Universal Access in the Information Society

Papers
(The H4-Index of Universal Access in the Information Society is 22. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2022-05-01 to 2026-05-01.)
ArticleCitations
An instrument for the determination of learning objects quality for students with visual impairment integrating the services theory (ILOBlind)168
Falling through the net again: exploring the characteristics of internet dropout in China115
An audio MOOC framework for the digital inclusion of low literate people in the distance education process103
Evaluating the accessibility and performance of government websites in Nigeria87
Service-learning for accessibility: understanding WCAG errors and successes in Spanish city council websites58
Designing effective adaptive serious games: multimodal interaction strategies for cognitive training in older adults with evidence from China49
Analysis of the accessibility of selected massive open online courses (MOOCs) for users with disabilities46
Factors influencing intention to engage in human–chatbot interaction: examining user perceptions and context culture orientation39
A framework to improve the accessibility of social media account content38
Universal access in the information Society (2001–2021): knowledge, experience, challenges and new perspectives33
Expanding the lens: multi-institutional evidence on student use of ChatGPT in higher education32
Co-creating 360-degree videos with a social and educational approach: the mediaverse experiences31
Ratings and experiences in using a mobile application to increase physical activity among university students: implications for future design30
Integrating online meta-cognitive learning strategy and team regulation to develop students’ programming skills, academic motivation, and refusal self-efficacy of Internet use in a cloud classroom30
Establishing the connection between speech-language pathologists and technology developers in designing novel textile-based AAC (TAAC) technologies29
Conceptualization and survey instrument development for mobile application usability29
Participation in crowdsourcing micro-tasks: what motivates brazilian older adults?29
Applying theatre-based role-playing combined with AR and VR game strategies to enhance imagination and symbolic play skills in children with autism spectrum disorder26
Web accessibility and inclusivity of tourist destinations at social media management. An intercultural analysis of Andalusia and Northern Morocco24
Dynamic detection of accessibility smells23
Special issue on sign language translation and avatar technology22
Accessibility first: detecting frustration in web browsing for visually impaired and sighted smartphone users22
What if conversational agents’ answers appear correct but are judgmental? Piloting the potential effect on people’s experience22
0.087989091873169