Education and Information Technologies

Papers
(The TQCC of Education and Information Technologies is 9. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-04-01 to 2025-04-01.)
ArticleCitations
The effect of using digital technology in the music education of elementary school students352
Minimization of students’ cognitive load in a virtual chemistry laboratory via contents optimization and arrow-textual aids333
Editorial for EAIT issue 1, 2022330
Editorial for EAIT issue 7, 2023298
Advancing asynchronous pre-class learning in flipped classrooms: Generative AI companions in business ethics289
Unpacking the synergistic relationship between the digital environment, administrative support, and pedagogical application in fostering teachers’ digital competence261
Critical factors for why ChatGPT enhances learning engagement and outcomes250
Retraction Note: Prediction of individual learning style in e-learning systems: opportunities and limitations in dental education241
Editorial for EAIT issue 5, 2022225
ChatGPT as an educational resource for accounting students: expanding the classical TAM model222
Correction: A mixed-methods study on the changes in teachers’ perceptions of and strategies for student-centred teaching in programming following teacher development courses205
Unveiling the social media landscape: exploring factors influencing usage patterns among tertiary education students in Ghana197
The acceptance of artificial intelligence in education among postgraduate students in Malaysia196
Effect of students’ deep learning in virtual venue environment: a meta-analysis based on 45 experiments and quasi-experiments at home and abroad184
Teaching and learning computer programming using ChatGPT: A rapid review of literature amid the rise of generative AI technologies173
Investigating middle school students’ eye movements on the mathematical representations: An eye-tracking study159
A framework for measuring abstraction as a sub-skill of computational thinking in block-based programming environments143
Advances in database systems education: Methods, tools, curricula, and way forward133
Correction to: Advances in database systems education: Methods, tools, curricula, and way forward131
Using structural equations to explore the impact of university students' technology acceptance on AR-supported learning effectiveness: mediation variable of self-regulation120
Investigating teachers’ attitude toward integration of ChatGPT in language teaching and learning in higher education120
Does teacher’s data literacy and digital teaching competence influence empowering students in the classroom? Evidence from China116
Mobile-assisted English learning beyond the classroom: Understanding the effects of language proficiency on Chinese undergraduate students’ behavioral engagement116
‘The internet is in the satellites!’: A systematic review of 3–15-year-olds’ conceptions about the internet106
The effect of the e-mentoring-based education program on professional development of preschool teachers104
The effect of learning trajectories-based coding education program on preschoolers’ mathematical measurement skills97
Factors influencing graduate students’ behavioral intention to use Google Classroom: Case study-mixed methods research95
Mining educational data to predict students performance91
Designing virtual reality tools for students with Autism Spectrum Disorder: A systematic review89
Blockchain-based online education content ranking87
Changing the landscape of cybersecurity education in the EU: Will the new approach produce the required cybersecurity skills?87
Development of intellectual and scientific abilities through game-programming in Minecraft87
Learning sign language with mixed reality applications - the exploratory case study with deaf students86
A mixed-methods approach on Returnee Teachers’ professional identity and its influencing factors in chinese universities84
Editorial for EAIT issue 2, 202383
Editorial for EAIT issue 4, 202383
Co-designing to develop computational thinking skills in Nigeria K-12 using scratch80
A novel optimization based deep learning with artificial intelligence approach to detect intrusion attack in network system80
Digital approaches in sustainable entrepreneurship training: Effects on student well-being and satisfaction80
Automating student assessment using digital data to improve education management effectiveness in higher education institutions80
What are the differences between student and ChatGPT-generated pseudocode? Detecting AI-generated pseudocode in high school programming using explainable machine learning78
Supporting learning difficulties with e-book based on context-based teaching strategy from social perspective: design and experience77
Benefits and challenges of inclusive emerging technologies in universities: Analysis of the voice of students77
Cognitive biases in user experience and spreadsheet programming77
What drives Chinese university students’ long-term use of GenAI? Evidence from the heuristic-systematic model76
Risk management, digital technology literacy, and modern learning environments in enhancing learning innovation performance: A framework for higher education75
Typological analysis of teachers’ self-regulation based on conservation of resources theory: A new perspective on the success of blended instruction74
Artificial intelligence teaching assistant adoption in university education: Key drivers through the ability, motivation and opportunity framework73
Fostering entrepreneurial success from the classroom: unleashing the potential of generative AI through technology-to-performance chain. A multi-case study approach73
Cyber safety in e-learning: The effects of cyber awareness and information security policies with moderating effects of gender and experience levels among e-learning students72
How goal clarity affects college students' perceived effectiveness of online self-directed learning: Evidence from China70
MetaHuman based phishing attacks in the metaverse realm: Awareness for cyber security education70
Designing an AI-enhanced blockchain and FinTech curriculum for youth: a case study of educational and industrial collaboration70
AI-assisted hand gestures based smart feedback system for educators69
The influence of personal attitude on instructor intent to integrate online collaborative activities68
Online courses for piano teaching: comparing the effectiveness and impact of modern and traditional methods68
Editorial for EAIT issue 12, 202367
Kuwaiti parents’ and teachers’ perceptions of online learning in kindergarten67
Distance Education for children with a disability and/or from vulnerable families67
Adoption model for a hybrid SEM-neural network approach to education as a service67
Impact of virtual reality technologies in the context of the case method on engineering students’ competencies66
Modern information technologies in law education: Teaching innovative principles of taxation of financial assets based on international legal experience66
Inferring learners’ affinities from course interaction data65
The impact of time devoted to video games on student achievement63
SBS feature selection and AdaBoost classifier for specialization/major recommendation for undergraduate students63
The effect of digital stories on primary school students’ creative writing skills62
Classical music education in China: The effectiveness of the WeChat social media platform and its impact on the communicative and cognitive skills of music students62
The impact of bi/multilingualism on brain activity in dual language education based on smart technologies: Neurolinguistic aspect62
Are we leaving students behind? Self-directed learning in an ICT challenged country62
Problems of oboe teaching in a time of the COVID-19 pandemic62
Influencing factors on NLP technology integration in teaching: A case study in Shanghai62
Exploring college students’ reading effectiveness for different types of micro-reading activities61
The mediating effect of literacy of LMS between self-evaluation online teaching effectiveness and self-directed learning readiness61
Influence of instructor’s facial expressions in video lectures on motor learning in children with autism spectrum disorder61
Emerging imbalance in the development of TPACK - A challenge for teacher training61
The undervalued variable in Massive Open Online Course (MOOC) research: An analysis and conceptualization of readiness for online learning in MOOCs60
Key factors influencing teachers’ motivation to transfer technology-enabled educational innovation57
Teachers’ data literacy for learning analytics: a central predictor for digital data use in upper secondary schools57
Computational thinking in primary school: effects of student and school characteristics55
Using the technology acceptance model to assess how preservice teachers’ view educational technology in middle and high school classrooms55
Digital Competence of university students with disabilities and factors that determine it. A descriptive, inferential and multivariate study55
Teaching EFL students to write with ChatGPT: Students' motivation to learn, cognitive load, and satisfaction with the learning process55
A systematic review of emotional design research in multimedia learning55
A cross-sectional look at teacher reactions, worries, and professional development needs related to generative AI in an urban school district54
Examining the role of the expectancy confirmation model in sustaining user intention on educational Technology platforms53
Effect of interactive e-book use on learning engagement, satisfaction and perceived learning52
Adoption of online/blended learning approach in the delivery of animal welfare training for animal health professionals training in Africa52
The effect of web 2.0 tools on primary school students’ writing motivation and their role in developing creative writing skills52
Factors influencing the use of digital technologies in primary mathematics teaching: Voices from Chinese educators51
The potential of dynamic mathematics systems to promote mathematical abstraction levels of secondary school students51
Effect of explanation videos on learning: The role of attention and academic performance51
AI-assisted automated scoring of picture-cued writing tasks for language assessment51
Exploring the effect of digitization on education: An empirical analysis based on PISA 202251
The effect of cartoon images on children’s touchscreen learning50
Music teachers’ professionalism: Realizing intercultural competence in guzheng education when using a MOOC50
Predicting academic procrastination in online courses: The role of external locus of control and other mediator variables49
Effect of large language models artificial intelligence chatgpt chatbot on achievement of computer education students49
AI utilization in primary mathematics education: a case study from a southwestern Chinese city49
Comparative evaluation of learning technologies using a randomized controlled trial: Virtual reality, augmented reality, online video platforms, and traditional classroom learning49
Simulating and evaluating individualized cognitive abilities of Iranian EFL learners in orthography acquisition using multi-layer perceptron neural network–gray wolf optimizer computational model48
Application of surgical video combined with a multidisciplinary treatment integrated teaching method in the clinical teaching of thyroid surgery47
Virtual reality technologies to provide performance feedback for motor and imagery training47
Developing College students’ computational thinking multidimensional test based on Life Story situations47
Visual Basic and MathCAD used for Visualization and modeling STEM education46
Actual use of social media for engagement to enhance students' learning46
The affective and performative effects of ludicization on language learning: An integrated model related to technology acceptance and multidimensional motivation45
The effect of digital game-based learning on secondary level students’ learning of Internet literacy45
Impact of information literacy, self-directed learning skills, and academic emotions on high school students’ online learning engagement: A structural equation modeling analysis45
Exploring Iranian english as a foreign language teachers’ acceptance of ChatGPT in english language teaching: Extending the technology acceptance model45
Evaluation of a virtual reality training tool for firefighters responding to transportation incidents with dangerous goods44
Online Instructor Clusters: Implementation Frequency of Instructional Activities44
Data science pedagogical tools and practices: A systematic literature review44
Learning management systems success in the Covid-19 post-pandemic blended learning context: Empirical evidence from a Brazilian engineering school43
A proposed architectural learner model for a personalized learning environment43
Similarity measures in automated essay scoring systems: A ten-year review42
Teaching behaviors in problem-oriented instruction for robotics education42
Critical success factors and challenges for individual digital study assistants in higher education: A mixed methods analysis42
Voices from the field: Integrating e-portfolios in early childhood education41
Modeling undergraduate students’ learning dynamics between self-regulated learning patterns and community of inquiry41
Examining the impact of teacher scaffolding in the knowledge building environment: Insights from students’ interaction patterns, social epistemic networks, and academic performance41
How does technology interact with teachers’ knowledge resources? Developing and validating the EFL-TPACCxK41
One intervention, two benefits: A qualitative analysis of students’ use of reflective prompting for self-regulated learning in an online course40
Development and validation of teacher artificial intelligence (AI) competence self-efficacy (TAICS) scale40
Explore the influence of contextual characteristics on the learning understanding on LMS40
Interpreting the effect of digital citizenship practices on online student behavior in China40
MethodViz: designing and evaluating an interactive learning tool for scientific methods – visual learning support and visualization of research process structure40
Investigating the effect of prompts on learners’ academic help-seeking behaviours on the basis of learning analytics40
Addressing Emotions and Beliefs for Vulnerable Jobseekers with Virtual Reality40
Is ChatGPT like a nine-year-old child in theory of mind? Evidence from Chinese writing40
Exploring the impact of factors on mobile learning adoption and academic performance: A study of undergraduate students in Riyadh region universities, Kingdom of Saudi Arabia40
How do elementary school teachers learn coding and robotics? A case study of mediations and conflicts39
Factors affecting university students’ intention to use mobile apps for intercultural competence development: A mixed-method approach38
Architectural Support for Context-Aware Mobile Learning Applications38
The evolution of IoT education within an IT curriculum38
Social media in the learning ecologies of communications students: Identifying profiles from students’ perspective37
Leadership role and professional development of technology37
ICT as a weight tilting the scales toward “nomadic employees”: Implications for work-school interface experiences of working students37
A bi-phenomenon analysis to escalate higher educators’ competence in developing university students’ information literacy (HECDUSIL): the role of language lectures’ conceptual and action-oriented digi37
Pilot study of an intervention based on an intelligent tutoring system (ITS) for instructing mathematical skills of students with ASD and/or ID37
Trends in automated writing evaluation systems research for teaching, learning, and assessment: A bibliometric analysis37
Exploring the influence of the use of augmented reality for analyzing the safety of sport equipment in motivational climate, behaviors, and intention to use in a higher education context: a structural36
A structural equation modelling in distance education teacher training classroom environments36
Multi-technique comparative analysis of machine learning algorithms for improving the prediction of teams’ performance36
A framework to support educational gerontology based on agile culture36
Application and effect analysis of virtual reality technology in vocational education practical training36
Effect of Computer Simulation on Secondary School Students’ Interest in Algebra36
The discourse of design: Patterns of TPACK Contribution during pre-service teacher learning design conversations36
Academic engagement and management of personalised active learning in higher education digital ecosystems36
Exploring the emotional aspect in Learner’s personal annotation colors35
An evaluative study for communicative language teaching (CLT) on online teaching and learning in higher education: Indonesian and Malaysian university context35
Examining the predictors of TPACK for integrated STEM: Science teaching self-efficacy, computational thinking, and design thinking35
The usability evaluation on mobile learning apps with gamification for middle-aged women35
Identifying key features of resilient students in digital reading: Insights from a machine learning approach35
Understanding EFL students’ chatbot-assisted argumentative writing: An activity theory perspective35
Navigating virtual english learning horizons: a study on students’ use of 360° videos in self-directed learning35
Exploring the interaction of cognition and emotion in small group collaborative discourse by Heuristic Mining Algorithm (HMA) and Inductive Miner Algorithm (IMA)35
Exploring the role of mobile-mediated dynamic assessment in L2 learners' reading comprehension and reading fluency34
An appraisal of students’ adoption of e-learning communication tools: a SEM analysis34
Supplementing problem-based learning approach with video resources on students’ academic achievement in physics: A comparative study between Government and Private schools34
The mediating role of mobile learning motivation in the relationship between pre-service teachers’ digital literacy and pre-service teacher identity34
Instructors’ self-efficacy, perceived benefits, and challenges in transitioning to online learning34
Remediating textbook deficiencies by leveraging community question answers34
Offline and online peer assessment in computer engineering: Insights from a 5-year experience34
Knowledge Management Systems Implementation Effects on University Students’ Academic Performance: The Socio-Technical Theory Perspective34
Microgenetic analysis of written languaging attributes on form-focused and content-focused e-collaborative writing tasks in Google Docs34
BISAP: A student academic performance prediction model based on the fusion of classroom behavior images and educational information34
Peer pressure and web-based peer learning: an exploratory case study33
The relationship between academic performance and the interaction patterns of online students in learning management system33
Individualized help for at-risk students using model-agnostic and counterfactual explanations33
Integrating unplugged and plugged activities for holistic AI education: An embodied constructionist pedagogical approach33
Comparative impact of Whatsapp chatbot technology and Glaser's teaching approaches on the academic performance of education economics students in tertiary institutions in Nigeria33
It feels so real! Situated authentic language learning in immersive virtual reality32
Values enhanced technology adoption (VETA) concerning online learning in higher education institutions: Academician's perspective in India32
Rethinking pedagogy for computer architecture: A Simplified Approach to teach a Processor (SAtTaP)32
Use of Twitter to share news in higher education: The risk of magnification of engagement and learning32
Analysis of problem-solving strategies for the development of geometric imagination using eye-tracking32
“We [teachers] first require basic technical [skills] training”: Investigating formal professional development pathways and knowledge needs of teachers for technology integration32
The influence of scaffolding for computational thinking on cognitive load and problem-solving skills in collaborative programming32
Exploring a construct model for university makerspaces beyond curriculum32
Crosschecking teachers’ perspectives on learning in a one-to-one environment with their actual classroom behavior – a longitudinal study31
Employing animation-based TE to activate Chinese children’ cognitive-involvement in L2 feature acquisition31
A novel prediction model for educational planning of human resources with data mining approach: a national tax administration case study31
Fostering students’ scientific literacy by reflective questioning: An identification, summarization, self-reflective questioning, and application (ISSA)-based flipped learning approach31
The impact of integrating Microsoft Teams – Reading Progress as an Artificial Intelligence (AI) platform for promoting learners’ reading aloud skills31
Disclosure of students’ mathematical reasoning through collaborative technology-enhanced learning environment31
Designing a second-order progressive problem-based scaffold strategy to promote students’ writing performance in an SVVR environment31
GRAD-AI: An automated grading tool for code assessment and feedback in programming course31
Generative artificial intelligence attitude analysis of undergraduate students and their precise improvement strategies: A differential analysis of multifactorial influences31
Size matters: contextual factors in local policy translations of National School Digitalisation Policy31
Contextualizing synchronous online EFL classroom assessment: A face saving perspective31
Game-based learning platform to enhance cybersecurity education30
Effects of Haptic interaction on learning performance and satisfaction with 3D collections30
Trends in the use of affective computing in e-learning environments30
Factors influencing younger adolescents’ intention to use game-based programming learning: A multigroup analysis30
When the push and pull factors in digital educational resources backfire: the role of digital leader in digital educational resources usage30
Design and evaluation of a geometry learning application for visually impaired students30
Digital literacy skills of university students with visual impairment: A mixed-methods analysis30
Impact of extracurricular synchronous and asynchronous computer-mediated communication between students and teachers on digital reading performance: Evidence from 53 countries/regions30
An empirical study on blended learning in higher education in “internet + ” era30
Understanding the adoption and usage of gamified web tools by K-12 teachers in Turkey: A structural equation model30
MOOCs as a massive learning resource for a Higher Education Community. The Universitat Politècnica de València experience using the EdX remote access program30
What motivate learners to continue a professional development program through Massive Open Online Courses (MOOCs)?: A lens of self-determination theory30
Systematic literature review as a digital collaborative research-like learning activity: a case study30
Understanding practicing and assessment of 21st-century skills for learners in makerspaces and FabLabs29
Enhancing children’s cognitive skills: An experimental study on virtual reality-based gamified educational practices29
Short digital-competence test based on DigComp2.1: Does digital competence support research competence in undergraduate students?29
Supporting learning and motivation with knowledge mapping in programming courses29
A unified framework for personalized learning pathway recommendation in e-learning contexts29
A deep learning based approach for classifying tweets related to online learning during the Covid-19 pandemic29
What self-regulation strategies do elementary students utilize while learning online?29
Effects of digitization/mobilization and emotional design of textbooks on emotion, various cognitive load and cognitive performance29
A “fractal” expander-compressor-supplier formative research method on array processing29
Does learning happen? A mixed study of online chat data as an indicator of student participation in an online English course29
Developing and validating tools to assess digital content integration in pre-service teachers’ practice lessons29
Parents’ perspectives on using virtual reality for learning mathematics: Identifying factors for innovative technology acceptance29
Micro-credentials in Malaysian higher education: a comprehensive case study approach29
Exploring students’ digital competencies in two Chilean Universities: Status, gaps and the contribution of years of study29
Technology as a tool to address educational inequities: practices implemented during the COVID-19 pandemic that have been sustained28
Reusable educational resources for developing complex thinking on open platforms28
Exploring secondary school teachers’ TPACK for video-based flipped learning: the role of pedagogical beliefs28
Integrating internet of things and mixed reality to teach performance-based architectural design: a case study of shading devices28
Digital game-based learning: Pedagogical agent and feedback types on achievement, flow experience, and cognitive load28
Introduction to informatics in a Peruvian penitentiary using cs unplugged: from university to penitentiary28
A think-aloud study: Exploring the effects of digital vs. print comics on reading efficiency and comprehension28
Efficacy of micro credential learning spaces in developing students’ twenty-first century skills: Towards graduate work readiness28
A multiple mediation model of thinking style, student assessors’ online assessment performance, and critical thinking in online assessment environment28
Learning with the interactive whiteboard in the classroom: Its impact on vocabulary acquisition, motivation and the role of foreign language anxiety27
Investigating the effectiveness of a HyFlex cyber security training in a developing country: A case study27
Factors affecting the Acceptance of Video Games as a Tool to improve students’ academic performance in Physical Education27
Developing mobile language learning applications: a systematic literature review27
A structural equation model of second language writing strategies and their influence on anxiety, proficiency, and perceived benefits with online writing27
Explainable AI to understand study interest of engineering students27
Exploring the possibilities to implement metaverse in higher education institutions of India27
Confronting bullying in the digital age: Role of Extended Reality27
A study of children emotion and their performance while handwriting Arabic characters using a haptic device27
High-fidelity simulation in pharmacy residency training program for acute medical scenarios27
Comparative analysis of education policies: A study on analyzing the evolutionary changes and technical advancement in the education system27
Tackling the challenge of peer learning in hybrid and online universities27
How using a response system in blended synchronous seminars encourages online and onsite student participation27
Enhancing the 4Cs among college students of a communication skills course in Tanzania through a project-based learning model26
ChatGPT as an automated essay scoring tool in the writing classrooms: how it compares with human scoring26
Web-based drawing for students with different learning styles and cognitive abilities26
Putting the flesh on the bones: using a fishbone digital learning design method to align educational objectives26
An intelligent graph mining algorithm to analyze student performance in online learning26
Discovering the processes of undergraduate hospitality students’ acceptance of facebook teaching interventions26
Learner acceptance of video conferencing technologies and e-professionalism26
Investigating online learners’ knowledge structure patterns by concept maps: A clustering analysis approach26
Technology integration in emergency remote teaching: teachers’ self-efficacy and sense of success26
Using an explicit query and a topic model for scientific article recommendation26
The relationship between the eHealth literacy and computer skills of university students26
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