Dynamic Games and Applications

Papers
(The median citation count of Dynamic Games and Applications is 1. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-08-01 to 2025-08-01.)
ArticleCitations
Dynamic Fishing with Endogenous Habitat Damage70
Dynamic Resource Allocation Networks in Marketing: Comparing the Effectiveness of Control Methods44
Patch Retention Times for the Ideal Free Distribution21
The $$\Pi$$-Strategy for Guidance Problem18
A Dynamic Game of Strategic Carbon Taxation and Energy Pricing with Green Technology Innovation16
Optimality and Robustness in Path-Planning Under Initial Uncertainty16
Emergent Collaboration in Social Purpose Games15
Provably Efficient Reinforcement Learning in Decentralized General-Sum Markov Games14
Learning Decision Criteria from Play12
Exploring Centrality Dynamics for Epidemic Control in Complex Networks: An Asymmetrical Centralities Game Approach10
Science, Technology and Institutional Change in Knowledge Production: An Evolutionary Game Theoretic Framework10
The Emergence of Chaos in Population Game Dynamics Induced by Comparisons10
Numerical Analysis of the Projection Dynamics and Their Associated Mean Field Control9
A Fully-Discrete Semi-Lagrangian Scheme for a Price Formation MFG Model8
A Novel Bio-inspired Optimised Algorithm with Deep Learning in the Pursuit-Evasion Framework for Task Assessment8
Correction to: Efficiency and Stability in a Process of Teams Formation8
A Two-Step Evading Strategy Against Three Cooperative Pursuers8
Mixed Zero-Sum Stochastic Differential Game and Doubly Reflected BSDEs with a Specific Generator8
Unmanned Aerial Vehicle for Multi-target Tracking Using Pursuit-Evasion Game Model and Deep Reinforcement Learning8
Optimal Positional Strategies in Differential Games for Neutral-Type Systems8
Dynamically Unstable ESS in Matrix Games Under Time Constraints8
Coalition Formation in Games with Externalities7
Insights into the Structured Coordination Game with Neutral Options Through Simulation7
Does Spending More Always Ensure Higher Cooperation? An Analysis of Institutional Incentives on Heterogeneous Networks7
Generalized Pair-Wise Logit Dynamic and Its Connection to a Mean Field Game: Theoretical and Computational Investigations Focusing on Resource Management7
Approximate Capture in Gromov–Hausdorff Close Spaces6
Dynamic Game of International Pollution Control with General Oligopolistic Equilibrium: Neary Meets Dockner and Long6
Resource Mobility and Market Performance6
Systemic-Risk and Evolutionary Stable Strategies in a Financial Network6
Scale-Free Networks Enhance the Spread of Better Strategy6
The emergence and maintenance of cooperation in the public goods game under stochastic strategy updating rule with preference6
Gossip: Perspective Taking to Establish Cooperation6
Preface to Special Issue on Dynamic Games for Modeling and Control of Epidemics6
Dynamic Games Among Teams with Delayed Intra-Team Information Sharing6
How Do Coalitions Break Down? An Alternative View5
Impact of Utilities on the Structures of Stable Networks with Ordered Group Partitioning5
Trade and Resource Sustainability with Asset Markets5
Evolution of Risk-Taking Behaviour and Status Preferences in Anti-coordination Games5
Deterministic Approximation of a Stochastic Imitation Dynamics with Memory5
Cluster Formation in Iterated Mean Field Games5
Multi-Agent Natural Actor-Critic Reinforcement Learning Algorithms5
Chasing a Drunk Robber in Many Classes of Graphs5
Evolution, Investment, and Bargaining4
Suboptimality of Constrained Action Adversarial Cyber-Physical Games4
An Evolutionary Approach to Pollution Control in Competitive Markets4
Evolution of Aggression in Consumer-Resource Models4
Noise-Induced Quasi-Heteroclinic Cycle in a Rock–Paper–Scissors Game with Random Payoffs4
Generic Properties of First-Order Mean Field Games4
Q-Learning in Regularized Mean-field Games4
A Comparison Study of Supervised Learning Techniques for the Approximation of High Dimensional Functions and Feedback Control4
On the Quadratic Convergence of Newton’s Method for Mean Field Games with Non-separable Hamiltonian4
Robust Strategy Optimization of Networked Evolutionary Games with Disturbance Inputs4
Epidemic Spreading and Equilibrium Social Distancing in Heterogeneous Networks4
Preface: Special issue of Dynamic Games and Applications in Memory of Professor Ngo Van Long4
Dynamic Network Formation with Ordered Partitioning and Incomplete Information4
Assortative Matching with Externalities and Farsighted Agents4
A Game-theoretic Investigation of the Thucydides Trap4
Hyper Diversity, Species Richness, and Community Structure in ESS and Non-ESS Communities3
Special Issue : Multi-Agent Dynamic Decision Making and Learning3
Robust Integration of Electric Vehicles Charging Load in Smart Grid’s Capacity Expansion Planning3
Pure Pursuit with an Effector3
Coalition Formation Under Dominance Invariance3
Robustness and Sample Complexity of Model-Based MARL for General-Sum Markov Games3
Eco-evolutionary Logic of Mutualisms3
An Approach to Stochastic Dynamic Games with Asymmetric Information and Hidden Actions3
Strategy Complexity of Reachability in Countable Stochastic 2-Player Games3
Stackelberg Stochastic Differential Games in Feedback Information Pattern with Applications3
An Optimal Group Decision-Making Approach for Cyber Security Using Improved Selection-Drift Dynamics3
Continuous Time Learning Algorithms in Optimization and Game Theory3
Influencing Opinion Networks: Optimization and Games3
Coordinated Replenishment Game and Learning Under Time Dependency and Uncertainty of the Parameters3
Limited Farsightedness in R &D Network Formation3
Transient Impact from the Nash Equilibrium of a Permanent Market Impact Game3
Revenue Management for Strategic Buyers with Time-Inconsistency3
Game-Theoretic Frameworks for Epidemic Spreading and Human Decision-Making: A Review2
Study of a Warfare Differential Game via Dynamic Programming Approach2
Correction: The Emergence of Chaos in Population Game Dynamics Induced by Comparisons2
The Evolution of Cooperation in a Mobile Population on Random Networks: Network Topology Matters Only for Low-Degree Networks2
Min-Max Robust Control in LQ-Differential Games2
Random Zero-Sum Dynamic Games on Infinite Directed Graphs2
Dynamics Analysis for a Prey–Predator Evolutionary Game System with Delays2
Competition and Recall in Selection Problems2
Correction to: Layered Networks, Equilibrium Dynamics, and Stable Coalitions2
Games and the Treatment Convexity of Cancer2
Preface: DGAA Focused Issue on Dynamic Games and Social Networks2
On the Interplay Between Pricing, Competition and QoS in Ride-Hailing2
Game Theory for Managing Evolving Systems: Challenges and Opportunities of Including Vector-Valued Strategies and Life-History Traits2
Stochastic Vaccination Game Among Influencers, Leader and Public2
Oscillatory Equilibrium in Asymmetric Evolutionary Games: Generalizing Evolutionarily Stable Strategy2
Mobility Choices and Strategic Interactions in a Two-Group Macroeconomic–Epidemiological Model2
Finite State Graphon Games with Applications to Epidemics2
Prescribed Time Convergence Analysis for Continuous Action Iterated Dilemma with Lyapunov Stability Theory2
A Mean Field Game Model for Renewable Investment Under Long-Term Uncertainty and Risk Aversion2
Infinite Horizon Nash Equilibrium Models of a Limit Order Book2
Preface to the Special issue on “Group Formation and Farsightedness”2
Online Learning in Budget-Constrained Dynamic Colonel Blotto Games2
Benefits of Rent Sharing in Dynamic Resource Games2
Desensitization and Deception in Differential Games with Asymmetric Information2
Evolutionary Games and Applications: Fifty Years of ‘The Logic of Animal Conflict’2
Do Small Players Undermine Cooperation in Asymmetric Games?2
Newton’s Method, Bellman Recursion and Differential Dynamic Programming for Unconstrained Nonlinear Dynamic Games2
Dynamic Cooperative Promotion in the Presence of Private Brand Introduction and Retailer Myopic Behavior1
Sequential Decomposition of Discrete-Time Mean-Field Games1
Guaranteed Cost Equilibrium in Infinite-Horizon Deterministic Linear-Quadratic Differential Games1
Linear-Quadratic Stochastic Stackelberg Differential Games for Jump-Diffusion Systems Under General Partial Information1
Correction to: Competition and Recall in Selection Problems1
Learning in Games with Cumulative Prospect Theoretic Preferences1
On Discrete-Time Replicator Equations with Nonlinear Payoff Functions1
Representation Results and Error Estimates for Differential Games with Applications Using Neural Networks1
Cooperative Dilemmas with Binary Actions and Multiple Players1
Evolution of Semi-Kantian Preferences in Two-Player Assortative Interactions with Complete and Incomplete Information and Plasticity1
Correction: Introspection Dynamics in Asymmetric Multiplayer Games1
Coalition of Wind Power Producers with Shared Storage and Arbitrage Opportunities1
Winning Region Determination and Optimal Cooperative Guidance Design in a Pursuer–Evader–Defender Game1
COVID-19 and Stigma: Evolution of Self-restraint Behavior1
Dynamic Pricing and Advertising Decisions to Mitigate the Negative Spillover Effect of a Product Recall1
The Environmental Responsibility of Firms and Insurance Coverage in an Evolutionary Game1
A Zero-Sum Differential Game with Exit Time1
Bernstein Polynomial Approximation of Fixation Probability in Finite Population Evolutionary Games1
Correction: Planning Problem for Continuous-Time Finite State Mean Field Game with Compact Action Space1
A Game Theoretical Analysis of Voluntary Mask Wearing for Epidemic Spreading Over Complex Networks1
Beyond the Classical Hamilton’s Rule: State Distribution Asymmetry and the Dynamics of Altruism1
Maximum Principle for General Partial Information Nonzero Sum Stochastic Differential Games and Applications1
The Mask Game with Multiple Populations1
Pursuit–Evasion Game Theoretic Decision Making for Collision Avoidance in Automated Vehicles1
Dynamic Games in Environmental Economics and Management1
Strategic Licensing Model Choice with Network Effects in a Dynamic Duopoly1
Where Do Mistakes Lead? A Survey of Games with Incompetent Players1
A Self-Contained Karma Economy for the Dynamic Allocation of Common Resources1
$$\varepsilon $$-Nash Equilibria of a Multi-player Nonzero-Sum Dynkin Game in Discrete Time1
Robust Utility Design in Distributed Resource Allocation Problems with Defective Agents1
Intraspecific Competition Can Promote Population-Level Specialization1
Public Goods Games in Disease Evolution and Spread1
Cooperative Mechanisms among Stakeholders in Government Data Openness: A Tripartite Evolutionary Game Analysis1
Insuperable Strategies in Two-Player and Reducible Multi-Player Games1
Mean Field Social Control for Production Output Adjustment with Noisy Sticky Prices1
Robust Networked Multiagent Optimization: Designing Agents to Repair Their Own Utility Functions1
Averting Depletion in a Two-Player Common Pool Resource Game: Being Seen, the Expectation of Future Encounters, and Biophilia Play a Role in Cooperation1
A Fair-Sharing Value for Cooperative Dynamic Network Games1
State Constrained Two Player Differential Games with Decoupled Dynamics1
Rate of Convergence for First-Order Singular Perturbation Problems: Hamilton–Jacobi–Isaacs Equations and Mean Field Games of Acceleration1
Game-Theoretic Analysis of Adversarial Decision Making in a Complex Socio-Physical System1
Game-Theoretical Model of the Voluntary Use of Insect Repellents to Prevent Zika Fever1
Multiple-Population Discrete-Time Mean Field Games with Discounted and Total Payoffs: Approximation of Games with Finite Populations1
The Price of History-Independent Strategies in Games with Inter-Temporal Externalities1
Partial Information Games and Competitive Advertising1
Zero-Sum Stochastic Games with Random Rules of Priority, Discrete Linear-Quadratic Model1
Reinforcement Learning for Non-stationary Discrete-Time Linear–Quadratic Mean-Field Games in Multiple Populations1
Pareto Optimal Cooperative Control of Mean-Field Backward Stochastic Differential System in Finite Horizon1
A Game Between Two Identical Dubins Cars: Evading a Conic Sensor in Minimum Time1
Time-Dependent Strategies in Repeated Asymmetric Public Goods Games1
Some Remarks on Linear-Quadratic Closed-Loop Games with Many Players1
Marriage Through Friends1
Correction: Fixation Probabilities of Strategies for Trimatrix Games and Their Applications to Triadic Conflict1
Asymmetric Information and Differentiated Durable Goods Monopoly: Intra-Period Versus Intertemporal Discrimination1
Multiple-Population Discrete-Time Mean Field Games with Discounted and Total Payoffs: The Existence of Equilibria1
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