Information Technology & Tourism

Papers
(The H4-Index of Information Technology & Tourism is 22. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-09-01 to 2025-09-01.)
ArticleCitations
When and why personalized tourism recommendations reduce purchase intention?93
Virtual reality’s promise for eco-friendly adventures: a study on its role in fostering sustainable tourism and reducing environmental footprint92
Big data analytics of online news to explore destination image using a comprehensive deep-learning approach: a case from Mexico75
An enabling Framework for Blockchain in Tourism67
Assessing pre-travel online destination experience values of destination websites: scale development and validation64
Book Review "Digital and Social Media Marketing: Emerging Applications and Theoretical Development"64
AI-powered smartphones and phygital tourism experiences: implications and future research directions58
Influencers and the choice of a travel destination: a customer journey and information processing perspective48
An affective approach to modelling intentions to use technologies for social distancing in hotels42
Psychological recovery effects of 3D virtual tourism with real scenes -- a comparative study40
Metaverse and tourism development: issues and opportunities in stakeholders’ perception39
Digital transformation: what are the smart cities today?39
A user experience perspective on heritage tourism in the metaverse: Empirical evidence and design dilemmas for VR38
Challenges in smart tourism: a media content analysis of digital barriers for senior tourists in China31
Revisiting and exploring trust in the digital era: conceptualization and scale development of digital trust in hospitality and tourism28
The pandemic of loneliness: designing smart tourism for combating loneliness27
Will a technology-featured authentic shopping environment motivate participants’ purchasing behavior in tourism live-streamed shopping?26
Optimising geotrail planning by leveraging least-cost path for sustainable geotourism development: a case study on a Tasmanian west coast post-mining landscape26
Tourism in the digital frontier: a study on user continuance intention in the metaverse25
Does familiarity with the attraction matter? Antecedents of satisfaction with virtual reality for heritage tourism25
Exploring experience design features in the metaverse concerts: a mixed-method approach24
A systematic literature review on payment methods in hospitality and tourism23
Exploring the psychological effects of Metaverse on mental health and well-being22
0.019623041152954