Psychology of Popular Media

Papers
(The TQCC of Psychology of Popular Media is 4. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2022-01-01 to 2026-01-01.)
ArticleCitations
Supplemental Material for The Effect of Short-Form Video Usage on Self-Expansion49
The expansion of the chūnibyō experience in Thailand.39
Me, myself, and my avatar: Self-discrepancy, embodiment, and narrative involvement in gaming experiences.37
Random app of kindness: Evaluating the potential of a smartphone intervention to impact adolescents’ empathy, prosocial behavior, and aggression.36
Supplemental Material for Video Games as Conduits for Radicalization: Impact of Exposure to Extremist Recruitment and Authoritarianism on Sexist Attitudes and Aggression35
The psychology of likes: Relevance of feedback on Instagram and relationship to self-esteem and social status.29
What does the Cat in the Hat know about that? An analysis of the educational and unrealistic content of children’s narrative science media.27
Qualitative and quantitative investigations of Office fans’ connections with fictional and celebrity couples: Identification, parasocial relationships, and beyond.27
Supplemental Material for “To Be Yourself or Your Selfies, That Is the Question”: The Moderation Role of Gender, Nationality, and Privacy Settings in the Relationship Between Selfie-Engagement and Bod25
Supplemental Material for Subtle Threat Cues in Marketing Horror and Children’s Entertainment25
Supplemental Material for Other-Focus Versus Self-Focus: The Power of Self-Transcendent TV Shows25
Supplemental Material for Postexposure Engagement With More and Less Eudaimonic Films: 10-Year Patterns of Response and the Role of Parasocial Relationship and Retrospective Imaginative Involvement22
Can the social network bridge social distancing? Social media use during the COVID-19 pandemic.19
Social media usage is associated with lower knowledge about anxiety and indiscriminate use of anxiety coping strategies.18
Black lives matter, Black stories matter, Black voices matter: Black Lives Matter protests, COVID-19, and streaming services.17
“Using Comics and tweets to raise awareness about gender biases in STEM.” Correction to Freedman, Green, Kaufman, and Flanagan (2022).17
Looking to the stars: Validating the existence of para-couple relationships among emerging adults.16
Rating heroes, antiheroes, and villains: Machiavellianism, grandiose narcissism, psychopathy, and sadism predict admiration for and perceived similarity to morally questionable characters.15
A moderated mediation model of the relationship between passive social network usages and life satisfaction.14
The portrayal of mental illness in popular children's programs on Netflix: A content and thematic analysis.14
The effects of awe-inspiring nature videos on connectedness to nature and proenvironmental intentions.13
The “ideal” body according to artificial intelligence: Body image implications for athletes and nonathletes.12
From online to offline: Pathways from active social media use to proenvironmental behaviors through the lens of construal level theory.12
Supplemental Material for Rage in Video Gaming, Characteristics of Loss of Control Among Gamers: A Qualitative Study12
Testing the direct and indirect relationship between media violence exposure and cyberbullying perpetration.12
Supplemental Material for Physiological Stress Responses to Mental Illness Narratives12
Dark personality traits and anger in cyber aggression perpetration: Is moral disengagement to blame?11
Supplemental Material for Developing and Testing an Explanatory Model of Complete Mental Health in Tabletop Role-Playing Games11
Reviewer Acknowledgments 202411
It's a “pattern” of time: Exploring flow experience in autonomous sensory meridian response videos.11
Supplemental Material for Queer on TV: Using the Minority Stress Model to Explore the Role of LGBQ+ Television Exposure in LGBQ+ Audiences’ Psychological Well-Being and Identity Status11
Reviewer Acknowledgments 202511
The effects of autonomous sensory meridian response (ASMR) on modality, mood, and mindfulness (3Ms).10
"The fairest of them all: Representations of bodies across Disney animated films from 1937 to 2019": Correction.10
Time for digital media but no time for school? An investigation of displacement effects among adolescents of gen X, Y, and Z.10
Supplemental Material for Perceptions of Fake News, Misinformation, and Disinformation Amid the COVID-19 Pandemic: A Qualitative Exploration10
Supplemental Material for Rating Heroes, Antiheroes, and Villains: Machiavellianism, Grandiose Narcissism, Psychopathy, and Sadism Predict Admiration for and Perceived Similarity to Morally Questionab10
#Instabod versus #BoPo: An experimental study of the effects of viewing idealized versus body-positive content on collegiate males’ and females’ body satisfaction.9
Achieving the ideal-self while harming my relationship: Examining associations between self-discrepancy, instagram photo manipulation, and romantic relationship outcomes.9
That’s not supposed to happen! Spoilers’ impact on experience of narratives with (un)expected endings.9
Keep your head in the game: Retrospective imaginative involvement with video game narratives.9
Losing parasocial friendships over celebrity politics: A cognitive discrepancies approach.9
Effects of self-objectification on viewers’ narrative engagement.9
What is in a hashtag? A comparative content analysis of fitspiration, body positivity, and body neutrality posts on Instagram.9
Shared screens: Scripted television's communal space in a polarized nation.9
Who stans celebrities on social media? The role of gender, sexual orientation, and political ideology.9
Media prescriptions for goal achievement: The differential effect of inspiring versus humorous content.9
The effects of memes on perceptions and decision making: Insights from fuzzy-trace theory.9
Supplemental Material for Social Media Addiction Moderates Links Between Perceptions of Freedom and Mental Health in the United States and Germany9
Children’s vocabulary, math, and social-emotional learning from interactive media: The role of choice, agency, and repetition in app design.8
SPACE to esc: Affective and motivational correlates to adaptive and maladaptive escapism among video gamers—A network analysis.8
Supplemental Material for How Anthropomorphic Animal Representations in Nature Documentaries Are Related to Entertainment Experience and Persuasive Effects8
The associations between parents’ technoference, their problematic use of digital technology, and the psychological state of their children.8
Comparison of listening experiences by podcast styles: Monologue versus dialogue.8
Women’s exposure to sexualized TV, self-objectification, and consideration of cosmetic surgery: The role of age.8
Connecting the pro-recovery eating disorder community: An analysis of the language on science, Twitter, and Reddit.7
Being asked to dance: Evidence of racial bias in audience voting behavior on the television show Strictly Come Dancing.7
Supplemental Material for Female-Oriented Dating Sims in China: Players’ Parasocial Relationships, Gender Attitudes, and Romantic Beliefs7
Supplemental Material for The Costs of Sexualization: Examining Viewers’ Perceptions of Sexualized Profile Owners in Online Dating7
Inspiration for perspiration? Two experiments testing the psychological effects of fitspiration.7
Stuck in the DMs: The association between introversion/extraversion and self-confidence through text-based communication.7
The green side of parasocial romantic relationships: An exploratory investigation of parasocial jealousy.7
Solving the puzzle of null violent media effects.7
Directional is the new null? A comment on Bushman and Anderson (2021).7
Supplemental Material for Personality Perception in Game of Thrones: Character Consensus and Assumed Similarity7
Supplemental Material for Investigating the Effect of Full and Partial Social Media Abstinence on Fear of Missing Out and Well-Being Outcomes: A Daily Diary Experimental Approach7
Exploring identity and coping among Black viewers of Marvel’s Black Panther.6
Measurement and correlates of celebrity culture hate.6
Time travels on Instagram: A longitudinal investigation of parasocial interaction with a historical person and the impact on followers’ morality.6
Supplemental Material for Strange New Worlds: Social Content in Popular Star Trek Fanfiction Versus Commercial Novels6
“I see dead people”: Exploring the associations between watching horror and belief in the paranormal.6
Queer folklore: Examining the influence of fandom on sexual identity development and fluidity acceptance among Taylor Swift fans.6
Self-simming while Black: Examining a petition to improve black representation in Sims 4.6
Social media use and body image concerns for midlife and older women.6
Supplemental Material for Can We Separate the Character From the Creator? An Exploratory Study on Parasocial Relationships6
Parenting and tweens’ media use during the COVID-19 pandemic.6
Supplemental Material for Qualitative and Quantitative Investigations of Office Fans’ Connections With Fictional and Celebrity Couples: Identification, Parasocial Relationships, and Beyond6
A content analysis method for coding movie content using movie trailers.5
Select your character: Individual needs and avatar choice.5
Supplemental Material for Maternal Technology Distraction and Its Associations With Stress and Parenting During the COVID-19 Pandemic5
Young love on the big screen: A content analysis of romantic ideals, challenges, hookups, and long-term relationships in teen romantic drama movies.5
Ideology and gender essentialism: Rethinking attitudes toward the movie Barbie beyond simple gender perspectives.5
Exploring the motives for watching horror movies: A replication and extension.5
Better than scrolling: Digital detox in the search for the ideal self.5
Recognizing the similarities and appreciating the differences? Content choices and perceived (dis)similarity with TV show characters among youth.5
Judging characters by their cover? Surface-level similarities, deep-level similarities, and parasocial relationships.5
Media versus meditation: A comparison of the stress-relieving benefits of multiple media experiences.4
Exploring the association between Twitch use and well-being.4
Navigating the social landscape of Instagram: Exploring the experiences, motivations, and perceptions of eating disorder recovery content creators.4
Correction to “limiting social media use decreases depression, anxiety, and fear of missing out in youth with emotional distress: A randomized controlled trial” by Davis and Goldfield (2024).4
Supplemental Material for Content of Social Media Fitspiration and Its Effect on Physical Activity-Related Behavior: A Systematic Review4
Adolescents’ perceptions of nicotine vaping-related social media content.4
Consuming memes during the COVID pandemic: Effects of memes and meme type on COVID-related stress and coping efficacy.4
Interventions to reduce the negative impact of online highly visual social networking site use on mental health outcomes: A scoping review.4
Wine mom culture: Investigating social media influence on mothers’ alcohol norms.4
A cognitive behavioral therapy-based microintervention to reduce the negative impact of Instagram use on well-being: A randomized controlled trial.4
Spoilers ahead, proceed with caution: How engagement, enjoyment, and FoMO predict avoidance of spoilers.4
Supplemental Material for Amplify or Suppress the Inspiration? Comment Valence Influences the Reception of Inspirational COVID-19 Videos4
Why lurk, why join, and why post? The uses and gratifications of lurkers, infrequent posters, and frequent posters in the brand community context.4
Who finds media violence funny? Testing the effects of media violence exposure and dark personality traits.4
Straw men, bogus claims, and misinformation about media violence: Reply to comment by Devilly et al. (2023).4
Supplemental Material for Self-Compassion and Women's Experience of Social Media Content Portraying Body Positivity and Appearance Ideals4
Character immersion in video games as a form of acting.4
Pressure, preoccupation, and porn: The relationship between internet pornography, gendered attitudes, and sexual coercion in young adults.4
Uses of media representation in LGBTQ adults’ relationship with their parent: Individual, relational, and sociocultural contexts.4
Linking adolescents’ exposure to and identification with reality TV to materialism, narcissism, and entitlement.4
The impact of spatiotemporal and sociocultural Heimat associations in entertaining television programs on social identity, positive affect, and intergroup relations.4
Enhancing brand equity through branded content experience on social media: Developing and testing a moderated mediation model.4
Fitspiration, related risks, and coping strategies: Recent trends and future directions.4
1.1423659324646