Education and Information Technologies

Papers
(The median citation count of Education and Information Technologies is 3. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-06-01 to 2025-06-01.)
ArticleCitations
Inferring learners’ affinities from course interaction data433
Editorial for EAIT issue 7, 2023373
An investigation of college students’ acceptance of AI-assisted reading tools: An expansion of the TAM and SDT347
Simulating and evaluating individualized cognitive abilities of Iranian EFL learners in orthography acquisition using multi-layer perceptron neural network–gray wolf optimizer computational model274
Factors effecting digital citizenship in education sector: A systematic review and future direction271
Analysing lecturers’ perceptions on traditional vs. distance learning: A conceptual study of emergency transferring to distance learning during COVID-19 pandemic271
Correction: A mixed-methods study on the changes in teachers’ perceptions of and strategies for student-centred teaching in programming following teacher development courses259
Automating student assessment using digital data to improve education management effectiveness in higher education institutions255
Correction to: Advances in database systems education: Methods, tools, curricula, and way forward238
Editorial for EAIT issue 12, 2023222
The effect of digital stories on primary school students’ creative writing skills197
Investigating the effect of prompts on learners’ academic help-seeking behaviours on the basis of learning analytics170
The mediating role of personality traits on the relationship between academic self-efficacy and digital addiction161
Emotions as implicit feedback for adapting difficulty in tutoring systems based on reinforcement learning151
The mediating role of mobile learning motivation in the relationship between pre-service teachers’ digital literacy and pre-service teacher identity147
Correlation factors of translanguaging practices on English as a Foreign Language Contexts: the perception of Teachers145
Multi-technique comparative analysis of machine learning algorithms for improving the prediction of teams’ performance126
Blended classroom teaching equalizes educational inequality123
Web-based drawing for students with different learning styles and cognitive abilities119
The effect of a technology-enhanced collaborative learning environment on secondary school students’ mathematical reasoning: A mixed method design116
Medical education and COVID-19 pandemic: a crisis management model towards an evolutionary pathway115
Size matters: contextual factors in local policy translations of National School Digitalisation Policy110
Supporting learning difficulties with e-book based on context-based teaching strategy from social perspective: design and experience109
The effect of using digital technology in the music education of elementary school students99
Crosschecking teachers’ perspectives on learning in a one-to-one environment with their actual classroom behavior – a longitudinal study98
Analytics-enabled authentic assessment design approach for digital education98
Implement internet ethics education: What matters most?94
Teachers’ value beliefs and usage of one-to-one devices for students with dyslexia: A descriptive study94
Online Instructor Clusters: Implementation Frequency of Instructional Activities94
Keeping students safe: the experiences of educators implementing monitoring applications in K-12 settings92
Investigating teachers’ attitude toward integration of ChatGPT in language teaching and learning in higher education92
The influence of personal attitude on instructor intent to integrate online collaborative activities91
Adoption model for a hybrid SEM-neural network approach to education as a service91
Technology integration in emergency remote teaching: teachers’ self-efficacy and sense of success91
Comparative impact of Whatsapp chatbot technology and Glaser's teaching approaches on the academic performance of education economics students in tertiary institutions in Nigeria88
Teacher-student interaction modes in smart classroom based on lag sequential analysis88
Algodoo based STEM education: A case study of pre-service science teachers85
Evaluating self-directed learning competencies in digital learning environments: A meta-analysis85
The impact of virtual teachers on learners in collaborative inquiry activities: An experimental study84
Instructors’ self-efficacy, perceived benefits, and challenges in transitioning to online learning83
The impact of financial deprivation on children’s cybersecurity knowledge & abilities82
Determinants of the perceived usefulness (PU) in the context of using gamification for classroom-based ESL teaching: A scale development study82
AI-assisted automated scoring of picture-cued writing tasks for language assessment82
The effect of online oral reading on reading comprehension, reading anxiety, and classroom anxiety among EFL learners81
The effect of cartoon images on children’s touchscreen learning77
Confronting bullying in the digital age: Role of Extended Reality76
Efficacy of micro credential learning spaces in developing students’ twenty-first century skills: Towards graduate work readiness74
Understanding practicing and assessment of 21st-century skills for learners in makerspaces and FabLabs73
A comprehensive analysis of the role of artificial intelligence in aligning tertiary institutions academic programs to the emerging digital enterprise73
Teaching and learning computer programming using ChatGPT: A rapid review of literature amid the rise of generative AI technologies72
Innovative music education: Using an AI-based flipped classroom71
The impact of Online and Offline Learning motivation on learning performance: the mediating role of positive academic emotion71
The relationship between academic performance and the interaction patterns of online students in learning management system70
JEDi - a digital educational game to support student training in identifying portuguese-written fake news: Case studies in high school, undergraduate and graduate scenarios69
Application and effect analysis of virtual reality technology in vocational education practical training69
Designing a second-order progressive problem-based scaffold strategy to promote students’ writing performance in an SVVR environment68
Prisons as sites of inequitable educational opportunities: Exploring the potential for educational technology behind bars68
Investigating the effectiveness of a HyFlex cyber security training in a developing country: A case study67
Factors influencing the use of digital technologies in primary mathematics teaching: Voices from Chinese educators66
Blockchain-based online education content ranking66
Student learning performance in online collaborative learning65
Student experience and digital storytelling: Integrating the authentic interaction of students work, life, play and learning into the co-design of university teaching practices64
Analysis of cyber security knowledge gaps based on cyber security body of knowledge64
The impact of applying challenge-based gamification program on students’ learning outcomes: Academic achievement, motivation and flow64
Analysis of problem-solving strategies for the development of geometric imagination using eye-tracking64
Influence of instructor’s facial expressions in video lectures on motor learning in children with autism spectrum disorder63
Exploring the interaction of cognition and emotion in small group collaborative discourse by Heuristic Mining Algorithm (HMA) and Inductive Miner Algorithm (IMA)63
Hybrid analysis of the learner’s online behavior based on learning style62
Exploring a construct model for university makerspaces beyond curriculum62
Unpacking perceived risks and AI trust influences pre-service teachers’ AI acceptance: A structural equation modeling-based multi-group analysis61
Enhancing the 4Cs among college students of a communication skills course in Tanzania through a project-based learning model60
Game-based learning platform to enhance cybersecurity education60
Addressing Emotions and Beliefs for Vulnerable Jobseekers with Virtual Reality60
Do Interactive Learning Environments Have an Effect on Learning Outcomes, Cognitive Load and Metacognitive Judgments?59
Does learning happen? A mixed study of online chat data as an indicator of student participation in an online English course58
Investigating online learners’ knowledge structure patterns by concept maps: A clustering analysis approach58
When the push and pull factors in digital educational resources backfire: the role of digital leader in digital educational resources usage57
Design and evaluation of a remote synchronous gamified mathematics teaching activity that integrates multi-representational scaffolding and a mind tool for gamified learning57
Modeling undergraduate students’ learning dynamics between self-regulated learning patterns and community of inquiry56
How using a response system in blended synchronous seminars encourages online and onsite student participation56
Perspective of dental medicine students learning in remote biochemistry laboratories during COVID-1955
Factors predicting University students’ behavioral intention to use eLearning platforms in the post-pandemic normal: an UTAUT2 approach with ‘Learning Value’55
Learner success and the factors influencing it in computer programming MOOC55
A systematic mapping review of augmented reality applications to support STEM learning in higher education55
Supporting learning and motivation with knowledge mapping in programming courses54
Understanding EFL students’ chatbot-assisted argumentative writing: An activity theory perspective54
Generative artificial intelligence attitude analysis of undergraduate students and their precise improvement strategies: A differential analysis of multifactorial influences54
A structural equation model of second language writing strategies and their influence on anxiety, proficiency, and perceived benefits with online writing54
Ethical principles for artificial intelligence in education53
An exploration into the impact of augmented reality on EFL learners’ Reading comprehension53
A cross-sectional look at teacher reactions, worries, and professional development needs related to generative AI in an urban school district53
Digital literacy skills of university students with visual impairment: A mixed-methods analysis52
Exploring the impact of hedonic and utilitarian drivers of gamified learning in metaversity: A multi-group analysis51
A dual-pathway model of teacher-AI collaboration based on the job demands-resources theory51
Unveiling educators’ readiness to teach through Digital Media (DM): The case of South Africa51
Practical application and industry relevance: the role of off-campus training in student skill development50
Teaching computational thinking using scenario-based learning tools49
Predictors of e-democracy applicability in Turkish K-12 schools49
Enhancing lecture video navigation with AI generated summaries49
Exploring factors that influence graduate students’ intention to use generative artificial intelligence in academic research: PLS-SEM and fsQCA methods49
Unveiling the drivers of ChatGPT utilization in higher education sectors: the direct role of perceived knowledge and the mediating role of trust in ChatGPT48
Modeling and prompting professional vision in a virtual learning environment: effects on pre-service teachers’ cognitive load and motivation48
Transitioning to online learning in higher education: Influence of Awareness of COVID-19 and Self-Efficacy on Perceived Net Benefits and Intention48
Determinants of continuance intention to use GAI in academic research among graduate students:Findings from PLS-SEM and fsQCA47
Exploring the influence of ChatGPT on student academic success and career readiness46
Virtual reality for biochemistry education: the cellular factory46
Online collaborative learning and cognitive presence in mathematics and science education. Case study of university of Rwanda, college of education45
Smart proctoring with automated anomaly detection45
Exploring students’ self-directed learning strategies and satisfaction in online learning44
Serious game design model for language learning in the cultural context44
Investigating the antecedents of engagement in online learning: do achievement emotions matter?44
A systematic meta-analysis of blockchain technology for educational sector and its advancements towards education 4.044
Technology and geometry: Fostering young children's geometrical concepts through a research-based robotic coding program44
30-year trends in research on enriching education and training with virtual reality: An innovative study based on machine learning approach43
Gender prediction based on University students’ complex thinking competency: An analysis from machine learning approaches43
The effectiveness of unplugged activities and programming exercises in computational thinking education: A Meta-analysis43
Testing the effects of a TRIZ invention instruction program on creativity beliefs, creativity, and invention teaching self-efficacy42
Course quality and perceived employability of Malaysian youth: The mediating role of course effectiveness and satisfaction42
A “live” and E-education in a frontier area in China under the perspective of the philosophy of technology41
A comprehensive investigation of cyberbullying and cyber victimization among secondary school students41
The perceptions of lecturers about blended learning at a particular higher institution in South Africa41
An augmented reality-based system with sound effects for teaching english in primary school41
Demystifying the challenges of university students’ web-based learning: A qualitative case study41
The influence of content-relevant background color as a retrieval cue on learning with multimedia41
Identifying secondary science teachers’ adoption styles of technology-based assessments and examining the patterns of teachers’ beliefs, attitudes, and intention: A latent class analysis approach41
Exploring the effects of role scripts and goal-orientation scripts in collaborative problem-solving learning40
ABENEARIO: A system for learning early maths with ABN40
RETRACTED ARTICLE: The impact of ICT education on humanistic innovative potential40
Predictors and consequences of typical and “addictive” LMS use40
Developing collective eyes for Iranian EFL teachers’ computer-assisted language assessment literacy through internet-based collaborative reflection39
Examining the relationship between self-regulated effort and maintained situational interest in an online learning environment39
Future metaverse-based education to promote daily living activities in learners with autism using immersive technologies39
Using high variability phonetic training as a contextualized tool in the development of English consonant clusters pronunciation among Saudi EFL learners39
A three-level meta-analytic review of research on virtual field trips and their contribution to students’ academic achievement39
Using learners’ problem-solving processes in computer-based assessments for enhanced learner modeling: A deep learning approach39
Effects of technology-mediated professional development on special education teacher collective efficacy39
The impact of technology-based education in the Russian language on eagerness to learn, academic performance, and academic self-regulation in the conversation of Russian language curriculum39
Exploring learning preferences evolution influence factors: A non-mutually exclusive 3-state cellular automata analysis model38
Development and application of a leisure digital reading motivation questionnaire for university students38
Reliability and validity of a single-item computer science identity instrument38
Enhancing digital productivity and capability in higher education through authentic leader behaviors: A cross-cultural structural equation model38
The effects of students’ backgrounds, attitudes, and ICT familiarity on mathematical literacy: latent profile analysis and lasso regression38
From technological distribution to educational innovation: How context, curriculum, and local practice frame educational technology use in early childhood education38
The convergence of GETAMEL and protection motivation theory: A study on augmented reality-based gamification adoption among science teachers38
Student teachers’ perceptions of flipped classroom in EFL teacher education38
Theoretical model of investigating determinants for a successful Electronic Assessment System (EAS) in higher education37
Development and evaluation of predictive models for predicting students performance in MOOCs37
An innovative distance learning platform for mathematics education in secondary schools: Design, development and preliminary studies37
Using Rogers' diffusion of innovation theory to conceptualize the mobile-learning adoption process in teacher education in the COVID-19 era37
Enhancing teacher collaboration in higher education: the potential of activity-oriented design for professional development36
Effect of active social media use on flow experience: Mediating role of academic self-efficacy36
Artificial intelligence in compulsory level of education: perspectives from Namibian in-service teachers36
Interactive piano Learning Systems: implementing the Suzuki Method in web-based classrooms36
Online gaming as a double-edged sword: An Analysis of game community receptiveness, in-game vitality, and player well-being36
ChatGPT in education: a discourse analysis of worries and concerns on social media36
Bloom’s IoT Taxonomy towards an effective Industry 4.0 education: Case study on Open-source IoT laboratory36
Extramural ICT factors impact adolescents’ academic performance and well-being differently: Types of self-regulated learners also matter36
Evaluating the user’s experience, adaptivity and learning outcomes of a fuzzy-based intelligent tutoring system for computer programming for academic students in Greece35
How e-learning readiness and motivation affect student interactions in distance learning?35
Exploring non-linear relationships between perceived interactivity or interface design and acceptance of collaborative web-based learning35
A novel methodology using RNN + LSTM + ML for predicting student’s academic performance35
Virtual, augmented reality and learning analytics impact on learners, and educators: A systematic review35
Investigating pre-service TCSL teachers’ technology integration competency through a content-based AI-inclusive framework35
Ethical use of artificial intelligence based tools in higher education: are future business leaders ready?35
ERSDO: E-learning Recommender System based on Dynamic Ontology34
Advances and challenges in the detection of academic stress and anxiety in the classroom: A literature review and recommendations34
A systematic literature review of web-based student response systems: Advantages and challenges34
Impact of online social capital on academic performance: exploring the mediating role of online knowledge sharing34
Mobile technology usage in early childhood: Pre-COVID-19 and the national lockdown period in North Cyprus34
Promoting the AI teaching competency of K-12 computer science teachers: A TPACK-based professional development approach34
Negative emotions, cognitive load, acceptance, and self-perceived learning outcome in emergency remote education during COVID-1934
A mixed method research on increasing digital parenting awareness of parents34
Putting your best face forward: How instructor emoji use influences students’ impressions of credibility, immediacy, and liking34
Pre-service teachers’ views about the use of digital educational games for collaborative learning34
Ecological aspects of online learning in higher education: a qualitative multi-level exploration in a developing country34
Online education via media platforms and applications as an innovative teaching method33
Contribution of Continuous Professional Development (CPD) Training Programme on Rwandan Secondary School Mathematics and Science Teachers’ Pedagogical, Technological, and Content knowledge33
COVID-19 and the use of digital technology in mathematics education33
Efficient topic identification for urgent MOOC Forum posts using BERTopic and traditional topic modeling techniques33
Interplay of perceived organizational and external e-readiness in the adoption and integration of augmented reality and virtual reality technologies in Malaysian higher education institutions33
Educational Technology Adoption in Instructional Delivery in the New Global reality33
CNN-Transformer: A deep learning method for automatically identifying learning engagement32
Editorial for EAIT issue 5, 202132
Editor’s Note: Special issue on Information Technology Education32
“Nothing replaces meeting my students at class”: Analysing academics’ views regarding distance education32
Text presentation or video: Malaysian university students' preferences with synchronous and asynchronous learning32
Digital competence of teachers in the use of ICT for research work: development of an instrument from a PLS-SEM approach32
The effects of trust on user satisfaction with parenting apps for Taiwanese parents: The mediating roles of social ties and perceived value32
Demystifying computational thinking for teacher candidates: A case study on Turkish secondary school pre-service teachers32
Students’ perceptions about the opportunities and challenges of ChatGPT in higher education: a cross-sectional survey based in China32
Empowering education development through AIGC: A systematic literature review32
The effectiveness of web-based Mathematics instruction (WBMI) on K-16 students’ mathematics learning: a meta-analytic research32
Assessing the performance of Turkish science pre-service teachers in a TPACK-practical course32
An application of self-assessment of students in mathematics with intelligent decision systems: questionnaire, design and implementation at digital education32
The impact of students’ use of ChatGPT on their research skills: The mediating effects of autonomous motivation, engagement, and self-directed learning31
Team-based learning in online education: the development of students’ creative thinking skills in digital art31
Optimising anonymity in CSCL: comparing collaboration between identified and anonymous-to-peers login modes31
i-TAM: A model for immersive technology acceptance31
Predicting academic performance using tree-based machine learning models: A case study of bachelor students in an engineering department in China31
A comparative study of computer and mobile-assisted pronunciation training: The case of university students in Taiwan31
Google or ChatGPT: Who is the better helper for university students31
The survey about live broadcast teaching in Chinese middle schools during the COVID-19 Pandemic31
Examining impacts of information system success and perceived stress on students’ self-regulated learning mediated by intrinsic motivation in online learning environments: second-order structural equa31
Digital education: Mapping the landscape of virtual teaching in higher education – a bibliometric review31
AI-enabled networked learning: A posthuman connectivist approach in an English for specific purposes classroom31
Integrating infrared technologies in science learning: An evidence-based reasoning perspective31
Correction to: Prediction of student exam performance using data mining classification algorithms31
ARCS approach to PTA-based programming language practice sessions: Factors influencing Programming Problem-Solving Skills30
Did you act according to your intention? An analysis and exploration of intention–behavior gap in MOOCs30
Teaching-learning via telepresence classrooms: does telepresence really provide ‘presence’?30
Emotional Contagion in Collaborative Virtual Reality Learning Experiences: An eSports Approach30
The impact of interactive touchscreen images on the well-being of schoolchildren in the context of inclusive education30
Effectiveness of a mixed cognitive intervention program (computer-based and home-based) on improving cognitive and academic functions in school-aged children with specific learning disorder (SLD): A p30
A framework identifying challenges & solutions for high school computing30
Philosophical underpinnings of digital citizenship through a postdigital lens: Implications for teacher educators’ professional digital competence30
The interaction effects of reading proficiency and personality types on EFL university students’ online reading strategy use30
The effect of Education 4.0 tools on 7th grade students’ learning outcomes and attitudes in the electrical circuits unit30
Analysis of K-12 teachers’ demand characteristics for digital educational resource services from the perspective of adaptive feedback: based on the analysis of KANO model30
A nonlinear state space model predicting dropout: the case of special education students in the Hellenic Open University30
Influence of Individual-technology-task-environment Fit on University Student Online Learning Performance: The Mediating Role of Behavioral, Emotional, and Cognitive Engagement30
Application of social justice theory in online learning: A comparison of rural and urban students on perceived learning effectiveness in pre and during COVID-19 era30
Teachers’ perceptions on technology-assisted mathematics teaching and the interactive activities30
Integrating ethical knowledge in generative AI education: constructing the GenAI-TPACK framework for university teachers’ professional development30
Personality correlates of academic use of generative artificial intelligence and its outcomes: does fairness matter?30
Decision support system to reveal future career over students’ survey using explainable AI29
Effect of coding activities on preschool children’s mathematical reasoning skills29
Correction to: Preservice teachers’ professional knowledge for ICT integration in the classroom: Analysing its structure and its link to teacher education29
The effects of students’ self-efficacy, self-regulated learning strategy, perceived and actual learning effectiveness: A digital game-based learning system29
Correction: Valuable unintended learning outcomes when practicum for student teachers in kindergartens is carried out online29
Guest editorial: Special issue on “disruption, innovation and resiliency in immersive learning”29
Assigning multiple labels of sustainable development goals to open educational resources for sustainability education29
Integrating generative artificial intelligence in the design of scientific inquiry for middle school students29
Effect of community of inquiry method on media literacy competencies in elementary students29
Remote learning during COVID-19: cognitive appraisals and perceptions of english medium of instruction (EMI) students29
Three-stage robotic STEM program ignites secondary school students’ interest in STEM career and attitudes toward science29
Development of a digital literacy measurement tool for middle and high school students in the context of scientific practice29
A machine learning based model for student’s dropout prediction in online training29
Effects of using audience response systems (Kahoot and Google Forms and Sheets) on learning of medical students in a large class: A questionnaire-based retrospective study29
The relationship between inert thinking and ChatGPT dependence: An I-PACE model perspective28
Assessment of academic achievements in m-learning28
Enhancing reflective thinking in STEM education through experiential learning: The role of generative AI as a learning aid28
A bibliometric analysis of Research on Education 4.0 during the 2017–2021 period28
AI ChatBots’ solutions to mathematical problems in interactive e-textbooks: Affordances and constraints from the eyes of students and teachers28
How successful the online assessment techniques in distance learning have been, in contributing to academic achievements of management undergraduates?28
Visualising weekly learning outcomes (VWLO) and the intention to continue using a learning management system (CIU): the role of cognitive absorption and perceived learning self-regulation28
Research on the factors influencing the learner satisfaction of MOOCs28
Empirical validation of a brick-centric learning design methodology and its implementation through the Eduscript Doctor pedagogical scenario kit27
Leveraging AI-enhanced and emerging technologies for pedagogical innovations in higher education27
Implementation of micro-credentials in higher education: A systematic literature review27
Examining learning management system success: a multiperspective framework27
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