IEEE Transactions on Visualization and Computer Graphics

Papers
(The TQCC of IEEE Transactions on Visualization and Computer Graphics is 10. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2022-06-01 to 2026-06-01.)
ArticleCitations
A Topological Distance Between Multi-Fields Based on Multi-Dimensional Persistence Diagrams260
VIS 2024 Steering Committee222
3D Surface-Closed Mesh Clipping Based on Polygonal Partitioning for Surgical Planning167
Effects of Ankle Tendon Electrical Stimulation on Detection Threshold and Applicability of Redirected Walking143
Controllable Human Video Generation From Sparse Sketches137
Floor Plan Restoration: A Multimodal Method Under One Second133
Isomorphic Mesh Generation From Point Clouds With Multilayer Perceptrons132
Fast Comparative Analysis of Merge Trees Using Locality Sensitive Hashing131
FROST-BRDF: A Fast and Robust Optimal Sampling Technique for BRDF Acquisition121
PACT: Modeling Coordination Dynamics in Scale-Asymmetric Virtual Reality Collaboration119
Instant Segmentation and Fitting of Excavations in Subsurface Utility Engineering118
SurfPatch: Enabling Patch Matching for Exploratory Stream Surface Visualization114
Immersive Analytics as a Support Medium for Data-Driven Monitoring in Hydropower105
GEViTRec: Data Reconnaissance Through Recommendation Using a Domain-Specific Visualization Prevalence Design Space104
A Unified Viscoelastic Solver for Multiphase Fluid Simulation Based on a Mixture Model94
GeoTexDensifier: Geometry-Texture-Aware Densification for High-Quality Photorealistic 3D Gaussian Splatting90
TROPHY: A Topologically Robust Physics-Informed Tracking Framework for Tropical Cyclones89
Make-Your-Anchor+: Temporal Consistent 2D Avatar Generation via Video Diffusion Prior87
A Calibrated Force-Based Model for Mixed Traffic Simulation87
From Sketch to Reality: Enabling High-Quality, Cross-Category 3D Model Generation from Free-Hand Sketches with Minimal Data85
Make the Unhearable Visible: Exploring Visualization for Musical Instrument Practice85
A Qualitative Interview Study of Distributed Tracing Visualisation: A Characterisation of Challenges and Opportunities82
TopoMap++: A Faster and More Space Efficient Technique to Compute Projections with Topological Guarantees82
HiRegEx: Interactive Visual Query and Exploration of Multivariate Hierarchical Data79
Submerse: Visualizing Storm Surge Flooding Simulations in Immersive Display Ecologies78
Marjorie: Visualizing Type 1 Diabetes Data to Support Pattern Exploration76
Impact of Vertical Scaling on Normal Probability Density Function Plots75
Correcting Misperceptions at a Glance: Using Data Visualizations to Reduce Political Sectarianism74
F-Hash: Feature-Based Hash Design for Time-Varying Volume Visualization via Multi-Resolution Tesseract Encoding73
Self-Supervised Continuous Colormap Recovery from a 2D Scalar Field Visualization without a Legend72
Expanding Access to Science Participation: A FAIR Framework for Petascale Data Visualization and Analytics71
Learning-Based Recommendations for Efficient Urban Visual Query69
Explaining With Examples: Lessons Learned From Crowdsourced Introductory Description of Information Visualizations69
Your Model Is Unfair, Are You Even Aware? Inverse Relationship Between Comprehension and Trust in Explainability Visualizations of Biased ML Models68
Hi-LSplat: Hierarchical 3D Language Gaussian Splatting66
PointCG: Self-Supervised Point Cloud Learning via Joint Completion and Generation64
Visual Explanation for Open-Domain Question Answering With BERT64
KnowledgeVIS: Interpreting Language Models by Comparing Fill-in-the-Blank Prompts62
Accurate Registration of Cross-Modality Geometry via Consistent Clustering61
SummonBrush: Enhancing Touch Interaction on Large XR User Interfaces by Augmenting Users' Hands with Virtual Brushes61
COIVis : Eye-tracking-based Visual Exploration of Concept Learning in MOOC Videos61
EV-LFV: Synthesizing Light Field Event Streams from an Event Camera and Multiple RGB Cameras60
Investigating Professional Analyst Strategies in Immersive Space to Think59
StrategyAtlas: Strategy Analysis for Machine Learning Interpretability57
A Study on Collaborative Visual Data Analysis in Augmented Reality with Asymmetric Display Types57
A Survey on Annotations in Information Visualization: Empirical Studies, Applications and Challenges56
EMPHASISCHECKER: A Tool for Guiding Chart and Caption Emphasis55
A Review and Analysis of Evaluation Practices in VIS Domain Applications55
MAICO: A Visualization Design Study on AI-Assisted Music Composition54
Beyond Problem Solving: Framing and Problem-Solution Co-Evolution in Data Visualization Design54
Effective VR Intervention to Reduce Implicit Bias Towards People with Physical Disabilities: The Interplay Between Experience Design and Individual Characteristics53
Does Multi-Actuator Vibrotactile Feedback Within Tangible Objects Enrich VR Manipulation?52
Stitching Meaning: Practices of Data Textile Creators52
GeoDualCNN: Geometry-Supporting Dual Convolutional Neural Network for Noisy Point Clouds51
GraspDiff: Grasping Generation for Hand-Object Interaction With Multimodal Guided Diffusion51
Real-Time Seamless Multi-Projector Displays on Deformable Surfaces51
Exploring and Modeling the Effects of Eye-Tracking Accuracy and Precision on Gaze-Based Steering in Virtual Environments51
3D Gamut Morphing for Non-Rectangular Multi-Projector Displays51
U-NEXT: A User-Centered New Prototype for Walking Excavator Simulator50
SceneFusion: Room-Scale Environmental Fusion for Efficient Traveling Between Separate Virtual Environments50
What You See Is What You Wear: Crafting Garments for Diverse Avatars with Consistent Wearing Effects50
LIVE-GS: LLM Powers Interactive VR Experience with Physics-Aware Gaussian Splatting50
One-Step Out-of-Place Resetting for Redirected Walking in VR50
Beyond Symmetry: A Novel Asymmetric Interaction Strategy for Immersive VR-Based Mirror Therapy49
Local Surface Approximation Contours for Virtual Reality Stylisation48
Unsupervised 3D Point Cloud Completion via Multi-View Adversarial Learning48
How Does Attention Work in Vision Transformers? A Visual Analytics Attempt48
Large-Strain Surface Modeling Using Plasticity47
PCDNF: Revisiting Learning-Based Point Cloud Denoising via Joint Normal Filtering47
IEEE VR 2023 Message from the Program Chairs and Guest Editors47
Preface47
PSDF: Prior-Driven Neural Implicit Surface Learning for Multi-View Reconstruction46
Exploring Remote Collaborative Tasks: The Impact of Avatar Representation on Dyadic Haptic Interactions in Shared Virtual Environments46
Usability Evaluation of Integrated and Separated Interfaces in an Immersive Authoring Tool based on Panoramic Videos46
A General Framework for Augmenting Lossy Compressors With Topological Guarantees46
3D Gaussian Splatting Texture Editing via Single Modified Image46
RCMVis: A Visual Analytics System for Route Choice Modeling45
Heuristics for Supporting Cooperative Dashboard Design44
Embellishments Revisited: Perceptions of Embellished Visualisations Through the Viewer's Lens44
Decoupling Judgment and Decision Making: A Tale of Two Tails44
Radiance Fields in XR: A Survey on How Radiance Fields are Envisioned and Addressed for XR Research43
DG Comics: Semi-Automatically Authoring Graph Comics for Dynamic Graphs43
VisRecall: Quantifying Information Visualisation Recallability via Question Answering43
From Simple to Polychromatic: An Empirical Study on Optimal Color Schemes for Optical See-Through Head-Mounted Displays41
IEEE ISMAR 2025 Science & Technology Program Committee Members for Journal Papers41
Visceral Notices and Privacy Mechanisms for Eye Tracking in Augmented Reality41
IEEE Transactions on Visualization and Computer Graphics: 2025 IEEE International Symposium on Mixed and Augmented Reality41
GDR-Net: A Geometric Detail Recovering Network for 3D Scanned Objects40
ExTreeM: Scalable Augmented Merge Tree Computation via Extremum Graphs40
Visual Diagnostics of Parallel Performance in Training Large-Scale DNN Models40
PhraseMap: Attention-Based Keyphrases Recommendation for Information Seeking39
Laplacian2Mesh: Laplacian-Based Mesh Understanding39
What Makes a Visualization Image Complex?38
TapeTouch: A Handheld Shape-changing Device for Haptic Display of Soft Objects38
Topology Optimization Via Spatially-Varying TPMS37
Adaptive Assessment of Visualization Literacy37
Foveated Stochastic Lightcuts37
The Impacts of Referent Display on Gesture and Speech Elicitation37
Handwriting for Efficient Text Entry in Industrial VR Applications: Influence of Board Orientation and Sensory Feedback on Performance36
Prismatic: Interactive Multi-View Cluster Analysis of Concept Stocks36
A Parallel Meshless Voronoi Method for Generalized SurfaceNets36
Tooth Alignment Network Based on Landmark Constraints and Hierarchical Graph Structure36
Unveiling the Visual Rhetoric of Persuasive Cartography: A Case Study of the Design of Octopus Maps36
Mystique: Deconstructing SVG Charts for Layout Reuse36
Multimodal Feedback for Handheld Tool Guidance: Combining Wrist-Based Haptics with Augmented Reality35
Exploring Freehand Selection Techniques of Polyhedron Faces in VR Environments35
Investigating the Neural Correlates of a Thermal Illusion in Augmented Reality Using Electroencephalography35
Investigating How Brain Stimulation Mitigates Motion Sickness Using Spatiotemporal Nystagmus Parameters Captured in VR35
Physics-Based Efficient Full Projector Compensation Using Only Natural Images35
Monkey See, Monkey Break? Study of Rule-Breaking Imitation in Virtual Crowds35
MonoRelief V2: Leveraging Real Data for High-Fidelity Monocular Relief Recovery34
Path-Based Design Model for Constructing and Exploring Alternative Visualisations34
Directly from Alpha to Omega: Controllable End-to-End Vector Floor Plan Generation34
Real-Time Globally Consistent 3D Reconstruction With Semantic Priors34
A Framework for Multimodal Medical Image Interaction34
Interactive Design and Optics-Based Visualization of Arbitrary Non-Euclidean Kaleidoscopic Orbifolds34
PuzzleFixer: A Visual Reassembly System for Immersive Fragments Restoration34
A Deep Generative Model for Reordering Adjacency Matrices34
StyleRF-VolVis: Style Transfer of Neural Radiance Fields for Expressive Volume Visualization33
Subspace-Map: Interactive Visual Analysis for Subspace Data with a Map Metaphor33
Uncertainty-Aware PCA Revisited33
Dust to Tower: Prior-Driven Coarse-to-Fine Photo-Realistic Scene Reconstruction from Sparse Uncalibrated Images33
Visual Stenography: Feature Recreation and Preservation in Sketches of Noisy Line Charts33
CataAnno: An Ancient Catalog Annotator for Annotation Cleaning by Recommendation32
Immersive Study Analyzer: Collaborative Immersive Analysis of Recorded Social VR Studies32
VIS 2025 Conference Committee32
Casual-VRAuth: A Design Framework Bridging Focused and Casual Interactions for Behavioral Authentication in Virtual Reality32
NerfCap: Human Performance Capture With Dynamic Neural Radiance Fields32
Co-Designing Dynamic Mixed Reality Drill Positioning Widgets: A Collaborative Approach with Dentists in a Realistic Setup32
Leveraging Tendon Vibration to Enhance Pseudo-Haptic Perceptions in VR32
Mixed Reality Golf Putting: A Comparative Analysis of Golf Putting Performance in Real, Virtual, and Augmented Virtuality Environments31
Assisted walking-in-place: Introducing assisted motion to walking-by-cycling in embodied virtual reality31
VIS 2024 Executive Committee31
2024 VGTC Visualization Service Award31
The Differential Effects of Multisensory Attentional Cues on Task Performance in VR Depending on the Level of Cognitive Load and Cognitive Capacity31
Mitigation of VR Sickness During Locomotion With a Motion-Based Dynamic Vision Modulator31
PrettiSmart: Visual Interpretation of Smart Contracts via Simulation31
Low-Latency Ocular Parallax Rendering and Investigation of Its Effect on Depth Perception in Virtual Reality31
GaussianHead: High-Fidelity Head Avatars With Learnable Gaussian Derivation31
Multisource Differential Fusion Driven Monocular Endoscope Hybrid 3-D Tracking for Augmented Reality Assisted Surgery30
LoGCC: Local-to-Global Correlation Clustering for Scalar Field Ensembles30
Set Size Matters: Capacity-Limited Perception of Grouped Spatial-Frequency Glyphs30
Exploring Mid-Air Hand Interaction in Data Visualization30
CellScout: Visual Analytics for Mining Biomarkers in Cell State Discovery30
Efficient Non-Local Point Cloud Denoising Using Curvature Entropy and $\gamma$γ-Norm Minimization30
SEAL: Spatially-resolved Embedding Analysis with Linked Imaging Data30
Understanding Aortic Dissection Hemodynamics: Evaluating Adapted Smoke Surfaces Against Streakline-Based Techniques30
Causality-based Visual Analytics of Sentiment Contagion in Social Media Topics29
Are We Closing the Loop Yet? Gaps in the Generalizability of VIS4ML Research29
BoundaryScreen: Summoning the Home Screen in VR via Walking Outward29
Locally Adapted Reference Frame Fields using Moving Least Squares29
Characterizing Visualization Perception with Psychological Phenomena: Uncovering the Role of Subitizing in Data Visualization29
Facilitating the Exploration of Linearly Aligned Objects in Controller-Free 3D Environment with Gaze and Microgestures29
MuNeRF: Robust Makeup Transfer in Neural Radiance Fields29
GranSSG: Correlating Volumetric Granularities for 3D Semantic Scene Graph Prediction29
Intrinsic Omnidirectional Image Decomposition With Illumination Pre-Extraction28
Revisit Point Cloud Quality Assessment: Current Advances and a Multiscale-Inspired Approach28
Efficient Flower Text Entry in Virtual Reality28
AnchorCrafter: Animate Cyber-Anchors Selling Your Products via Human-Object Interacting Video Generation28
Weighted Pointer: Error-aware Gaze-based Interaction through Fallback Modalities28
CrowbarLimbs: A Fatigue-Reducing Virtual Reality Text Entry Metaphor28
Wearable Augmented Reality: Research Trends and Future Directions from Three Major Venues28
Visual Exploratory Analysis for Designing Large-Scale Network-on-Chip Architectures: A Domain Expert-Led Design Study27
Errata to “Parallax Free Registration for Augmented Reality Optical See-Through Displays in the Peripersonal Space” [1] (DOI: 10.1109/TVCG.2020.3021534)27
Light Field Depth Estimation via Stitched Epipolar Plane Images27
A Comparative Evaluation of Optical See-Through Augmented Reality in Surgical Guidance27
I Can't See That! Considering the Readability of Small Objects in Virtual Environments27
CSLens: Towards Better Deploying Charging Stations via Visual Analytics — a Coupled Networks Perspective27
Errata to “DiffFit: Visually-Guided Differentiable Fitting of Molecule Structures to a Cryo-EM Map”27
2D Embeddings of Multi-Dimensional Partitionings27
Simulating Two-Phase Fluid-Rigid Interactions With an Overset-Grid Kinetic Solver27
Stylizing Ribbons: Computing Surface Contours With Temporally Coherent Orientations27
SimuExplorer: Visual Exploration of Game Simulation in Table Tennis27
Ada: A Distributed, Power-Aware, Real-Time Scene Provider for XR27
UNOC: Understanding Occlusion for Embodied Presence in Virtual Reality27
A Self-Occlusion Aware Lighting Model for Real-Time Dynamic Reconstruction27
FS/DS: A Theoretical Framework for the Dual Analysis of Feature Space and Data Space26
InnovationInsights: A Visual Analytics Approach for Understanding the Dual Frontiers of Science and Technology26
A Two-Part Transformer Network for Controllable Motion Synthesis26
Data Playwright: Authoring Data Videos With Annotated Narration26
MisVisFix: An Interactive Dashboard for Detecting, Explaining, and Correcting Misleading Visualizations using Large Language Models26
Multimodal Neural Acoustic Fields for Immersive Mixed Reality26
XNLI: Explaining and Diagnosing NLI-Based Visual Data Analysis26
Tailorable Sampling for Progressive Visual Analytics26
AttributionScanner: A Visual Analytics System for Model Validation With Metadata-Free Slice Finding26
Towards Walkable and Safe Areas: DRL-Based Redirected Walking Leveraging Spatial Walkability Entropy26
TriCI: Triple Cross-Intra Branch Contrastive Learning for Point Cloud Analysis26
Adaptively Isotropic Remeshing Based on Curvature Smoothed Field26
WonderFlow: Narration-Centric Design of Animated Data Videos26
SPROUT: An Interactive Authoring Tool for Generating Programming Tutorials With the Visualization of Large Language Models26
LFACon: Introducing Anglewise Attention to No-Reference Quality Assessment in Light Field Space26
3D Question Answering26
Decoupling Dynamic Monocular Videos for Dynamic View Synthesis26
PointSee: Image Enhances Point Cloud26
Understanding Missing Links in Bipartite Networks With MissBiN26
At the Peak: Empirical Patterns for Creating Climaxes in Data Videos26
“I Came Across a Junk”: Understanding Design Flaws of Data Visualization from the Public's Perspective26
Litforager: Exploring Multimodal Literature Foraging Strategies in Immersive Sensemaking26
Improving Efficiency of Iso-Surface Extraction on Implicit Neural Representations Using Uncertainty Propagation26
Exploring the Effect of Viewing Attributes of Mobile AR Interfaces on Remote Collaborative and Competitive Tasks26
Anchor-Driven Compact Gaussian Splatting for Dynamic Scene Reconstruction25
Fast 3D Indoor Scene Synthesis by Learning Spatial Relation Priors of Objects25
PunctVR: VR Training for Image-Guided Needle Puncture with a Scaffolded, Self-Directed Framework25
ViComp: Video Compensation for Projector-Camera Systems25
NeRF-NQA: No-Reference Quality Assessment for Scenes Generated by NeRF and Neural View Synthesis Methods25
Effect of Interpupillary Distance Mismatch on Distance and Orientation Perception in Action Space Across HMDs25
Breaking the Isolation: Exploring the Impact of Passthrough in Shared Spaces on Player Performance and Experience in VR Exergames25
Multiple Monitors or Single Canvas? Evaluating Window Management and Layout Strategies on Virtual Displays25
Augmented Reality-Based Contextual Guidance Through Surgical Tool Tracking in Neurosurgery25
Machine Learning Approaches for 3D Motion Synthesis and Musculoskeletal Dynamics Estimation: A Survey25
MSEmbGAN: Multi-Stitch Embroidery Synthesis via Region-Aware Texture Generation25
Neural Projection Mapping Using Reflectance Fields25
Introducing Agent Personality in Crowd Simulation Improves Social Presence and Experienced Realism in Immersive VR25
The Role of Sensorimotor Contingencies and Eye Scanpath Entropy in Presence in Virtual Reality: A Reinforcement Learning Paradigm24
Supporting Bi-Directional Collaboration with Unmodified Immersive Applications Using AccompliceVR24
Editorial: Guest Editors’ Introduction: Special Section on IEEE PacificVis 202324
Message from the Editor-in-Chief and from the Associate Editor-in-Chief24
Influence of Avatar Appearance and Target Distance on Locomotion Method Selection in Virtual Reality24
Table of Contents24
Exemplar-Based Inpainting for 6DOF Virtual Reality Photos24
Algorithms for Consistent Dynamic Labeling of Maps With a Time-Slider Interface24
Open-Source Toolkits for Experiments in Virtual Reality: A Scoping Review24
AdaptiController: VR-Enhanced Fine Motor Assistance Through Finger Pressure Modulation24
Visualizing Higher-Order 3D Tensors by Multipole Lines24
A Task-Parallel Approach for Localized Topological Data Structures23
Voxel-Mesh Hybrid Representation for Real-Time View Synthesis by Meshing Density Field23
Reducing Search Regions for Fast Detection of Exact Point-to-Point Geodesic Paths on Meshes23
Dynamic Redirection for Safe Interaction with ETHD-Simulated Virtual Objects23
Hypothesis Testing for Progressive Kernel Estimation and VCM Framework23
Efficient Pooling Operator for 3D Morphable Models23
Contextualization or Rationalization? The Effect of Causal Priors on Data Visualization Interpretation23
CoreEditor: Correspondence-Constrained Diffusion for Consistent 3D Editing23
InvVis: Large-Scale Data Embedding for Invertible Visualization23
Graph-Based Information Block Detection in Infographic With Gestalt Organization Principles23
Watertight Incremental Heightfield Tessellation23
Extended Reality Check: Evaluating XR Prototyping for Human-Robot Interaction in Contact-Intensive Tasks23
Proxy Importance Based Haptic Retargeting With Multiple Props in VR23
NeRF-CA: Dynamic Reconstruction of X-Ray Coronary Angiography With Extremely Sparse-Views23
Polyphony: an Interactive Transfer Learning Framework for Single-Cell Data Analysis23
Low-Error Reconstruction of Directional Functions With Spherical Harmonics23
QuantumEyes: Towards Better Interpretability of Quantum Circuits23
Motion Editing for Quadruped Characters via Latent Frequency Embedding23
Dynamic Eyebox Steering for Improved Pinlight AR Near-Eye Displays23
Patch Textures: Hardware Support for Mesh Colors23
Adaptive Color Transfer From Images to Terrain Visualizations23
HiAnimal: Towards High-Fidelity and Animatable Mesh Reconstruction From Single-View In-the-Wild Animal Images23
Co-Immersion in Audio Augmented Virtuality: The Case Study of a Static and Approximated Late Reverberation Algorithm23
Investigating Visual Perception of Degree Centrality in Graph Visualization22
Drillboards: Adaptive Visualization Dashboards for Dynamic Personalization of Visualization Experiences22
Visual Support for the Loop Grafting Workflow on Proteins22
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