Journal of the Audio Engineering Society

Papers
(The TQCC of Journal of the Audio Engineering Society is 2. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2022-08-01 to 2026-08-01.)
ArticleCitations
Expanding the Frontiers of Web Audio With Autoencoders and JavaScript65
Aluminum-Based Push-Pull Electrostatic MEMS Transducer for Earphones37
Comparison of Full Factorial and Optimal Experimental Design for Perceptual Evaluation of Audiovisual Quality28
Identification of Discriminative Acoustic Dimensions in Stereo, Surround and 3D Music Reproduction22
Evaluating Localization Accuracy of Dynamic Binaural Synthesis: Differences Between Individual, Estimated, and Generic HRTFs22
Dual Task Monophonic Singing Transcription21
Voltage-Controlled Amplifier Designs for a Field-Programmable Analog Array21
Spatial Sound, Part 1: Exploring the Impact of Listening Room on Perceptual Immersion16
DDSP-Piano: A Neural Sound Synthesizer Informed by Instrument Knowledge15
Blackmer’s VCA Cell Implemented Using Subthreshold MOSFETs15
Diffusion-Based Denoising of Historical Recordings12
Audio on Web: From Sharing to Production12
Evaluation of Active Occlusion Effect Cancellation in Earphones by Subjective, Real-Ear and Coupler Measurements12
Recordings of a Loudspeaker Orchestra With Multichannel Microphone Arrays for the Evaluation of Spatial Audio Methods10
Rendering of a Moving Focused Sound Source Using Wave Field Synthesis10
The Ability to Memorize Acoustic Features in a Discrimination Task10
Influence of the Relative Height of a Dome-Shaped Diaphragm on the Directivity of a Spherical-Enclosure Loudspeaker8
Letting Pulsars Sing: Sonification With Granular Synthesis8
Issues and Challenges of Audio Technologies for the Musical Metaverse7
Optimization of Phase Correction for Finite Impulse Response Filters6
Practical Implementation of Automated Next Generation Audio Production for Live Sports6
Multi-Layered Architecture for Efficient and Accurate HRTF Rendering6
Influence of Head Rotation Speed and Individual Head-Related Transfer Functions on Latency Detection Threshold in Dynamic Binaural Rendering5
Investigating individual, loudness-dependent equalization preferences in different driving sound conditions5
Perceptual Evaluation of Dynamic Sound Zones, Part 1: Audio Quality of Experience in a Simulated Home Environment5
Music Collaboration for the Masses5
HRTF Clustering for Robust Training of a DNN for Sound Source Localization5
Enhanced Fuzzy Decomposition of Sound Into Sines, Transients, and Noise5
Flexible Temperature Sensor for Voice Coils5
A Pilot Study of an Acoustic Calibration and Psychoacoustic Validation of a Binaural-Rendered Neuroengineering Laboratory4
Ambisonics Room Impulse Response Estimation From a Single Omnidirectional Measurement Using Deep Neural Networks4
Real-Time In-Browser Time Warping for Live Score Following4
Euterpe: A Web Framework for Interactive Music Systems4
Evaluation and Prediction of Perceived Naturalness for Source Directivity With a Visible Virtual Source4
Disc and Ring Exciter Shape Effects on Flat-Panel Loudspeakers4
JSPatcher, a Visual Programming Environment for Building High-Performance Web Audio Applications4
Characteristics of Personal Sound and Noise Exposure at Large-Scale Music Events4
Binaural Reproduction of Microphone Array Recordings With 2D Video in Mixed Reality4
Spatial Sampling of Binaural Room Transfer Functions for Head-Tracked Personal Sound Zones4
Active Voice Amplifier: On-Device Noisy Environment-Aware Solution for Dialogue Enhancement in Real Time3
Immersive Music Production in Commercial Contexts: A Qualitative Analysis of Dolby Atmos Workflows3
Emulation of Analog Filters in the Digital Domain3
Toward an Improved Auditory Model for Predicting Binaural Coloration3
Estimation and Restoration of Unknown Nonlinear Distortion Using Diffusion3
Modeling the Effect of Eddy Currents on the Inductance of Loudspeaker Motors Using the Method of Lines3
The SONICOM HRTF Dataset3
A Perceptual Model of Spatial Quality for Automotive Audio Systems3
Real-Time Audio Pattern Detection for Smart Musical Instruments3
Style Transfer of Audio Effects with Differentiable Signal Processing3
Physical Modeling of a Spring Reverb Tank Incorporating Helix Angle, Damping, and Magnetic Bead Coupling3
Spatial Integration of Dynamic Auditory Feedback in Electric Vehicle Interior3
Neural Proxies for Sound Synthesizers: Learning Perceptually Informed Preset Representations3
Dual-Residual Transformer Network for Speech Recognition3
Effects of Head-Tracking Artefacts on Externalization and Localization in Azimuth With Binaural Wearable Devices3
Electric Truck Sound Design: A User-Centered Psychoacoustic Approach to Acoustic Vehicle Alerting Systems3
Spatial Matrix Synthesis3
Audio Signal Processing in the Artificial Intelligence Era: Challenges and Directions3
Four-Directional Ambisonic Spatial Decomposition Method With Reduced Temporal Artifacts3
Automatic Generation of Virtual Analog Audio Plug-ins based on Wave Digital Filters3
Improving Subjective Listening Test Methodology: Investigating Crossmodal Effects of Ambient Lighting and Listener Expertise3
Comparison of Non-Parametric Interpolation Techniques for Sparsely Measured Binaural Room Impulse Responses2
Head-Related Transfer Function Upsampling Using an Autoencoder-Based Generative Adversarial Network With Evaluation Framework2
A High-Resolution Boundary Element Method Suitable Full Torso Mesh of KEMAR2
Audio’s Impact on Immersive Experience in Extended Reality and Digital Games: A Systematic Review2
Auralization of Measured Room Transitions in Virtual Reality2
Mesostructures: Beyond Spectrogram Loss in Differentiable Time–Frequency Analysis2
MPEG-I Immersive Audio—The ISO/MPEG Standard for Virtual/Augmented Reality Audio2
Perceptual Evaluation of Different Methods for Binaural Rendering of Recordings With Various Microphone Arrays2
Spatial Sound, Part 2: Exploring the Impact of Listening Room on Sound Character2
A Design Model for Systemic Sonification2
Speech Intelligibility and Quality Evaluation of Automotive Microphones Using Different Test Metrics and Their Correlation2
Recent Advances in an Open Software for Numerical HRTF Calculation2
Six-Degrees-of-Freedom Binaural Reproduction of Head-Worn Microphone Array Capture2
A Virtual Reality Interface for the Creation of 3D Spatial Audio Trajectories2
The Web Audio API as a Standardized Interface Beyond Web Browsers2
A Comparative Study of Music Mastered by Human Engineers and Automated Services2
Perceptual Evaluation of Dynamic Sound Zones, Part 2: Audio Quality of Experience in a Simulated Hospital Environment2
A Comparative Study of Multichannel Microphone Arrays Used in Classical Music Recording2
A Low-Dimensional Projection of Sound Absorption Coefficients for a Scattering Delay Network Reverberator2
Auralization of Finite-Element and Boundary Element Vibroacoustic Models With Wave Field Synthesis2
A Multi-Angle, Multi-Distance Dataset of Microphone Impulse Responses2
Copy-Move Audio Forgery Detection Using Dominant Resonance Frequencies and Dynamic Time Warping2
Spatial Audio and Parameter Mapping Experiments for the Auditory Display of Coral Bleaching Data2
Methods for Pitch Analysis in Contemporary Popular Music: Multiple Pitches From Harmonic Tones in Vitalic’s Music2
Predicting the Perceptibility of Room Acoustic Variations Using Generalized Linear Mixed Models2
On the Lack of a Perceptually Motivated Evaluation Metric for Packet Loss Concealment in Networked Music Performances2
A Curvilinear Transfer Function for Wide Dynamic Range Compression with Expansion2
Giant FFTs for Sample-Rate Conversion2
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