Games for Health Journal

Papers
(The H4-Index of Games for Health Journal is 13. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-04-01 to 2025-04-01.)
ArticleCitations
A Videogame-Based Approach to Measuring Information Processing Speed in Multiple Sclerosis Patients45
A Smoking Prevention Intervention Among Young People in an Online Community Game: Results from a Pilot Randomized Controlled Trial42
Acceptability of a Game-Based Intervention to Prevent Adolescent Prescription Opioid Misuse33
Exergames Training Effects on Gait During Single and Dual Tasks in Sexagenarian Women28
Physiological Responses of Exergaming Boxing in Adults: A Systematic Review and Meta-Analysis25
Reality and Virtual: Hemodynamic Variables and Rating of Perceived Exertion Between Dance Sessions and Active Videogame Just Dance in Women24
The Efficacy of Guided and Unguided Game-Based Cognitive-Behavioral Therapy in Reducing Distress in College Students23
Acute Effects of Heart Rate-Controlled Exergaming on Vascular Function in Young Adults23
Acute Affective Responses to Virtual Reality Exercise: A Crossover Randomized Clinical Trial19
The Effectiveness of Immersive Virtual Reality Simulation as an Innovative Learning Strategy for Acquisition of Clinical Skills in Nursing Education: Experimental Design19
Acknowledgment of Reviewers: 202117
Interactive Videogame Improved Rehabilitation Motivation and Walking Speed in Chronic Stroke Patients: A Dual-Center Controlled Trial14
Biofeedback-Based Videogames: Fostering Emotion Regulation at a Diverse Community Summer Camp13
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