Dynamic Games and Applications

Papers
(The TQCC of Dynamic Games and Applications is 3. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2022-05-01 to 2026-05-01.)
ArticleCitations
The $$\Pi$$-Strategy for Guidance Problem17
Emergent Collaboration in Social Purpose Games14
Optimality and Robustness in Path-Planning Under Initial Uncertainty14
Dynamic Fishing with Endogenous Habitat Damage12
A Dynamic Game of Strategic Carbon Taxation and Energy Pricing with Green Technology Innovation12
Patch Retention Times for the Ideal Free Distribution11
Learning Decision Criteria from Play11
Dynamic Resource Allocation Networks in Marketing: Comparing the Effectiveness of Control Methods11
A Fully-Discrete Semi-Lagrangian Scheme for a Price Formation MFG Model11
Unmanned Aerial Vehicle for Multi-target Tracking Using Pursuit-Evasion Game Model and Deep Reinforcement Learning10
Numerical Analysis of the Projection Dynamics and Their Associated Mean Field Control9
A Two-Step Evading Strategy Against Three Cooperative Pursuers9
The Emergence of Chaos in Population Game Dynamics Induced by Comparisons9
Stochastic Maintenance for a Large Fleet of Structures8
Blockchain Technology and Physical Oracles in the Collectibles Industry: A Dynamic Game Approach8
Exploring Centrality Dynamics for Epidemic Control in Complex Networks: An Asymmetrical Centralities Game Approach8
Mixed Zero-Sum Stochastic Differential Game and Doubly Reflected BSDEs with a Specific Generator6
Optimal Positional Strategies in Differential Games for Neutral-Type Systems6
Dynamically Unstable ESS in Matrix Games Under Time Constraints6
Does Spending More Always Ensure Higher Cooperation? An Analysis of Institutional Incentives on Heterogeneous Networks6
Insights into the Structured Coordination Game with Neutral Options Through Simulation6
A Novel Bio-inspired Optimised Algorithm with Deep Learning in the Pursuit-Evasion Framework for Task Assessment5
Resource Mobility and Market Performance5
Systemic-Risk and Evolutionary Stable Strategies in a Financial Network5
Coalition Formation in Games with Externalities5
Preface to the Special Issue in Honor of Tamer Başar5
Nash Equilibria in Bounded-Control Symmetrical Scalar Infinite-Horizon Linear Quadratic Differential Games5
The emergence and maintenance of cooperation in the public goods game under stochastic strategy updating rule with preference5
Generalized Pair-Wise Logit Dynamic and Its Connection to a Mean Field Game: Theoretical and Computational Investigations Focusing on Resource Management5
Mutual Insurance in the Village and Beyond5
Correction to: Signals Concealing Positive Information Can Coexist in the General Beer-and-Quiche Type Games5
Distributed Dynamics and Stable Outcomes in Coalitional Games and B-Matchings5
Evolution of Risk-Taking Behaviour and Status Preferences in Anti-coordination Games4
Evolution, Investment, and Bargaining4
Generic Properties of First-Order Mean Field Games4
Deterministic Approximation of a Stochastic Imitation Dynamics with Memory4
Scale-Free Networks Enhance the Spread of Better Strategy4
Cluster Formation in Iterated Mean Field Games4
Preface: Special issue of Dynamic Games and Applications in Memory of Professor Ngo Van Long4
Q-Learning in Regularized Mean-field Games4
Multi-Agent Natural Actor-Critic Reinforcement Learning Algorithms4
How Do Coalitions Break Down? An Alternative View4
A Comparison Study of Supervised Learning Techniques for the Approximation of High Dimensional Functions and Feedback Control4
Suboptimality of Constrained Action Adversarial Cyber-Physical Games4
Evolution of Aggression in Consumer-Resource Models3
Revenue Management for Strategic Buyers with Time-Inconsistency3
Continuous-Time Zero-Sum Games for Markov Decision Processes Under the Risk-Sensitive First Passage Discounted Cost Criterion3
An Optimal Group Decision-Making Approach for Cyber Security Using Improved Selection-Drift Dynamics3
Limited Farsightedness in R &D Network Formation3
Strategy Complexity of Reachability in Countable Stochastic 2-Player Games3
Preface: Ross Cressman Septuaginta Quinque Annorum3
A Game-theoretic Investigation of the Thucydides Trap3
Non-Zero-Sum Rock–Paper–Scissors Evolutionary Game with Spatial Diffusion: Formation of Spatio-Temporal Patterns and Chaos3
Stackelberg Stochastic Differential Games in Feedback Information Pattern with Applications3
Transient Impact from the Nash Equilibrium of a Permanent Market Impact Game3
Hyper Diversity, Species Richness, and Community Structure in ESS and Non-ESS Communities3
Robust Strategy Optimization of Networked Evolutionary Games with Disturbance Inputs3
Dynamic Network Formation with Ordered Partitioning and Incomplete Information3
Equilibrium Indifference Pricing of Defaultable Claims Under Relative Performance Concerns3
Robust Integration of Electric Vehicles Charging Load in Smart Grid’s Capacity Expansion Planning3
Pure Pursuit with an Effector3
Robustness and Sample Complexity of Model-Based MARL for General-Sum Markov Games3
An Approach to Stochastic Dynamic Games with Asymmetric Information and Hidden Actions3
Assortative Matching with Externalities and Farsighted Agents3
Non-exchangeable Evolutionary and Mean Field Games and Their Applications3
On the Quadratic Convergence of Newton’s Method for Mean Field Games with Non-separable Hamiltonian3
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