ACM Transactions on Computing Education

Papers
(The TQCC of ACM Transactions on Computing Education is 6. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2020-05-01 to 2024-05-01.)
ArticleCitations
Automated Assessment in Computer Science Education: A State-of-the-Art Review77
Black Women Speak: Examining Power, Privilege, and Identity in CS Education32
A Review of Peer Code Review in Higher Education30
Metacognition and Self-Regulation in Programming Education: Theories and Exemplars of Use29
People, Ideas, Milestones: A Scientometric Study of Computational Thinking28
Exploration of Intersectionality and Computer Science Demographics24
Applying a Transformative Justice Approach to Encourage the Participation of Black and Latina Girls in Computing23
SQL Education20
Methods in Teaching Computer Networks19
Interactive Stitch Sampler17
A Theory of Robust API Knowledge17
Counter-hegemonic Computing: Toward Computer Science Education for Value Generation and Emancipation16
The Effects of Computer Science Stereotypes and Interest on Middle School Boys’ Career Intentions14
Gamification and SQL13
Cognitive Load Theory in Computing Education Research: A Review13
Coding with Minecraft: The Development of Middle School Students’ Computational Thinking13
A Systematic Literature Review of Empiricism and Norms of Reporting in Computing Education Research Literature12
Introduction to the Special Section on Justice-Centered Computing Education, Part 111
“What Happens to the Raspado man in a Cash-free Society?”: Teaching and Learning Socially Responsible Computing11
Educating Students about Programming Plagiarism and Collusion via Formative Feedback11
High School Teachers’ Self-efficacy in Teaching Computer Science11
Elementary Computational Thinking Instruction and Assessment: A Learning Trajectory Perspective11
Extending Computational Thinking into Information and Communication Technology Literacy Measurement10
Impact of UX Internships on Human-computer Interaction Graduate Students: A Qualitative Analysis of Internship Reports9
Gender Differences in Hackathons as a Non-traditional Educational Experience9
Rules of Program Behavior9
High School Calculus and Computer Science Course Taking as Predictors of Success in Introductory College Computer Science8
A Review of Worked Examples in Programming Activities8
How do Computer Science Students Make Decisions in Ethical Situations? Implications for Teaching Computing Ethics based on a Grounded Theory Study8
Investigating K-12 Computing Education in Four African Countries (Botswana, Kenya, Nigeria, and Uganda)8
Toward a Framework for Teaching Artificial Intelligence to a Higher Education Audience8
What Do CS Students Value in Industry Internships?8
Event-driven Programming in Programming Education8
“Los Programadores Debieron Pensarse Como Dos Veces”: Exploring the Intersections of Language, Power, and Technology with Bi/Multilingual Students8
Informal Technology Education for Women Transitioning from Incarceration8
An Empirical Study of Students’ Perceptions on the Setup and Grading of Group Programming Assignments7
Knowledge, Skills, and Abilities for Specialized Curricula in Cyber Defense7
Development and Use of Domain-specific Learning Theories, Models, and Instruments in Computing Education7
CSF: Formative Feedback in Autograding7
A Sociocultural Perspective on Computer Science Capital and Its Pedagogical Implications in Computer Science Education7
Elementary Students’ Understanding of CS Terms7
“Go[ing] Hard...as a Woman of Color”: A Case Study Examining Identity Work within a Performative Dance and Computing Learning Environment7
Hiring CS Graduates: What We Learned from Employers7
Can Computing Be Diversified on “Principles” Alone? Exploring the Role of AP Computer Science Courses in Students’ Major and Career Intentions6
A Real-world Approach to Motivate Students on the First Class of a Computer Science Course6
A Qualitative Study of Emotions Experienced by First-year Engineering Students during Programming Tasks6
Self-evaluation Interventions: Impact on Self-efficacy and Performance in Introductory Programming6
In the Black Mirror: Youth Investigations into Artificial Intelligence6
Coding Boot Camps6
Grand Theories or Design Guidelines? Perspectives on the Role of Theory in Computing Education Research6
Beyond Programming: A Computer-Based Assessment of Computational Thinking Competency6
Intercultural Computing Education: Toward Justice Across Difference6
Creativity in CS1: A Literature Review6
Shifting Beliefs in Computer Science: Change in CS Student Mindsets6
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