Cyberpsychology Behavior and Social Networking

Papers
(The median citation count of Cyberpsychology Behavior and Social Networking is 2. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-05-01 to 2025-05-01.)
ArticleCitations
An Analysis of the Social Context of Video Games, Pathological Gaming, and Depressive Symptoms116
Aggression and Consistency of Self in Cybertrolling Behavior112
Book Review: Recent Advances in Technologies for Inclusive Well-Being: Virtual Patients, Gamification, and Simulation109
Cyberchondria and Chinese Adolescent Mental Health in the Age of COVID-19 Pandemic101
Instagram Stories Unveiled: Exploring Links with Psychological Distress, Personality, and Gender80
Building and Investigating Digital Health Technologies to Promote Health Equity78
Can Stress Put Digital Privacy at Risk? Evidence from a Controlled Experiment Examining the Impact of Acute Stress on Privacy Decisions on a Simulated Social Network Site77
The Association between Problematic Instagram Use, Psychological Distress, and Well-Being: A Systematic Review and Meta-Analysis76
Rosalind Franklin Society Proudly Announces the 2023 Award Recipient for Cyberpsychology, Behavior, and Social Networking72
Individual Responsibility Around Deepfakes: It's No Laughing Matter68
Does Self-View Mode Generate More Videoconferencing Fatigue in Women than Men? An Experiment Using EEG Signals54
Adolescents’ Risky Online Behaviors and Social Desirability Bias in Vietnam: Privacy Disclosure and Pornography Use51
Eye Movement Patterns Reflecting Cybersickness: Evidence from Different Experience Modes of a Virtual Reality Game49
Acknowledgment of Reviewers 202445
Esports Players Are Less Extroverted and Conscientious than Athletes43
Fear of Missing Out and Irrational Procrastination in the Mobile Social Media Environment: A Moderated Mediation Analysis43
Enhancing Physical Activity with Immersive Virtual Reality: A Systematic Review40
Dark Triad Personality Traits and Cyberbullying: The Mediating Role of Emotional Empathy38
Social Signal Processing in Affective Virtual Reality: Human-Shaped Agents Increase Electrodermal Activity in an Elicited Negative Environment36
Ultra-Processed Futures: How Digital Life and Food Systems Shape Metabolic Health36
Can Media Literacy Intervention Improve Fake News Credibility Assessment? A Meta-Analysis34
Digital Hate Speech Experiences Across Age Groups and Their Impact on Well-Being: A Nationally Representative Survey in Switzerland32
THOMAS: Robotic Workers with Embedded Cognition for Hybrid Manufacturing Systems31
Predicting Intrinsic and Extrinsic Goal Contents Pursuit on Social Media30
COVID-19 and Sinophobia: Detecting Warning Signs of Radicalization on Twitter and Reddit29
Generative Artificial Intelligence and Misinformation Acceptance: An Experimental Test of the Effect of Forewarning About Artificial Intelligence Hallucination29
How Health-Related Misinformation Spreads Across the Internet: Evidence for the “Typhoon Eye” Effect29
Transportation as a Health Concern: How Technology Can Help28
Searching for the Metaverse: Neuroscience of Physical and Digital Communities27
Virtual Reality in Medical Education27
Parent–Child Discrepancies in Reports of Exposure to Violence/Pornography on Mobile Devices and the Impact on Children's Psychosocial Adjustment27
A Serial Mediation of Deceptive Discount Advertising Effects in Online Retailing26
A Technology-Supported Psychoeducational Intervention for Older Adults and Their Families to Improve Social Isolation, Loneliness, and Intergenerational Connectedness—A Randomized Controlled Study26
Machine–Deep–Ensemble Learning Model for Classifying Cybersickness Caused by Virtual Reality Immersion26
Compassionate Goals, Facebook Use, and Subjective Well-Being: Examining the Roles of Relationship Maintenance and Connectedness24
Waiting for the Boss's Blue Checkmark to Appear: Supervisor's Attentiveness, Negative Emotions, and Work Engagement During Instant Messaging at Work24
Women Are Perceived to Have More Power Than Men in Domains That Are Viewed As Important in U.S. Tweets24
Unmet Needs Discussed on Reddit by Women with Premenstrual Dysphoric Disorder23
Empathy, Social Self-Efficacy, Problematic Internet Use, and Problematic Online Gaming Between Early and Late Adolescence23
Nonconsensual Sexting: Are the Moral Processes the Same If Boys or Girls Appear in the Forwarded Content?23
Cyber Stalking, Cyber Harassment, and Adult Mental Health: A Systematic Review22
Content Moderator Mental Health, Secondary Trauma, and Well-being: A Cross-Sectional Study21
Autistic Traits and Cyberbullying Involvement Mediated by Psychopathologies and School Functions in a Nationally Representative Child Sample21
Reinforcing Relationships Between Gaming Disorder and Aggression and Intrusive Parenting Across 4 Years20
Are Social Media Bans the Solution to the Youth Mental Health Crisis? Some Governments Think So20
The Effect of Augmented Reality and Privacy Priming in a Fashion-Related App: An Application of Technology Acceptance Model20
Bridging Tradition and Technology: Soft Skills Training for the Modern Day “House Call”20
Click, Buy, Repeat: Understanding the Psychological and Behavioral Mechanisms of Online Shopping Behavior20
Call for Special Issue Papers: Virtual Consumerism19
Adolescent Screen Time Associated with Risk Factor of Fear of Missing Out During Pandemic COVID-1919
A Dynamic Analysis of Conspiratorial Narratives on Twitter During the Pandemic19
Mental Health Help-Seeking Behavior of Male Video Game Players: An Online Survey19
“Can I Have More Than This?” The Role of Romantic Relationship Quality, Maximization Style, and Social Media Addiction in Relationship Obsessive Compulsive Disorder Symptoms18
Patient Perspectives on a Digital Assistant for Medication Reconciliation: An Interview Study Comparing Socioeconomic Groups17
Nostalgia as Self-Care: Embracing the Kidult Culture16
Feeling Virtually Present Makes Me Happier: The Influence of Immersion, Sense of Presence, and Video Contents on Positive Emotion Induction16
Follow the Flow: Artificial Intelligence and Machine Learning for Achieving Optimal Performance16
Robots Are Not All the Same: Young Adults' Expectations, Attitudes, and Mental Attribution to Two Humanoid Social Robots15
Shadows of Conflict: Addressing Moral Injury in Peacekeeping Missions15
Whom Does Remote Work Make Happy? The Digital Divide in Remote Workers’ Well-Being15
Does Facebook Use Provide Social Benefits to Adults with Traumatic Brain Injury?15
Beyond Chronic Pain Exploring Body-Brain Interaction to Understand and Treat Chronic Pain Conditions15
The e-SaVoR Project: Savoring and Virtual Reality to Enhance Emerging Adults' Well-Being15
Virtual Reality Distraction for Needle-Related Pain and Distress in Children: A Multicenter Randomized Controlled Trial15
Why and How Empathy Matters in Aesthetic Experiences14
From Cyberspace to Outer Space: How Technology Will Preserve Mental Health in the Final Frontier14
Feasibility of Virtual Reality Exposure Therapy in the Treatment of Danish Veterans with Post-Traumatic Stress Disorder: A Mixed Method Pilot Study14
Exploring the Relationship Between Attribute Discrepancy and Avatar Embodiment in Immersive Social Virtual Reality14
Anonymous and Insecure Bullies are Less Depressed than Confident and Identifiable Ones, but Only if Remorseful: Cyberbullying Goals, Identifiability, and Depression13
SyncWork: Comparison of Brain Synchrony between Agile and Face-to-Face Work Using an EEG Hyperscanning Paradigm13
Natural Language Content Mediates the Association Between Active Interactions on Social Network Services and Subjective Well-Being13
The MetaPharmacy: What Happens When Big Pharma Goes Virtual?13
Tech Addiction? Take a Break Addressing a Truly Global Phenomenon13
Supporting Teachers and Students: The Role of AI in Shaping the Future of Education13
Caregivers' Role in Cybersecurity for Aging Information Technology Users with Intellectual Disabilities13
Loneliness and Social Media Use Among Adolescents with Psychiatric Disorders12
Fear of Missing Out, Reflective Smartphone Disengagement, and Loneliness in Late Adolescents12
Use and Interest in Virtual Reality for Mental and Physical Health in a U.S. Population-Based Sample of Low-Income Veterans12
Testing the Proteus Effect in Autistic and Neurotypical Participants12
Who Am I Inside the Screen? Construction of Virtual Identity in Multiplayer Online Videogames and Its Psychological Functions12
Characterization of Cyberbullying Victimization and Perpetration Before and During the COVID-19 Pandemic in Spain12
Exploring Workers' Subjective Experiences of Habit Formation in Cybersecurity: A Qualitative Survey12
Children's Mental Health in a Pandemic-Altered World: Technology's Evolving Role12
Online Social Connection as a Buffer of Health Anxiety and Isolation During COVID-1911
Parental Phubbing and Internet Gaming Addiction in Children: Mediating Roles of Parent–Child Relationships and Depressive Symptoms11
Putting the Toothpaste Back in the Tube: Against Online Hate Speech11
Association of Phubbing Behavior and Fear of Missing Out: A Systematic Review and Meta-Analysis11
Taking a One-Week Break from Social Media Improves Well-Being, Depression, and Anxiety: A Randomized Controlled Trial11
The Auxiliary Role of Virtual Reality in Enhancing the Effects of Disaster News on Empathy and Fear: The Mediating Role of Presence11
The Escalating Crisis in Adolescent Mental Health11
Are You Going to Delete Me? Latent Profiles of Post-Relationship Breakup Social Media Use and Emotional Distress11
Internet Addiction and the Treatment of Depression? A Prospective Naturalistic Outcome Study11
Correction to: How Different Gaming Genres Can Be Described by Required Skills and Motives for Playing by Brandtner, et al. Cyberpsychol Behav Soc Netw 2022;25(9):613–619; doi: 10.1089/cyber.2010
Who Is Smart with Their Smartphones? Determinants of Smartphone Security Behavior10
The BODY-FRIEND Project: Using New Technology to Learn about How People with Anorexia Feel about Their Bodies10
Digital Technology Use and Adolescent Mental Health Before and During the COVID-19 Pandemic: The Roles of Internet Addiction and Digital Competence10
Correction to: College Students' Motives for In-Person Meetings with Dating Application Matches, by Harrison, et al. Cyberpsychol Behav Soc Netw 2022;25(2):130–134; doi: 10.1089/cyber.2021.003110
Tweets and Reactions: Revealing the Geographies of Cybercrime Perpetrators and the North-South Divide10
“Standing Up for Earth Rights”: Awe-Inspiring Virtual Nature for Promoting Pro-Environmental Behaviors10
A National Study of Zoom Fatigue and Mental Health During the COVID-19 Pandemic: Implications for Future Remote Work10
INSIDE-OUT: An Innovative Sound Technology for Altering Interoceptive Signals10
Do We Take a Robot's Needs into Account? The Effect of Humanization on Prosocial Considerations Toward Other Human Beings and Robots10
Problematic Social Media Use and Its Relationship with Depression or Anxiety: A Systematic Review10
VR-MEM: Harnessing Virtual Reality for Autobiographical Memory Enhancement in High School Settings10
(Mental) Healthcare Consumerism in the Metaverse: Is There a Benefit?9
Negative Affect Following Dating Application Use is Predicted by Social Anxiety Symptoms and Match Rate9
College Students' Motives for In-Person Meetings with Dating Application Matches9
Cognitive Rehabilitation in the Metaverse: Insights from the Tele-Neurorehab Project9
What Is the Draw of the Metaverse? Personality Correlates of Zepeto Use Motives and Their Associations With Psychological Well-Being9
The Psychosocial Reality of Digital Travel: Being in Virtual Places9
Predicting Post-Traumatic Stress Disorder Treatment Response Using Heart Rate Variability to Virtual Reality Environment and Modified Stroop Task: An Exploratory Study9
Online Hate Speech Victimization and Depressive Symptoms Among Adolescents: The Protective Role of Resilience9
Multiple Facets of Rejections in Online Dating: Exploring Types, Reasons, and Impact8
Applying Engagement Marketing and Human-Centered Design to Cocreate a Digital Decision Support Tool for Research Participation with LGBTQIA+ Community Members8
Online Group Counseling for Young People Through a Customized Social Networking Platform: Phase 2 of Kids Helpline Circles8
Something's Fishy About It: How Opinion Congeniality and Explainability Affect Motivated Attribution to Artificial Intelligence Versus Human Comment Moderators8
Social Media and Mental Health: Weighing the Costs and Benefits8
Motives of Online Hate Speech: Results from a Quota Sample Online Survey8
Using Virtual Reality in E-Cigarette and Secondhand Aerosol Prevention Messages: Implications for Emotional Campaign Design8
Restorative Parental Discipline and Types of Defending Bystander Intervention in Cyberbullying: The Mediate Role of Justice Sensitivity8
Correction to: ‘‘Standing Up for Earth Rights’’: Awe-Inspiring Virtual Nature for Promoting Pro-Environmental Behaviors, by Chirico, et al. Cyberpsychol Behav Soc Netw 2023;26(4):300–308; doi: 8
Harmonizing Emotions: Assessing Implicit and Explicit Emotional Responses in Elderly through Music Therapy Sessions8
Exploring Alternative Health Facebook Groups in the COVID-19 Pandemic: An Automated Content Analysis Through Structural Topic Modeling8
Primary Schoolers' Response to a Multisensory Serious Game on Cartesian Plane Coordinates in Immersive Virtual Reality8
Body Dissatisfaction Directs Avatar Perception: Embodiment and Selective Visual Attention in Body Mass-Modified Self-Avatars8
Facing with Collaborative Robots: The Subjective Experience in Senior and Younger Workers8
A Message from the Editor-in-Chief8
The Role of Personality, Self-Disclosure, and Envy in Maladaptive Social Media Engagement8
Female Users' TikTok Use and Body Image: Active Versus Passive Use and Social Comparison Processes8
Disambiguating Between Privacy and Security in the Context of Health Care: New Insights on the Determinants of Health Technologies Use8
Relationship Development with Humanoid Social Robots: Applying Interpersonal Theories to Human–Robot Interaction8
Romance Behind the Screens: Exploring the Role of Technoference on Intimacy7
In the Mood for Music: Listening to Music and Other Smartphone Uses Improve Adolescent Mood7
Underlying Mechanisms of Brand Feedback's Mixed Effects in E-Commerce: Roles of Perceived Controllability, Stability, and Brand Trust7
Cyberbullying and Suicidal Behavior, Self-Harm, and Nonsuicidal Self-Injury: A Systematic Review of Longitudinal Studies7
Exploring the Relationship Between Social Media Use and Symptoms of Depression and Anxiety Among Children and Adolescents: A Systematic Narrative Review7
Decoding Clickbait: The Impact of Clickbait Types and Structures on Cognitive and Emotional Responses in Online Interactions7
Harnessing Hope in Digital Spaces for Health Equity: How Group Comparison Information and Supportive Comments Influence Bone Marrow Donor Intentions for African Americans7
Ready (or Not) Player One: Initial Musings on the Metaverse7
The Interplay Between Health Disparities and Acceptability of Virtual Reality: A Survey Study7
The Effects of Playing Video Games on Stress, Anxiety, Depression, Loneliness, and Gaming Disorder During the Early Stages of the COVID-19 Pandemic: PRISMA Systematic Review7
Transforming Brain Rehabilitation: Smartphone Solution Underpins Innovative Treatment of Brain Disorders7
Treading Carefully in the Metaverse: The Evolution of AI Avatars7
oVeRcomING COPD: Virtual Reality and Savoring to Promote the Well-Being of Patients with Chronic Obstructive Pulmonary Disease7
Femtech: Digital Help for Women's Health Care Across the Life Span7
The Relationship Between Hikikomori Risk and Internet Use During COVID-19 Restrictions7
The Dual Systems Model—Impulsivity and Narcissism as the Reflexive System and Self-Regulation as the Reflective System—of Smartphone Addiction7
Further Understanding the Correlations Between Sexting and Mental Health: Considerations for Sex and Sexual Identity7
Intimate Partner Cyberstalking: Exploring Vulnerable Narcissism, Secondary Psychopathy, Borderline Traits, and Rejection Sensitivity7
Internet-Related Behaviors and Psychological Distress Among Schoolchildren During the COVID-19 School Hiatus7
Digital Health as a Catalyst for Mental Health Equity7
Do Anthropomorphic Chatbots Increase Counseling Satisfaction and Reuse Intention? The Moderated Mediation of Social Rapport and Social Anxiety6
User Experience Evaluation in Shared Interactive Virtual Reality6
Acknowledgment of Reviewers 20236
Zoom Fatigue and Facial Dissatisfaction Relate to Virtual Meeting Engagement Differently in the U.S. and South Korean Contexts6
The Impact of Rejection Sensitivity on Self-Disclosure Within the Context of Online Dating6
Prevalence of Nomophobia and an Analysis of Its Contributing Factors in the Undergraduate Students of Pakistan6
Cyberbullying Victimization and Nonsuicidal Self-Injury in Early Adolescents: A Moderated Mediation Model of Social Anxiety and Emotion Reactivity6
Fear of Missing Out and Consumer Happiness on Instagram: A Serial Mediation of Social Media Influencer-Related Activities6
The Path Forward: Self-Management Strategies for Long COVID6
Virtual Reality-Based Joy Induction: The Role of Interactivity and Prior Mood6
The Spanish Version of the Video Game Functional Assessment-Revised6
Social Media Use and Well-Being: A Systematic Review and Meta-Analysis6
A Screenshot Vignette Study of Caregiver Perceptions of Adolescent Digital Dating Abuse6
How Personality and Affective Responses Are Associated with Skepticism Towards Virtual Reality in Medical Training—A Pre-Post Intervention Study6
The Mediating Role of Impulsivity and the Moderating Role of Gender Between Fear of Missing Out and Gaming Disorder Among a Sample of Chinese University Students6
Digital Desires, Real Losses: The Complex World of Online Romance Fraud6
Users' Affective and Cognitive Responses to Humanoid Robots in Different Expertise Service Contexts6
The Instagram Infodemic: Cobranding of Conspiracy Theories, Coronavirus Disease 2019 and Authority-Questioning Beliefs6
Correction to: SexTreatverse: Avatar-Based Virtual Reality for the Treatment of Female Sexual Disorders, by Vila and Riva Cyberpsychology, Behavior, and Social Networking 2022;25(6):404–6
Correction to: Big Five Personality Traits of Cybercrime Victims, by van de Weijer and Leukfeldt Cyberpsychology, Behavior, and Social Networking 2017; 20:407–412. DOI: 10.1089/cyber.2016
Sexual Harassment in the Metaverse6
The META-Learning Project: Design and Evaluation of an Experiential-Learning Intervention in the Metaverse for Soft Skills Improvement6
Frequent Media Use, Media Multitasking, and Perceived Cost of Cognitive Effort5
The Reel Health Care Professionals of Instagram: A Systematic Review5
ACCRA: Robot Assistants Help the Elderly Stay Independent5
Taking a Break from Social Media Improves Wellbeing Through Sleep Quality5
The Effectiveness of Binocular Virtual Reality Training on Repairing Visual Field Defect of Glaucoma5
Keeping the Human in the Loop: Awareness and Recognition of Cybersecurity Within Cyberpsychology5
Parental Expectation and Mobile Phone Addiction in Adolescents from Chinese Low-Income Families: The Mediating Effects of Self-Esteem and Social Anxiety5
A Lifeline to Fill the Silence of Homelessness: Person-Centered Analysis of Digital Coping and Links to Mental and Physical Health5
Content Moderation on Social Media: Does It Matter Who and Why Moderates Hate Speech?5
ImmerSAFE: Immersive Visual Technologies for Safety-Critical Applications5
How Different Gaming Genres Can Be Described by Required Skills and Motives for Playing5
Perceived Parental Monitoring of Smartphones and Problematic Smartphone Use in Adolescents: Mediating Roles of Self-Efficacy and Self-Control5
Adolescent Digital Technology Interactions and Importance: Associations with Depression and Well-Being5
Feasibility of a Computer Role-Playing Game to Promote Empathy in Nursing Students: The Role of Immersiveness and Perspective5
An Exploratory Study on the Effect of Virtual Environments on Cognitive Performances and Psychophysiological Responses5
Factory2Fit: Artificial Intelligence in the Workplace to Empower Workers' Decisions5
Online Disinhibition and Online Trolling Among Chinese College Students: The Mediation of the Dark Triad and the Moderation of Gender5
Deviation from Design: A Meta-Analytic Review on the Link Between Social Media Use and Less Connection Between the Self and Others5
Fear of Sexual Victimization in Metaverse: A Comparison of Adolescent and Adult Female Users5
Modern Hieroglyphics and the Generation Gap: Do Emojis Need Their Own Rosetta Stone?5
Emotional Experiences of Cybersecurity Breach Victims4
The Stress Vaccine? How Technology Can Increase Resilience4
The More COVID-19 Information We Shared; the More Anxious We Got? The Associations Among Social Media Use, Anxiety, and Coping Strategies4
Experiences of Depersonalization/Derealization Among Users of Virtual Reality Applications: A Cross-Sectional Survey4
The Robot Made Me Do It: Human–Robot Interaction and Risk-Taking Behavior4
Three Virtual Reality Environments for the Assessment of Executive Functioning Using Performance Scores and Kinematics: An Embodied and Ecological Approach to Cognition4
Zoom Fatigue, Psychological Distress, Life Satisfaction, and Academic Well-Being4
The Importance of Being Consistent: Attribution of Mental States in Strategic Human–Robot Interactions4
Denial, Attention-Seeking, and Posting Online While Intoxicated: Three Key Predictors of Collegiate Sadfishing4
The Hyperperception Model: When Your Partner's New Friends Inspire Jealousy and Failing to Use Social Distancing4
Empathy-360°: Immersive Storytelling and Embodiment to Counter Sexual Harassment against Women4
Gender Differences in the Relationship Between Short-Form Video Addiction and Adolescent Depression: The Mediating Role of Attentional Bias4
Human–Robot Confluence: Toward a Humane Robotics4
Superior Facilitation of an Action Observation Network by Congruent Character Movements in Brain–Computer Interface Action-Observation Games4
Nostalgic Social Media Use and Psychological Well-Being During the COVID-19 Pandemic4
Zero Sales Resistance: The Dark Side of Big Data and Artificial Intelligence4
The Psychology of Tilt: Understanding Tilt and Coping Strategies in Video Games4
Arcadia VR: Assistance and Rehabilitation of Eating Behavior through Devices Based on Artificial Intelligence and Virtual Reality4
Why Do Bystanders Become Cyberbullies? The Effect of Perceived Reasonableness of Online Messages on Bystanders' Aggressive Tendency and Its Underlying Mechanism4
If Social Fitness Is the Key to Happiness, Technology Provides a Fine Workout4
Problematic Smartphone Use Influences the Relationship Between Experiential Avoidance and Anxiety4
Psychological and Brain Responses to Artificial Intelligence’s Violation of Community Ethics4
Elucidating College Students' Cyberstalking Victimization Experiences4
Negative Online Experiences, Worry, and Risk Perception Among Adolescents: Gender Differences and Implications for Cybercrime Awareness4
Nomophobia and Alcohol, Tobacco, and Cannabis Consumption in Adolescents in Galicia4
Structured Exposure Achieves High Acceptance of Immersive Technology Among Medical Students and Educators4
The Psychological Consequences of Envying Influencers on Instagram4
Attentional State-Dependent Peripheral Electrical Stimulation During Action Observation Enhances Cortical Activations in Stroke Patients4
The Artificial Face (ART-F) Project: Addressing the Problem of Interpretability, Interface, and Trust in Artificial Intelligence4
Call for Special Issue Papers: Virtual Emotions: Understanding Affective Experiences in the Metaverse3
Emerging Adults' Expectations About the Next Generation of Robots: Exploring Robotic Needs Through a Latent Profile Analysis3
Hybrid VR Therapy: The Future of Mental Health Care Has Arrived3
Digitalization and Urological Diseases: Severity of Cyberchondria and Level of Health Anxiety in Patients Visiting Outpatient Urology Clinics3
Are Today’s Gamers Tomorrow’s Gamblers? The Relationship Between Problem Gaming and Online Problem Gambling, and the Indirect Effect of Purchasing Loot Boxes’ Risk3
When a Chatbot Smiles at You: The Psychological Mechanism Underlying the Effects of Friendly Language Use by Product Recommendation Chatbots3
From 65 to 103, Older Adults Experience Virtual Reality Differently Depending on Their Age: Evidence from a Large-Scale Field Study in Nursing Homes and Assisted Living Facilities3
PAIN-EX: Probing Alternative Interventions for Neutralizing pain EXperiences via Embodiment in Virtual Reality3
Increasing Cybersecurity Through Emotional Engagement3
Dispositional and Social Correlates of Digital Status Seeking Among Adolescents3
A Google Trends Analysis of Interest in Nonbinary Identities3
The Rise of Synthetic Societies: Is There a Role for Humans?3
Understanding Problematic Gaming Through Self-Determined Versus Non-Self-Determined Motivation: Two Mediating Pathways of Harmonious and Obsessive Passion3
Online Support Groups for Perinatal Loss: A Pilot Feasibility Study for Women of Color3
Exploring Links Between Online Infidelity, Mate Poaching Intentions, and the Likelihood of Meeting Offline3
The Dual Nature of Social Media: Examining the Direction of Causal Flow Between Fear of Missing Out and Social Media Use3
Interplay Between Fear of Missing Out and Loneliness: A Three-Wave Panel Study During the COVID-19 Pandemic3
Promoting Emotional and Psychological Well-Being During COVID-19 Pandemic: A Self-Help Virtual Reality Intervention for University Students3
How COVID Has Changed Online Dating—And What Lies Ahead3
Call for Special Issue Papers: The Psychosocial Impacts of Digital Travel3
Stalking Discourse on Reddit: A Comparative Analysis of Pre- and Post-COVID-19 Pandemic Using Big Data3
VEGI GRASP: A Virtual Reality Platform for Integrated Cognitive-Motor Assessment in Frail Older Adults3
Deviant Peer Affiliation: A Newly Verified Mechanism by Which Violent Video Game Exposure Affect Aggressive and Prosocial Behavior3
360-VIRTOncology: Virtual Reality to Improve Cancer Patients' Well-Being3
Successful Gamification of Cybersecurity Training3
Influences of a Virtual Reality Experience on Dissociation, Mindfulness, and Self-Efficacy2
Navigating the Medical Metaverse: Using Objective Measures to Stay on Course2
Internet Use by People with Intellectual Disability: Exploring Digital Inequality—A Systematic Review2
0.12679314613342