Cyberpsychology Behavior and Social Networking

Papers
(The TQCC of Cyberpsychology Behavior and Social Networking is 8. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2022-06-01 to 2026-06-01.)
ArticleCitations
An Analysis of the Social Context of Video Games, Pathological Gaming, and Depressive Symptoms157
Rosalind Franklin Society Proudly Announces the 2023 Award Recipient for Cyberpsychology, Behavior, and Social Networking142
Acknowledgment of Reviewers 2024131
Artificial Intelligence Versus Human Fundraisers: Evidence That Narrative Perspective and Fundraiser Identity Influence Donation Intentions67
Social Signal Processing in Affective Virtual Reality: Human-Shaped Agents Increase Electrodermal Activity in an Elicited Negative Environment66
Instagram Stories Unveiled: Exploring Links with Psychological Distress, Personality, and Gender65
Can Media Literacy Intervention Improve Fake News Credibility Assessment? A Meta-Analysis58
Does Self-View Mode Generate More Videoconferencing Fatigue in Women than Men? An Experiment Using EEG Signals54
Can Stress Put Digital Privacy at Risk? Evidence from a Controlled Experiment Examining the Impact of Acute Stress on Privacy Decisions on a Simulated Social Network Site53
Dark Triad Personality Traits and Cyberbullying: The Mediating Role of Emotional Empathy51
Crying Out in the Dark? Exploring the Mental Health Vulnerabilities of Dark Web Users51
Adolescents’ Risky Online Behaviors and Social Desirability Bias in Vietnam: Privacy Disclosure and Pornography Use48
Individual Responsibility Around Deepfakes: It's No Laughing Matter41
Ultra-Processed Futures: How Digital Life and Food Systems Shape Metabolic Health40
Mind the Game: Virtual Reality-Based Cognitive Training to Enhance Decision-Making in Football Athletes38
Digital Hate Speech Experiences Across Age Groups and Their Impact on Well-Being: A Nationally Representative Survey in Switzerland37
The Association between Problematic Instagram Use, Psychological Distress, and Well-Being: A Systematic Review and Meta-Analysis36
Esports Players Are Less Extroverted and Conscientious than Athletes35
Enhancing Physical Activity with Immersive Virtual Reality: A Systematic Review34
Cyberchondria and Chinese Adolescent Mental Health in the Age of COVID-19 Pandemic33
The Effects of Social Presence of Dementia-Prevention Chatbot on Isolation and Interpersonal Resilience Among Older Adults Living Alone: Evidence on Three-Wave Experiment33
Building and Investigating Digital Health Technologies to Promote Health Equity31
A Serial Mediation of Deceptive Discount Advertising Effects in Online Retailing30
Waiting for the Boss's Blue Checkmark to Appear: Supervisor's Attentiveness, Negative Emotions, and Work Engagement During Instant Messaging at Work29
Generative Artificial Intelligence and Misinformation Acceptance: An Experimental Test of the Effect of Forewarning About Artificial Intelligence Hallucination28
Virtual Reality in Medical Education28
OVER-LON: Overview Virtual Effect for Relieving LONeliness28
Why Sadistic Women Cyberbully: The Mediating Role of Moral Disengagement and the Moderating Role of Gender26
Searching for the Metaverse: Neuroscience of Physical and Digital Communities26
Nonconsensual Sexting: Are the Moral Processes the Same If Boys or Girls Appear in the Forwarded Content?26
Compassionate Goals, Facebook Use, and Subjective Well-Being: Examining the Roles of Relationship Maintenance and Connectedness25
COVID-19 and Sinophobia: Detecting Warning Signs of Radicalization on Twitter and Reddit25
Predicting Intrinsic and Extrinsic Goal Contents Pursuit on Social Media25
Women Are Perceived to Have More Power Than Men in Domains That Are Viewed As Important in U.S. Tweets24
Transportation as a Health Concern: How Technology Can Help24
How Health-Related Misinformation Spreads Across the Internet: Evidence for the “Typhoon Eye” Effect23
Unmet Needs Discussed on Reddit by Women with Premenstrual Dysphoric Disorder22
A Technology-Supported Psychoeducational Intervention for Older Adults and Their Families to Improve Social Isolation, Loneliness, and Intergenerational Connectedness—A Randomized Controlled Study22
Content Moderator Mental Health, Secondary Trauma, and Well-being: A Cross-Sectional Study22
“Can I Have More Than This?” The Role of Romantic Relationship Quality, Maximization Style, and Social Media Addiction in Relationship Obsessive Compulsive Disorder Symptoms21
Reinforcing Relationships Between Gaming Disorder and Aggression and Intrusive Parenting Across 4 Years20
The Effect of Augmented Reality and Privacy Priming in a Fashion-Related App: An Application of Technology Acceptance Model20
Patient Perspectives on a Digital Assistant for Medication Reconciliation: An Interview Study Comparing Socioeconomic Groups19
Autistic Traits and Cyberbullying Involvement Mediated by Psychopathologies and School Functions in a Nationally Representative Child Sample19
A Dynamic Analysis of Conspiratorial Narratives on Twitter During the Pandemic19
Mental Health Help-Seeking Behavior of Male Video Game Players: An Online Survey19
Bridging Tradition and Technology: Soft Skills Training for the Modern Day “House Call”18
Are Social Media Bans the Solution to the Youth Mental Health Crisis? Some Governments Think So18
Humane Artificial Intelligence: Psychological, Social, and Ethical Dimensions18
Adolescent Screen Time Associated with Risk Factor of Fear of Missing Out During Pandemic COVID-1918
System 0: Transforming Artificial Intelligence into a Cognitive Extension17
Does Vibe Coding Pass the Vibe Check? The Therapeutic Potential of Agentic Artificial Intelligence17
Feeling Virtually Present Makes Me Happier: The Influence of Immersion, Sense of Presence, and Video Contents on Positive Emotion Induction16
#OCD: A Content Analysis of Obsessive-Compulsive Disorder Stereotype Amplification and Misinformation on TikTok16
Does Facebook Use Provide Social Benefits to Adults with Traumatic Brain Injury?16
Click, Buy, Repeat: Understanding the Psychological and Behavioral Mechanisms of Online Shopping Behavior16
Exploring the Relationship Between Attribute Discrepancy and Avatar Embodiment in Immersive Social Virtual Reality15
Shadows of Conflict: Addressing Moral Injury in Peacekeeping Missions15
The Wear and Tear of Being “Always On”: An Allostatic Load Model of Communication Overload in Social Media Use15
Feasibility of Virtual Reality Exposure Therapy in the Treatment of Danish Veterans with Post-Traumatic Stress Disorder: A Mixed Method Pilot Study15
Whom Does Remote Work Make Happy? The Digital Divide in Remote Workers’ Well-Being15
Nostalgia as Self-Care: Embracing the Kidult Culture15
From Cyberspace to Outer Space: How Technology Will Preserve Mental Health in the Final Frontier15
Virtual Reality Distraction for Needle-Related Pain and Distress in Children: A Multicenter Randomized Controlled Trial15
Follow the Flow: Artificial Intelligence and Machine Learning for Achieving Optimal Performance14
Tech Addiction? Take a Break Addressing a Truly Global Phenomenon14
Beyond Chronic Pain Exploring Body-Brain Interaction to Understand and Treat Chronic Pain Conditions14
Soft Nudges Versus Hard Governance: How Chinese Social Media Shape Bystander Behavior Against Cyberbullying14
Characterization of Cyberbullying Victimization and Perpetration Before and During the COVID-19 Pandemic in Spain14
The e-SaVoR Project: Savoring and Virtual Reality to Enhance Emerging Adults' Well-Being14
Measuring Online Ethical Values and Behaviors: Relationships with Cyberhate, Empathy, and Sociodemographic Variables14
Natural Language Content Mediates the Association Between Active Interactions on Social Network Services and Subjective Well-Being14
The MetaPharmacy: What Happens When Big Pharma Goes Virtual?13
Children's Mental Health in a Pandemic-Altered World: Technology's Evolving Role13
Feasibility of an App-Supported Monitoring System for Cognitive-Behavioral Interventions in Fibromyalgia Patients in Public Settings13
Loneliness and Social Media Use Among Adolescents with Psychiatric Disorders13
Fear of Missing Out, Reflective Smartphone Disengagement, and Loneliness in Late Adolescents13
Anonymous and Insecure Bullies are Less Depressed than Confident and Identifiable Ones, but Only if Remorseful: Cyberbullying Goals, Identifiability, and Depression12
Testing the Proteus Effect in Autistic and Neurotypical Participants12
Why and How Empathy Matters in Aesthetic Experiences12
Use and Interest in Virtual Reality for Mental and Physical Health in a U.S. Population-Based Sample of Low-Income Veterans12
Supporting Teachers and Students: The Role of AI in Shaping the Future of Education12
SyncWork: Comparison of Brain Synchrony between Agile and Face-to-Face Work Using an EEG Hyperscanning Paradigm12
Association of Phubbing Behavior and Fear of Missing Out: A Systematic Review and Meta-Analysis12
Who Am I Inside the Screen? Construction of Virtual Identity in Multiplayer Online Videogames and Its Psychological Functions12
Supporting Brainstorming with a Collaborative Platform or a Generative Artificial Intelligence Tool: An Exploratory Study12
How Service Robot Anthropomorphism and Employee Self-Efficacy Shape Collaborative Performance12
Parental Phubbing and Internet Gaming Addiction in Children: Mediating Roles of Parent–Child Relationships and Depressive Symptoms12
The Auxiliary Role of Virtual Reality in Enhancing the Effects of Disaster News on Empathy and Fear: The Mediating Role of Presence11
Internet Addiction and the Treatment of Depression? A Prospective Naturalistic Outcome Study11
Problematic Social Media Use and Its Relationship with Depression or Anxiety: A Systematic Review11
Tweets and Reactions: Revealing the Geographies of Cybercrime Perpetrators and the North-South Divide11
Field Dependence-Independence Modulates Attention Capture by Digital Smartphone Stimuli11
“Standing Up for Earth Rights”: Awe-Inspiring Virtual Nature for Promoting Pro-Environmental Behaviors11
Online Gambling, Young Men, and a Growing Public Health Concern11
Digital Technology Use and Adolescent Mental Health Before and During the COVID-19 Pandemic: The Roles of Internet Addiction and Digital Competence11
Putting the Toothpaste Back in the Tube: Against Online Hate Speech11
The BODY-FRIEND Project: Using New Technology to Learn about How People with Anorexia Feel about Their Bodies11
A National Study of Zoom Fatigue and Mental Health During the COVID-19 Pandemic: Implications for Future Remote Work11
VR-MEM: Harnessing Virtual Reality for Autobiographical Memory Enhancement in High School Settings10
The End of Visual Certainty: How AI-Generated Video Reshapes Trust and Perception10
Online Prosocial Behaviors: A Scoping Review of Definitions, Actions, and Motivators10
Predicting Post-Traumatic Stress Disorder Treatment Response Using Heart Rate Variability to Virtual Reality Environment and Modified Stroop Task: An Exploratory Study10
Multiple Facets of Rejections in Online Dating: Exploring Types, Reasons, and Impact10
Online Hate Speech Victimization and Depressive Symptoms Among Adolescents: The Protective Role of Resilience10
The Effects of Explainability and User Control on Algorithmic Transparency: The Moderating Role of Algorithmic Literacy10
Negative Affect Following Dating Application Use is Predicted by Social Anxiety Symptoms and Match Rate10
Correction to: How Different Gaming Genres Can Be Described by Required Skills and Motives for Playing by Brandtner, et al. Cyberpsychol Behav Soc Netw 2022;25(9):613–619; d9
Correction to: ‘‘Standing Up for Earth Rights’’: Awe-Inspiring Virtual Nature for Promoting Pro-Environmental Behaviors, by Chirico, et al. Cyberpsychol Behav Soc Netw 2023;9
Applying Engagement Marketing and Human-Centered Design to Cocreate a Digital Decision Support Tool for Research Participation with LGBTQIA+ Community Members9
The Role of Personality, Self-Disclosure, and Envy in Maladaptive Social Media Engagement9
Body Dissatisfaction Directs Avatar Perception: Embodiment and Selective Visual Attention in Body Mass-Modified Self-Avatars9
Using Virtual Reality in E-Cigarette and Secondhand Aerosol Prevention Messages: Implications for Emotional Campaign Design9
Motives of Online Hate Speech: Results from a Quota Sample Online Survey9
A Message from the Editor-in-Chief9
Online Group Counseling for Young People Through a Customized Social Networking Platform: Phase 2 of Kids Helpline Circles9
What Is the Draw of the Metaverse? Personality Correlates of Zepeto Use Motives and Their Associations With Psychological Well-Being9
INSIDE-OUT: An Innovative Sound Technology for Altering Interoceptive Signals9
Restorative Parental Discipline and Types of Defending Bystander Intervention in Cyberbullying: The Mediate Role of Justice Sensitivity9
Exploring Alternative Health Facebook Groups in the COVID-19 Pandemic: An Automated Content Analysis Through Structural Topic Modeling9
MAPS: A Multidimensional Alignment of Presence in Systems9
Cognitive Rehabilitation in the Metaverse: Insights from the Tele-Neurorehab Project9
(Mental) Healthcare Consumerism in the Metaverse: Is There a Benefit?9
Something's Fishy About It: How Opinion Congeniality and Explainability Affect Motivated Attribution to Artificial Intelligence Versus Human Comment Moderators8
Primary Schoolers' Response to a Multisensory Serious Game on Cartesian Plane Coordinates in Immersive Virtual Reality8
Network Analysis of Problematic Internet Use and Adolescent Psychological Issues: The Role of Socioeconomic Status8
Treading Carefully in the Metaverse: The Evolution of AI Avatars8
Exploring the Relationship Between Social Media Use and Symptoms of Depression and Anxiety Among Children and Adolescents: A Systematic Narrative Review8
Romance Behind the Screens: Exploring the Role of Technoference on Intimacy8
Intimate Partner Cyberstalking: Exploring Vulnerable Narcissism, Secondary Psychopathy, Borderline Traits, and Rejection Sensitivity8
Cyberbullying and Suicidal Behavior, Self-Harm, and Nonsuicidal Self-Injury: A Systematic Review of Longitudinal Studies8
Further Understanding the Correlations Between Sexting and Mental Health: Considerations for Sex and Sexual Identity8
Gender Switching in Social VR: The Impact of Socioeconomic Stability and Gender Role Stress on Female Avatar Selection Among Japanese Male Users8
Regrets, I’ve Had a Few; But Then Again, Time on Social Media May Not Be One of Them8
In the Mood for Music: Listening to Music and Other Smartphone Uses Improve Adolescent Mood8
A Looking Glass into a Research Wonderland: Decades of Virtual Reality Scholarship Explicated Via Natural Language Processing8
Social and Organizational Dynamics in Multiplayer Gaming: A Comparative Communication Analysis of Casual and Esports Players’ Interactions in “ Call of Duty: Warzone 8
Detection of Negative Emotions in Short Texts Using Deep Neural Networks8
Harmonizing Emotions: Assessing Implicit and Explicit Emotional Responses in Elderly through Music Therapy Sessions8
The Effects of Playing Video Games on Stress, Anxiety, Depression, Loneliness, and Gaming Disorder During the Early Stages of the COVID-19 Pandemic: PRISMA Systematic Review8
Female Users' TikTok Use and Body Image: Active Versus Passive Use and Social Comparison Processes8
The Interplay Between Health Disparities and Acceptability of Virtual Reality: A Survey Study8
Underlying Mechanisms of Brand Feedback's Mixed Effects in E-Commerce: Roles of Perceived Controllability, Stability, and Brand Trust8
Stronger Algorithmic Beliefs Were Associated with More Benign Interpretations in Unideal Online Dating Scenarios8
BookTok as Cultural Infrastructure: Emotion, Influence, and the Future of Reading8
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