Journal of the Audio Engineering Society

Papers
(The median citation count of Journal of the Audio Engineering Society is 0. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-06-01 to 2025-06-01.)
ArticleCitations
Identification of Discriminative Acoustic Dimensions in Stereo, Surround and 3D Music Reproduction31
New Analytical Results for Löfgren C Tonearm Alignment15
Expanding the Frontiers of Web Audio With Autoencoders and JavaScript14
Aluminum-Based Push-Pull Electrostatic MEMS Transducer for Earphones14
Evaluating Localization Accuracy of Dynamic Binaural Synthesis: Differences Between Individual, Estimated, and Generic HRTFs13
Comparison of Full Factorial and Optimal Experimental Design for Perceptual Evaluation of Audiovisual Quality12
Intelligent Control Method for the Dynamic Range Compressor: A User Study12
Predicting Perceptual Transparency of Head-Worn Devices9
Spatial Sound, Part 1: Exploring the Impact of Listening Room on Perceptual Immersion9
Dual Task Monophonic Singing Transcription7
Blackmer’s VCA Cell Implemented Using Subthreshold MOSFETs7
Real-Time Transient Reduction in Higher-Order Time-Varying Musical Filters7
Voltage-Controlled Amplifier Designs for a Field-Programmable Analog Array7
Reluctance Force Modeling and Compensation7
Evaluation of Active Occlusion Effect Cancellation in Earphones by Subjective, Real-Ear and Coupler Measurements7
DDSP-Piano: A Neural Sound Synthesizer Informed by Instrument Knowledge7
Disembodied Timbres: A Study on Semantically Prompted FM Synthesis6
Multi-Layered Architecture for Efficient and Accurate HRTF Rendering6
Cable Pathways Between Audio Components Can Affect Perceived Sound Quality6
Recordings of a Loudspeaker Orchestra With Multichannel Microphone Arrays for the Evaluation of Spatial Audio Methods6
Issues and Challenges of Audio Technologies for the Musical Metaverse5
Letting Pulsars Sing: Sonification With Granular Synthesis5
The Ability to Memorize Acoustic Features in a Discrimination Task5
Model-Based Adaptive Filtering of Dielectric Elastomer Loudspeakers5
Synthetic Transaural Audio Rendering (STAR): A Perceptive 3D Audio Spatialization Method5
Diffusion-Based Denoising of Historical Recordings5
Method for Noise Reduction in Receiving FM Stereo Signals4
Flexible Temperature Sensor for Voice Coils4
Vertical Direction Control Using Difference-Spectrum Filters in Stereophonic Loudspeaker Reproduction4
Automatic Quality Assessment of Digitized and Restored Sound Archives4
Influence of Head Rotation Speed and Individual Head-Related Transfer Functions on Latency Detection Threshold in Dynamic Binaural Rendering4
Investigating individual, loudness-dependent equalization preferences in different driving sound conditions4
Influence of the Relative Height of a Dome-Shaped Diaphragm on the Directivity of a Spherical-Enclosure Loudspeaker4
Practical Implementation of Automated Next Generation Audio Production for Live Sports4
Enhanced Fuzzy Decomposition of Sound Into Sines, Transients, and Noise4
Dual-Residual Transformer Network for Speech Recognition3
A Perceptual Model of Spatial Quality for Automotive Audio Systems3
Disc and Ring Exciter Shape Effects on Flat-Panel Loudspeakers3
Electric Truck Sound Design: A User-Centered Psychoacoustic Approach to Acoustic Vehicle Alerting Systems3
An Algorithm for Statistical Audibility Prediction (SAP) of an Arbitrary Signal in the Presence of Noise3
Managing the Live-Sound Audio Engineer’s Most Essential Critical Listening Tool3
Spherical Maps of Acoustic Properties as Feature Vectors in Machine-Learning-Based Estimation of Acoustic Parameters3
Spatial Sampling of Binaural Room Transfer Functions for Head-Tracked Personal Sound Zones3
JSPatcher, a Visual Programming Environment for Building High-Performance Web Audio Applications3
Effects of Head-Tracking Artefacts on Externalization and Localization in Azimuth With Binaural Wearable Devices3
3D Microphone Array Comparison: Objective Measurements3
Euterpe: A Web Framework for Interactive Music Systems3
HRTF Clustering for Robust Training of a DNN for Sound Source Localization3
Ambisonics Room Impulse Response Estimation From a Single Omnidirectional Measurement Using Deep Neural Networks3
Real-time binaural room modelling for augmented reality applications3
On the Impact of Audio Characteristics to the Quality of Musicians’ Experience in Network Music Performance3
Full Two-Port Vector-Corrected Network Analyzer in the Acoustic Domain3
Characteristics of Personal Sound and Noise Exposure at Large-Scale Music Events3
Modeling the Effect of Eddy Currents on the Inductance of Loudspeaker Motors Using the Method of Lines2
Quantifying Loudspeakers’ Power Consumption2
Comparison of Different Methods to Measure Acoustical Impedance of Horns2
Machine Learning–Based Splicing Detection in Digital Audio Recordings for Audio Forensics2
Toward an Improved Auditory Model for Predicting Binaural Coloration2
Comparison of Non-Parametric Interpolation Techniques for Sparsely Measured Binaural Room Impulse Responses2
The Web Audio API as a Standardized Interface Beyond Web Browsers2
Resynthesis of Spatial Room Impulse Response Tails With Anisotropic Multi-Slope Decays2
A Multi-Angle, Multi-Distance Dataset of Microphone Impulse Responses2
Four-Directional Ambisonic Spatial Decomposition Method With Reduced Temporal Artifacts2
Spatial Matrix Synthesis2
Style Transfer of Audio Effects with Differentiable Signal Processing2
Warped, Kautz, and Fixed-Pole Parallel Filters: A Review2
A High-Resolution Boundary Element Method Suitable Full Torso Mesh of KEMAR2
Spatial Integration of Dynamic Auditory Feedback in Electric Vehicle Interior2
Speech Intelligibility and Quality Evaluation of Automotive Microphones Using Different Test Metrics and Their Correlation2
Audio’s Impact on Immersive Experience in Extended Reality and Digital Games: A Systematic Review2
Sound Level Monitoring at Live Events, Part 1–Live Dynamic Range2
Object-Based Six-Degrees-of-Freedom Rendering of Sound Scenes Captured with Multiple Ambisonic Receivers2
Active Voice Amplifier: On-Device Noisy Environment-Aware Solution for Dialogue Enhancement in Real Time2
The SONICOM HRTF Dataset2
Recent Advances in an Open Software for Numerical HRTF Calculation2
Supporting Creative Practice in Wireless Distributed Sound Installations Given Technical Constraints2
Spatial Audio and Parameter Mapping Experiments for the Auditory Display of Coral Bleaching Data2
Cylindrical Radial Filter Design With Application to Local Wave Field Synthesis2
Assessment of Recovery Journal-Based Packet Loss Concealment Techniques for Low-Latency MIDI Streaming1
Modal Decompositions of Impulse Responses for Parametric Interaction1
Spatio-Temporal Windowing for Encoding Perceptually Salient Early Reflections in Parametric Spatial Audio Rendering1
A Comparative Study of Music Mastered by Human Engineers and Automated Services1
Annotation and Analysis of Recorded Piano Performances on the Web1
Experiencing Remote Classical Music Performance Over Long Distance: A JackTrip Concert Between Two Continents During the Pandemic1
Multimodal Loudspeaker Based on a Dielectric Elastomer Roll Actuator1
A Comparative Study of Multichannel Microphone Arrays Used in Classical Music Recording1
Giant FFTs for Sample-Rate Conversion1
Six-Degrees-of-Freedom Binaural Reproduction of Head-Worn Microphone Array Capture1
Auralization of Measured Room Transitions in Virtual Reality1
Singer and Audience Evaluations of a Networked Immersive Audio Concert1
Audio Peak Reduction Using Ultra-Short Chirps1
The Fast Local Sparsity Method: A Low-Cost Combination of Time-Frequency Representations Based on the Hoyer Sparsity1
A Computationally Efficient Model for Combined Assessment of Monaural and Binaural Audio Quality1
Comparison of Transaural Configurations Inside Usual Rooms1
Benchmarking Networked Music Performance Tools With the NMP-Bench Model and Architecture1
Spatial Acoustic Loudspeaker Measurements With a Moving Microphone1
A Multitrack Technical Ear Trainer1
Multiphysics Modeling of Audio Circuits With Nonlinear Transformers1
Perceptual Impact on Localization Quality Evaluations of Common Pre-Processing for Non-Individual Head-Related Transfer Functions1
Influence of the Listening Environment on Recognition of Immersive Reproduction of Orchestral Music Sound Scenes1
Six-Degrees-of-Freedom Parametric Spatial Audio Based on One Monaural Room Impulse Response1
Spatial Sound, Part 2: Exploring the Impact of Listening Room on Sound Character1
A Design Model for Systemic Sonification1
Evaluation of Real-Time Aliasing Reduction Methods in Neural Networks for Nonlinear Audio Effects Modelling1
Feedforward Headphone Active Noise Control Utilizing Auditory Masking1
Efficient Velvet-Noise Convolution in Multicore Processors1
Antiderivative Antialiasing Techniques in Nonlinear Wave Digital Structures1
Robust Audio Watermarking Based on Empirical Mode Decomposition and Group Differential Relations1
Re(de)fining Sonification: Project Classification Strategies in the Data Sonification Archive1
Localization Masking—Reducing the Influence of the Direct Sound on Localization in Sound Projection by the Additional Generation of One or More Leading Sounds1
Human and Machine Performance in Counting Sound Classes in Single-Channel Soundscapes1
Phase-Aware Transformations in Variational Autoencoders for Audio Effects1
Toward an Auditory Virtual Observatory1
Near-Field Evaluation of Reproducible Speech Sources1
Spatial Reconstruction-Based Rendering of Microphone Array Room Impulse Responses1
Web MIDI API: State of the Art and Future Perspectives1
Mesostructures: Beyond Spectrogram Loss in Differentiable Time–Frequency Analysis1
A Curvilinear Transfer Function for Wide Dynamic Range Compression with Expansion1
Schottky’s Law of Low-Frequency Reception for Modern Sensitivity Conventions1
Grouped Feedback Delay Networks for Modeling of Coupled Spaces1
Linear-Phase Octave Graphic Equalizer1
Efficient Diffraction Modeling Using Neural Networks and Infinite Impulse Response Filters1
Perceptual Comparison of 3D Audio Reproduction With and Without Bottom Channels1
A System for Sonic Explorations With Evolutionary Algorithms1
Modeling Time-Variant Responses of Optical Compressors With Selective State Space Models0
Optimal Microphone Placement for Single-Channel Sound-Power Spectrum Estimation and Reverberation Effects0
Research on Additive Margin Softmax Speaker Recognition Based on Convolutional and Gated Recurrent Neural Networks0
Connecting Sound to Data: Sonification Workshop Methods With Expert and Non-Expert Participants0
Parallel Wave Digital Filter Implementations of Audio Circuits with Multiple Nonlinearities0
"Revitalizing Classic Illusions: Shepard-Tone Sequences and Shepard–Risset Glissandi, With Various Modifications"0
Diffusion-Based Audio Inpainting0
Audiovisual Congruence and Localization Performance in Virtual Reality: 3D Loudspeaker Model vs. Human Avatar0
Toward a Standard Listener-Independent HRTF to Facilitate Long-Term Adaptation0
Multichannel Dynamic Sound Rendering and Echo Suppression in a Room Using Wave Field Synthesis0
The Watkins Woofer0
Improving the Chamberlin Digital State Variable Filter0
Perceptual Significance of Tone-Dependent Directivity Patterns of Musical Instruments0
Audio-Driven Talking Face Generation: A Review0
Interaural Time Difference Prediction Using Anthropometric Interaural Distance0
Effects of Torso Location and Rotation to HRTF0
Information Extraction and Noisy Feature Pruning for Mandarin Speech Recognition0
The Sonic Interactions in Virtual Environments (SIVE) Toolkit0
A Digital Model for the Prologue Voltage Control Filter0
Web-Based Networked Music Performances via WebRTC: A Low-Latency PCM Audio Solution0
Properties of Nonlinear Distortions and Related Measures in Audio Amplifiers0
Synthetic Transaural Audio Rendering (STAR): Extension to Full 3D Spatialization0
Analysis and Model of Temporal Sound Attributes from Recorded Audio0
Semantic Music Production: A Meta-Study0
A Review of Literature in Critical Listening Education0
The Dynamic Grid: Time-Varying Parameters for Musical Instrument Simulations Based on Finite-Difference Time-Domain Schemes0
The Impact of Standing Waves on Localization Ability of Low-Frequency Sound Sources0
Introducing the "Cockpit Party Problem": Blind Source Separation Enhances Aircraft Cockpit Speech Transcription0
A Database with Directivities of Musical Instruments0
Improvement of Sound Quality in FM Stereo with Monitored Audio Processor Technology0
Deep Learning-Based Single-Ended Quality Prediction for Time-Scale Modified Audio0
Reverse Engineering a Nonlinear Mix of a Multitrack Recording0
Trends in Audio Texture Analysis, Synthesis, and Applications0
A Perceptual Study on the Plausibility of Binaural Rendering in Anechoic Environments0
The Role of Communication and Reference Songs in the Mixing Process: Insights From Professional Mix Engineers0
Analysis of Löfgren’s Tonearm Optimization0
The Presence of a Floor Improves Subjective Elevation Accuracy of Binaural Stimuli Created With Non-Individualized Head-Related Impulse Responses0
Testing Auditory Illusions in Augmented Reality: Plausibility, Transfer-Plausibility, and Authenticity0
Variable Resonator Cap for User-Definable Microphone High Frequency Response0
Context-Based Evaluation of the Opus Audio Codec for Spatial Audio Content in Virtual Reality0
The State of the Art in Procedural Audio0
Energy-Preserving Time-Varying Schroeder Allpass Filters and Multichannel Extensions0
A Design Method for Low-Order Accurate Parallel Graphic Equalizers0
Orchestra: A Toolbox for Live Music Performances in a Web-Based Metaverse0
Design and Evaluation of Electric Vehicle Sound Using Granular Synthesis0
Car Interior Sound Field Zoning Using Optimal Loudspeaker Array and Double Iteration Method0
On the Differences in Preferred Headphone Response for Spatial and Stereo Content0
Stereo Speech Enhancement Using Custom Mid-Side Signals and Monaural Processing0
SMIF: A Format for the Offline Exchange of Smart Musical Instruments Configuration and Data0
Room Acoustic Adversarial Neural Network for Robust Sound Event Classification0
The Effect of Temporal and Directional Density on Listener Envelopment0
Assessor Selection Process for Perceptual Quality Evaluation of 360 Audiovisual Content0
Active Acoustics with a Phase Cancelling Modal Reverberator0
Analysis of Human Participants in the Journal of the Audio Engineering Society0
The Influence of Diffuse-Field Equalization on the Perception of Spatial Aliasing Introduced by Spherical Microphone Arrays0
Word Embeddings for Automatic Equalization in Audio Mixing0
First-Order Loudspeaker Design and an Experimental Application on Sound Field Reproduction With Sparse Equivalent Source Method0
On-Device Intelligence for Real-Time Audio Classification and Enhancement0
Tracing Distortion on Vinyl LPs0
Capturing Film Mixers’ Workflows0
Long-Term Fundamental Frequency Modeling Based on Wavelet Packet Transform for Voice Conversion0
When Spatial Sounds Affect the Ability to Apprehend Visual Information: A Physiological Approach0
Sparse Iterative Beamforming Using Spherical Microphone Arrays for Low-Latency Direction of Arrival Estimation in Reverberant Environments0
Spatially Oriented Format for Acoustics 2.1: Introduction and Recent Advances0
Numerical Noise in Fixed-Pole Parallel and Kautz Filters0
Measuring Motion-to-Sound Latency in Virtual Acoustic Rendering Systems0
Power-Balanced Modeling of Nonlinear Coils and Transformers for Audio Circuits0
Evaluation of Metaverse Music Performance With BBC Maida Vale Recording Studios0
A Magnitude-Based Parametric Model Predicting the Audibility of HRTF Variation0
The Effects of Lighting on Perceptual Sound Quality in Subjective Listening Tests0
Audio Augmented Reality: A Systematic Review of Technologies, Applications, and Future Research Directions0
MPEG-I Immersive Audio – Reference Model For The Virtual/Augmented Reality Audio Standard0
Effect of Interpolation Artifacts on Perceived Stability of Nearby Sources in a Navigable Reverberant Virtual Environment0
Conditioned Source Separation by Attentively Aggregating Frequency Transformations With Self-Conditioning0
The Effects of Individualized Binaural Room Transfer Functions for Personal Sound Zones0
Methods for Pitch Analysis in Contemporary Popular Music: Deviations From 12-Tone Equal Temperament in Vitalic’s Work0
Perceptual Comparison of Dynamic Binaural Reproduction Methods for Sparse Head-Mounted Microphone Arrays0
Design and Evaluation of a Scalable Real-Time Online Digital Audio Workstation Collaboration Framework0
Velocity-Controlled Kalman Filter for an Improved Echo Cancellation with Continuously Moving Microphones0
Hack the Show: Design and Analysis of Three Interaction Modes for Audience Participation0
Antialiasing for Simplified Nonlinear Volterra Models0
Parametric Evaluation of Ensemble Vocal Performance Using an Immersive Network Music Performance Audio System0
Nyquist Band Transform: An Order-Preserving Transform for Bandlimited Discretization0
Speech, Nonspeech Audio, and Visual Interruptions of a Tracking Task: A Replication and Extension of Nees and Sampsell (2021)0
Technical Performance Assessment of the Ableton Link Protocol Over Wi-Fi0
Producer vs. Rapper: Who Dominates the Hip Hop Sound?0
Influence of Changes in Audio Spatialization on Immersion in Audiovisual Experiences0
Buckling Dielectric Elastomer Transducers as Loudspeakers0
Experimenting With Adaptive Metronomes in Networked Music Performances!0
Toward Professional Distributed Performances: Effects of a Global Metronome on Networked Musical Ensemble Interactions0
Median Plane Localization of Short Noise Bursts in the Presence of Horizontally Spread White Noise Masker0
Data-Driven Uncertainty Modeling for Robust Feedback Active Noise Control in Headphones0
Audio Capture Using Structural Sensors on Vibrating Panel Surfaces0
Deep Audio Effects for Snare Drum Recording Transformations0
The Bivariate Mixture Space: A Compact Spectral Representation of Bivariate Signals0
A Workflow and Digital Filters for Correcting Speed and Equalization Errors on Digitized Audio Open-Reel Magnetic Tapes0
Signal Dependencies of the Immersion Sweet Area in Multichannel Loudspeaker Reproduction0
A Natural Sonification Mapping for Handwriting0
Analysis of Various 3D Acquisition Techniques and Mesh Differences for Head-related Transfer Functions Calculation0
Practitioners' Perspectives on Spatial Audio: Insights into Dolby Atmos and Binaural Mixes in Popular Music0
Evaluating Web Audio for Learning, Accessibility, and Distribution0
Distributing Generative Music With Alternator0
Tuning the Nonlinear Acoustic Damping of Helmholtz Resonators Used in Loudspeaker Systems0
Design Recommendations for a Collaborative Game of Bird Call Recognition Based on Internet of Sound Practices0
Identifying Principal Attributes for Evaluating Audio Quality of Reproduction Systems With Spatially Dynamic Program Material0
Speech Enhancement by Denoising and Dereverberation Using a Generalized Sidelobe Canceller-Based Multichannel Wiener Filter0
Method for Subjective Assessment of Immersion in Audiovisual Experiences0
Weighted Pressure and Mode Matching for Sound Field Reproduction: Theoretical and Experimental Comparisons0
Time-Aligned Spatial Upsampling of Spherical Microphone Array Recordings0
Loudspeaker Equalization for a Moving Listener0
Adversarial Example Devastation and Detection on Speech Recognition System by Adding Random Noise0
Perceived Quality of Binaural Rendering from Baffled Microphone Arrays Evaluated Without an Explicit Reference0
Factors Affecting Sound Quality in Acoustically Transparent Hearing Devices0
FPGA-Based Acceleration of FDTD Sound Field Rendering0
Virtual-Reality-Based Research in Hearing Science: A Platforming Approach0
Application of Chebyshev Quadrature Rules to Equiangular Spherical and Hemispherical Directivity Measurements0
Computationally-Efficient Simulation of Late Reverberation for Inhomogeneous Boundary Conditions and Coupled Rooms0
Efficient Binaural Rendering of Spatially Extended Sound Sources0
Guitar Effects Recognition and Parameter Estimation With Convolutional Neural Networks0
Designing Neural Synthesizers for Low-Latency Interaction0
Crossover Networks: A Review0
Low-Frequency Sound Wave Propagation at Open-Air Concerts: Acoustic Metamaterial’s Audience Phenomenon0
Forensic Speech Enhancement: Toward Reliable Handling of Poor-Quality Speech Recordings Used as Evidence in Criminal Trials0
An Evaluation of Click Detection Algorithms Against the Results of Listening Tests0
Listener Preferences for High-Frequency Response of Insert Headphones0
Design and Assessment of an Active Musician’s Hearing Protection Device With Occlusion Effect Reduction0
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