Education and Information Technologies

Papers
(The median citation count of Education and Information Technologies is 4. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-09-01 to 2025-09-01.)
ArticleCitations
Inferring learners’ affinities from course interaction data565
Editorial for EAIT issue 7, 2023430
Simulating and evaluating individualized cognitive abilities of Iranian EFL learners in orthography acquisition using multi-layer perceptron neural network–gray wolf optimizer computational model413
Correction: A mixed-methods study on the changes in teachers’ perceptions of and strategies for student-centred teaching in programming following teacher development courses344
Factors influencing the use of digital technologies in primary mathematics teaching: Voices from Chinese educators330
The effect of digital stories on primary school students’ creative writing skills318
Blockchain-based online education content ranking318
Automating student assessment using digital data to improve education management effectiveness in higher education institutions290
Editorial for EAIT issue 12, 2023286
The mediating role of mobile learning motivation in the relationship between pre-service teachers’ digital literacy and pre-service teacher identity240
Correlation factors of translanguaging practices on English as a Foreign Language Contexts: the perception of Teachers191
Multi-technique comparative analysis of machine learning algorithms for improving the prediction of teams’ performance185
Blended classroom teaching equalizes educational inequality184
Web-based drawing for students with different learning styles and cognitive abilities160
Online Instructor Clusters: Implementation Frequency of Instructional Activities143
Influence of instructor’s facial expressions in video lectures on motor learning in children with autism spectrum disorder143
Does learning happen? A mixed study of online chat data as an indicator of student participation in an online English course134
Crosschecking teachers’ perspectives on learning in a one-to-one environment with their actual classroom behavior – a longitudinal study133
Keeping students safe: the experiences of educators implementing monitoring applications in K-12 settings130
The influence of personal attitude on instructor intent to integrate online collaborative activities118
Algodoo based STEM education: A case study of pre-service science teachers116
Instructors’ self-efficacy, perceived benefits, and challenges in transitioning to online learning113
The impact of virtual teachers on learners in collaborative inquiry activities: An experimental study113
The effect of cartoon images on children’s touchscreen learning109
Confronting bullying in the digital age: Role of Extended Reality106
A comprehensive analysis of the role of artificial intelligence in aligning tertiary institutions academic programs to the emerging digital enterprise105
Comparative impact of Whatsapp chatbot technology and Glaser's teaching approaches on the academic performance of education economics students in tertiary institutions in Nigeria105
Addressing Emotions and Beliefs for Vulnerable Jobseekers with Virtual Reality104
Exploring the interaction of cognition and emotion in small group collaborative discourse by Heuristic Mining Algorithm (HMA) and Inductive Miner Algorithm (IMA)104
Investigating online learners’ knowledge structure patterns by concept maps: A clustering analysis approach103
Modeling undergraduate students’ learning dynamics between self-regulated learning patterns and community of inquiry103
Teachers’ value beliefs and usage of one-to-one devices for students with dyslexia: A descriptive study95
Analysis of problem-solving strategies for the development of geometric imagination using eye-tracking93
Emotions as implicit feedback for adapting difficulty in tutoring systems based on reinforcement learning93
The effect of a technology-enhanced collaborative learning environment on secondary school students’ mathematical reasoning: A mixed method design91
Analysis of cyber security knowledge gaps based on cyber security body of knowledge91
The relationship between academic performance and the interaction patterns of online students in learning management system90
JEDi - a digital educational game to support student training in identifying portuguese-written fake news: Case studies in high school, undergraduate and graduate scenarios88
Hybrid analysis of the learner’s online behavior based on learning style87
Exploring a construct model for university makerspaces beyond curriculum87
Prisons as sites of inequitable educational opportunities: Exploring the potential for educational technology behind bars87
A structural equation model of second language writing strategies and their influence on anxiety, proficiency, and perceived benefits with online writing85
Supporting learning and motivation with knowledge mapping in programming courses83
Investigating the effectiveness of a HyFlex cyber security training in a developing country: A case study81
The effect of online oral reading on reading comprehension, reading anxiety, and classroom anxiety among EFL learners81
Medical education and COVID-19 pandemic: a crisis management model towards an evolutionary pathway81
Efficacy of micro credential learning spaces in developing students’ twenty-first century skills: Towards graduate work readiness80
Perspective of dental medicine students learning in remote biochemistry laboratories during COVID-1978
Analysing lecturers’ perceptions on traditional vs. distance learning: A conceptual study of emergency transferring to distance learning during COVID-19 pandemic78
The impact of financial deprivation on children’s cybersecurity knowledge & abilities78
Teacher-student interaction modes in smart classroom based on lag sequential analysis77
AI-assisted automated scoring of picture-cued writing tasks for language assessment77
How using a response system in blended synchronous seminars encourages online and onsite student participation76
Application and effect analysis of virtual reality technology in vocational education practical training75
Technology integration in emergency remote teaching: teachers’ self-efficacy and sense of success74
Size matters: contextual factors in local policy translations of National School Digitalisation Policy74
Investigating teachers’ attitude toward integration of ChatGPT in language teaching and learning in higher education73
A cross-sectional look at teacher reactions, worries, and professional development needs related to generative AI in an urban school district73
Supporting learning difficulties with e-book based on context-based teaching strategy from social perspective: design and experience70
When the push and pull factors in digital educational resources backfire: the role of digital leader in digital educational resources usage69
Analytics-enabled authentic assessment design approach for digital education69
Generative artificial intelligence attitude analysis of undergraduate students and their precise improvement strategies: A differential analysis of multifactorial influences68
Student experience and digital storytelling: Integrating the authentic interaction of students work, life, play and learning into the co-design of university teaching practices68
Understanding practicing and assessment of 21st-century skills for learners in makerspaces and FabLabs67
Correction to: Advances in database systems education: Methods, tools, curricula, and way forward67
Innovative music education: Using an AI-based flipped classroom66
Factors effecting digital citizenship in education sector: A systematic review and future direction66
Determinants of the perceived usefulness (PU) in the context of using gamification for classroom-based ESL teaching: A scale development study64
Unpacking perceived risks and AI trust influences pre-service teachers’ AI acceptance: A structural equation modeling-based multi-group analysis62
The mediating role of personality traits on the relationship between academic self-efficacy and digital addiction62
Implement internet ethics education: What matters most?61
Understanding EFL students’ chatbot-assisted argumentative writing: An activity theory perspective61
An investigation of college students’ acceptance of AI-assisted reading tools: An expansion of the TAM and SDT60
Game-based learning platform to enhance cybersecurity education60
Do Interactive Learning Environments Have an Effect on Learning Outcomes, Cognitive Load and Metacognitive Judgments?60
Investigating the effect of prompts on learners’ academic help-seeking behaviours on the basis of learning analytics58
Enhancing the 4Cs among college students of a communication skills course in Tanzania through a project-based learning model56
Digital literacy skills of university students with visual impairment: A mixed-methods analysis56
Designing a second-order progressive problem-based scaffold strategy to promote students’ writing performance in an SVVR environment55
Learner success and the factors influencing it in computer programming MOOC55
Evaluating self-directed learning competencies in digital learning environments: A meta-analysis54
Adoption model for a hybrid SEM-neural network approach to education as a service54
The effect of using digital technology in the music education of elementary school students54
The impact of Online and Offline Learning motivation on learning performance: the mediating role of positive academic emotion54
Design and evaluation of a remote synchronous gamified mathematics teaching activity that integrates multi-representational scaffolding and a mind tool for gamified learning53
Student learning performance in online collaborative learning51
An exploration into the impact of augmented reality on EFL learners’ Reading comprehension51
Factors predicting University students’ behavioral intention to use eLearning platforms in the post-pandemic normal: an UTAUT2 approach with ‘Learning Value’50
Teaching and learning computer programming using ChatGPT: A rapid review of literature amid the rise of generative AI technologies50
The impact of applying challenge-based gamification program on students’ learning outcomes: Academic achievement, motivation and flow50
Ethical principles for artificial intelligence in education49
Predictors of e-democracy applicability in Turkish K-12 schools49
Unveiling educators’ readiness to teach through Digital Media (DM): The case of South Africa49
Exploring factors that influence graduate students’ intention to use generative artificial intelligence in academic research: PLS-SEM and fsQCA methods49
Determinants of continuance intention to use GAI in academic research among graduate students:Findings from PLS-SEM and fsQCA48
Pre-service teachers’ views about the use of digital educational games for collaborative learning47
Enhancing lecture video navigation with AI generated summaries47
Digital competence of teachers in the use of ICT for research work: development of an instrument from a PLS-SEM approach47
Correction to: A theoretical and empirical analysis of tensions between learning objects and constructivism46
Effect of active social media use on flow experience: Mediating role of academic self-efficacy46
Developing collective eyes for Iranian EFL teachers’ computer-assisted language assessment literacy through internet-based collaborative reflection46
Putting your best face forward: How instructor emoji use influences students’ impressions of credibility, immediacy, and liking46
Ethical use of artificial intelligence based tools in higher education: are future business leaders ready?45
Gender prediction based on University students’ complex thinking competency: An analysis from machine learning approaches45
Virtual reality for biochemistry education: the cellular factory45
Virtual, augmented reality and learning analytics impact on learners, and educators: A systematic review44
A mixed method research on increasing digital parenting awareness of parents44
The impact of technology-based education in the Russian language on eagerness to learn, academic performance, and academic self-regulation in the conversation of Russian language curriculum44
Future metaverse-based education to promote daily living activities in learners with autism using immersive technologies43
A systematic literature review of web-based student response systems: Advantages and challenges43
Educational Technology Adoption in Instructional Delivery in the New Global reality43
Student teachers’ perceptions of flipped classroom in EFL teacher education43
Exploring non-linear relationships between perceived interactivity or interface design and acceptance of collaborative web-based learning43
The effectiveness of unplugged activities and programming exercises in computational thinking education: A Meta-analysis43
Serious game design model for language learning in the cultural context42
Exploring the influence of ChatGPT on student academic success and career readiness42
Technology and geometry: Fostering young children's geometrical concepts through a research-based robotic coding program42
Temporal dynamics of public engagement and sentiment in AI-Enabled mathematics education from YouTube, Twitter and TikTok comments42
Advances and challenges in the detection of academic stress and anxiety in the classroom: A literature review and recommendations42
Contribution of Continuous Professional Development (CPD) Training Programme on Rwandan Secondary School Mathematics and Science Teachers’ Pedagogical, Technological, and Content knowledge42
A “live” and E-education in a frontier area in China under the perspective of the philosophy of technology42
The perceptions of lecturers about blended learning at a particular higher institution in South Africa42
ChatGPT in education: a discourse analysis of worries and concerns on social media42
Artificial intelligence in compulsory level of education: perspectives from Namibian in-service teachers42
How artificially intelligent conversational agents influence EFL learners'self-regulated learning and retention42
Enhancing teacher collaboration in higher education: the potential of activity-oriented design for professional development42
A comprehensive investigation of cyberbullying and cyber victimization among secondary school students41
Using learners’ problem-solving processes in computer-based assessments for enhanced learner modeling: A deep learning approach41
Investigating the antecedents of engagement in online learning: do achievement emotions matter?41
An augmented reality-based system with sound effects for teaching english in primary school41
ABENEARIO: A system for learning early maths with ABN41
Examining the relationship between self-regulated effort and maintained situational interest in an online learning environment41
Investigating pre-service TCSL teachers’ technology integration competency through a content-based AI-inclusive framework41
Demystifying the challenges of university students’ web-based learning: A qualitative case study41
Predictors and consequences of typical and “addictive” LMS use41
Reliability and validity of a single-item computer science identity instrument41
Online gaming as a double-edged sword: An Analysis of game community receptiveness, in-game vitality, and player well-being40
Smart proctoring with automated anomaly detection40
How e-learning readiness and motivation affect student interactions in distance learning?40
Impact of online social capital on academic performance: exploring the mediating role of online knowledge sharing39
30-year trends in research on enriching education and training with virtual reality: An innovative study based on machine learning approach39
Extramural ICT factors impact adolescents’ academic performance and well-being differently: Types of self-regulated learners also matter39
The influence of content-relevant background color as a retrieval cue on learning with multimedia39
Practical application and industry relevance: the role of off-campus training in student skill development39
CNN-Transformer: A deep learning method for automatically identifying learning engagement39
The effects of students’ backgrounds, attitudes, and ICT familiarity on mathematical literacy: latent profile analysis and lasso regression39
A dual-pathway model of teacher-AI collaboration based on the job demands-resources theory39
Effects of technology-mediated professional development on special education teacher collective efficacy38
Bloom’s IoT Taxonomy towards an effective Industry 4.0 education: Case study on Open-source IoT laboratory38
Interactive piano Learning Systems: implementing the Suzuki Method in web-based classrooms38
Course quality and perceived employability of Malaysian youth: The mediating role of course effectiveness and satisfaction38
Exploring learning preferences evolution influence factors: A non-mutually exclusive 3-state cellular automata analysis model38
Enhancing digital productivity and capability in higher education through authentic leader behaviors: A cross-cultural structural equation model38
From technological distribution to educational innovation: How context, curriculum, and local practice frame educational technology use in early childhood education38
Using high variability phonetic training as a contextualized tool in the development of English consonant clusters pronunciation among Saudi EFL learners38
The convergence of GETAMEL and protection motivation theory: A study on augmented reality-based gamification adoption among science teachers38
Theoretical model of investigating determinants for a successful Electronic Assessment System (EAS) in higher education38
Ecological aspects of online learning in higher education: a qualitative multi-level exploration in a developing country37
Development and application of a leisure digital reading motivation questionnaire for university students37
Exploring the impact of hedonic and utilitarian drivers of gamified learning in metaversity: A multi-group analysis37
Integrating data analysis technology into modern methodological approaches for enhanced quality management in education37
Teaching computational thinking using scenario-based learning tools37
A three-level meta-analytic review of research on virtual field trips and their contribution to students’ academic achievement37
ERSDO: E-learning Recommender System based on Dynamic Ontology37
Development and evaluation of predictive models for predicting students performance in MOOCs36
Exploring the effects of role scripts and goal-orientation scripts in collaborative problem-solving learning36
Online collaborative learning and cognitive presence in mathematics and science education. Case study of university of Rwanda, college of education36
Using Rogers' diffusion of innovation theory to conceptualize the mobile-learning adoption process in teacher education in the COVID-19 era36
Identifying secondary science teachers’ adoption styles of technology-based assessments and examining the patterns of teachers’ beliefs, attitudes, and intention: A latent class analysis approach36
A novel methodology using RNN + LSTM + ML for predicting student’s academic performance36
A systematic meta-analysis of blockchain technology for educational sector and its advancements towards education 4.036
Exploring students’ self-directed learning strategies and satisfaction in online learning36
Efficient topic identification for urgent MOOC Forum posts using BERTopic and traditional topic modeling techniques36
Interplay of perceived organizational and external e-readiness in the adoption and integration of augmented reality and virtual reality technologies in Malaysian higher education institutions35
Students’ understanding and skills on voltage and current measurements using hands-on laboratory and simulation software35
Online education via media platforms and applications as an innovative teaching method35
Evaluating the user’s experience, adaptivity and learning outcomes of a fuzzy-based intelligent tutoring system for computer programming for academic students in Greece35
An innovative distance learning platform for mathematics education in secondary schools: Design, development and preliminary studies35
Total reaction time can explain the performance on the literacy and numeracy skills of young people with intellectual disabilities using an augmented reality game35
Unveiling the drivers of ChatGPT utilization in higher education sectors: the direct role of perceived knowledge and the mediating role of trust in ChatGPT35
Modeling and prompting professional vision in a virtual learning environment: effects on pre-service teachers’ cognitive load and motivation35
Promoting the AI teaching competency of K-12 computer science teachers: A TPACK-based professional development approach35
Editor’s Note: Special issue on Information Technology Education35
Empowering education development through AIGC: A systematic literature review35
Testing the effects of a TRIZ invention instruction program on creativity beliefs, creativity, and invention teaching self-efficacy35
Team-based learning in online education: the development of students’ creative thinking skills in digital art34
A nonlinear state space model predicting dropout: the case of special education students in the Hellenic Open University34
ARCS approach to PTA-based programming language practice sessions: Factors influencing Programming Problem-Solving Skills34
The effectiveness of web-based Mathematics instruction (WBMI) on K-16 students’ mathematics learning: a meta-analytic research34
An application of self-assessment of students in mathematics with intelligent decision systems: questionnaire, design and implementation at digital education34
Correction to: Prediction of student exam performance using data mining classification algorithms34
i-TAM: A model for immersive technology acceptance34
Integrating infrared technologies in science learning: An evidence-based reasoning perspective34
Optimising anonymity in CSCL: comparing collaboration between identified and anonymous-to-peers login modes34
A framework identifying challenges & solutions for high school computing34
Using analytics to predict students’ interactions with learning management systems in online courses33
The interaction effects of reading proficiency and personality types on EFL university students’ online reading strategy use33
Correction: Valuable unintended learning outcomes when practicum for student teachers in kindergartens is carried out online33
Effects of using audience response systems (Kahoot and Google Forms and Sheets) on learning of medical students in a large class: A questionnaire-based retrospective study33
Application of social justice theory in online learning: A comparison of rural and urban students on perceived learning effectiveness in pre and during COVID-19 era33
Effectiveness of a mixed cognitive intervention program (computer-based and home-based) on improving cognitive and academic functions in school-aged children with specific learning disorder (SLD): A p33
Guest editorial: Special issue on “disruption, innovation and resiliency in immersive learning”33
Teachers’ perceptions on technology-assisted mathematics teaching and the interactive activities33
Teaching-learning via telepresence classrooms: does telepresence really provide ‘presence’?33
Correction to: Preservice teachers’ professional knowledge for ICT integration in the classroom: Analysing its structure and its link to teacher education33
The impact of interactive touchscreen images on the well-being of schoolchildren in the context of inclusive education33
Simulation and prediction study of artificial intelligence education dynamics model for primary and secondary schools32
Measuring the success of information systems in higher education – a systematic review32
Empirical validation of a brick-centric learning design methodology and its implementation through the Eduscript Doctor pedagogical scenario kit32
The effects of students’ self-efficacy, self-regulated learning strategy, perceived and actual learning effectiveness: A digital game-based learning system32
Functions of digital learning within the international mobility programme – perspectives of university students and staff from Europe32
Investigating the relationship between Iranian parents’ demographic factors and their mediation of children’s digital gameplay at home32
Decision support system to reveal future career over students’ survey using explainable AI32
Enhancing online education: a comprehensive quality assessment framework for Constantine 3 university32
Enhancing active student engagement in chemistry learning: a case study on the role of e-portfolios in postgraduate education in Rwanda32
Did you act according to your intention? An analysis and exploration of intention–behavior gap in MOOCs31
Exploring the accuracy and consistency of AI models in dyslexia: evaluating ChatGPT and gemini as supplementary resources for parents and caregivers31
Examining impacts of information system success and perceived stress on students’ self-regulated learning mediated by intrinsic motivation in online learning environments: second-order structural equa31
Video visualisation of classroom talk in a pre-service teacher-training programme: Design and implementation31
Three-stage robotic STEM program ignites secondary school students’ interest in STEM career and attitudes toward science31
Effect of community of inquiry method on media literacy competencies in elementary students31
Google or ChatGPT: Who is the better helper for university students31
The effects of trust on user satisfaction with parenting apps for Taiwanese parents: The mediating roles of social ties and perceived value31
Students’ perceptions about the opportunities and challenges of ChatGPT in higher education: a cross-sectional survey based in China31
Assessment of academic achievements in m-learning31
Implementation mechanisms for AR-based inquiry learning through the Lens of motivational design31
A machine learning based model for student’s dropout prediction in online training30
The relationship between inert thinking and ChatGPT dependence: An I-PACE model perspective30
Assessing the performance of Turkish science pre-service teachers in a TPACK-practical course30
Philosophical underpinnings of digital citizenship through a postdigital lens: Implications for teacher educators’ professional digital competence30
AI ChatBots’ solutions to mathematical problems in interactive e-textbooks: Affordances and constraints from the eyes of students and teachers30
An examination of vocabulary learning and retention levels of pre-school children using augmented reality technology in English language learning30
A triangulation method on the effectiveness of digital game-based language learning for vocabulary acquisition30
Implementation of micro-credentials in higher education: A systematic literature review30
Digital education: Mapping the landscape of virtual teaching in higher education – a bibliometric review30
AI-enabled networked learning: A posthuman connectivist approach in an English for specific purposes classroom29
Investigating teachers’ perceptions of artificial intelligence tools in education: potential and difficulties29
Personality correlates of academic use of generative artificial intelligence and its outcomes: does fairness matter?29
Emotional Contagion in Collaborative Virtual Reality Learning Experiences: An eSports Approach29
A bibliometric analysis of Research on Education 4.0 during the 2017–2021 period29
Exploring the effects of “productive children: coding and robotics education program” in early childhood education29
Text presentation or video: Malaysian university students' preferences with synchronous and asynchronous learning29
Leveraging AI-enhanced and emerging technologies for pedagogical innovations in higher education29
Factors influencing students' intention to adopt and use ChatGPT in higher education: A study in the Vietnamese context29
The factors affecting teachers’ adoption of AI technologies: A unified model of external and internal determinants29
Ethical framework for AI education based on large language models28
Integrating generative artificial intelligence in the design of scientific inquiry for middle school students28
Predicting academic performance using tree-based machine learning models: A case study of bachelor students in an engineering department in China28
The effect of Education 4.0 tools on 7th grade students’ learning outcomes and attitudes in the electrical circuits unit28
Development of a digital literacy measurement tool for middle and high school students in the context of scientific practice28
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