs: A Fatigue-Reducing Virtual Reality Text Entry Metaphor25
ViComp: Video Compensation for Projector-Camera Systems25
PunctVR: VR Training for Image-Guided Needle Puncture with a Scaffolded, Self-Directed Framework25
AdaptiController: VR-Enhanced Fine Motor Assistance Through Finger Pressure Modulation25
Open-Source Toolkits for Experiments in Virtual Reality: a Scoping Review25
Multiple Monitors or Single Canvas? Evaluating Window Management and Layout Strategies on Virtual Displays25
Revisit Point Cloud Quality Assessment: Current Advances and a Multiscale-Inspired Approach25
Augmented Reality-Based Contextual Guidance Through Surgical Tool Tracking in Neurosurgery25
Influence of Avatar Appearance and Target Distance on Locomotion Method Selection in Virtual Reality25
Improving Efficiency of Iso-Surface Extraction on Implicit Neural Representations Using Uncertainty Propagation25
LFACon: Introducing Anglewise Attention to No-Reference Quality Assessment in Light Field Space25
Breaking the Isolation: Exploring the Impact of Passthrough in Shared Spaces on Player Performance and Experience in VR Exergames25
Weighted Pointer: Error-aware Gaze-based Interaction through Fallback Modalities25
Neural Projection Mapping Using Reflectance Fields25
The Role of Sensorimotor Contingencies and Eye Scanpath Entropy in Presence in Virtual Reality: A Reinforcement Learning Paradigm25
Supporting Bi-Directional Collaboration with Unmodified Immersive Applications Using AccompliceVR25
MSEmbGAN: Multi-Stitch Embroidery Synthesis via Region-Aware Texture Generation24
AttributionScanner: A Visual Analytics System for Model Validation With Metadata-Free Slice Finding24
Algorithms for Consistent Dynamic Labeling of Maps With a Time-Slider Interface24
Table of Contents24
NeRF-NQA: No-Reference Quality Assessment for Scenes Generated by NeRF and Neural View Synthesis Methods24
Wearable Augmented Reality: Research Trends and Future Directions from Three Major Venues24
Editorial: Guest Editors’ Introduction: Special Section on IEEE PacificVis 202324
Decoupling Dynamic Monocular Videos for Dynamic View Synthesis24
Efficient Flower Text Entry in Virtual Reality24
Exemplar-Based Inpainting for 6DOF Virtual Reality Photos24
Visualizing Higher-Order 3D Tensors by Multipole Lines23
Watertight Incremental Heightfield Tessellation23
The Impact of Avatar Retargeting on Pointing and Conversational Communication23
QuantumEyes: Towards Better Interpretability of Quantum Circuits23
Taming High-Resolution Auxiliary G-Buffers for Deep Supersampling of Rendered Content23
Message from the Editor-in-Chief and from the Associate Editor-in-Chief23
Voxel-Mesh Hybrid Representation for Real-Time View Synthesis by Meshing Density Field23
Reducing Search Regions for Fast Detection of Exact Point-to-Point Geodesic Paths on Meshes23
Field of View Restriction and Snap Turning as Cybersickness Mitigation Tools23
Extended Reality Check: Evaluating XR Prototyping for Human-Robot Interaction in Contact-Intensive Tasks23
Graph-Based Information Block Detection in Infographic With Gestalt Organization Principles23
Hypothesis Testing for Progressive Kernel Estimation and VCM Framework23
Motion Editing for Quadruped Characters via Latent Frequency Embedding23
Colormaps for Shaded Surfaces: Stepped vs Smooth23
Dynamic Eyebox Steering for Improved Pinlight AR Near-Eye Displays23
Polarizing Political Polls: How Visualization Design Choices Can Shape Public Opinion and Increase Political Polarization23
Two-Handed Click and Tap: Expanding Input Vocabulary of Controllers for Virtual Reality Interaction22
A Task-Parallel Approach for Localized Topological Data Structures22
PFF-Net: Patch Feature Fitting for Point Cloud Normal Estimation22
NFTracer: Tracing NFT Impact Dynamics in Transaction-Flow Substitutive Systems With Visual Analytics22
Weakly-Supervised Shape Multi-Completion of Point Clouds by Structural Decomposition22
NeRF-CA: Dynamic Reconstruction of X-Ray Coronary Angiography With Extremely Sparse-Views22
Identity-Aware and Shape-Aware Propagation of Face Editing in Videos22
TFZ: Topology-Preserving Compression of 2D Symmetric and Asymmetric Second-Order Tensor Fields22
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