IEEE Transactions on Learning Technologies

Papers
(The TQCC of IEEE Transactions on Learning Technologies is 11. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-07-01 to 2025-07-01.)
ArticleCitations
Capturing Movement: A Tablet App, Geometry Touch, for Recording Onscreen Finger-Based Gesture Data186
Investigating the Use of Deep Learning and Implicit Feedback in K12 Educational Recommender Systems78
Enhancing Medical Training Through Learning From Mistakes by Interacting With an Ill-Trained Reinforcement Learning Agent75
Impact of Gamified Learning Experience on Online Learning Effectiveness74
A Tutorial-Generating Method for Autonomous Online Learning73
Using Augmented Reality to Improve Learning Efficacy in a Mechanical Assembly Course67
AestheNet: Revolutionizing Aesthetic Perception Diagnosis in Education With Hybrid Deep Nets63
Portable Joint Attention Skill Training Platform for Children With Autism62
From Discovery to Design and Implementation: A Guide on Integrating Immersive Technologies in Public Safety Training48
Motivating Students With Different Needs to Learn Chinese in a Mixed-Background Classroom by Robot-Assisted Learning42
IEEE Education Society Information39
Developing and Usability Testing of an Augmented Reality Tool for Online Engineering Education39
Exploring Intergenerational Interactions Through an Online Storytelling Experience38
Embedding Educational Narrative Scripts in a Social Media Environment37
MOCA: A Motivational Online Conversational Agent for Improving Student Engagement in Collaborative Learning36
Measuring the Effectiveness of Learning Economic Principles in a Sustainable Entrepreneurship Game-Based Setting: A Bootstrapping Approach36
Data-Driven Artificial Intelligence in Education: A Comprehensive Review35
Seamless Crime Scene Reconstruction in Mixed Reality for Investigation Training: A Design and Evaluation Study34
Annotation Guideline-Based Knowledge Augmentation: Toward Enhancing Large Language Models for Educational Text Classification34
IEEE Education Society Information33
Computational Learning Analytics to Estimate Location-Based Self-Regulation Process of Real-World Experiences33
IEEE Transactions on Learning Technologies32
Audio Instructional Design Best Practices for an Enhanced Learning Experience. A Mixed Holistic-Systematic Mapping Study31
Automated Assessment of and Feedback on Concept Maps During Inquiry Learning28
Audio Augmented Reality in Smart Learning Environments27
A Data-Driven Approach for the Identification of Features for Automated Feedback on Academic Essays26
Effectiveness of Customized Exergames to Improve Postural Control in High School Physical Education25
AssignmentWatch: An Automated Detection and Alert Tool for Reducing Academic Misconduct Associated With File-Sharing Websites25
Designing Social Robot for Adults Using Self-Determination Theory and AI Technologies25
Automatic Short-Answer Grading via BERT-Based Deep Neural Networks24
Modeling of Online Learners’ Sentiments About Multigranularity Knowledge23
Using RoblockLLy in the Classroom: Bridging the Gap in Computer Science Education Through Robotics Simulation23
ADPS—A Prescreening Tool for Students With Dyslexia in Learning Traditional Chinese22
IEEE Transactions on Learning Technologies Publication Information22
Developing an E-Learning Platform Capable of Being Aware of Self-Regulated Learning Behaviors of Role Models22
Learning Object-Oriented Programming Concepts Through Visual Analogies22
Is ChatGPT a Competent Teacher? Systematic Evaluation of Large Language Models on the Competency Model21
Predicting Student Performance in a Programming Tutoring System Using AI and Filtering Techniques21
PQSCT: Pseudo-Siamese BERT for Concept Tagging With Both Questions and Solutions21
Supporting Teachers’ Professional Development With Generative AI: The Effects on Higher Order Thinking and Self-Efficacy20
Revolutionizing Word Clouds for Teaching and Learning With Generative Artificial Intelligence: Cases From China and Singapore20
Empowering Instructors: Augmented Reality Authoring Toolkit for Aviation Weather Education20
Evaluating the Impact of Lightboard Videos on College Students' Performance in a Mathematical Optimization Course19
Guest Editorial: Designing Technologies to Support Professional and Workplace Learning for Situated Practice19
Digital Twins of Pet Robots to Prolong Interdependent Relationships and Effects on Student Learning Performance19
A Real-Time Predictive Model for Identifying Course Dropout in Online Higher Education19
Predicting Presentation Skill of a Speaker Using Automatic Speaker and Audience Measurement19
Toward an AI Knowledge Assistant for Context-Aware Learning Experiences in Software Capstone Project Development19
LEMON: A Knowledge-Enhanced, Type-Constrained, and Grammar-Guided Model for Question Generation Over Knowledge Graphs19
Automatic Generation of Multimedia Teaching Materials Based on Generative AI: Taking Tang Poetry as an Example19
Exploring the Possibilities of Edu-Metaverse: A New 3-D Ecosystem Model for Innovative Learning18
The Future of Educational Technologies for Engineering Education18
Improving Knowledge Tracing via Considering Two Types of Actual Differences From Exercises and Prior Knowledge18
A Script for Conversational Reflection Guidance: A Field Study on Developing Reflection Competence With Apprentices18
A Systematic Review of Research on Immersive Technology-Enhanced Writing Education: The Current State and a Research Agenda18
Facilitating Online Self-Regulated Learning and Social Presence Using Chatbots: Evidence-Based Design Principles18
Contrastive Personalized Exercise Recommendation With Reinforcement Learning17
Sequential Behavior Analysis of Interdisciplinary Activities in Computational Thinking and EFL Language Learning With Game-Based Learning17
Front Cover17
Transforming Education With Generative AI (GAI): Key Insights and Future Prospects16
Boundary Conditions of Generalizing Predictive Models for Academic Performance: Within Cohort Versus Within Course16
Write-Curate-Verify: A Case Study of Leveraging Generative AI for Scenario Writing in Scenario-Based Learning16
Preparing Student Teachers for Professional Development: Mentoring Generative Artificial Intelligence (AI) Learners in Mathematical Problem Solving16
Design and Evaluation of Trustworthy Knowledge Tracing Model for Intelligent Tutoring System16
Embedding Spatial Augmented Reality in Culinary Training: A Comparative Evaluation of sAR Kitchen and Video Tutorials16
Improvement of the Quality of Question Papers for Online Examinations Toward Simultaneous Enhancement of Students’ Learning16
Table of Contents15
Exploring the Potential of Tangible and Multitouch Interfaces to Promote Learning Among Preschool Children15
Unleashing ChatGPT's Power: A Case Study on Optimizing Information Retrieval in Flipped Classrooms via Prompt Engineering15
Exploring Augmented Reality's Influence on Cognitive Load and Emotional Dynamics Within AAV Training Environments15
An Intelligent Tutoring System to Support Code Maintainability Skill Development14
Learning an Alternative Car-Following Technique to Avoid Congestion With an Instructional Driving Simulator14
Exploring the Use of Multiagent Systems in Educational Robotics Activities14
IEEE Transactions on Learning Technologies Publication Information14
Homogeneous Group Formation in Collaborative Learning Scenarios: An Approach Based on Personality Traits and Genetic Algorithms14
The Three-Stage Hierarchical Logistic Model Controlling Personalized Playback of Audio Information for Intelligent Tutoring Systems14
T-VLC: A Trust Model for Virtual Learning Communities14
Decoding Contextual Factors Differentiating Adolescents’ High, Average, and Low Digital Reading Performance Through Machine-Learning Methods14
Front Cover14
Cover 214
Impact of Immersive Virtual Reality Content Using 360-Degree Videos in Undergraduate Education13
How Learning Analytics Can Help Orchestration of Formative Assessment? Data-Driven Recommendations for Technology- Enhanced Learning13
Pedagogical Interventions in SPOCs: Learning Behavior Dashboards and Knowledge Tracing Support Exercise Recommendation13
Assessing the Quality of Student-Generated Content at Scale: A Comparative Analysis of Peer-Review Models13
Goal Ontology for Personalized Learning and Its Implementation in Child's Health Self-Management Support13
Balancing Performance and Explainability in Academic Dropout Prediction13
Student Action Recognition for Improving Teacher Feedback During Tele-Education13
ChatGPT for Educational Purposes: Investigating the Impact of Knowledge Management Factors on Student Satisfaction and Continuous Usage13
Storytelling With Learner Data: Guiding Student Reflection on Multimodal Team Data13
AI-Based Diagnostic Assessment System: Integrated With Knowledge Map in MOOCs12
Measuring Cognitive Load in Virtual Reality Training via Pupillometry12
Corrections to “A Tutorial-Generating Method for Autonomous Online Learning”12
Ardosia: Simulating Circuits and Robotic Systems in a Single Learning Platform12
Tools Designed to Support Self-Regulated Learning in Online Learning Environments: A Systematic Review12
Will Virtual Reality Transform Online Synchronous Learning? Evidence From a Quality of Experience Subjective Assessment12
Table of Contents12
Are You Still There? An Exploratory Case Study on Estimating Students’ LMS Online Time by Combining Log Files and Screen Recordings12
Personalization in Graphically Rich E-Learning Environments for K-6 Mathematics12
Forecasting Gender in Open Education Competencies: A Machine Learning Approach12
A Web-Based Educational System for Teaching Compilers12
Addressing Student Fatigue in Computer Architecture Courses12
HSVRS: A Virtual Reality System of the Hide-and-Seek Game to Enhance Gaze Fixation Ability for Autistic Children12
LearnEval Peer Assessment Platform: Iterative Development Process and Evaluation11
Front Cover11
Blended Laboratory Design Using Raspberry Pi Pico for Digital Circuits and Systems11
Promoting Computational Thinking Skills in Non-Computer-Science Students: Gamifying Computational Notebooks to Increase Student Engagement11
Cybersecurity Matters for Primary School Students: A Scoping Review of the Trends, Challenges, and Opportunities11
Exploring the Answering Capability of Large Language Models in Addressing Complex Knowledge in Entrepreneurship Education11
Assessing Learner Facilitation in MOOC Forums: A Mixed-Methods Evaluation Study11
EQGG: Automatic Question Group Generation11
Multisensory Interaction and Analytics to Enhance Smart Learning Environments: A Systematic Literature Review11
How Can Self-Evaluation and Self-Efficacy Skills of Young Learners be Scaffolded in a Web Application?11
Xiao-Shih: A Self-Enriched Question Answering Bot With Machine Learning on Chinese-Based MOOCs11
Assessment of Kinematic and Kinetic Attributes of Graphic Execution of Children With Autism and Typically Developing Children Using a Digitized Platform11
FERN: Fair Team Formation for Mutually Beneficial Collaborative Learning11
Toward Embedding Robotics in Learning Environments With Support to Teachers: The IDEE Experience11
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