IEEE Transactions on Visualization and Computer Graphics

Papers
(The TQCC of IEEE Transactions on Visualization and Computer Graphics is 9. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-08-01 to 2025-08-01.)
ArticleCitations
Investigating Professional Analyst Strategies in Immersive Space to Think165
Does Multi-Actuator Vibrotactile Feedback Within Tangible Objects Enrich VR Manipulation?120
3D Gamut Morphing for Non-Rectangular Multi-Projector Displays120
A Topological Distance Between Multi-Fields Based on Multi-Dimensional Persistence Diagrams106
TopoMap++: A Faster and More Space Efficient Technique to Compute Projections with Topological Guarantees93
Large-Scale Architectural Asset Extraction from Panoramic Imagery92
3D Surface-Closed Mesh Clipping Based on Polygonal Partitioning for Surgical Planning88
IEEE VR 2022 Introducing the Special Issue88
Isomorphic Mesh Generation From Point Clouds With Multilayer Perceptrons87
Instant Segmentation and Fitting of Excavations in Subsurface Utility Engineering85
HiRegEx: Interactive Visual Query and Exploration of Multivariate Hierarchical Data82
A Study on Collaborative Visual Data Analysis in Augmented Reality with Asymmetric Display Types82
Impact of Vertical Scaling on Normal Probability Density Function Plots79
A Review and Analysis of Evaluation Practices in VIS Domain Applications79
VIS 2024 Steering Committee78
Controllable Human Video Generation from Sparse Sketches77
Floor Plan Restoration: A Multimodal Method Under One Second75
Submerse: Visualizing Storm Surge Flooding Simulations in Immersive Display Ecologies72
Fast Comparative Analysis of Merge Trees Using Locality Sensitive Hashing72
LADV: Deep Learning Assisted Authoring of Dashboard Visualizations From Images and Sketches71
MAICO: A Visualization Design Study on AI-Assisted Music Composition69
Visual Analysis and Detection of Contrails in Aircraft Engine Simulations69
Marjorie: Visualizing Type 1 Diabetes Data to Support Pattern Exploration66
PointCG: Self-Supervised Point Cloud Learning Via Joint Completion and Generation64
SurfPatch: Enabling Patch Matching for Exploratory Stream Surface Visualization63
Explaining With Examples: Lessons Learned From Crowdsourced Introductory Description of Information Visualizations63
Unsupervised 3D Point Cloud Completion via Multi-view Adversarial Learning62
One-Step Out-of-Place Resetting for Redirected Walking in VR61
Immersive Analytics as a Support Medium for Data-Driven Monitoring in Hydropower59
SummonBrush: Enhancing Touch Interaction on Large XR User Interfaces by Augmenting Users' Hands with Virtual Brushes59
Effective VR Intervention to Reduce Implicit Bias Towards People with Physical Disabilities: The Interplay Between Experience Design and Individual Characteristics59
TROPHY: A Topologically Robust Physics-Informed Tracking Framework for Tropical Cyclones58
Dynamic Multi-projection Mapping Based on Parallel Intensity Control55
SceneFusion: Room-Scale Environmental Fusion for Efficient Traveling Between Separate Virtual Environments54
How Does Attention Work in Vision Transformers? A Visual Analytics Attempt53
Photosensitive Accessibility for Interactive Data Visualizations53
Accurate Registration of Cross-Modality Geometry via Consistent Clustering53
Rigel: Transforming Tabular Data by Declarative Mapping52
Visual Explanation for Open-Domain Question Answering With BERT51
Effects of Ankle Tendon Electrical Stimulation on Detection Threshold and Applicability of Redirected Walking48
Real-Time Seamless Multi-Projector Displays on Deformable Surfaces48
A Qualitative Interview Study of Distributed Tracing Visualisation: A Characterisation of Challenges and Opportunities47
GEViTRec: Data Reconnaissance Through Recommendation Using a Domain-Specific Visualization Prevalence Design Space47
Vector Field Decompositions Using Multiscale Poisson Kernel47
Real-Time Dynamic Bokeh Rendering With Efficient Look-Up Table Sampling47
Instant Reality: Gaze-Contingent Perceptual Optimization for 3D Virtual Reality Streaming46
DNF-Net: A Deep Normal Filtering Network for Mesh Denoising45
KnowledgeVIS: Interpreting Language Models by Comparing Fill-in-the-Blank Prompts45
EMPHASISCHECKER: A Tool for Guiding Chart and Caption Emphasis45
StrategyAtlas: Strategy Analysis for Machine Learning Interpretability44
Understanding Barriers to Network Exploration With Visualization: A Report from the Trenches44
GeoDualCNN: Geometry-Supporting Dual Convolutional Neural Network for Noisy Point Clouds43
GraspDiff: Grasping Generation for Hand-Object Interaction With Multimodal Guided Diffusion43
FROST-BRDF: A Fast and Robust Optimal Sampling Technique for BRDF Acquisition43
Attribute-based Explanation of Non-Linear Embeddings of High-Dimensional Data43
A Calibrated Force-Based Model for Mixed Traffic Simulation42
PCDNF: Revisiting Learning-Based Point Cloud Denoising via Joint Normal Filtering42
Embellishments Revisited: Perceptions of Embellished Visualisations Through the Viewer's Lens41
EV-LFV: Synthesizing Light Field Event Streams from an Event Camera and Multiple RGB Cameras41
VGTC Virtual Reality Technical Achievement Award41
Preface41
A Domain-Oblivious Approach for Learning Concise Representations of Filtered Topological Spaces for Clustering40
Subspace-Map: Interactive Visual Analysis for Subspace Data with a Map Metaphor40
IEEE VR 2023 Message from the Program Chairs and Guest Editors40
Co-Designing Dynamic Mixed Reality Drill Positioning Widgets: A Collaborative Approach with Dentists in a Realistic Setup39
Low-Latency Ocular Parallax Rendering and Investigation of Its Effect on Depth Perception in Virtual Reality39
CataAnno: An Ancient Catalog Annotator for Annotation Cleaning by Recommendation39
Usability Evaluation of Integrated and Separated Interfaces in an Immersive Authoring Tool based on Panoramic Videos39
VirtualCube: An Immersive 3D Video Communication System38
Mitigation of VR Sickness During Locomotion With a Motion-Based Dynamic Vision Modulator38
SplitStreams: A Visual Metaphor for Evolving Hierarchies38
Large-Strain Surface Modeling Using Plasticity37
GaussianHead: High-Fidelity Head Avatars With Learnable Gaussian Derivation37
Leveraging Tendon Vibration to Enhance Pseudo-Haptic Perceptions in VR37
IRVINE: A Design Study on Analyzing Correlation Patterns of Electrical Engines37
Sketch Augmentation-Driven Shape Retrieval Learning Framework Based on Convolutional Neural Networks37
TapeTouch: A Handheld Shape-changing Device for Haptic Display of Soft Objects37
Void Space Surfaces to Convey Depth in Vessel Visualizations36
Explanatory Journeys: Visualising to Understand and Explain Administrative Justice Paths of Redress36
Geometry-Driven Detection, Tracking and Visual Analysis of Viscous and Gravitational Fingers36
Knowledge Rocks: Adding Knowledge Assistance to Visualization Systems36
Visualizing Movement Control Optimization Landscapes36
PhraseMap: Attention-Based Keyphrases Recommendation for Information Seeking36
GDR-Net: A Geometric Detail Recovering Network for 3D Scanned Objects36
Interactive Visual Analysis of Structure-borne Noise Data36
Visual Diagnostics of Parallel Performance in Training Large-Scale DNN Models36
A General Framework for Augmenting Lossy Compressors With Topological Guarantees35
Decoupling Judgment and Decision Making: A Tale of Two Tails35
A Framework for Multimodal Medical Image Interaction35
RCMVis: A Visual Analytics System for Route Choice Modeling35
Path-Based Design Model for Constructing and Exploring Alternative Visualisations35
PuzzleFixer: A Visual Reassembly System for Immersive Fragments Restoration35
PSDF: Prior-Driven Neural Implicit Surface Learning for Multi-view Reconstruction35
Physics-Based Efficient Full Projector Compensation Using Only Natural Images35
ExTreeM: Scalable Augmented Merge Tree Computation via Extremum Graphs35
A Deep Generative Model for Reordering Adjacency Matrices35
VisRecall: Quantifying Information Visualisation Recallability via Question Answering35
Immersive Study Analyzer: Collaborative Immersive Analysis of Recorded Social VR Studies34
Visual Arrangements of Bar Charts Influence Comparisons in Viewer Takeaways34
Rapid Labels: Point-Feature Labeling on GPU34
A Framework for Evaluating Dashboards in Healthcare34
Adaptive Assessment of Visualization Literacy34
Tooth Alignment Network Based on Landmark Constraints and Hierarchical Graph Structure34
Exploring Remote Collaborative Tasks: the Impact of Avatar Representation on Dyadic Haptic Interactions in Shared Virtual Environments34
The Impacts of Referent Display on Gesture and Speech Elicitation34
DG Comics: Semi-Automatically Authoring Graph Comics for Dynamic Graphs34
Foveated Stochastic Lightcuts34
Prismatic: Interactive Multi-View Cluster Analysis of Concept Stocks34
NerfCap: Human Performance Capture With Dynamic Neural Radiance Fields34
Topology Optimization Via Spatially-Varying TPMS33
Handwriting for Efficient Text Entry in Industrial VR Applications: Influence of Board Orientation and Sensory Feedback on Performance33
StyleRF-VolVis: Style Transfer of Neural Radiance Fields for Expressive Volume Visualization33
The Differential Effects of Multisensory Attentional Cues on Task Performance in VR Depending on the Level of Cognitive Load and Cognitive Capacity33
Video See-Through Mixed Reality with Focus Cues33
Interactive Design and Optics-Based Visualization of Arbitrary Non-Euclidean Kaleidoscopic Orbifolds33
Assisted walking-in-place: Introducing assisted motion to walking-by-cycling in embodied virtual reality32
TopoTag: A Robust and Scalable Topological Fiducial Marker System32
IEEE VR 2022 Message from the Journal Paper Chairs and Guest Editors32
Mystique: Deconstructing SVG Charts for Layout Reuse32
Real-Time Globally Consistent 3D Reconstruction With Semantic Priors32
Heuristics for Supporting Cooperative Dashboard Design32
Laplacian2Mesh: Laplacian-Based Mesh Understanding32
Towards Natural Language-Based Visualization Authoring32
Multimodal Neural Acoustic Fields for Immersive Mixed Reality31
Fast 3D Indoor Scene Synthesis by Learning Spatial Relation Priors of Objects31
I Can't See That! Considering the Readability of Small Objects in Virtual Environments31
VIS 2024 Executive Committee31
2024 VGTC Visualization Service Award31
FS/DS: A Theoretical Framework for the Dual Analysis of Feature Space and Data Space31
BoundaryScreen: Summoning the Home Screen in VR via Walking Outward31
WonderFlow: Narration-Centric Design of Animated Data Videos30
PrettiSmart: Visual Interpretation of Smart Contracts via Simulation30
At the Peak: Empirical Patterns for Creating Climaxes in Data Videos30
What's the Situation with Situated Visualization? A Survey and Perspectives on Situatedness30
Efficient Non-Local Point Cloud Denoising Using Curvature Entropy and $\gamma$-Norm Minimization30
Wearable Augmented Reality: Research Trends and Future Directions from Three Major Venues30
Introducing Agent Personality in Crowd Simulation Improves Social Presence and Experienced Realism in Immersive VR30
AttributionScanner: A Visual Analytics System for Model Validation with Metadata-Free Slice Finding29
Tailorable Sampling for Progressive Visual Analytics29
2D Embeddings of Multi-Dimensional Partitionings29
CrowbarLimbs: A Fatigue-Reducing Virtual Reality Text Entry Metaphor29
Data Playwright: Authoring Data Videos With Annotated Narration29
LFACon: Introducing Anglewise Attention to No-Reference Quality Assessment in Light Field Space29
InnovationInsights: A Visual Analytics Approach for Understanding the Dual Frontiers of Science and Technology28
Errata to “Parallax Free Registration for Augmented Reality Optical See-Through Displays in the Peripersonal Space” [1] (DOI: 10.1109/TVCG.2020.3021534)28
Exploring Mid-Air Hand Interaction in Data Visualization28
A Comparative Evaluation of Optical See-Through Augmented Reality in Surgical Guidance28
VIS 2021 Program Committee28
Stylizing Ribbons: Computing Surface Contours With Temporally Coherent Orientations28
Visual Exploratory Analysis for Designing Large-Scale Network-on-Chip Architectures: A Domain Expert-Led Design Study28
ThreadStates: State-based Visual Analysis of Disease Progression28
A Review of Methods to Compute Minkowski Operations for Geometric Overlap Detection28
SimuExplorer: Visual Exploration of Game Simulation in Table Tennis28
Errata to “DiffFit: Visually-Guided Differentiable Fitting of Molecule Structures to a Cryo-EM Map”28
Adaptively Isotropic Remeshing Based on Curvature Smoothed Field28
Understanding Missing Links in Bipartite Networks With MissBiN27
SPROUT: an Interactive Authoring Tool for Generating Programming Tutorials with the Visualization of Large Language Models27
Simulating Two-phase Fluid-rigid Interactions with an Overset-Grid Kinetic Solver27
OctoPocus in VR: Using a Dynamic Guide for 3D Mid-Air Gestures in Virtual Reality27
CSLens: Towards Better Deploying Charging Stations via Visual Analytics — a Coupled Networks Perspective27
3D Question Answering27
The Role of Sensorimotor Contingencies and Eye Scanpath Entropy in Presence in Virtual Reality: a Reinforcement Learning Paradigm27
Improving Efficiency of Iso-Surface Extraction on Implicit Neural Representations Using Uncertainty Propagation27
A Two-Part Transformer Network for Controllable Motion Synthesis26
ViComp: Video Compensation for Projector-Camera Systems26
Exploring the Effect of Viewing Attributes of Mobile AR Interfaces on Remote Collaborative and Competitive Tasks26
Breaking the Isolation: Exploring the Impact of Passthrough in Shared Spaces on Player Performance and Experience in VR Exergames26
Multisource Differential Fusion Driven Monocular Endoscope Hybrid 3-D Tracking for Augmented Reality Assisted Surgery26
“I Came Across a Junk”: Understanding Design Flaws of Data Visualization from the Public's Perspective26
Intrinsic Omnidirectional Image Decomposition With Illumination Pre-Extraction26
Weighted Pointer: Error-aware Gaze-based Interaction through Fallback Modalities26
UNOC: Understanding Occlusion for Embodied Presence in Virtual Reality25
Revisit Point Cloud Quality Assessment: Current Advances and a Multiscale-Inspired Approach25
A Self-Occlusion Aware Lighting Model for Real-Time Dynamic Reconstruction25
Multiple Monitors or Single Canvas? Evaluating Window Management and Layout Strategies on Virtual Displays25
TriCI: Triple Cross-Intra Branch Contrastive Learning for Point Cloud Analysis25
Decoupling Dynamic Monocular Videos for Dynamic View Synthesis25
Are We Closing the Loop Yet? Gaps in the Generalizability of VIS4ML Research24
NeRF-NQA: No-Reference Quality Assessment for Scenes Generated by NeRF and Neural View Synthesis Methods24
MSEmbGAN: Multi-Stitch Embroidery Synthesis via Region-Aware Texture Generation24
Light Field Depth Estimation via Stitched Epipolar Plane Images24
Neural Projection Mapping Using Reflectance Fields24
PointSee: Image Enhances Point Cloud24
Machine Learning Approaches for 3D Motion Synthesis and Musculoskeletal Dynamics Estimation: A Survey24
MuNeRF: Robust Makeup Transfer in Neural Radiance Fields24
Efficient Flower Text Entry in Virtual Reality24
XNLI: Explaining and Diagnosing NLI-Based Visual Data Analysis24
Active Colorization for Cartoon Line Drawings24
Augmented Reality-Based Contextual Guidance Through Surgical Tool Tracking in Neurosurgery24
ChartSeer: Interactive Steering Exploratory Visual Analysis With Machine Intelligence24
SpotSDC: Revealing the Silent Data Corruption Propagation in High-Performance Computing Systems24
Visual Analytics of Multivariate Networks with Representation Learning and Composite Variable Construction23
Bag of World Anchors for Instant Large-Scale Localization23
Hypothesis Testing for Progressive Kernel Estimation and VCM Framework23
Voxel-Mesh Hybrid Representation for Real-Time View Synthesis by Meshing Density Field23
Table of Contents23
Visualizing Higher-Order 3D Tensors by Multipole Lines23
Multilevel Visual Analysis of Aggregate Geo-Networks23
Adaptive Color Transfer From Images to Terrain Visualizations23
Blowing Seeds Across Gardens: Visualizing Implicit Propagation of Cross-Platform Social Media Posts23
Algorithms for Consistent Dynamic Labeling of Maps With a Time-Slider Interface23
Message from the Editor-in-Chief and from the Associate Editor-in-Chief23
Efficient Pooling Operator for 3D Morphable Models23
Exemplar-Based Inpainting for 6DOF Virtual Reality Photos23
Editorial: Guest Editors’ Introduction: Special Section on IEEE PacificVis 202323
Co-Immersion in Audio Augmented Virtuality: The Case Study of a Static and Approximated Late Reverberation Algorithm22
Drillboards: Adaptive Visualization Dashboards for Dynamic Personalization of Visualization Experiences22
SPORT: From Zero-Shot Prompts to Real-Time Motion Generation22
Dynamic Redirection for Safe Interaction with ETHD-Simulated Virtual Objects22
Characterizing the Quality of Insight by Interactions: A Case Study22
The Impact of Avatar Retargeting on Pointing and Conversational Communication22
A Parallel Framework for Streaming Dimensionality Reduction22
A Task-Parallel Approach for Localized Topological Data Structures22
Techniques for Multiple Room Connection in Virtual Reality: Walking Within Small Physical Spaces22
Patch Textures: Hardware Support for Mesh Colors22
Probabilistic Occlusion Culling using Confidence Maps for High-Quality Rendering of Large Particle Data22
Polarizing Political Polls: How Visualization Design Choices Can Shape Public Opinion and Increase Political Polarization22
Task-Aware Sampling Layer for Point-Wise Analysis22
Investigating the Correlation Between Presence and Reaction Time in Mixed Reality22
Polyphony: an Interactive Transfer Learning Framework for Single-Cell Data Analysis22
Visual Support for the Loop Grafting Workflow on Proteins22
Research Trends in Virtual Reality Music Concert Technology: A Systematic Literature Review21
Survey of Movement Reproduction in Immersive Virtual Rehabilitation21
D-BIAS: A Causality-Based Human-in-the-Loop System for Tackling Algorithmic Bias21
JailbreakLens: Visual Analysis of Jailbreak Attacks Against Large Language Models21
Arigatō: Effects of Adaptive Guidance on Engagement and Performance in Augmented Reality Learning Environments21
Edge-Path Bundling: A Less Ambiguous Edge Bundling Approach21
Learning Objectives, Insights, and Assessments: How Specification Formats Impact Design21
Identity-Aware and Shape-Aware Propagation of Face Editing in Videos21
Investigating Visual Perception of Degree Centrality in Graph Visualization21
PalmEx: Adding Palmar Force-Feedback for 3D Manipulation With Haptic Exoskeleton Gloves21
A Survey on Quality Metrics for Text-to-Image Generation21
TransforLearn: Interactive Visual Tutorial for the Transformer Model21
NeRF-CA: Dynamic Reconstruction of X-ray Coronary Angiography with Extremely Sparse-views21
Same Data, Diverging Perspectives: The Power of Visualizations to Elicit Competing Interpretations21
NFTracer: Tracing NFT Impact Dynamics in Transaction-Flow Substitutive Systems With Visual Analytics21
Immersion, Attention, and Collaboration in Spatial Computing: A Study on Work Performance with Apple Vision Pro20
The Impact of Embodiment and Avatar Sizing on Personal Space in Immersive Virtual Environments20
A Review of Interaction Techniques for Immersive Environments20
Augmenting Sports Videos with VisCommentator20
Motion Editing for Quadruped Characters via Latent Frequency Embedding20
Watertight Incremental Heightfield Tessellation20
A Perceptual Color-Matching Method for Examining Color Blending in Augmented Reality Head-Up Display Graphics20
3DFaceShop: Explicitly Controllable 3D-Aware Portrait Generation20
Kineticharts: Augmenting Affective Expressiveness of Charts in Data Stories with Animation Design20
QuantumEyes: Towards Better Interpretability of Quantum Circuits20
Designing With Pictographs: Envision Topics Without Sacrificing Understanding20
The Utilitarian Virtual Self – Using Embodied Personalized Avatars to Investigate Moral Decision-Making in Semi-Autonomous Vehicle Dilemmas20
Aggregated Contextual Transformations for High-Resolution Image Inpainting20
Interactive Visual Analysis of Spatial Sensitivities20
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