Graphical Models

Papers
(The TQCC of Graphical Models is 2. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2022-01-01 to 2026-01-01.)
ArticleCitations
FACE: Feature-preserving CAD model surface reconstruction72
Neural style transfer for 3D meshes40
FD-GCN: Feedback Directed Graph Convolutional Network for skeleton-based action recognition24
Additive manufacturing toward 2D and 3D freeform lattices with conforming compliant bi-/multi-stable tiles16
Strategies for reducing motion sickness in virtual reality through improved handheld controller movements16
LDM: Large tensorial SDF model for textured mesh generation14
An efficient parametric modeling and path planning method for 3D printing of curved surface corrugated sandwich structures12
Corrigendum to Image restoration for digital line drawings using line masks [Graphical Models 135 (2024) 101226]11
Sparse support path generation for multi-axis curved layer fused filament fabrication10
Packing problems on generalised regular grid: Levels of abstraction using integer linear programming10
Modeling multi-style portrait relief from a single photograph10
Untangling all-hex meshes via adaptive boundary optimization9
An improved algorithm for full-mouth lesion detection based on YOLOv88
Efficient adaptive Cartesian mesh generation for complex boundary representation models8
Two-step techniques for accurate selection of small elements in VR environments8
Mesh deformation-based single-view 3D reconstruction of thin eyeglasses frames with differentiable rendering7
Evaluating and comparing crowd simulations: Perspectives from a crowd authoring tool6
Procedural generation of semantically plausible small-scale towns6
FlexPlan: High-flexibility interactive floorplan design based on ArchiGraph6
Obituary: Christoph M. Hoffmann5
ImplicitPCA: Implicitly-proxied parametric encoding for collision-aware garment reconstruction5
Point cloud denoising using a generalized error metric4
High-fidelity instructional fashion image editing4
Representing uncertainty through sentiment and stance visualizations: A survey4
3D data augmentation and dual-branch model for robust face forgery detection4
Optimal representation of time-dependent spherical geometries4
VolumeDiffusion: Feed-forward text-to-3D generation with efficient volumetric encoder4
Patch-based mesh inpainting via low rank recovery4
Make static person walk again via separating pose action from shape3
Pixel art character generation as an image-to-image translation problem using GANs3
Efficient collision detection using hybrid medial axis transform and BVH for rigid body simulation3
GSNet: Generating 3D garment animation via graph skinning network3
GIM3D plus: A labeled 3D dataset to design data-driven solutions for dressed humans3
RFMNet: Robust Deep Functional Maps for unsupervised non-rigid shape correspondence3
SPIDER: A framework for processing, editing and presenting immersive high-resolution spherical indoor scenes3
Point cloud geometry compression based on the combination of interlayer residual and IRN concatenated residual2
Multi-scale and multi-level shape descriptor learning via a hybrid fusion network2
DC-APIC: A decomposed compatible affine particle in cell transfer scheme for non-sticky solid–fluid interactions in MPM2
High-performance Ellipsoidal Clipmaps2
GarTemFormer: Temporal transformer-based for optimizing virtual garment animation2
DISCO: Efficient Diffusion Solver for large-scale Combinatorial Optimization problems2
Deep functional maps for simultaneously computing direct and symmetric correspondences of 3D shapes2
Building semantic segmentation from large-scale point clouds via primitive recognition2
Authoring multi-style terrain with global-to-local control2
Camera distance helps 3D hand pose estimated from a single RGB image2
Edge-aware denoising framework for real-time mobile ray tracing2
Automated generation of floorplans with non-rectangular rooms2
Discrete variable 3D models in Computer extended Descriptive Geometry (CeDG): Building of polygonal sheet-metal elbows and comparison against CAD2
A systematic approach for enhancement of homogeneous background images using structural information2
Graph-PBN: Graph-based parallel branch network for efficient point cloud learning2
Unsupervised learning of style-aware facial animation from real acting performances2
Initialization of cutting tools and milling paths for 5-axis CNC flank milling of freeform surfaces2
Rod-Bonded Discrete Element Method2
Non-homogeneous denoising for virtual reality in real-time path tracing rendering2
Auxetic dihedral Escher tessellations2
Bilateral transformer 3D planar recovery2
Image vectorization using a sparse patch layout2
CADTrans: A code tree-guided CAD generative transformer model with regularized discrete codebooks2
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