Journal of the Audio Engineering Society

Papers
(The median citation count of Journal of the Audio Engineering Society is 1. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2022-01-01 to 2026-01-01.)
ArticleCitations
Expanding the Frontiers of Web Audio With Autoencoders and JavaScript49
Aluminum-Based Push-Pull Electrostatic MEMS Transducer for Earphones28
New Analytical Results for Löfgren C Tonearm Alignment24
Identification of Discriminative Acoustic Dimensions in Stereo, Surround and 3D Music Reproduction19
Evaluating Localization Accuracy of Dynamic Binaural Synthesis: Differences Between Individual, Estimated, and Generic HRTFs19
Comparison of Full Factorial and Optimal Experimental Design for Perceptual Evaluation of Audiovisual Quality18
Predicting Perceptual Transparency of Head-Worn Devices16
Voltage-Controlled Amplifier Designs for a Field-Programmable Analog Array15
Dual Task Monophonic Singing Transcription13
Reluctance Force Modeling and Compensation12
Spatial Sound, Part 1: Exploring the Impact of Listening Room on Perceptual Immersion12
Real-Time Transient Reduction in Higher-Order Time-Varying Musical Filters12
DDSP-Piano: A Neural Sound Synthesizer Informed by Instrument Knowledge11
Disembodied Timbres: A Study on Semantically Prompted FM Synthesis10
Blackmer’s VCA Cell Implemented Using Subthreshold MOSFETs10
Audio on Web: From Sharing to Production9
Recordings of a Loudspeaker Orchestra With Multichannel Microphone Arrays for the Evaluation of Spatial Audio Methods8
Evaluation of Active Occlusion Effect Cancellation in Earphones by Subjective, Real-Ear and Coupler Measurements8
Diffusion-Based Denoising of Historical Recordings8
The Ability to Memorize Acoustic Features in a Discrimination Task7
Influence of the Relative Height of a Dome-Shaped Diaphragm on the Directivity of a Spherical-Enclosure Loudspeaker7
Letting Pulsars Sing: Sonification With Granular Synthesis7
Practical Implementation of Automated Next Generation Audio Production for Live Sports6
Multi-Layered Architecture for Efficient and Accurate HRTF Rendering6
Rendering of a Moving Focused Sound Source Using Wave Field Synthesis6
Issues and Challenges of Audio Technologies for the Musical Metaverse6
Automatic Quality Assessment of Digitized and Restored Sound Archives5
Flexible Temperature Sensor for Voice Coils5
Method for Noise Reduction in Receiving FM Stereo Signals5
Investigating individual, loudness-dependent equalization preferences in different driving sound conditions5
Influence of Head Rotation Speed and Individual Head-Related Transfer Functions on Latency Detection Threshold in Dynamic Binaural Rendering5
Enhanced Fuzzy Decomposition of Sound Into Sines, Transients, and Noise5
Managing the Live-Sound Audio Engineer’s Most Essential Critical Listening Tool4
Music Collaboration for the Masses4
Characteristics of Personal Sound and Noise Exposure at Large-Scale Music Events4
Perceptual Evaluation of Dynamic Sound Zones, Part 1: Audio Quality of Experience in a Simulated Home Environment4
Vertical Direction Control Using Difference-Spectrum Filters in Stereophonic Loudspeaker Reproduction4
JSPatcher, a Visual Programming Environment for Building High-Performance Web Audio Applications3
Dual-Residual Transformer Network for Speech Recognition3
Comparison of Different Methods to Measure Acoustical Impedance of Horns3
Effects of Head-Tracking Artefacts on Externalization and Localization in Azimuth With Binaural Wearable Devices3
Binaural Reproduction of Microphone Array Recordings With 2D Video in Mixed Reality3
Euterpe: A Web Framework for Interactive Music Systems3
Disc and Ring Exciter Shape Effects on Flat-Panel Loudspeakers3
Electric Truck Sound Design: A User-Centered Psychoacoustic Approach to Acoustic Vehicle Alerting Systems3
Full Two-Port Vector-Corrected Network Analyzer in the Acoustic Domain3
HRTF Clustering for Robust Training of a DNN for Sound Source Localization3
A Perceptual Model of Spatial Quality for Automotive Audio Systems3
Spatial Sampling of Binaural Room Transfer Functions for Head-Tracked Personal Sound Zones3
Ambisonics Room Impulse Response Estimation From a Single Omnidirectional Measurement Using Deep Neural Networks3
Real-Time In-Browser Time Warping for Live Score Following3
A Pilot Study of an Acoustic Calibration and Psychoacoustic Validation of a Binaural-Rendered Neuroengineering Laboratory3
Physical Modeling of a Spring Reverb Tank Incorporating Helix Angle, Damping, and Magnetic Bead Coupling2
Quantifying Loudspeakers’ Power Consumption2
Object-Based Six-Degrees-of-Freedom Rendering of Sound Scenes Captured with Multiple Ambisonic Receivers2
Resynthesis of Spatial Room Impulse Response Tails With Anisotropic Multi-Slope Decays2
Spatial Sound, Part 2: Exploring the Impact of Listening Room on Sound Character2
Comparison of Non-Parametric Interpolation Techniques for Sparsely Measured Binaural Room Impulse Responses2
Six-Degrees-of-Freedom Binaural Reproduction of Head-Worn Microphone Array Capture2
Spatial Audio and Parameter Mapping Experiments for the Auditory Display of Coral Bleaching Data2
A Multi-Angle, Multi-Distance Dataset of Microphone Impulse Responses2
Estimation and Restoration of Unknown Nonlinear Distortion Using Diffusion2
Toward an Improved Auditory Model for Predicting Binaural Coloration2
Spatial Matrix Synthesis2
Style Transfer of Audio Effects with Differentiable Signal Processing2
Cylindrical Radial Filter Design With Application to Local Wave Field Synthesis2
Active Voice Amplifier: On-Device Noisy Environment-Aware Solution for Dialogue Enhancement in Real Time2
A Comparative Study of Multichannel Microphone Arrays Used in Classical Music Recording2
Auralization of Finite-Element and Boundary Element Vibroacoustic Models With Wave Field Synthesis2
Copy-Move Audio Forgery Detection Using Dominant Resonance Frequencies and Dynamic Time Warping2
The Web Audio API as a Standardized Interface Beyond Web Browsers2
Automatic Generation of Virtual Analog Audio Plug-ins based on Wave Digital Filters2
Recent Advances in an Open Software for Numerical HRTF Calculation2
Audio Signal Processing in the Artificial Intelligence Era: Challenges and Directions2
Spatial Integration of Dynamic Auditory Feedback in Electric Vehicle Interior2
Four-Directional Ambisonic Spatial Decomposition Method With Reduced Temporal Artifacts2
The SONICOM HRTF Dataset2
Modeling the Effect of Eddy Currents on the Inductance of Loudspeaker Motors Using the Method of Lines2
Audio’s Impact on Immersive Experience in Extended Reality and Digital Games: A Systematic Review2
A Design Model for Systemic Sonification2
Head-Related Transfer Function Upsampling Using an Autoencoder-Based Generative Adversarial Network With Evaluation Framework2
Speech Intelligibility and Quality Evaluation of Automotive Microphones Using Different Test Metrics and Their Correlation2
A High-Resolution Boundary Element Method Suitable Full Torso Mesh of KEMAR2
Neural Proxies for Sound Synthesizers: Learning Perceptually Informed Preset Representations2
Auralization of Measured Room Transitions in Virtual Reality2
Warped, Kautz, and Fixed-Pole Parallel Filters: A Review2
Annotation and Analysis of Recorded Piano Performances on the Web1
Feedforward Headphone Active Noise Control Utilizing Auditory Masking1
A Computationally Efficient Model for Combined Assessment of Monaural and Binaural Audio Quality1
Spatial Acoustic Loudspeaker Measurements With a Moving Microphone1
Near-Field Evaluation of Reproducible Speech Sources1
Robust Audio Watermarking Based on Empirical Mode Decomposition and Group Differential Relations1
Web MIDI API: State of the Art and Future Perspectives1
Predicting the Perceptibility of Room Acoustic Variations Using Generalized Linear Mixed Models1
On the Lack of a Perceptually Motivated Evaluation Metric for Packet Loss Concealment in Networked Music Performances1
A Virtual Reality Interface for the Creation of 3D Spatial Audio Trajectories1
Perceptual Comparison of 3D Audio Reproduction With and Without Bottom Channels1
Spatio-Temporal Windowing for Encoding Perceptually Salient Early Reflections in Parametric Spatial Audio Rendering1
Comparison of Transaural Configurations Inside Usual Rooms1
Distributing Generative Music With Alternator1
Spatial Reconstruction-Based Rendering of Microphone Array Room Impulse Responses1
Phase-Aware Transformations in Variational Autoencoders for Audio Effects1
When Spatial Sounds Affect the Ability to Apprehend Visual Information: A Physiological Approach1
A Multitrack Technical Ear Trainer1
Audio Peak Reduction Using Ultra-Short Chirps1
Perceptual Impact on Localization Quality Evaluations of Common Pre-Processing for Non-Individual Head-Related Transfer Functions1
A System for Sonic Explorations With Evolutionary Algorithms1
Web-Based Collaborative Music Lessons: Approaches, Challenges and Perspectives1
A Comparative Study of Music Mastered by Human Engineers and Automated Services1
Giant FFTs for Sample-Rate Conversion1
Evaluation of Real-Time Aliasing Reduction Methods in Neural Networks for Nonlinear Audio Effects Modelling1
Re(de)fining Sonification: Project Classification Strategies in the Data Sonification Archive1
A Digital Model for the Prologue Voltage Control Filter1
Efficient Diffraction Modeling Using Neural Networks and Infinite Impulse Response Filters1
Human and Machine Performance in Counting Sound Classes in Single-Channel Soundscapes1
Development of a Web-Based Real-Time Distributed Reverberation Chamber for Live Concert Applications1
Toward an Auditory Virtual Observatory1
Singer and Audience Evaluations of a Networked Immersive Audio Concert1
Data-Driven Modeling of String and Membrane Dynamics Using Interpretable Neural Architectures1
Efficient Velvet-Noise Convolution in Multicore Processors1
Linear-Phase Octave Graphic Equalizer1
Multimodal Loudspeaker Based on a Dielectric Elastomer Roll Actuator1
A Curvilinear Transfer Function for Wide Dynamic Range Compression with Expansion1
Mesostructures: Beyond Spectrogram Loss in Differentiable Time–Frequency Analysis1
The Fast Local Sparsity Method: A Low-Cost Combination of Time-Frequency Representations Based on the Hoyer Sparsity1
Assessment of Recovery Journal-Based Packet Loss Concealment Techniques for Low-Latency MIDI Streaming1
Synthetic Transaural Audio Rendering (STAR): Extension to Full 3D Spatialization1
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