Digital Creativity

Papers
(The median citation count of Digital Creativity is 1. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2022-08-01 to 2026-08-01.)
ArticleCitations
Disruptions, technologically convergent factors and creative activities: defining and delineating musical stuff225
A knotwork for alternative AI: pursuing community-centred and co-creative technological practices31
Soundscape fiction: designing and situating sonic design fiction to stimulate the imagination29
Designing mixed-reality narratives for life routines: a divergence-convergence approach25
Video game structural layers for narrative design and articulation20
Co-creating future narratives: a participatory methodology for digital placemaking20
Heritage values, digital storytelling, and heritage communication: the exploration of cultural heritage sites in virtual environments19
Digital prototyping, open design, and sustainability in industrial design education: a case study18
AI adoption in the arts–a study of motivations and attitudes among Nordic AI artists17
Beyond replication: enhancing glove puppetry learning experience through multiple forms of virtual puppetry approaches10
The great escape: crafting digital learning experiences in medical education through a multi-platform interactive gaming innovation10
Immersive storytelling experiences: a design methodology10
The architecture exhibition as a stage of mediated narratives8
Experimenting with non-fiction VR storytelling: micronarrative, abstraction and interactive navigation. The case of In Pieces VR8
The Boca Bauhaus Marcel Breuer, BRiC and Lynn University’s NFT museum6
Imaginings of digital disconnectivity. How do emerging adults envision mobile applications for technology self-regulation?6
Measuring immersion in virtual reality: leveraging linkography for evaluation5
The reservoir effect: the role of GenAI based conversational agents in participatory futures5
The NFT memento: digital thingness and NFTs in exhibition design5
From concept to space: a new perspective on AIGC-involved attribute translation4
The role of virtual reality technology in conceptual design: positioning, applications, and value4
The Cacheian Objectile: design fictions of the furnishing of territories4
Editorial – digital creativity special issue on ‘Creative digital escape rooms'4
Screens as an archipelago: analysis of screen-based public art as expanded cinema in Chinese metropolises3
Tracing (in)visibilising practices: engaging with simulations for architecture and spatial planning3
<Sunghaksipdo VR>, virtual reality embodying philosophical and conceptual heritage3
Easiness and amount. Contribution of digitalization to the act of listening and its possibilities3
Reading computer-generated texts: examining code as a reading strategy3
Slots and epochs: Ethereum alignment in the State Machine One (SMO) gigalopolis3
REALWORLD: a creative escape room platform and the joy of ‘transboundary'2
Breaking from realism: exploring the potential of glitch in AI-generated dance2
Art on the chain? On the possibilities of new media art preservation on the Web32
Pending recognition of media art: a case study of themes in media art festivals 2006–20212
Leveraging social media to promote ceramic craftsmanship: pathways to inclusive growth in rural China2
A psychological perspective on the sociotechnical enablers of knowledge worker digital creativity2
An acceptance model of digital education in intangible cultural heritage based on cultural awareness2
Networking concert halls, musicians, and interactive textiles: Interwoven Sound Spaces2
The Sun Is in Your Hand(held): mediating solar imaginaries and technological ambivalence2
Beyond diegetic prototyping2
Planet Anima: a virtual graduation experience in the metaverse2
We build this city on rocks and (feminist) code: hacking corporate computational designs of cities to come2
Exploring the role of immersive technology in digitally representing contemporary crafts within hybrid museum exhibitions: a scoping review1
Form data as a resource in architectural analysis: an architectural distant reading of wooden churches from the Carpathian Mountain regions of Eastern Europe1
Another kind of authenticity: the visual simulacra of artificial intelligence1
Space shaping in the design process for creative coding: a case study in media multiplicities1
Ubimus contributions to digital creative practices (Editorial)1
Coherent visual design through attribute-specific feedback: a hybrid approach to intelligent design agents1
Techno-optimism and optimization in media architecture practice and theory1
Tweet for help: the role of social media in disaster events and the case of the 2015 Mina stampede1
GANs, photography and rhizomatic thought1
0.10834383964539