Information Technology & Tourism

Papers
(The H4-Index of Information Technology & Tourism is 20. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-06-01 to 2025-06-01.)
ArticleCitations
When and why personalized tourism recommendations reduce purchase intention?85
Virtual reality’s promise for eco-friendly adventures: a study on its role in fostering sustainable tourism and reducing environmental footprint81
Big data analytics of online news to explore destination image using a comprehensive deep-learning approach: a case from Mexico66
An affective approach to modelling intentions to use technologies for social distancing in hotels62
An enabling Framework for Blockchain in Tourism62
AI-powered smartphones and phygital tourism experiences: implications and future research directions61
Book Review "Digital and Social Media Marketing: Emerging Applications and Theoretical Development"52
Psychological recovery effects of 3D virtual tourism with real scenes -- a comparative study40
Assessing pre-travel online destination experience values of destination websites: scale development and validation36
Digital transformation: what are the smart cities today?34
Challenges in smart tourism: a media content analysis of digital barriers for senior tourists in China32
Metaverse and tourism development: issues and opportunities in stakeholders’ perception32
A user experience perspective on heritage tourism in the metaverse: Empirical evidence and design dilemmas for VR27
Revisiting and exploring trust in the digital era: conceptualization and scale development of digital trust in hospitality and tourism24
The pandemic of loneliness: designing smart tourism for combating loneliness24
Will a technology-featured authentic shopping environment motivate participants’ purchasing behavior in tourism live-streamed shopping?23
Does familiarity with the attraction matter? Antecedents of satisfaction with virtual reality for heritage tourism22
Optimising geotrail planning by leveraging least-cost path for sustainable geotourism development: a case study on a Tasmanian west coast post-mining landscape21
Tourism in the digital frontier: a study on user continuance intention in the metaverse21
Exploring the psychological effects of Metaverse on mental health and well-being20
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