Graphical Models

Papers
(The median citation count of Graphical Models is 1. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-06-01 to 2025-06-01.)
ArticleCitations
FACE: Feature-preserving CAD model surface reconstruction52
Strategies for reducing motion sickness in virtual reality through improved handheld controller movements29
Neural style transfer for 3D meshes25
Additive manufacturing toward 2D and 3D freeform lattices with conforming compliant bi-/multi-stable tiles21
Corrigendum to Image restoration for digital line drawings using line masks [Graphical Models 135 (2024) 101226]17
An efficient parametric modeling and path planning method for 3D printing of curved surface corrugated sandwich structures17
Packing problems on generalised regular grid: Levels of abstraction using integer linear programming14
Untangling all-hex meshes via adaptive boundary optimization12
Modeling multi-style portrait relief from a single photograph12
Procedural generation of semantically plausible small-scale towns11
Two-step techniques for accurate selection of small elements in VR environments11
Evaluating and comparing crowd simulations: Perspectives from a crowd authoring tool10
Mesh deformation-based single-view 3D reconstruction of thin eyeglasses frames with differentiable rendering9
Combining convex hull and directed graph for fast and accurate ellipse detection9
An optimal triangle projector with prescribed area and orientation, application to position-based dynamics8
ImplicitPCA: Implicitly-proxied parametric encoding for collision-aware garment reconstruction8
Obituary: Christoph M. Hoffmann7
3D data augmentation and dual-branch model for robust face forgery detection7
Patch-based mesh inpainting via low rank recovery7
High-fidelity instructional fashion image editing6
Representing uncertainty through sentiment and stance visualizations: A survey5
Pixel art character generation as an image-to-image translation problem using GANs4
Point cloud denoising using a generalized error metric4
Efficient collision detection using hybrid medial axis transform and BVH for rigid body simulation4
GSNet: Generating 3D garment animation via graph skinning network3
Make static person walk again via separating pose action from shape3
GIM3D plus: A labeled 3D dataset to design data-driven solutions for dressed humans3
RFMNet: Robust Deep Functional Maps for unsupervised non-rigid shape correspondence3
VGF-Net: Visual-Geometric fusion learning for simultaneous drone navigation and height mapping3
Unsupervised learning of style-aware facial animation from real acting performances2
Multi-scale and multi-level shape descriptor learning via a hybrid fusion network2
SPIDER: A framework for processing, editing and presenting immersive high-resolution spherical indoor scenes2
Camera distance helps 3D hand pose estimated from a single RGB image2
Authoring multi-style terrain with global-to-local control2
Auxetic dihedral Escher tessellations2
Adaptive geometric sound propagation based on A-weighting variance measure2
DC-APIC: A decomposed compatible affine particle in cell transfer scheme for non-sticky solid–fluid interactions in MPM2
Building semantic segmentation from large-scale point clouds via primitive recognition2
High-performance Ellipsoidal Clipmaps2
Initialization of cutting tools and milling paths for 5-axis CNC flank milling of freeform surfaces2
Non-homogeneous denoising for virtual reality in real-time path tracing rendering2
Rod-Bonded Discrete Element Method2
Image vectorization using a sparse patch layout1
A systematic approach for enhancement of homogeneous background images using structural information1
Visually smooth multi-UAV formation transformation1
Out-of-core outlier removal for large-scale indoor point clouds1
Scale-Adaptive ICP1
Vertex position estimation with spatial–temporal transformer for 3D human reconstruction1
HammingVis: A visual analytics approach for understanding erroneous outcomes of quantum computing in hamming space1
A data driven approach to generate realistic 3D tree barks1
Graph-PBN: Graph-based parallel branch network for efficient point cloud learning1
Bilateral transformer 3D planar recovery1
GarTemFormer: Temporal transformer-based for optimizing virtual garment animation1
Discrete variable 3D models in Computer extended Descriptive Geometry (CeDG): Building of polygonal sheet-metal elbows and comparison against CAD1
An improved semi-synthetic approach for creating visual-inertial odometry datasets1
ObjectFusion: Accurate object-level SLAM with neural object priors1
PU-GAT: Point cloud upsampling with graph attention network1
Human perception faithful curve reconstruction based on persistent homology and principal curve1
Deep functional maps for simultaneously computing direct and symmetric correspondences of 3D shapes1
CADTrans: A code tree-guided CAD generative transformer model with regularized discrete codebooks1
Automated generation of floorplans with non-rectangular rooms1
MixNet: Mix different networks for learning 3D implicit representations1
RMAvatar: Photorealistic human avatar reconstruction from monocular video based on rectified mesh-embedded Gaussians1
Topology-controlled Laplace–Beltrami operator on point clouds based on persistent homology1
3DMeshNet: A three-dimensional differential neural network for structured mesh generation1
0.026382923126221