Natural Computing

Papers
(The TQCC of Natural Computing is 3. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2022-08-01 to 2026-08-01.)
ArticleCitations
An analysis of the relative effects of connectivity and coupling interactions on spin networks emulating the D-Wave 2000Q quantum annealer40
Computational complexity and pragmatic solutions for flexible tile based DNA self-assembly27
Precise makespan optimization via hybrid genetic algorithm for scientific workflow scheduling problem19
Gravitationally invariant subspaces in quantum computing16
Correction: Distinguishing genelet circuit input pulses via a pulse detector15
The threshold q-gram distance: a simple, efficient, and effective distance measure for genomic sequence comparison15
Inductive inference of Lindenmayer systems: algorithms and computational complexity13
Solitaire of independence11
Spiking neural P systems: main ideas and results11
Preface10
Preface10
A formalization of co-transcriptional splicing as an operation on formal languages10
The structural power of reconfigurable circuits in the amoebot model9
Associating parallel automata network dynamics and strictly one-way cellular automata9
Immersing reaction system specifications in evaluating environments8
Dividing sum of cycles in the semiring of functional digraphs7
Variants of string assembling systems6
Cellular automata and Kan extensions6
Simulating and validating virus machines6
A multipartite approach for the self-assembly of DNA graph structures6
Preface5
Koopman-based data-driven soft artificial life: obtaining rulesets from observed data5
Spiking neural P systems and their semantics in Haskell5
Pure reaction automata5
Palindromes in adjacent factor swap of a word5
Simulation of the abstract Tile Assembly Model using crisscross slats (extended version)5
Modelling and evaluating restricted ESNs on single- and multi-timescale problems4
GPU simulations of spiking neural P systems on modern web browsers4
The busy beaver game for reaction systems4
A reversible system based on hybrid toggle radius-4 cellular automata and its application as a block cipher4
Optimized P systems for number system conversion based on membrane computing4
Generalized marked systems4
A membrane computing approach to the generalized Nash equilibrium4
A quantum walk inspired model for distributed computing on arbitrary graphs4
Reaction systems with self distinction4
A survey on learning models of spiking neural membrane systems3
Reaction mining for reaction systems3
A roadmap for solving optimization problems with estimation of distribution algorithms3
Editorial for the special issue on DNA computing and molecular programming3
Pure and mixed lexicographic-paretian many-objective optimization: state of the art3
Preface3
Evolving ensembles of heuristics for the travelling salesman problem3
On the spectrum between reaction systems and string rewriting3
Cellular automata simulations of the sintering behavior of ceramics driven by surface energy reduction3
Algorithms for maximal existential and universal width3
Programmable single-stranded architectures for computing3
Deep learning networks with rough-refinement optimization for food quality assessment3
Self-contained relaxation-based dynamical Ising machines3
Effect of family noise in diploid cellular automata3
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