IEEE Transactions on Learning Technologies

Papers
(The TQCC of IEEE Transactions on Learning Technologies is 16. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2022-05-01 to 2026-05-01.)
ArticleCitations
Investigating the Use of Deep Learning and Implicit Feedback in K12 Educational Recommender Systems229
Impact of Gamified Learning Experience on Online Learning Effectiveness189
A Tutorial-Generating Method for Autonomous Online Learning153
Enhancing Medical Training Through Learning From Mistakes by Interacting With an Ill-Trained Reinforcement Learning Agent133
Generative AI in Curriculum Design: Empirical Insights Into Model Performance and Educational Constraints114
IEEE Education Society Publication Information113
Capturing Movement: A Tablet App, Geometry Touch, for Recording Onscreen Finger-Based Gesture Data113
AestheNet: Revolutionizing Aesthetic Perception Diagnosis in Education With Hybrid Deep Nets105
IEEE Education Society Information104
Measuring the Effectiveness of Learning Economic Principles in a Sustainable Entrepreneurship Game-Based Setting: A Bootstrapping Approach103
From Discovery to Design and Implementation: A Guide on Integrating Immersive Technologies in Public Safety Training103
Embedding Educational Narrative Scripts in a Social Media Environment73
Enhancing IV Needle Insertion Training With a Bimanual Haptic VR Simulator: Development, Usability, and Learning Impact73
Motivating Students With Different Needs to Learn Chinese in a Mixed-Background Classroom by Robot-Assisted Learning72
Exploring Intergenerational Interactions Through an Online Storytelling Experience62
The Integration of Interactive Psychoeducation and Virtual Agent Embodiment in Virtual Reality Training: An Evaluation on Breathing Techniques62
Developing and Usability Testing of an Augmented Reality Tool for Online Engineering Education61
Data-Driven Artificial Intelligence in Education: A Comprehensive Review56
Audio Augmented Reality in Smart Learning Environments50
IEEE Education Society Information50
IEEE Transactions on Learning Technologies48
Effectiveness of Customized Exergames to Improve Postural Control in High School Physical Education47
Designing Social Robot for Adults Using Self-Determination Theory and AI Technologies44
Annotation Guideline-Based Knowledge Augmentation: Toward Enhancing Large Language Models for Educational Text Classification43
Audio Instructional Design Best Practices for an Enhanced Learning Experience. A Mixed Holistic-Systematic Mapping Study43
Seamless Crime Scene Reconstruction in Mixed Reality for Investigation Training: A Design and Evaluation Study42
Computational Learning Analytics to Estimate Location-Based Self-Regulation Process of Real-World Experiences41
Process Mining Insights From a Student-Generated Questions Tool: Lower Workload and Higher Perceived Usefulness Improve the Learning Process41
A Data-Driven Approach for the Identification of Features for Automated Feedback on Academic Essays40
AssignmentWatch: An Automated Detection and Alert Tool for Reducing Academic Misconduct Associated With File-Sharing Websites39
A Job-Seeking Assistance System by Integrating Interview Training With Job Recommendation39
Automatic Short-Answer Grading via BERT-Based Deep Neural Networks37
IEEE Transactions on Learning Technologies Publication Information36
Predicting Student Performance in a Programming Tutoring System Using AI and Filtering Techniques36
Empowering Instructors: Augmented Reality Authoring Toolkit for Aviation Weather Education35
Revolutionizing Word Clouds for Teaching and Learning With Generative Artificial Intelligence: Cases From China and Singapore35
Building Compliant Pocket Labs With IEEE STD 1876-2019: A Step Forward34
Using RoblockLLy in the Classroom: Bridging the Gap in Computer Science Education Through Robotics Simulation34
Developing an E-Learning Platform Capable of Being Aware of Self-Regulated Learning Behaviors of Role Models33
Is ChatGPT a Competent Teacher? Systematic Evaluation of Large Language Models on the Competency Model32
ADPS—A Prescreening Tool for Students With Dyslexia in Learning Traditional Chinese31
Supporting Teachers’ Professional Development With Generative AI: The Effects on Higher Order Thinking and Self-Efficacy31
PQSCT: Pseudo-Siamese BERT for Concept Tagging With Both Questions and Solutions31
Automatic Generation of Multimedia Teaching Materials Based on Generative AI: Taking Tang Poetry as an Example31
MathScrub: Single-Pipeline Strikeout Removal and LaTeX Generation for Handwritten Calculus Expressions31
Evaluating the Impact of Lightboard Videos on College Students' Performance in a Mathematical Optimization Course30
Guest Editorial: Designing Technologies to Support Professional and Workplace Learning for Situated Practice30
A Systematic Review of Research on Immersive Technology-Enhanced Writing Education: The Current State and a Research Agenda30
Exploring the Possibilities of Edu-Metaverse: A New 3-D Ecosystem Model for Innovative Learning29
Facilitating Online Self-Regulated Learning and Social Presence Using Chatbots: Evidence-Based Design Principles29
Digital Twins of Pet Robots to Prolong Interdependent Relationships and Effects on Student Learning Performance28
A Real-Time Predictive Model for Identifying Course Dropout in Online Higher Education28
Predicting Presentation Skill of a Speaker Using Automatic Speaker and Audience Measurement27
LEMON: A Knowledge-Enhanced, Type-Constrained, and Grammar-Guided Model for Question Generation Over Knowledge Graphs26
Toward an AI Knowledge Assistant for Context-Aware Learning Experiences in Software Capstone Project Development26
A Script for Conversational Reflection Guidance: A Field Study on Developing Reflection Competence With Apprentices26
Contrastive Personalized Exercise Recommendation With Reinforcement Learning25
Preparing Student Teachers for Professional Development: Mentoring Generative Artificial Intelligence (AI) Learners in Mathematical Problem Solving24
Front Cover24
Boundary Conditions of Generalizing Predictive Models for Academic Performance: Within Cohort Versus Within Course24
Exploring the Potential of Tangible and Multitouch Interfaces to Promote Learning Among Preschool Children24
Improving Knowledge Tracing via Considering Two Types of Actual Differences From Exercises and Prior Knowledge24
Exploring Augmented Reality's Influence on Cognitive Load and Emotional Dynamics Within AAV Training Environments24
Sequential Behavior Analysis of Interdisciplinary Activities in Computational Thinking and EFL Language Learning With Game-Based Learning24
AI-Powered University Admission Counseling: A Use Case of Large Language Models in Student Guidance23
Embedding Spatial Augmented Reality in Culinary Training: A Comparative Evaluation of sAR Kitchen and Video Tutorials23
Improvement of the Quality of Question Papers for Online Examinations Toward Simultaneous Enhancement of Students’ Learning23
Design and Evaluation of Trustworthy Knowledge Tracing Model for Intelligent Tutoring System22
Table of Contents22
Unleashing ChatGPT's Power: A Case Study on Optimizing Information Retrieval in Flipped Classrooms via Prompt Engineering22
Write-Curate-Verify: A Case Study of Leveraging Generative AI for Scenario Writing in Scenario-Based Learning22
Transforming Education With Generative AI (GAI): Key Insights and Future Prospects22
T-VLC: A Trust Model for Virtual Learning Communities21
Assessing the Quality of Student-Generated Content at Scale: A Comparative Analysis of Peer-Review Models21
CHEST: An Application to Support Teachers in the Use of Linked Open Data for Ubiquitous Learning21
IEEE Transactions on Learning Technologies Publication Information21
Goal Ontology for Personalized Learning and Its Implementation in Child's Health Self-Management Support21
How Learning Analytics Can Help Orchestration of Formative Assessment? Data-Driven Recommendations for Technology- Enhanced Learning20
ChatGPT for Educational Purposes: Investigating the Impact of Knowledge Management Factors on Student Satisfaction and Continuous Usage20
Front Cover20
Student Action Recognition for Improving Teacher Feedback During Tele-Education20
The Three-Stage Hierarchical Logistic Model Controlling Personalized Playback of Audio Information for Intelligent Tutoring Systems19
Exploring the Use of Multiagent Systems in Educational Robotics Activities19
Pedagogical Interventions in SPOCs: Learning Behavior Dashboards and Knowledge Tracing Support Exercise Recommendation19
Learning an Alternative Car-Following Technique to Avoid Congestion With an Instructional Driving Simulator19
An Intelligent Tutoring System to Support Code Maintainability Skill Development19
TeenChat: A Human-Calibrated Mental Health LLM With Intention-Aware Dialogue and Contrastive Counseling Regularization19
Balancing Performance and Explainability in Academic Dropout Prediction19
Decoding Contextual Factors Differentiating Adolescents’ High, Average, and Low Digital Reading Performance Through Machine-Learning Methods19
A Scenario-Driven AI+VR Language Practice Platform: A Technical Feasibility and Formative Usability Study19
Measuring Cognitive Load in Virtual Reality Training via Pupillometry18
Tools Designed to Support Self-Regulated Learning in Online Learning Environments: A Systematic Review18
LearnEval Peer Assessment Platform: Iterative Development Process and Evaluation18
Will Virtual Reality Transform Online Synchronous Learning? Evidence From a Quality of Experience Subjective Assessment18
Exploring the Answering Capability of Large Language Models in Addressing Complex Knowledge in Entrepreneurship Education18
Corrections to “A Tutorial-Generating Method for Autonomous Online Learning”18
Ardosia: Simulating Circuits and Robotic Systems in a Single Learning Platform17
Personalization in Graphically Rich E-Learning Environments for K-6 Mathematics17
A Web-Based Educational System for Teaching Compilers17
AI-Based Diagnostic Assessment System: Integrated With Knowledge Map in MOOCs17
Quantum Algorithm Design and Its Implementation for Solving Test Sheet Composition Optimization Using a Quantum Annealing Approach17
Front Cover16
RCKTE: Toward Global Optimal Causal Explanations for Deep Knowledge Tracing16
An Innovative Strategy to Anticipate Students’ Cheating: The Development of Automatic Essay Assessment on the “MoLearn” Learning Management System16
Leveraging Semantic Facets for Automatic Assessment of Short Free Text Answers16
A Modular Serious Game Development Framework for Virtual Laboratory Courses16
Assessment of Kinematic and Kinetic Attributes of Graphic Execution of Children With Autism and Typically Developing Children Using a Digitized Platform16
ARISE: Enhanced Capability and Privacy for Interdisciplinary Course Performance Prediction in Higher Education16
HSVRS: A Virtual Reality System of the Hide-and-Seek Game to Enhance Gaze Fixation Ability for Autistic Children16
Toward Embedding Robotics in Learning Environments With Support to Teachers: The IDEE Experience16
Blended Laboratory Design Using Raspberry Pi Pico for Digital Circuits and Systems16
How Can Self-Evaluation and Self-Efficacy Skills of Young Learners be Scaffolded in a Web Application?16
Forecasting Gender in Open Education Competencies: A Machine Learning Approach16
EQGG: Automatic Question Group Generation16
The Design of Guiding and Adaptive Prompts for Intelligent Tutoring Systems and Its Effect on Students’ Mathematics Learning16
A Journey to Identify Users' Classification Strategies to Customize Game-Based and Gamified Learning Environments16
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